<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Tunnels_%26_Trolls</id>
	<title>Tunnels &amp; Trolls - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Tunnels_%26_Trolls"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;action=history"/>
	<updated>2026-05-15T09:13:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512966&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 16 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512966&amp;oldid=prev"/>
		<updated>2023-06-23T15:36:41Z</updated>

		<summary type="html">&lt;p&gt;16 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:36, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512965&amp;oldid=prev</id>
		<title>2600:387:5:803:0:0:0:37 at 12:57, 22 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512965&amp;oldid=prev"/>
		<updated>2023-06-22T12:57:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:57, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;amount of magic you may cast is based on your WIZ stat which depletes but recovers over time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In modern editions, the &lt;/ins&gt;amount of magic you may cast is based on your WIZ stat which depletes but recovers over time&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. 1e links this to strength which might allow you to get that pulp fantasy feel of [[Elric]] or something&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. This is very significant as combat is decided by both sides rolling to see who has the bigger number, then subtracting the smaller number from the larger number to determine the amount of damage to be spread across the losing side. In general, combat can be summarized as PCs roll weapon dice (i.e. 2d6 for a dagger)  + &amp;quot;combat adds&amp;quot; (to hit bonus) while the NPC rolls the amount of dice appropriate for its monster rating + combat adds equal to half its monster rating. Armor reduces the damage taken.Once you&amp;#039;ve figured this out there are the &amp;quot;spite dice&amp;quot;. a natural 6 &amp;#039;&amp;#039;always&amp;#039;&amp;#039; does 1 damage no matter whether or not you win the fight and is not blocked by armor. These are tacked on to any other damage received.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. This is very significant as combat is decided by both sides rolling to see who has the bigger number, then subtracting the smaller number from the larger number to determine the amount of damage to be spread across the losing side. In general, combat can be summarized as PCs roll weapon dice (i.e. 2d6 for a dagger)  + &amp;quot;combat adds&amp;quot; (to hit bonus) while the NPC rolls the amount of dice appropriate for its monster rating + combat adds equal to half its monster rating. Armor reduces the damage taken.Once you&amp;#039;ve figured this out there are the &amp;quot;spite dice&amp;quot;. a natural 6 &amp;#039;&amp;#039;always&amp;#039;&amp;#039; does 1 damage no matter whether or not you win the fight and is not blocked by armor. These are tacked on to any other damage received.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:387:5:803:0:0:0:37</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512964&amp;oldid=prev</id>
		<title>2601:541:480:18A0:A168:B1EA:DC74:79C7 at 05:23, 22 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512964&amp;oldid=prev"/>
		<updated>2023-06-22T05:23:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:23, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. This is very significant as combat is decided by both sides rolling to see who has the bigger number, then subtracting the smaller number from the larger number to determine the amount of damage to be spread across the losing side. In general, combat can be summarized as PCs roll weapon dice (i.e. 2d6 for a dagger)  + &quot;combat adds&quot; (to hit bonus) while the NPC rolls the amount of dice appropriate for its monster rating + combat adds equal to half its monster rating. Armor reduces the damage taken.Once you&#039;ve figured this out there are the &quot;spite dice&quot;. a natural 6 &#039;&#039;always&#039;&#039; does 1 damage no matter whether or not you win the fight and is not blocked by armor. These are tacked on to any other damage received.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The amount of magic you may cast is based on your WIZ stat which depletes but recovers over time.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. This is very significant as combat is decided by both sides rolling to see who has the bigger number, then subtracting the smaller number from the larger number to determine the amount of damage to be spread across the losing side. In general, combat can be summarized as PCs roll weapon dice (i.e. 2d6 for a dagger)  + &quot;combat adds&quot; (to hit bonus) while the NPC rolls the amount of dice appropriate for its monster rating + combat adds equal to half its monster rating. Armor reduces the damage taken.Once you&#039;ve figured this out there are the &quot;spite dice&quot;. a natural 6 &#039;&#039;always&#039;&#039; does 1 damage no matter whether or not you win the fight and is not blocked by armor. These are tacked on to any other damage received.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, in contrast to the races are classes of older D&amp;amp;D, rules are provided for creating characters of various [[Races|&amp;quot;kindreds&amp;quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &amp;quot;[[hobbits]]&amp;quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&amp;#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&amp;#039;s rules-light system encourages you to make your own creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, in contrast to the races are classes of older D&amp;amp;D, rules are provided for creating characters of various [[Races|&amp;quot;kindreds&amp;quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &amp;quot;[[hobbits]]&amp;quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&amp;#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&amp;#039;s rules-light system encourages you to make your own creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:A168:B1EA:DC74:79C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512963&amp;oldid=prev</id>
		<title>2601:541:480:18A0:A168:B1EA:DC74:79C7: combat</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512963&amp;oldid=prev"/>
		<updated>2023-06-22T05:22:06Z</updated>

		<summary type="html">&lt;p&gt;combat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:22, 22 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough &lt;/del&gt;rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&#039;s rules-light system encourages you to make your own creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is very significant as combat is decided by both sides rolling to see who has the bigger number, then subtracting the smaller number from the larger number to determine the amount of damage to be spread across the losing side. In general, combat can be summarized as PCs roll weapon dice (i.e. 2d6 for a dagger)  + &quot;combat adds&quot; (to hit bonus) while the NPC rolls the amount of dice appropriate for its monster rating + combat adds equal to half its monster rating. Armor reduces the damage taken.Once you&#039;ve figured this out there are the &quot;spite dice&quot;. a natural 6 &#039;&#039;always&#039;&#039; does 1 damage no matter whether or not you win the fight and is not blocked by armor. These are tacked on to any other damage received. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, in contrast to the races are classes of older D&amp;amp;D, &lt;/ins&gt;rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&#039;s rules-light system encourages you to make your own creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular. It also supports solo play for the antisocial hobbyist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular. It also supports solo play for the antisocial hobbyist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:A168:B1EA:DC74:79C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512949&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512949&amp;oldid=prev"/>
		<updated>2023-06-19T14:31:15Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:31, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512948&amp;oldid=prev</id>
		<title>2601:541:480:18A0:DC87:5790:5E17:63DA at 04:06, 5 June 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512948&amp;oldid=prev"/>
		<updated>2023-06-05T04:06:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:06, 5 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&#039;s rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&#039;s rules-light system encourages you to make your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own &lt;/ins&gt;creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular. It also supports solo play for the antisocial hobbyist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular. It also supports solo play for the antisocial hobbyist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:DC87:5790:5E17:63DA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512962&amp;oldid=prev</id>
		<title>2601:541:480:18A0:DC87:5790:5E17:63DA: minor edit</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512962&amp;oldid=prev"/>
		<updated>2023-06-05T04:05:04Z</updated>

		<summary type="html">&lt;p&gt;minor edit&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:05, 5 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like [[alignment]] are entirely absent. Classes are reduced to [[Wizard]], [[Warrior]], and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of [[Warlock|rogue-wizard]]). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard [[Orcs and Goblins|greenskins]] which I guess could be adapted to a PC as well. If anything, T&amp;amp;T&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It also supports solo play for the antisocial hobbyist&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gallery ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gallery ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:DC87:5790:5E17:63DA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512961&amp;oldid=prev</id>
		<title>2601:541:480:18A0:D06A:B624:F49E:D262 at 06:31, 31 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512961&amp;oldid=prev"/>
		<updated>2023-05-31T06:31:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:31, 31 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like alignment are entirely absent. Classes are reduced to Wizard, Warrior, and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of rogue-wizard). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard greenskins which I guess could be adapted to a PC as well. If anything, T&amp;amp;T rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;alignment&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;are entirely absent. Classes are reduced to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wizard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Warrior&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Warlock|&lt;/ins&gt;rogue-wizard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various [[Races|&quot;kindreds&quot;]] including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Orcs and Goblins|&lt;/ins&gt;greenskins&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;which I guess could be adapted to a PC as well. If anything, T&amp;amp;T rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number of times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:D06A:B624:F49E:D262</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512960&amp;oldid=prev</id>
		<title>2601:541:480:18A0:D06A:B624:F49E:D262: /* Gallery */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512960&amp;oldid=prev"/>
		<updated>2023-05-31T06:28:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gallery&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:28, 31 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:T_and_T_Kindreds.png|The kindreds in the 2015 editions&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:T_and_T_Kindreds.png|The kindreds in the 2015 editions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:TandT_1e_art_dumdum.PNG|Fun art from 1e that shows how serious the game takes itself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Image:TandT_1e_art_dumdum.PNG|Fun art from 1e that shows how serious the game takes itself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Image:Tunnels-and-trolls-1980.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Roleplaying]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2601:541:480:18A0:D06A:B624:F49E:D262</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512959&amp;oldid=prev</id>
		<title>1d4chan&gt;Uncyloperson: gallery</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tunnels_%26_Trolls&amp;diff=512959&amp;oldid=prev"/>
		<updated>2023-05-31T04:43:39Z</updated>

		<summary type="html">&lt;p&gt;gallery&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:43, 31 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The creator of this one is a man named Ken St. Andre, who at the time of D&amp;amp;D being a popular game in an obscure subset of the already obscure wargaming community, got a chance to read over the D&amp;amp;D sourcebooks of 1975. Ken rightfully deduced that the mechanics were messy and complicated. Remember, this is infant D&amp;amp;D and as a result, there are still odd elements of Chainmail meshed into it (morale check anyone?) like links in... chainmail. As a result, Ken created the world&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Second-to-Original Fantasy Role Playing Game™&amp;#039;&amp;#039;&amp;#039;. And he succeeded in something to that attempt with the first edition of T&amp;amp;T being 40 pages and greatly simplified in scope compared to D&amp;amp;D&amp;#039;s white box of &amp;#039;&amp;#039;three books each of around 40 pages and additional reference sheets&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like alignment are entirely absent. Classes are reduced to Wizard, Warrior, and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of rogue-wizard). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;types &lt;/del&gt;including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard greenskins which I guess could be adapted to a PC as well. If anything, T&amp;amp;T rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So what exactly has Ken St. Andre provided us in his first edition?  In 1975 the D&amp;amp;D white box sold for $10 dollars which was quite a lot back in the day and required those [[D20|exotic dice]]. You could play this game with only a six-sided die, no knowledge of wargaming, and still have a good time. In fact, the game is very focused on fun and, perhaps adequately for a game with trolls in the name, a sense of goofiness infecting the work as seen in the art and spells with names like &quot;upsidaisy&quot;. Numerous reviews further point out that this game can be run relatively quickly. Sacred cows like alignment are entirely absent. Classes are reduced to Wizard, Warrior, and Rogue (which isn&#039;t your Bagginesque thief but a weird sort of rogue-wizard). Character creation is 2 pages, hitpoints are absent as a concept with health coming directly from your constitution. There is no monstrous manual, monsters are just assigned an arbitrary rating that directly corresponds to both the amount of dice it has to attack with and the number of hits it takes to die. Interestingly enough rules are provided for creating characters of various &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Races|&quot;kindreds&quot;]] &lt;/ins&gt;including the bog-standard men, [[dorfs]], and [[elves]] but also &quot;[[hobbits]]&quot; (I guess the [[Tolkien|estate of a certain British author]] wasn&#039;t paying attention), [[leprechaun]]s, [[fairies]], and were-beasts. Additional rules are provided for sentiment monsters including trolls and all your standard greenskins which I guess could be adapted to a PC as well. If anything, T&amp;amp;T rules-light system encourages you to make your creative choices with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game has been updated a significant number &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;times since then with a 9th edition, but the 5th addition which ran roughly from 1979 to the mid-2000s seems to be quite popular.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gallery ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Image:TunnelsTrolls.jpg|The ever-popular 5e.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Image:T_and_T_Kindreds.png|The kindreds in the 2015 editions&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Image:TandT_1e_art_dumdum.PNG|Fun art from 1e that shows how serious the game takes itself.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Roleplaying]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Uncyloperson</name></author>
	</entry>
</feed>