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	<id>http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=World_of_Warcraft%3A_The_Roleplaying_Game</id>
	<title>World of Warcraft: The Roleplaying Game - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/index.php?action=history&amp;feed=atom&amp;title=World_of_Warcraft%3A_The_Roleplaying_Game"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;action=history"/>
	<updated>2026-05-08T22:41:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567383&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 31 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567383&amp;oldid=prev"/>
		<updated>2023-06-23T17:14:32Z</updated>

		<summary type="html">&lt;p&gt;31 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:14, 23 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key 2d4chan:diff:1.41:old-567351:rev-567383 --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567351&amp;oldid=prev</id>
		<title>imported&gt;Administrator: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567351&amp;oldid=prev"/>
		<updated>2023-06-19T15:30:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:30, 19 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Administrator</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567350&amp;oldid=prev</id>
		<title>184.175.25.150: /* Prestige Classes */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567350&amp;oldid=prev"/>
		<updated>2023-05-03T19:59:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Prestige Classes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:59, 3 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l119&quot;&gt;Line 119:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 119:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Savagekin&amp;#039;&amp;#039;&amp;#039; - Requires you to have started as a druid, since you need to Wild Shape. The idea is that you&amp;#039;ve in fact spent far too much time in wild shape form and lose your connection to civilization. The up side is that you get more abilities while in Wild Shape form, including the ability to [[Rage]], unlimited Wild Shape usage, a second animal companion. The downside is that when you use most of your abilities, you might temporarily forget that you are an actual person and be unable to cast spells or revert back to your natural state as well as suffering a huge INT drop to for a number of hours until you snap out of it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Savagekin&amp;#039;&amp;#039;&amp;#039; - Requires you to have started as a druid, since you need to Wild Shape. The idea is that you&amp;#039;ve in fact spent far too much time in wild shape form and lose your connection to civilization. The up side is that you get more abilities while in Wild Shape form, including the ability to [[Rage]], unlimited Wild Shape usage, a second animal companion. The downside is that when you use most of your abilities, you might temporarily forget that you are an actual person and be unable to cast spells or revert back to your natural state as well as suffering a huge INT drop to for a number of hours until you snap out of it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scarlet Battle Mage&amp;#039;&amp;#039;&amp;#039; (Scarlet Crusade, Humans only) - Another NPC class, since the faction isn&amp;#039;t for players. Which is a shame because it&amp;#039;s pretty good at dealing out fire damage, making attacks as swift actions, and casting quickened spells with reduced metamagic penalties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Scarlet Battle Mage&amp;#039;&amp;#039;&amp;#039; (Scarlet Crusade, Humans only) - Another NPC class, since the faction isn&amp;#039;t for players. Which is a shame because it&amp;#039;s pretty good at dealing out fire damage, making attacks as swift actions, and casting quickened spells with reduced metamagic penalties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Scarlet Inquisitor&#039;&#039;&#039; (Scarlet Crusade, Humans only) - A divine &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focussed &lt;/del&gt;[[Inquisitor]], coming with all of the torture bonuses and enchantment spells to get information out of their targets. The odd thing is that these guys are meant to be hunting undead, who are mostly immune to their abilities... but whatever.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Scarlet Inquisitor&#039;&#039;&#039; (Scarlet Crusade, Humans only) - A divine &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focused &lt;/ins&gt;[[Inquisitor]], coming with all of the torture bonuses and enchantment spells to get information out of their targets. The odd thing is that these guys are meant to be hunting undead, who are mostly immune to their abilities...but whatever&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Probably meant to be another point for the Scarlet Crusade being crazed fanatics who&#039;ve lost their reason and logic in their zeal&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Ascendant&amp;#039;&amp;#039;&amp;#039; (Forsaken only) - The idea here is to eventually turn your fleshy undead, into a spectral ethereal undead. It&amp;#039;s a bit like the Shadowdancer core prestige class, in that you steadily get more stealthy, more mobile and can summon shadow servants. It is a low better because there are so many class features that find usefulness in many situation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Ascendant&amp;#039;&amp;#039;&amp;#039; (Forsaken only) - The idea here is to eventually turn your fleshy undead, into a spectral ethereal undead. It&amp;#039;s a bit like the Shadowdancer core prestige class, in that you steadily get more stealthy, more mobile and can summon shadow servants. It is a low better because there are so many class features that find usefulness in many situation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Hunter&amp;#039;&amp;#039;&amp;#039; - Voodoo priests, they continue their divine spellcasting progression, but every few levels they get choose an ability that can provide them with useful utility during the game, like a healing spell-like ability, or turn undead, or improved initiative.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Hunter&amp;#039;&amp;#039;&amp;#039; - Voodoo priests, they continue their divine spellcasting progression, but every few levels they get choose an ability that can provide them with useful utility during the game, like a healing spell-like ability, or turn undead, or improved initiative.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>184.175.25.150</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567382&amp;oldid=prev</id>
		<title>165.231.33.108: /* Neutral or Other */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567382&amp;oldid=prev"/>
		<updated>2021-04-20T09:47:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Neutral or Other&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:47, 20 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Neutral or Other===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Neutral or Other===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Blood Elf&#039;&#039;&#039; - Although the web enhancement to get them is incredibly rare, it is still out there. Given the state of the game when the books were written, they&#039;re mostly hanging out under Illidan and Kael&#039;thas. They&#039;re literally just a variant High Elf; they get free weapon proficiency in the longbow, composite longbow, short sword and warblade, their favored class is Warlock instead of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Arcanist&lt;/del&gt;, and their version of the &quot;Elf Racial Class&quot; replaces the Empower Magic trait with the Mana Tap trait, which lets them make a touch attack that steals 0 level and 1st level spell-slots. This can be used to sate their mana addiction, restore their own depleted spellslots for casters, or power up their Arcane Torrent and Recharge racial feats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Blood Elf&#039;&#039;&#039; - Although the web enhancement to get them is incredibly rare, it is still out there. Given the state of the game when the books were written, they&#039;re mostly hanging out under Illidan and Kael&#039;thas. They&#039;re literally just a variant High Elf; they get free weapon proficiency in the longbow, composite longbow, short sword and warblade, their favored class is Warlock instead of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mage&lt;/ins&gt;, and their version of the &quot;Elf Racial Class&quot; replaces the Empower Magic trait with the Mana Tap trait, which lets them make a touch attack that steals 0 level and 1st level spell-slots. This can be used to sate their mana addiction, restore their own depleted spellslots for casters, or power up their Arcane Torrent and Recharge racial feats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Goblin&amp;#039;&amp;#039;&amp;#039; - Are like Gnomes, but with the CHA bonus traded for a Diplomacy skill increase. They also have a list of Craft bonuses rather than being generally &amp;quot;good at all craft&amp;quot; and they also get the Technological Feat. When it&amp;#039;s all said and done, they might as well be practically the same thing as a Gnome, but at least anyone can play a Goblin&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Goblin&amp;#039;&amp;#039;&amp;#039; - Are like Gnomes, but with the CHA bonus traded for a Diplomacy skill increase. They also have a list of Craft bonuses rather than being generally &amp;quot;good at all craft&amp;quot; and they also get the Technological Feat. When it&amp;#039;s all said and done, they might as well be practically the same thing as a Gnome, but at least anyone can play a Goblin&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Half-Orc&amp;#039;&amp;#039;&amp;#039; - They are nothing like humans and almost nothing like Orcs, they get CON bonuses instead of STR and the penalty is to WIS instead of INT. Instead of Raging like a barbarian, they can get a temporary STR boost and instead of their hatred of humans/orcs (which would be redundant, being half human/orc) they get resistances to fear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Half-Orc&amp;#039;&amp;#039;&amp;#039; - They are nothing like humans and almost nothing like Orcs, they get CON bonuses instead of STR and the penalty is to WIS instead of INT. Instead of Raging like a barbarian, they can get a temporary STR boost and instead of their hatred of humans/orcs (which would be redundant, being half human/orc) they get resistances to fear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>165.231.33.108</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567381&amp;oldid=prev</id>
		<title>1d4chan&gt;Dark Angel 2020: /* Monster Races */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567381&amp;oldid=prev"/>
		<updated>2019-07-05T12:47:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Monster Races&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:47, 5 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039; - As mentioned, it has a 29-level progression, so you&amp;#039;ll find it cute that Barbarian is the favored multi-class option. From first level you get a +10 bonus to strength, even though you start out at medium size. Though you face hefty penalties to every other stat. Your character build revolves around multi-weapon fighting, initially with two hands, but eventually you attach a third. You also get very impressive damage reductions and the ability to confer diseases as if they were poison attacks. Also remember that as undead, you are immune to most things that interfere with other player characters, so you&amp;#039;ve got a pretty good [[Tank]], if a bit one-dimensional.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Abomination&amp;#039;&amp;#039;&amp;#039; - As mentioned, it has a 29-level progression, so you&amp;#039;ll find it cute that Barbarian is the favored multi-class option. From first level you get a +10 bonus to strength, even though you start out at medium size. Though you face hefty penalties to every other stat. Your character build revolves around multi-weapon fighting, initially with two hands, but eventually you attach a third. You also get very impressive damage reductions and the ability to confer diseases as if they were poison attacks. Also remember that as undead, you are immune to most things that interfere with other player characters, so you&amp;#039;ve got a pretty good [[Tank]], if a bit one-dimensional.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Ancient Protector&#039;&#039;&#039; - Your opportunity to play an Ent, they are the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plan &lt;/del&gt;versions of the Giants we&#039;ll come to talk about later; loads of STR, CON and size bonuses are coming your way. What makes this more interesting is that you can eat trees to regain hit points and you can root yourself to the spot which makes you immobile and increases your damage. It could be interesting but the class is so long that it&#039;s all you&#039;re going to be doing, so the novelty might wear off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Ancient Protector&#039;&#039;&#039; - Your opportunity to play an Ent, they are the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plant &lt;/ins&gt;versions of the Giants we&#039;ll come to talk about later; loads of STR, CON and size bonuses are coming your way. What makes this more interesting is that you can eat trees to regain hit points and you can root yourself to the spot which makes you immobile and increases your damage. It could be interesting but the class is so long that it&#039;s all you&#039;re going to be doing, so the novelty might wear off.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Centaur&amp;#039;&amp;#039;&amp;#039; - The bastard mongol children of Cenarius are comparatively good choice as a PC race. It&amp;#039;s a bit bare bones, but you get stat increases every level to the point that when you&amp;#039;ve completed the class at level six, you&amp;#039;ve accumulated +8 STR, +4 DEX &amp;amp; CON and +2 WIS. As well as a land speed of 50 feet. Because it&amp;#039;s a relatively shorter progression you could then go on to any other class you wished without having been hindered too much, but at least your stats go some way to make up for it, especially with the more martial classes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Centaur&amp;#039;&amp;#039;&amp;#039; - The bastard mongol children of Cenarius are comparatively good choice as a PC race. It&amp;#039;s a bit bare bones, but you get stat increases every level to the point that when you&amp;#039;ve completed the class at level six, you&amp;#039;ve accumulated +8 STR, +4 DEX &amp;amp; CON and +2 WIS. As well as a land speed of 50 feet. Because it&amp;#039;s a relatively shorter progression you could then go on to any other class you wished without having been hindered too much, but at least your stats go some way to make up for it, especially with the more martial classes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dragon Whelp&amp;#039;&amp;#039;&amp;#039; - a 13 level progression that is positively bristling with class features, every level you get something new, whether it is a set of spell-like abilities or a new trait like blindsense, flight or breath weapons; as well as all the stat increases. Dragon is a rewarding class if only because you don&amp;#039;t feel like you&amp;#039;re wasting time trying to get through it, even if other players are overtaking you in terms of power level. It is important to note that the rules for Dragon PCs don&amp;#039;t work quite the same was as D&amp;amp;D &amp;#039;&amp;#039;Draconomicon&amp;#039;&amp;#039;; you might grow more powerful, but you&amp;#039;ll never get out of the &amp;quot;whelp&amp;quot; status and grow into one of the larger dragons, so a  Spyro-esque midget you will remain. The rules are also easy enough to convert to a different colour of dragon if you wished, simply change the elemental subtype and breath weapon to a colour that matches.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dragon Whelp&amp;#039;&amp;#039;&amp;#039; - a 13 level progression that is positively bristling with class features, every level you get something new, whether it is a set of spell-like abilities or a new trait like blindsense, flight or breath weapons; as well as all the stat increases. Dragon is a rewarding class if only because you don&amp;#039;t feel like you&amp;#039;re wasting time trying to get through it, even if other players are overtaking you in terms of power level. It is important to note that the rules for Dragon PCs don&amp;#039;t work quite the same was as D&amp;amp;D &amp;#039;&amp;#039;Draconomicon&amp;#039;&amp;#039;; you might grow more powerful, but you&amp;#039;ll never get out of the &amp;quot;whelp&amp;quot; status and grow into one of the larger dragons, so a  Spyro-esque midget you will remain. The rules are also easy enough to convert to a different colour of dragon if you wished, simply change the elemental subtype and breath weapon to a colour that matches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Flamewalker&amp;#039;&amp;#039;&amp;#039; - A fairly long class that provides stuff at every level, although not as fun-filled as the Dragon class. As a sort of elemental creature it is heavily dependent upon fire and cannot be away from heat sources for long otherwise they die, although GMs are advised to give PCs a special amulet that maintains temperature. The class does provide quite strong damage reductions and stat boosts and natural fire attacks and spell-like abilities. But you could have played a dragon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Flamewalker&amp;#039;&amp;#039;&amp;#039; - A fairly long class that provides stuff at every level, although not as fun-filled as the Dragon class. As a sort of elemental creature it is heavily dependent upon fire and cannot be away from heat sources for long otherwise they die, although GMs are advised to give PCs a special amulet that maintains temperature. The class does provide quite strong damage reductions and stat boosts and natural fire attacks and spell-like abilities. But you could have played a dragon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Keeper of the Grove&amp;#039;&amp;#039;&amp;#039;- The &amp;quot;Mighty Sons of Cenarius&amp;quot; and they have the longest level progression of the group, but are probably one of the best ones to play, why? Because their entire level progression makes them into pseudo-druids, even providing them with spellcasting ability up to their total HD, and the class features are fairly balanced, so they get stat boosts to most things, damge reduction and the occasional spell-like ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Keeper of the Grove&amp;#039;&amp;#039;&amp;#039;- The &amp;quot;Mighty Sons of Cenarius&amp;quot; and they have the longest level progression of the group, but are probably one of the best ones to play, why? Because their entire level progression makes them into pseudo-druids, even providing them with spellcasting ability up to their total HD, and the class features are fairly balanced, so they get stat boosts to most things, damge reduction and the occasional spell-like ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mountain Giant&#039;&#039;&#039; - Immortal rock creatures, they were all born at the dawn of time so you have to fluff yourself &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;excuse for why you start out at level one. You get insane strength bonuses as the class progresses, as well huge CON bonuses and damage reduction. But that&#039;s about it, short of some resistance to magic and the fact that you grow to Huge size, it&#039;s fairly bare-bones.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Mountain Giant&#039;&#039;&#039; - Immortal rock creatures, they were all born at the dawn of time so you have to fluff yourself &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;excuse for why you start out at level one. You get insane strength bonuses as the class progresses, as well huge CON bonuses and damage reduction. But that&#039;s about it, short of some resistance to magic and the fact that you grow to Huge size, it&#039;s fairly bare-bones.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Nerubian&amp;#039;&amp;#039;&amp;#039; - Want to play a spider-man? You start out at small size but eventually grow through medium to large as the class progresses, as well has having the ability to create webs and exude poison. The class has potential, but you&amp;#039;ll probably get the feeling that you&amp;#039;re killing time while only accumulating a few class features to show for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Nerubian&amp;#039;&amp;#039;&amp;#039; - Want to play a spider-man? You start out at small size but eventually grow through medium to large as the class progresses, as well has having the ability to create webs and exude poison. The class has potential, but you&amp;#039;ll probably get the feeling that you&amp;#039;re killing time while only accumulating a few class features to show for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Ogre&amp;#039;&amp;#039;&amp;#039; - Much like the Centaur, it&amp;#039;s a short class that provides stat boosts at every level, so is also a decent choice for a PC. It doesn&amp;#039;t quite have the balance of the Centaur though, having a strong focus on strength while facing penalties on most other stats. There are options for two-headed Ogres, but it&amp;#039;s mostly just cosmetic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Ogre&amp;#039;&amp;#039;&amp;#039; - Much like the Centaur, it&amp;#039;s a short class that provides stat boosts at every level, so is also a decent choice for a PC. It doesn&amp;#039;t quite have the balance of the Centaur though, having a strong focus on strength while facing penalties on most other stats. There are options for two-headed Ogres, but it&amp;#039;s mostly just cosmetic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Dark Angel 2020</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567380&amp;oldid=prev</id>
		<title>192.24.116.174: /* Prestige Classes */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567380&amp;oldid=prev"/>
		<updated>2019-04-07T23:05:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Prestige Classes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:05, 7 April 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot;&gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dead Shot&amp;#039;&amp;#039;&amp;#039; - one of the many archer classes available, though this one is perhaps the most simple, it is essentially a whole bunch of archery combat feats, mingled in with the ability to stay in stealth through-out combat, much like a sniper.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dead Shot&amp;#039;&amp;#039;&amp;#039; - one of the many archer classes available, though this one is perhaps the most simple, it is essentially a whole bunch of archery combat feats, mingled in with the ability to stay in stealth through-out combat, much like a sniper.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Death Knight&amp;#039;&amp;#039;&amp;#039; (Scourge only) - Again, this was before Wrath of the Lich King, so Death Knights only belong to the Scourge, so it&amp;#039;s only there as an NPC class really. But it still pretty epic, being one of the few classes that properly combines martial ability (and vampiric runeblades that scale with level) and necromantic spell-like abilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Death Knight&amp;#039;&amp;#039;&amp;#039; (Scourge only) - Again, this was before Wrath of the Lich King, so Death Knights only belong to the Scourge, so it&amp;#039;s only there as an NPC class really. But it still pretty epic, being one of the few classes that properly combines martial ability (and vampiric runeblades that scale with level) and necromantic spell-like abilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Demon Hunter&#039;&#039;&#039; - Epic class, burns out your eyes at level one and registers you as a demon to anyone who is looking, but gives you blindsense in trade. From there it only gets better; your weapons automatically become magically improved, and you get sneak attack bonuses against demons. Evasion and dodge bonuses also come into play, and at higher levels you gain more and more spell like abilities and eventually simply become an outsider.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Demon Hunter&#039;&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;Epic&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; &lt;/ins&gt;class&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(don&#039;t have to be Epic level)&lt;/ins&gt;, burns out your eyes at level one and registers you as a demon to anyone who is looking, but gives you blindsense in trade. From there it only gets better; your weapons automatically become magically improved, and you get sneak attack bonuses against demons. Evasion and dodge bonuses also come into play, and at higher levels you gain more and more spell like abilities and eventually simply become an outsider.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dragonsworn&amp;#039;&amp;#039;&amp;#039; - Do you luv dragnz? Well you&amp;#039;d need to because it takes quite a bit of commitment to qualify for this class. What you get is half of a spellcasting progression, but you do get some fantastic customisation potential, with &amp;#039;&amp;#039;Secrets&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Powers&amp;#039;&amp;#039; of the Aspects (of the Dragons). So you can give yourself things like a +2 to any stat of your choice ever second level, or reduce metamagic costs, or give yourself breath weapons, or wings. It&amp;#039;s cool like that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Dragonsworn&amp;#039;&amp;#039;&amp;#039; - Do you luv dragnz? Well you&amp;#039;d need to because it takes quite a bit of commitment to qualify for this class. What you get is half of a spellcasting progression, but you do get some fantastic customisation potential, with &amp;#039;&amp;#039;Secrets&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Powers&amp;#039;&amp;#039; of the Aspects (of the Dragons). So you can give yourself things like a +2 to any stat of your choice ever second level, or reduce metamagic costs, or give yourself breath weapons, or wings. It&amp;#039;s cool like that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Duelist&amp;#039;&amp;#039;&amp;#039; - Yeah, you&amp;#039;ve seen this before, prissy leapy fuckers with rapiers and grace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Duelist&amp;#039;&amp;#039;&amp;#039; - Yeah, you&amp;#039;ve seen this before, prissy leapy fuckers with rapiers and grace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l122&quot;&gt;Line 122:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 122:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Ascendant&amp;#039;&amp;#039;&amp;#039; (Forsaken only) - The idea here is to eventually turn your fleshy undead, into a spectral ethereal undead. It&amp;#039;s a bit like the Shadowdancer core prestige class, in that you steadily get more stealthy, more mobile and can summon shadow servants. It is a low better because there are so many class features that find usefulness in many situation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Ascendant&amp;#039;&amp;#039;&amp;#039; (Forsaken only) - The idea here is to eventually turn your fleshy undead, into a spectral ethereal undead. It&amp;#039;s a bit like the Shadowdancer core prestige class, in that you steadily get more stealthy, more mobile and can summon shadow servants. It is a low better because there are so many class features that find usefulness in many situation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Hunter&amp;#039;&amp;#039;&amp;#039; - Voodoo priests, they continue their divine spellcasting progression, but every few levels they get choose an ability that can provide them with useful utility during the game, like a healing spell-like ability, or turn undead, or improved initiative.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Shadow Hunter&amp;#039;&amp;#039;&amp;#039; - Voodoo priests, they continue their divine spellcasting progression, but every few levels they get choose an ability that can provide them with useful utility during the game, like a healing spell-like ability, or turn undead, or improved initiative.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sister of Steel&#039;&#039;&#039; - Essentially the Dwarven Defender prestige class, but for women only. You don&#039;t need to be a Dwarf though or be of any affiliation. You get steadily improving damage reductions and resistance to critical hits, eventually culminating in you becoming an elemental creature of stone and metal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Sister of Steel&#039;&#039;&#039; - Essentially &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what &lt;/ins&gt;the Dwarven Defender prestige class &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be&lt;/ins&gt;, but for women only. You don&#039;t need to be a Dwarf though or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technically &lt;/ins&gt;be of any affiliation. You get steadily improving damage reductions and resistance to critical hits, eventually culminating in you becoming an elemental creature of stone and metal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spirit Champion&amp;#039;&amp;#039;&amp;#039; - Very much like a monk/sword saint, you get a mystical warrior who has the spirits on his side. He works best in light or no armour and gains AC bonuses, temporary feats or even temporary magical weapon bonuses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spirit Champion&amp;#039;&amp;#039;&amp;#039; - Very much like a monk/sword saint, you get a mystical warrior who has the spirits on his side. He works best in light or no armour and gains AC bonuses, temporary feats or even temporary magical weapon bonuses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spirit Walker&amp;#039;&amp;#039;&amp;#039; - Pretty much a specific type of shaman. You get the game&amp;#039;s closest equivalent of bardic lore, as the spirits just tell you stuff, and you grant yourself other temporary bonuses as you level up too. You can eventually turn yourself incorporeal and can summon ancentral warriors to lend you a hand.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Spirit Walker&amp;#039;&amp;#039;&amp;#039; - Pretty much a specific type of shaman. You get the game&amp;#039;s closest equivalent of bardic lore, as the spirits just tell you stuff, and you grant yourself other temporary bonuses as you level up too. You can eventually turn yourself incorporeal and can summon ancentral warriors to lend you a hand.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l129&quot;&gt;Line 129:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 129:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Techslayer&amp;#039;&amp;#039;&amp;#039; - Fantastic at taking out constructs, or anything with armour on. His attacks DO perform critical hits on constructs and he ignores the first few points of AC a target has with each strike.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Techslayer&amp;#039;&amp;#039;&amp;#039; - Fantastic at taking out constructs, or anything with armour on. His attacks DO perform critical hits on constructs and he ignores the first few points of AC a target has with each strike.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Ursa Totemic&amp;#039;&amp;#039;&amp;#039; (Furbolg only) - Qualifies itself as a &amp;quot;sort of extension&amp;quot; to the Furbolg racial class, it makes you MOAR BEAR. You get better natural bear weapons, bear wrestling moves, a kind of [[Rage]] class feature with its own conditions, and ALL the natural AC bonuses.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Ursa Totemic&amp;#039;&amp;#039;&amp;#039; (Furbolg only) - Qualifies itself as a &amp;quot;sort of extension&amp;quot; to the Furbolg racial class, it makes you MOAR BEAR. You get better natural bear weapons, bear wrestling moves, a kind of [[Rage]] class feature with its own conditions, and ALL the natural AC bonuses.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Vindicator&#039;&#039;&#039; - Vengeance is Mine! They are particularly focused on finding and kicking the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fuck &lt;/del&gt;out of a single targeted individual. They also get a form of Rage ability that has its own conditions,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Vindicator&#039;&#039;&#039; - Vengeance is Mine! They are particularly focused on finding and kicking the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crap &lt;/ins&gt;out of a single targeted individual. They also get a form of Rage ability that has its own conditions,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039; (Alliance only) - A very peculiar class that operates entirely on using Spell-like abilities, you get a list of them and you can use them a combined number of times per day equal to your level. It&amp;#039;s a bit bizarre, but at least you get full BAB progression as well as improved &amp;quot;spellcasting&amp;quot; ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Warden&amp;#039;&amp;#039;&amp;#039; (Alliance only) - A very peculiar class that operates entirely on using Spell-like abilities, you get a list of them and you can use them a combined number of times per day equal to your level. It&amp;#039;s a bit bizarre, but at least you get full BAB progression as well as improved &amp;quot;spellcasting&amp;quot; ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Wilderness Stalker&#039;&#039;&#039; - Another Ranger variant, this time with favored terrain rather than enemy. You still get the swift tracking and wild step abilities you&#039;d come to expect as well as the 4th level spell casting. They really did just dismantle the Ranger class and spread it out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Wilderness Stalker&#039;&#039;&#039; - Another Ranger variant, this time with favored terrain rather than enemy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Incredible for Throwing builds&lt;/ins&gt;. You still get the swift tracking and wild step abilities you&#039;d come to expect as well as the 4th level spell casting. They really did just dismantle the Ranger class and spread it out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Windwarrior&amp;#039;&amp;#039;&amp;#039; - Remember how Wildhammer dwarves rode Griffons? Well this is how, although anyone can join the class. It&amp;#039;s like the mounted warrior class, although it gives less combat focus and more utility, like the ability to call your mount with a totem, or the ability to determine changes in the weather&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Windwarrior&amp;#039;&amp;#039;&amp;#039; - Remember how Wildhammer dwarves rode Griffons? Well this is how, although anyone can join the class. It&amp;#039;s like the mounted warrior class, although it gives less combat focus and more utility, like the ability to call your mount with a totem, or the ability to determine changes in the weather&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>192.24.116.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567379&amp;oldid=prev</id>
		<title>192.24.116.174: /* Prestige Classes */</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567379&amp;oldid=prev"/>
		<updated>2019-04-07T22:58:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Prestige Classes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:58, 7 April 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l110&quot;&gt;Line 110:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 110:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mountain King&amp;#039;&amp;#039;&amp;#039; (Ironforge Dwarf only) - Note, you don&amp;#039;t actually need to be a king, that&amp;#039;s just the name of the class. You are an expert with Axes and Hammers, and of underground fighting, so you get even better while wielding an axe or hammer underground. You get a few nifty spell-like abilities, and the power to Avatar yourself briefly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mountain King&amp;#039;&amp;#039;&amp;#039; (Ironforge Dwarf only) - Note, you don&amp;#039;t actually need to be a king, that&amp;#039;s just the name of the class. You are an expert with Axes and Hammers, and of underground fighting, so you get even better while wielding an axe or hammer underground. You get a few nifty spell-like abilities, and the power to Avatar yourself briefly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mounted Warrior&amp;#039;&amp;#039;&amp;#039; - it&amp;#039;s self explanatory really, you get a mount, you get better while fighting from a mounted position, and your mount also improves as if it were your animal companion. Good if you were a Paladin or Warrior, since those classes don&amp;#039;t get special mounts as standard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Mounted Warrior&amp;#039;&amp;#039;&amp;#039; - it&amp;#039;s self explanatory really, you get a mount, you get better while fighting from a mounted position, and your mount also improves as if it were your animal companion. Good if you were a Paladin or Warrior, since those classes don&amp;#039;t get special mounts as standard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Naga Anomaly&#039;&#039;&#039; (Naga only) - On the face of it, this class offers nothing other than Hit Dice, since it gives NO skill points, NO BAB or Save progression either. What you get is THREE mutations at each level, chosen from a bigger list than the Naga racial class. So you can give yourself a top BAB each level if you wanted to, or best saves if you wanted to. This is basically a create-your-own class. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only thing it&#039;s not good for is spellcasters, though you &lt;/del&gt;can choose to give yourself spell-like abilities a number of times per day (some of which are unlimited).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Naga Anomaly&#039;&#039;&#039; (Naga only) - On the face of it, this class offers nothing other than Hit Dice, since it gives NO skill points, NO BAB or Save progression either. What you get is THREE mutations at each level, chosen from a bigger list than the Naga racial class&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as well as the mutations from the racial class with limitations lifted&lt;/ins&gt;. So you can give yourself a top BAB each level if you wanted to, or best saves if you wanted to. This is basically a create-your-own class. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/ins&gt;can choose to give yourself spell-like abilities a number of times per day (some of which are unlimited)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and continue to increase arcane casting thanks to the mutations from the racial levels&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pandaren Transcendent&amp;#039;&amp;#039;&amp;#039; (Pandaren only) - If it wasn&amp;#039;t obvious, this is for pandas. It&amp;#039;s nothing like a Monk though, instead you get improvements on Divine spellcasting and elemental abilities. You also get augmented touch attack rolls, so the class is good for those classes that have close-contact spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pandaren Transcendent&amp;#039;&amp;#039;&amp;#039; (Pandaren only) - If it wasn&amp;#039;t obvious, this is for pandas. It&amp;#039;s nothing like a Monk though, instead you get improvements on Divine spellcasting and elemental abilities. You also get augmented touch attack rolls, so the class is good for those classes that have close-contact spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Plagueshifter&amp;#039;&amp;#039;&amp;#039; - not as repellent as it sounds. It actually is about healing and growth so Druids make good examples of this class. Their class features eventually provide for a good base of operations, because they provide a replenishing source of food, sanctuary and magical allies. Their final ability allows them to plant a tree that grants them healing powers and allows them to resurrect at if they ever die.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Plagueshifter&amp;#039;&amp;#039;&amp;#039; - not as repellent as it sounds. It actually is about healing and growth so Druids make good examples of this class. Their class features eventually provide for a good base of operations, because they provide a replenishing source of food, sanctuary and magical allies. Their final ability allows them to plant a tree that grants them healing powers and allows them to resurrect at if they ever die.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>192.24.116.174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567378&amp;oldid=prev</id>
		<title>1d4chan&gt;Pseftis at 22:12, 28 February 2019</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567378&amp;oldid=prev"/>
		<updated>2019-02-28T22:12:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:12, 28 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The World of Warcraft RPG was released in 2005 by [[White Wolf|Sword &amp;amp; Sorcery]] and is the 2nd edition of the Warcraft RPG, which uses the [[Dungeons &amp;amp; Dragons 3rd Edition|revised third edition of the D&amp;amp;D]] ruleset, thanks to the [[Open Gaming License]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;World of Warcraft RPG&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;was released in 2005 by [[White Wolf|Sword &amp;amp; Sorcery]] and is the 2nd edition of the Warcraft RPG, which uses the [[Dungeons &amp;amp; Dragons 3rd Edition|revised third edition of the D&amp;amp;D]] ruleset, thanks to the [[Open Gaming License]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ruleset==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Ruleset==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Pseftis</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567377&amp;oldid=prev</id>
		<title>1d4chan&gt;Tactical Mehren: Undo revision 496240 by 2A02:587:3A03:4900:A4E9:33F6:3E0:6391 (talk) No</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567377&amp;oldid=prev"/>
		<updated>2018-05-26T07:01:13Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 496240 by &lt;a href=&quot;/wiki/Special:Contributions/2A02:587:3A03:4900:A4E9:33F6:3E0:6391&quot; title=&quot;Special:Contributions/2A02:587:3A03:4900:A4E9:33F6:3E0:6391&quot;&gt;2A02:587:3A03:4900:A4E9:33F6:3E0:6391&lt;/a&gt; (&lt;a href=&quot;/mediawiki/index.php?title=User_talk:2A02:587:3A03:4900:A4E9:33F6:3E0:6391&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:2A02:587:3A03:4900:A4E9:33F6:3E0:6391 (page does not exist)&quot;&gt;talk&lt;/a&gt;) No&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:01, 26 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Classes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Classes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The WoW:RPG doesn&amp;#039;t use the same set of classes as 3rd Edition D&amp;amp;D, though some of the same classes appear. In some cases (like with the Barbarian or Rogue) they are nearly identical, though in others (such as the Paladin or Druid) they are completely unrecognisable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The WoW:RPG doesn&amp;#039;t use the same set of classes as 3rd Edition D&amp;amp;D, though some of the same classes appear. In some cases (like with the Barbarian or Rogue) they are nearly identical, though in others (such as the Paladin or Druid) they are completely unrecognisable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:FacebookGiotaTsirou.jpg|620px|thumb|left|Panagiota Tsirou, a 200 pound girl of short stature with unnatural agility that is incompatible with the physical boundaries that her obese biological structure should obviously follow, proving that a twisted disfigurement of reality is already existent, unleashing the incomprehensible influence of the warp in ways too unimaginable for anyone to acquaint with its reflections in our ludicrous lives, redefined by overwhelmingly shocking surprises.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:WOW.jpg|1200px|thumb|right|In the 8th game of the World of Warcraft series, which was the first since the current 8th editions of Warhammer Fantasy and 40K, they also advanced the storyline following the same trend, as we have an official Alliance-Horde war for the first time since Warcraft 3, in total coordination with the real world when long unsettled conflicts, such as the Arab-Israeli war, Grexit, Kim Jong-un, US-China trade war, Fascism emerging in Europe starting from Italy, Neo-ottomanism, American civil war, Monroe dogma over Nicolas Maduro and Lula and even a volcano in Hawaii erupting, are simultaneously all emerging as if we are truly living in a novel.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arcanist&amp;#039;&amp;#039;&amp;#039; - Your [[Wizard]]-analogue, gets a 9th-level spell progression and casts from a spell book, gets scribe scroll and metamagic/creation feats every now and then. The real meat is in the archetype-path that you choose.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arcanist&amp;#039;&amp;#039;&amp;#039; - Your [[Wizard]]-analogue, gets a 9th-level spell progression and casts from a spell book, gets scribe scroll and metamagic/creation feats every now and then. The real meat is in the archetype-path that you choose.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>1d4chan&gt;Tactical Mehren</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=World_of_Warcraft:_The_Roleplaying_Game&amp;diff=567376&amp;oldid=prev</id>
		<title>2A02:587:3A03:4900:A4E9:33F6:3E0:6391 at 06:57, 26 May 2018</title>
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		<updated>2018-05-26T06:57:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:57, 26 May 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Classes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Classes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The WoW:RPG doesn&amp;#039;t use the same set of classes as 3rd Edition D&amp;amp;D, though some of the same classes appear. In some cases (like with the Barbarian or Rogue) they are nearly identical, though in others (such as the Paladin or Druid) they are completely unrecognisable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The WoW:RPG doesn&amp;#039;t use the same set of classes as 3rd Edition D&amp;amp;D, though some of the same classes appear. In some cases (like with the Barbarian or Rogue) they are nearly identical, though in others (such as the Paladin or Druid) they are completely unrecognisable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:FacebookGiotaTsirou.jpg|620px|thumb|left|Panagiota Tsirou, a 200 pound girl of short stature with unnatural agility that is incompatible with the physical boundaries that her obese biological structure should obviously follow, proving that a twisted disfigurement of reality is already existent, unleashing the incomprehensible influence of the warp in ways too unimaginable for anyone to acquaint with its reflections in our ludicrous lives, redefined by overwhelmingly shocking surprises.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:WOW.jpg|1200px|thumb|right|In the 8th game of the World of Warcraft series, which was the first since the current 8th editions of Warhammer Fantasy and 40K, they also advanced the storyline following the same trend, as we have an official Alliance-Horde war for the first time since Warcraft 3, in total coordination with the real world when long unsettled conflicts, such as the Arab-Israeli war, Grexit, Kim Jong-un, US-China trade war, Fascism emerging in Europe starting from Italy, Neo-ottomanism, American civil war, Monroe dogma over Nicolas Maduro and Lula and even a volcano in Hawaii erupting, are simultaneously all emerging as if we are truly living in a novel.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arcanist&amp;#039;&amp;#039;&amp;#039; - Your [[Wizard]]-analogue, gets a 9th-level spell progression and casts from a spell book, gets scribe scroll and metamagic/creation feats every now and then. The real meat is in the archetype-path that you choose.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Arcanist&amp;#039;&amp;#039;&amp;#039; - Your [[Wizard]]-analogue, gets a 9th-level spell progression and casts from a spell book, gets scribe scroll and metamagic/creation feats every now and then. The real meat is in the archetype-path that you choose.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2A02:587:3A03:4900:A4E9:33F6:3E0:6391</name></author>
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