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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Warhammer_40%2C000%3A_Kill_Team_%28HoR%29%2FTactics%2FGrey_Knights%287E%29</id>
	<title>Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights(7E) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Warhammer_40%2C000%3A_Kill_Team_%28HoR%29%2FTactics%2FGrey_Knights%287E%29"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;action=history"/>
	<updated>2026-04-27T18:01:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72946&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 29 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72946&amp;oldid=prev"/>
		<updated>2023-06-24T03:27:32Z</updated>

		<summary type="html">&lt;p&gt;29 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:27, 24 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key 2d4chan:diff:1.41:old-72916:rev-72946 --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72916&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72916&amp;oldid=prev"/>
		<updated>2023-06-17T20:13:27Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:13, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72915&amp;oldid=prev</id>
		<title>1d4chan&gt;ThatOneBruvva: ThatOneBruvva moved page Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights to Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights(7E)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72915&amp;oldid=prev"/>
		<updated>2019-07-26T13:22:15Z</updated>

		<summary type="html">&lt;p&gt;ThatOneBruvva moved page &lt;a href=&quot;/wiki/Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights&quot; class=&quot;mw-redirect&quot; title=&quot;Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights&quot;&gt;Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights&lt;/a&gt; to &lt;a href=&quot;/wiki/Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&quot; title=&quot;Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights(7E)&quot;&gt;Warhammer 40,000: Kill Team (HoR)/Tactics/Grey Knights(7E)&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:22, 26 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ThatOneBruvva</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72945&amp;oldid=prev</id>
		<title>1d4chan&gt;ThatOneBruvva at 02:18, 27 March 2019</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72945&amp;oldid=prev"/>
		<updated>2019-03-27T02:18:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 27 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Techmarine&amp;#039;&amp;#039;&amp;#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&amp;#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&amp;#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&amp;#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks intact. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&amp;#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&amp;quot; while still allowing him to fire his other weapon, but this raises him to the price of a goddamned &amp;#039;&amp;#039;Paladin Apothecary&amp;#039;&amp;#039;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Techmarine&amp;#039;&amp;#039;&amp;#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&amp;#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&amp;#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&amp;#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks intact. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&amp;#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&amp;quot; while still allowing him to fire his other weapon, but this raises him to the price of a goddamned &amp;#039;&amp;#039;Paladin Apothecary&amp;#039;&amp;#039;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/Old&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;ThatOneBruvva</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72944&amp;oldid=prev</id>
		<title>47.186.118.174: /* Special */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72944&amp;oldid=prev"/>
		<updated>2017-04-13T11:17:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:17, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in one piece&lt;/del&gt;. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&quot; while still allowing him to fire his other weapon, but this raises him to the price &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tag &lt;/del&gt;of a goddamned &#039;&#039;Paladin Apothecary&#039;&#039;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intact&lt;/ins&gt;. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&quot; while still allowing him to fire his other weapon, but this raises him to the price of a goddamned &#039;&#039;Paladin Apothecary&#039;&#039;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72943&amp;oldid=prev</id>
		<title>47.186.118.174: /* Special */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72943&amp;oldid=prev"/>
		<updated>2017-04-13T11:16:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:16, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&quot; while still allowing him to fire his other weapon, but this raises him to the price tag of a goddamned &#039;&#039;Paladin Apothecary&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;``&lt;/del&gt;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, it&#039;s hard to imagine a scenario in which you would ever need more, especially when his price tag is taken into consideration. His addition to any list is questionable at best, especially given that he&#039;s roughly equivalent in cost to 3 PAGK (or 2 termies). While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``chance`` of keeping your metal bawks in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. If you insist on taking one, you can buy him the Photon Beam to force blind checks at 36&quot; while still allowing him to fire his other weapon, but this raises him to the price tag of a goddamned &#039;&#039;Paladin Apothecary&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;. Save your points and look elsewhere for a better bang for your buck.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72942&amp;oldid=prev</id>
		<title>47.186.118.174: /* Special */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72942&amp;oldid=prev"/>
		<updated>2017-04-13T11:16:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:16, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considering &lt;/del&gt;his price&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, his &lt;/del&gt;addition to any list is questionable at best, especially &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considering &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you could get &lt;/del&gt;3 PAGK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instead and still have a few points left over&lt;/del&gt;. While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possibility&lt;/del&gt;`` of keeping your metal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bawkses &lt;/del&gt;in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finally&lt;/del&gt;, you can buy him the Photon Beam to force blind checks at 36&quot;, but this raises him to the price tag of a &#039;&#039;Paladin Apothecary&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&#039;&#039; except he won&#039;t even be dealing damage to anything&lt;/del&gt;. Save your points and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid this guy like the plague&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Hard capped at one per team, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s hard to imagine a scenario in which you would ever need more, especially &lt;/ins&gt;when his price &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tag is taken into consideration. His &lt;/ins&gt;addition to any list is questionable at best, especially &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&#039;s roughly equivalent in cost to &lt;/ins&gt;3 PAGK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or 2 termies)&lt;/ins&gt;. While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance&lt;/ins&gt;`` of keeping your metal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bawks &lt;/ins&gt;in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you insist on taking one&lt;/ins&gt;, you can buy him the Photon Beam to force blind checks at 36&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while still allowing him to fire his other weapon&lt;/ins&gt;, but this raises him to the price tag of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goddamned &lt;/ins&gt;&#039;&#039;Paladin Apothecary&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;``&lt;/ins&gt;. Save your points and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look elsewhere for a better bang for your buck&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72941&amp;oldid=prev</id>
		<title>47.186.118.174: /* Special */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72941&amp;oldid=prev"/>
		<updated>2017-04-13T11:10:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:10, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Considering &lt;/del&gt;his price, his addition is questionable at best, especially considering that you could get 3 PAGK and still have a few points left over. While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``possibility`` of keeping your metal bawkses in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. Finally, you can buy him the Photon Beam to force blind checks at 36&quot;, but this raises him to the price tag of a &#039;&#039;Paladin Apothecary,&#039;&#039; except he won&#039;t even be dealing damage to anything. Save your points and avoid this guy like the plague.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hard capped at one per team, when considering &lt;/ins&gt;his price, his addition &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to any list &lt;/ins&gt;is questionable at best, especially considering that you could get 3 PAGK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instead &lt;/ins&gt;and still have a few points left over. While the ability to repair your transports is nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``possibility`` of keeping your metal bawkses in one piece. He does come with the ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. Finally, you can buy him the Photon Beam to force blind checks at 36&quot;, but this raises him to the price tag of a &#039;&#039;Paladin Apothecary,&#039;&#039; except he won&#039;t even be dealing damage to anything. Save your points and avoid this guy like the plague.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72940&amp;oldid=prev</id>
		<title>47.186.118.174: /* Special */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72940&amp;oldid=prev"/>
		<updated>2017-04-13T11:08:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:08, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Paladin&amp;#039;&amp;#039;&amp;#039;: These bastards are the most expensive units ever, and for good reason.  They&amp;#039;re super-buff termies that can fit a couple different roles.  One can be used to grab a banner to help lead your teams in assaults and buff morale, though your Ld. is high enough across the board that this may not be too big a deal. They have all the utility and power they could ever need to get the job done, though it comes at such a high cost that they&amp;#039;re bound to be passed up for something cheaper. It&amp;#039;s worth mentioning that they have full access to whatever wargear you might fancy for them, including the Special Issue Codex upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Apothecary&amp;#039;&amp;#039;&amp;#039;: With all the same stats and options as his Paladin brethren, the Apothecary is an even costlier version that provides a 6&amp;quot; Feel No Pain bubble to all friendly models. Like the Paladin Champion, he still counts toward the model requirement for taking special weapons. Additionally, as he is a character, he can declare and accept challenges, and his buddies can Look Out Sir! to take shots for him.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Considering &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the utter lack of vehicles available here&lt;/del&gt;, his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inclusion &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a strange and confusing addition. Why pay for a mechanic &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;costs more than &lt;/del&gt;3 PAGK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if he has nothing &lt;/del&gt;to repair&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;? His only real benefit &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/del&gt;can buy him the Photon Beam to force blind checks at 36&quot;, but this raises him to the price tag of a &#039;&#039;Paladin Apothecary,&#039;&#039; except he won&#039;t even be dealing damage to anything. Save your points and avoid this guy like the plague.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Techmarine&#039;&#039;&#039;: Your only non-Leader Psyker in the army, he comes with Hammerhand and Banishment. Considering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his price&lt;/ins&gt;, his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;questionable at best, especially considering &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you could get &lt;/ins&gt;3 PAGK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and still have a few points left over. While the ability &lt;/ins&gt;to repair &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your transports &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice, take a moment to consider whether it&#039;s truly worth the investment for merely the ``possibility`` of keeping your metal bawkses in one piece. He does come with the &lt;/ins&gt;ability to boost the cover save of a single terrain piece in your deployment zone by +1, but considering what army you&#039;re playing, you have no excuse for loitering around in your back half of the board when you should be taking the fight to the enemy. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finally, you &lt;/ins&gt;can buy him the Photon Beam to force blind checks at 36&quot;, but this raises him to the price tag of a &#039;&#039;Paladin Apothecary,&#039;&#039; except he won&#039;t even be dealing damage to anything. Save your points and avoid this guy like the plague.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Warhammer 40,000 Tactics/Kill Team (HoR)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72939&amp;oldid=prev</id>
		<title>47.186.118.174: /* Techmarine Only */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_40,000:_Kill_Team_(HoR)/Tactics/Grey_Knights(7E)&amp;diff=72939&amp;oldid=prev"/>
		<updated>2017-04-13T10:09:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Techmarine Only&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:09, 13 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teleporter&amp;#039;&amp;#039;&amp;#039;: Instead of moving, your termie can jump 2d6&amp;quot;.  Good for escaping a trap or baiting. Keep in mind that you can&amp;#039;t assault in the same turn that you teleport.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teleporter&amp;#039;&amp;#039;&amp;#039;: Instead of moving, your termie can jump 2d6&amp;quot;.  Good for escaping a trap or baiting. Keep in mind that you can&amp;#039;t assault in the same turn that you teleport.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Techmarine Only===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Techmarine Only===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Photon Beam&#039;&#039;&#039;: If you ever want to make a surprise alpha-strike, this can find a way to you.  It is a harmless 36&quot; shot, but anything he hits can then be blinded.  Blinded means WS and I1.  I1 means that you can stomp shit the moment you charge.  Take if you feel like the Incense isn&#039;t going to cut it/you&#039;re not up against Chaos.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Photon Beam&#039;&#039;&#039;: If you ever want to make a surprise alpha-strike, this can find a way to you.  It is a harmless 36&quot; shot, but anything he hits can then be blinded.  Blinded means WS and I1.  I1 means that you can stomp shit the moment you charge.  Take if you feel like the Incense isn&#039;t going to cut it/you&#039;re not up against Chaos&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It should be noted that this can be fired alongside another ranged weapon, although that isn&#039;t saying much when the Techmarine&#039;s only options in that department are a bolt pistol or a stormbolter.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&#039;&#039;&#039;Alternate Take&#039;&#039;&#039;: The Techmarine is largely worthless outside of this one niche use, and given his cost following this upgrade clocking in at 75 points, you&#039;ll get far better mileage spending that amount virtually anywhere else in your list. The off-chance of blinding (and not even wounding) a single unit per turn simply isn&#039;t worth the investment&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==FOC==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==FOC==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>47.186.118.174</name></author>
	</entry>
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