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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Ulkair</id>
	<title>Ulkair - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Ulkair"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;action=history"/>
	<updated>2026-04-23T13:13:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516267&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 31 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516267&amp;oldid=prev"/>
		<updated>2023-06-23T15:43:45Z</updated>

		<summary type="html">&lt;p&gt;31 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:43, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516235&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516235&amp;oldid=prev"/>
		<updated>2023-06-19T14:37:31Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516234&amp;oldid=prev</id>
		<title>62.217.188.114 at 22:10, 21 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516234&amp;oldid=prev"/>
		<updated>2023-05-21T22:10:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:10, 21 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retribution==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retribution==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Great Unclean 5.png|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an [[Imperial Guard]] [[Imperial Guard regiment|regiment]] stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the [[Inquisition]] or the Guard thought it was a good idea [[Derp|to station guardsmen in a planet infested by a greater daemonic entity]] is unknown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an [[Imperial Guard]] [[Imperial Guard regiment|regiment]] stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the [[Inquisition]] or the Guard thought it was a good idea [[Derp|to station guardsmen in a planet infested by a greater daemonic entity]] is unknown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>62.217.188.114</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516266&amp;oldid=prev</id>
		<title>62.217.188.114 at 22:05, 21 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516266&amp;oldid=prev"/>
		<updated>2023-05-21T22:05:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:05, 21 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ulkair.jpg|thumb|200px|right|You won&amp;#039;t see much of this face, but you&amp;#039;ll hate every moment that you do.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ulkair.jpg|thumb|200px|right|You won&amp;#039;t see much of this face, but you&amp;#039;ll hate every moment that you do.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Great Unclean One]] bound in planet Aurelia by Chapter Master Moriah of the [[Blood Ravens]], &#039;&#039;&#039;Ulkair&#039;&#039;&#039; serves as the main antagonist of [[Chaos Rising]], trying to get free and sacrifice the chapter to Chaos. Before turning to Khorne and becoming a pretty cool guy, [[Azariah Kyras]] first helped to bind Ulkair, then made a pact with him for power, after being shat out of the warp and onto the [[Space Hulk]] Judgement of Carrion, where Ulkair&#039;s power was greatest. Since the seal placed upon him was failing, he began corrupting subsector Aurelia, allowing traitors such as apothecary Galan to infiltrate the Blood Ravens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Great Unclean One]] bound in planet Aurelia by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Chapter Master&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;Moriah of the [[Blood Ravens]], &#039;&#039;&#039;Ulkair&#039;&#039;&#039; serves as the main antagonist of [[Chaos Rising]], trying to get free and sacrifice the chapter to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Chaos&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. Before turning to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Khorne&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and becoming a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[That Guy|&lt;/ins&gt;pretty cool guy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, [[Azariah Kyras]] first helped to bind Ulkair, then made a pact with him for power, after being shat out of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;warp&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and onto the [[Space Hulk]] Judgement of Carrion, where Ulkair&#039;s power was greatest. Since the seal placed upon him was failing, he began corrupting subsector Aurelia, allowing traitors such as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;apothecary&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;Galan to infiltrate the Blood Ravens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the Bloodletters, and Veldoran.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Bloodletters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and Veldoran.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This big bastard gets name-dropped in [[ Horus Heresy#Books LI-LIV | The End and the Death: Volume 1]], when &#039;&#039;&#039;FUCKING&#039;&#039;&#039; Horus lists off the veritable shitstorm of daemons that are serving under him. Good to know that Dawn of War hasn&#039;t been completely forgotten.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This big bastard gets name-dropped in [[ Horus Heresy#Books LI-LIV | The End and the Death: Volume 1]], when &#039;&#039;&#039;FUCKING&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Horus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;lists off the veritable shitstorm of daemons that are serving under him. Good to know that Dawn of War hasn&#039;t been completely forgotten.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chaos Rising==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chaos Rising==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Black Legion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[Chaos Space Marine|&lt;/ins&gt;marines&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chaos Dreadnought|&lt;/ins&gt;Chaos Dreadnoughts&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Predator Tank|&lt;/ins&gt;Predator tanks&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;daemon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&#039;t stop when you fight &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Eliphas the Inheritor|&lt;/ins&gt;Eliphas&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Martellus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;force commander &lt;/del&gt;or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&#039;t just have [[Cyrus]] drop bombs and blow him up, either; he sees through stealth and has an area that causes them to instantly detonate and likely damage Cyrus while he&#039;s attempting to place them. He&#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;terminator&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[Blood Ravens Force Commander|Force Commander]] &lt;/ins&gt;or [[Tarkus]], and has a massive blast radius. As if damage output to put the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Avatar of Khaine&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;to shame isn&#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Hive Tyrant&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;Alpha look like a defanged puppy. You can&#039;t just have [[Cyrus]] drop bombs and blow him up, either; he sees through stealth and has an area that causes them to instantly detonate and likely damage Cyrus while he&#039;s attempting to place them. He&#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do note that despite how we&#039;ve portrayed him, Ulkair IS beatable in harder difficulties, even in Primarch. It&#039;s only that it&#039;s &#039;&#039;very long and tedious&#039;&#039; to do so, requiring plenty of repetitive strategies and micro-management for around 20-30 minutes that, over time, it really starts to get boring. If you do want to take him down fast, however, bring plenty of dakka (as in everyone in your squad is capable of shooting): the battle is heavily inclined to shooty than choppy players. Of course, given [[Cyrus|the amount]] [[Jonah Orion|of stupidly]] [[Tarkus|game-breaking]] [[Davian Thule|variety]] you get, it&#039;s not that there&#039;s any doubt of victory, it&#039;s that it takes &#039;&#039;so long&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do note that despite how we&#039;ve portrayed him, Ulkair IS beatable in harder difficulties, even in Primarch. It&#039;s only that it&#039;s &#039;&#039;very long and tedious&#039;&#039; to do so, requiring plenty of repetitive strategies and micro-management for around 20-30 minutes that, over time, it really starts to get boring. If you do want to take him down fast, however, bring plenty of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;dakka&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(as in everyone in your squad is capable of shooting): the battle is heavily inclined to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;shooty&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;choppy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;players. Of course, given [[Cyrus|the amount]] [[Jonah Orion|of stupidly]] [[Tarkus|game-breaking]] [[Davian Thule|variety]] you get, it&#039;s not that there&#039;s any doubt of victory, it&#039;s that it takes &#039;&#039;so long&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On the whole, Ulkair is the crowning example of why Chaos Rising&#039;s bosses are stupid hard, taking the worst bits from everything you meet in the campaign.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On the whole, Ulkair is the crowning example of why Chaos Rising&#039;s bosses are stupid hard, taking the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Fun|&lt;/ins&gt;worst bits from everything&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;you meet in the campaign.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retribution==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retribution==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an Imperial Guard regiment stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the Inquisition or the Guard thought it was a good idea to station guardsmen in a planet infested by a greater daemonic entity is unknown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Imperial Guard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[Imperial Guard regiment|&lt;/ins&gt;regiment&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Inquisition&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;or the Guard thought it was a good idea &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Derp|&lt;/ins&gt;to station guardsmen in a planet infested by a greater daemonic entity&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;is unknown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&#039;s easily your best asset against metal bawkses). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras. Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Kain&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;with a lascannon, he&#039;s easily your best asset against &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[METAL BAWKSES|&lt;/ins&gt;metal bawkses&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Neroth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Tartarus&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras. Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Advancing the Storyline|&lt;/ins&gt;a plotline started in the very first game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in Aurelia, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in Aurelia, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>62.217.188.114</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516265&amp;oldid=prev</id>
		<title>2A02:1810:4E2C:A900:ED4A:3424:8FC8:98EF at 22:05, 13 May 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516265&amp;oldid=prev"/>
		<updated>2023-05-13T22:05:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:05, 13 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Great Unclean One]] bound in planet Aurelia by Chapter Master Moriah of the [[Blood Ravens]], &amp;#039;&amp;#039;&amp;#039;Ulkair&amp;#039;&amp;#039;&amp;#039; serves as the main antagonist of [[Chaos Rising]], trying to get free and sacrifice the chapter to Chaos. Before turning to Khorne and becoming a pretty cool guy, [[Azariah Kyras]] first helped to bind Ulkair, then made a pact with him for power, after being shat out of the warp and onto the [[Space Hulk]] Judgement of Carrion, where Ulkair&amp;#039;s power was greatest. Since the seal placed upon him was failing, he began corrupting subsector Aurelia, allowing traitors such as apothecary Galan to infiltrate the Blood Ravens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Great Unclean One]] bound in planet Aurelia by Chapter Master Moriah of the [[Blood Ravens]], &amp;#039;&amp;#039;&amp;#039;Ulkair&amp;#039;&amp;#039;&amp;#039; serves as the main antagonist of [[Chaos Rising]], trying to get free and sacrifice the chapter to Chaos. Before turning to Khorne and becoming a pretty cool guy, [[Azariah Kyras]] first helped to bind Ulkair, then made a pact with him for power, after being shat out of the warp and onto the [[Space Hulk]] Judgement of Carrion, where Ulkair&amp;#039;s power was greatest. Since the seal placed upon him was failing, he began corrupting subsector Aurelia, allowing traitors such as apothecary Galan to infiltrate the Blood Ravens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the Bloodletters, and Veldoran.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the Bloodletters, and Veldoran.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This big bastard gets name-dropped in [[ Horus Heresy#Books LI-LIV | The End and the Death: Volume 1]], when &amp;#039;&amp;#039;&amp;#039;FUCKING&amp;#039;&amp;#039;&amp;#039; Horus lists off the veritable shitstorm of daemons that are serving under him. Good to know that Dawn of War hasn&amp;#039;t been completely forgotten.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This big bastard gets name-dropped in [[ Horus Heresy#Books LI-LIV | The End and the Death: Volume 1]], when &amp;#039;&amp;#039;&amp;#039;FUCKING&amp;#039;&amp;#039;&amp;#039; Horus lists off the veritable shitstorm of daemons that are serving under him. Good to know that Dawn of War hasn&amp;#039;t been completely forgotten.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&amp;#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&amp;#039;t just have [[Cyrus]] drop bombs and blow him up, either; he sees through stealth and has an area that causes them to instantly detonate and likely damage Cyrus while he&amp;#039;s attempting to place them. He&amp;#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&amp;#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&amp;#039;t just have [[Cyrus]] drop bombs and blow him up, either; he sees through stealth and has an area that causes them to instantly detonate and likely damage Cyrus while he&amp;#039;s attempting to place them. He&amp;#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an Imperial Guard regiment stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the Inquisition or the Guard thought it was a good idea to station guardsmen in a planet infested by a greater daemonic entity is unknown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an Imperial Guard regiment stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the Inquisition or the Guard thought it was a good idea to station guardsmen in a planet infested by a greater daemonic entity is unknown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&#039;s easily your best asset against metal bawkses). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&#039;s easily your best asset against metal bawkses). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras. Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in Aurelia, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in Aurelia, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:ED4A:3424:8FC8:98EF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516264&amp;oldid=prev</id>
		<title>1d4chan&gt;StarSlavs at 15:05, 26 February 2023</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516264&amp;oldid=prev"/>
		<updated>2023-02-26T15:05:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:05, 26 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the Bloodletters, and Veldoran.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is voiced by the manly bit of [[awesome]] known as Fred Tatasciore, who also voices [[Davian Thule]], the Bloodletters, and Veldoran.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This big bastard gets name-dropped in [[ Horus Heresy#Books LI-LIV | The End and the Death: Volume 1]], when &#039;&#039;&#039;FUCKING&#039;&#039;&#039; Horus lists off the veritable shitstorm of daemons that are serving under him. Good to know that Dawn of War hasn&#039;t been completely forgotten.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chaos Rising==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chaos Rising==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;StarSlavs</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516263&amp;oldid=prev</id>
		<title>61.6.230.139: /* Retribution */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516263&amp;oldid=prev"/>
		<updated>2020-11-15T10:35:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Retribution&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:35, 15 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&amp;#039;s daemon prince forms, he&amp;#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&amp;#039;s easily your best asset against metal bawkses). He doesn&amp;#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras.   Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&amp;#039;s daemon prince forms, he&amp;#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&amp;#039;s easily your best asset against metal bawkses). He doesn&amp;#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras.   Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Auriela&lt;/del&gt;, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In canon, after the [[Great Rift]], Ulkair was still kept in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aurelia&lt;/ins&gt;, but is starting to stir quite a bit now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Daemons-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Daemons-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dawn of War]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dawn of War]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>61.6.230.139</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516262&amp;oldid=prev</id>
		<title>1d4chan&gt;ZF101: /* Retribution */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516262&amp;oldid=prev"/>
		<updated>2020-07-13T01:20:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Retribution&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:20, 13 July 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an Imperial Guard regiment stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the Inquisition or the Guard thought it was a good idea to station guardsmen in a planet infested by a greater daemonic entity is unknown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair returns in Retribution as a corrupting influence still infesting Aurelia. He corrupts an Imperial Guard regiment stationed there and eventually had them turn traitor, which you have to eliminate as part of an optional mission. Why the Inquisition or the Guard thought it was a good idea to station guardsmen in a planet infested by a greater daemonic entity is unknown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&#039;s easily your best asset against metal bawkses). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras.   Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the Chaos campaign though, [[Eliphas]] frees him, acting as the relic unit for the Chaos Space Marines. Much like Eliphas and Carron&#039;s daemon prince forms, he&#039;s no longer incredibly tough or strong, although he certainly does his job well and is especially devastating against vehicles (other than Kain with a lascannon, he&#039;s easily your best asset against metal bawkses). He doesn&#039;t have much bearing on the plot, however. He also talks in some of the missions and in the planetary briefings, which is a welcome addition, as only Eliphas and Neroth talk in that campaign. He seems to be far, far less powerful than the Khornate daemon of Tartarus (or at the very least an ascended Kyras) given the ridiculous disparity in power between him and Kyras.   Though this does make narrative sense, the Daemon of Tartarus is essentially the arc villain of a plotline started in the very first game, while Ulkair was simply the main villain of one game; so having the closest thing Dawn of War has to a big bad be the most powerful villain encountered; even including Ulkair, is simply sensible writing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Not only that, but given he was destroyed and reawakened by Eliphas a few days ago, so he might still need to shake off the Daemon-sleepiness and get back in the swing of things with some tasty souls to juice him back up.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In canon, after the [[Great Rift]], Ulkair was still kept in Auriela, but is starting to stir quite a bit now&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Daemons-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Daemons-Characters}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dawn of War]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Dawn of War]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ZF101</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516261&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Chaos Rising */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516261&amp;oldid=prev"/>
		<updated>2017-12-11T18:46:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Chaos Rising&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:46, 11 December 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&amp;#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&amp;#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&amp;#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&amp;#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&amp;#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&amp;#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&amp;#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&amp;#039;d better get used to having the count suddenly skyrocket unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway. The count also doesn&amp;#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&amp;#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&#039;t just have [[Cyrus]] drop bombs and blow him up, either; he has an area that causes them to instantly detonate and likely damage Cyrus while he&#039;s attempting to place them. He&#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&#039;t just have [[Cyrus]] drop bombs and blow him up, either; he &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sees through stealth and &lt;/ins&gt;has an area that causes them to instantly detonate and likely damage Cyrus while he&#039;s attempting to place them. He&#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do note that despite how we&amp;#039;ve portrayed him, Ulkair IS beatable in harder difficulties, even in Primarch. It&amp;#039;s only that it&amp;#039;s &amp;#039;&amp;#039;very long and tedious&amp;#039;&amp;#039; to do so, requiring plenty of repetitive strategies and micro-management for around 20-30 minutes that, over time, it really starts to get boring. If you do want to take him down fast, however, bring plenty of dakka (as in everyone in your squad is capable of shooting): the battle is heavily inclined to shooty than choppy players. Of course, given [[Cyrus|the amount]] [[Jonah Orion|of stupidly]] [[Tarkus|game-breaking]] [[Davian Thule|variety]] you get, it&amp;#039;s not that there&amp;#039;s any doubt of victory, it&amp;#039;s that it takes &amp;#039;&amp;#039;so long&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do note that despite how we&amp;#039;ve portrayed him, Ulkair IS beatable in harder difficulties, even in Primarch. It&amp;#039;s only that it&amp;#039;s &amp;#039;&amp;#039;very long and tedious&amp;#039;&amp;#039; to do so, requiring plenty of repetitive strategies and micro-management for around 20-30 minutes that, over time, it really starts to get boring. If you do want to take him down fast, however, bring plenty of dakka (as in everyone in your squad is capable of shooting): the battle is heavily inclined to shooty than choppy players. Of course, given [[Cyrus|the amount]] [[Jonah Orion|of stupidly]] [[Tarkus|game-breaking]] [[Davian Thule|variety]] you get, it&amp;#039;s not that there&amp;#039;s any doubt of victory, it&amp;#039;s that it takes &amp;#039;&amp;#039;so long&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516260&amp;oldid=prev</id>
		<title>1d4chan&gt;Newerfag: /* Chaos Rising */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ulkair&amp;diff=516260&amp;oldid=prev"/>
		<updated>2017-12-11T18:43:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Chaos Rising&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:43, 11 December 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ulkair is mentioned throughout the second half of the campaign, when your squads see the amount of corruption within the Blood Ravens. One of his minions corrupted the apothecary Galan, and Ulkair himself made bargains with Azariah Kyras. He only appears properly in the last mission, where your men, [[Gabriel Angelos]], and an assortment of &amp;lt;s&amp;gt;human shields&amp;lt;/s&amp;gt; unnamed marines launch an assault on Selenon Keep after softening it up with tanks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket. The count also doesn&#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The level of bullshit here is already high: you need to escort your brother marines through a gauntlet of Black Legion marines, Chaos Dreadnoughts, Predator tanks, and daemon-spewing shrines. If all of them die, Ulkair&#039;s health doubles; on Primarch difficulty, this might as well be a fact of life. Notably, the count isn&#039;t stopped when you fight him, and since Ulkair starts off with ridiculous health values as it is, you&#039;d better get used to having the count suddenly skyrocket &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless you destroyed every single temple and shrine beforehand, which is itself time-consuming and often ends with the redshirts dying anyway&lt;/ins&gt;. The count also doesn&#039;t stop when you fight Eliphas, who handily takes the spot of Chaos Rising&#039;s second worst boss by spewing insta-kill doombolts everywhere and summoning swarms of Bloodletters onto you. Note that all of this occurs before the fight itself. This means that if you took the all-pure path and had Martellus tard out, you fight the 3 hardest bosses in the entire game in the span of 2 missions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&amp;#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&amp;#039;t just have [[Cyrus]] drop bombs and blow him up, either; he has an area that causes them to instantly detonate and likely damage Cyrus while he&amp;#039;s attempting to place them. He&amp;#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you get up close and personal with the fat cunt, it starts getting worse. Ulkair can vomit onto you, scattering your squads and doing the same amount of damage as artillery. If you try to kite him, he [[Rape|grabs]] you with his intestines, instantly killing whatever unlucky sergeant got caught and moving them to his body, making it all the more difficult to get them back. He also has a supercharged version of the sweeping doom attack that Eliphas gets in Retribution, which is liable to instantly kill anything caught in it except a terminator force commander or [[Tarkus]], and has a massive blast radius. As if damage output to put the Avatar of Khaine to shame isn&amp;#039;t enough, his health also hits the seven-digit mark. Like Martellus, he likes calling in heavy units as backup, to distract you and make everything worse. It adds up to a festering shitheap that makes the Hive Tyrant Alpha look like a defanged puppy. You can&amp;#039;t just have [[Cyrus]] drop bombs and blow him up, either; he has an area that causes them to instantly detonate and likely damage Cyrus while he&amp;#039;s attempting to place them. He&amp;#039;s arguably even worse than Kyras, since you could at least spam that fucker to death with troops.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Newerfag</name></author>
	</entry>
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