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| '''Always Chaotic Evil''' is a slang term that [[/tg/]] has picked up from our frenemies over on [[TVTropes]]. The term originates from [[Dungeons & Dragons]] and specifically its early use of the mechanics of [[alignment]]. In the [[Monster Manual]], creatures would always have their "alignment propensity", the specific alignment that the "average" member of their species would have, listed as part of their statblock.
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| It's mostly used as an easy placeholder term for the "typically villainous races" - [[orc]]s, [[goblinoid]]s, [[gnoll]]s, [[ogre]]s, etc. A handy way to refer to the usual "chuck 'em at the PCs and let them hack 'em down" cannon fodder races.
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| The term has gotten a little unwelcome on /tg/ in modern years, as the basic idea that thinking humanoid races are somehow inherently evil and deserve only extermination is seen as being... well, a little too [[/pol/]]-friendly. That and what's the point of roleplaying if you can't go against type ([[Drizzt|''meaningfully'', mind you]])? These last years, focus has somewhat shifted to throwing people actively doing evil things ([[slavery|Slavers]], [[Nazi]]'s, etc...) as chaff to be exterminated to players instead of [[kobold]]s and their ilk.
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| It is telling that the "father" of modern Fantasy, J.R.R. Tolkien himself presented orcs as the servants of evil 'overlords', but was uncomfortable with the notion of 'born evil' or 'always evil'
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| [[Category:Dungeons & Dragons]][[Category:Alignment]]
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