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| {{Fail}}
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| [[Image:Hasbro.png|thumb|right|The Enemy.]]'''Hasbro''' owns [[Wizards of the Coast]] and are much beloved by WotC fanboys everywhere for providing a convenient scapegoat every time somebody dares criticize Wizards and their policies. Wallet-raping business strategy? Hasbro wants more money. Complete avoidance of somewhat "unwholesome" topics? Hasbro wants it more kid-friendly. Books released with glaringly obvious errors and little testing? Hasbro forced Wizards to rush it out. Licenses that stop just shy of giving Wizards the right to [[Anal circumference|anally rape]] anyone stupid enough to sign them? Hasbro's lawyers' idea. While Hasbro is still a giant megacorp and is thus automatically evil, that doesn't mean it's automatically behind every bad idea wizards makes.
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| Regardless of whose fault these things ultimately are, however, that does not make them suck any less for the rest of us.
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| ==From /v/ With Rage==
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| Hasbro is not restricted to fucking over /tg/. It is notorious for the practice of acquiring IPs and smaller companies, asserting total creative control, and nose-diving their IPs - seemingly on purpose. A large number of the companies bought up were ones that brought about some pretty impressive gaming all their own, and the exact point at which their works took a turn for the [[FAIL|shit]].
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| Casualties so far:
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| * MicroProse (Creators of the X-Com series, as well as some damned good flight-sims)
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| After being forced by Hasbro's meddling to create X-Com Interceptor and X-Com Enforcer, both of which failed miserably, the company's stock nosedived and it ceased to exist.
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| * Spectrum Holobyte (the guys who brought Tetris to the US)
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| Was a partner of MicroProse, and likewise a victim of Hasbro as a result.
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| [[Category:Publishers]]
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