Aberrant: Siege: Difference between revisions

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  '''Allegiance: ''' None
  '''Allegiance: ''' None


*'''Experience:''' /
*'''Experience:''' 000/000
''(Write experience points as "unspent / total", plz.)''


=== Background ===
=== Background ===
''(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)''
 


=== Appearance ===
=== Appearance ===
''(What other people see when they look at your character.)''
 
[[Image:siege_aberrant.png|A hero's villain.]]


== Attributes and Abilities ==
== Attributes and Abilities ==


  '''Strength'''  ●●    '''Perception'''    ●●    '''Appearance'''    ●●     
  '''Strength'''  ●●●●  '''Perception'''    ●●●●●  '''Appearance'''    ●●     
  '''Mega'''              '''Mega'''                '''Mega'''           
  '''Mega'''              '''Mega'''                '''Mega'''           
  Brawl      ●      Awareness    ●●●    Intimidation   
  Brawl      ●●●●  Awareness    ●●●●  Intimidation   
  Melee      ●      Gunnery              Style         
  Melee      ●●●●●  Gunnery              Style         
  Might            Investigation    
  Might            Investigation ●●●   
                                        
                                        
  '''Dexterity'''  ●●    '''Intelligence'''  ●●●    '''Manipulation'''  ●●●    
  '''Dexterity'''  ●●●    '''Intelligence'''  ●●●    '''Manipulation'''  ●●●●    
  '''Mega'''             '''Mega'''                '''Mega'''           
  '''Mega'''       ●      '''Mega'''                '''Mega'''           
  Athletics         Academics            Interrogation  
  Athletics ●●●    Academics            Interrogation  
  Drive      ●      Bureaucracy          Subterfuge       
  Drive      ●      Bureaucracy          Subterfuge       
  Firearms  ●      Computer      ●
  Firearms  ●      Computer      ●
  Pilot            Engineering          '''Charisma'''      ●●      
  Pilot            Engineering          '''Charisma'''      ●●●      
  Stealth    ●      Medicine            '''Mega'''           
  Stealth    ●      Medicine            '''Mega'''           
                   Science              Command       
                   Science              Command       
                   Strategy      ●●    Etiquette       
                   Strategy      ●●    Etiquette       
                                         Perform       
                                         Perform       
  '''Stamina'''    ●●●●  '''Wits'''          ●●●
  '''Stamina'''    ●●●●●  '''Wits'''          ●●●●●
  '''Mega'''      ●●●●  '''Mega'''           
  '''Mega'''      ●●●    '''Mega'''           
  Endurance  ●●    Art         
  Endurance  ●●    Art          ●●
                   Business       
                   Business       
                   Intrusion   
                   Intrusion    ●●
                   Rapport      ●●●
                   Rapport      ●●●
                   Streetwise    ●●
                   Streetwise    ●●


=== Specialties and Qualities ===
=== Specialties and Qualities ===
* Strength - Brute Strength
* Stamina - Armored?
* Perception - Observation
* Wits - Conviction
* Manipulation - Debate
* Melee - Gardening tools
* Melee - Gardening tools
* Streetwise - Troublesome Nova news
* Rapport - Conviction in their views (can tell if someone believes in what they say)
* Intrusion - Tumbler locks
* Intrusion - Tumbler locks


=== Mega-Enhancements ===
=== Mega-Enhancements ===
* '''Stamina''' - '''Durability''' - May downgrade up to (Mega-Stamina+1) health levels inflicted per attack each round from Lethal or Bashing to Stun, post-soak. You may also downgrade Aggravated to Lethal.
* '''Stamina''' - '''Durability x2''' - May downgrade up to (Mega-Stamina+1) health levels inflicted per attack each round from Lethal or Bashing to Stun, post-soak. You may also downgrade Aggravated to Lethal.
* '''Stamina''' - '''Robust''' - Gains a duplicate of your basic 7 Health Levels.
* '''Stamina''' - '''Regeneration x2''' - Regenerates (Mega-Stamina+1) levels of Aggrivated, Bashing or Lethal damage per hour. Allows regrowing of limbs in (30/Mega-Stamina) days. May function even if Incapacitated.
* '''Stamina''' - '''Resiliancy''' - Your Mega-Stamina rating is doubled for the purposes of Soak.
* '''Dexterity''' - '''Ten Thousand Weapons''' - May treat any object/improvised weapon as this stat block: Accuracy +1, Defense +1, Damage (Strength +2L) or (Strength +4B). May be thrown.


== Merits, Flaws, and Augmentations ==
== Merits, Flaws, and Augmentations ==
=== Merits ===
=== Merits ===
* Cipher - ●
* Contacts - ●●●●
* Contacts - ●●●●
* Dormancy - ●
* Dormancy - ●
* Fame - ●
* Favors - ●●
* Favors - ●●
* Resources - ●
* Resources - ●
* Martial Arts - ●●●


=== Flaws ===
=== Flaws ===
Line 63: Line 75:


=== Augmentations ===
=== Augmentations ===
None.


== Quantum ==
== Quantum ==
'''Quantum:''' <br/>
'''Quantum:''' ●●<br/>
'''Quantum Pool:''' 22/22<br/>
'''Quantum Pool:''' 24/24<br/>
'''Temporary Taint:''' <br/>
'''Temporary Taint:''' <br/>
'''Permanent Taint:''  <br/>
'''Permanent Taint:''  <br/>


'''Willpower:''' 3/3<br/>
'''Willpower:''' 5/5<br/>


=== Quantum Powers ===
=== Quantum Powers ===
*'''Quantum Bolt''' ●●●●● - '''Level:''' 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes<br/>
*'''Armor''' ●●●●● - '''Level:''' 2 - Dice Pool: N/A - Range: Self - Area: N/A - Duration: Permanent - Multiple Actions: N/A<br/>
Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.<br/>
Effect: +15B/15L Soak<br/>
''Extra'': '''Superheavy Armor''' - Something stupid thanks to the new revision.
 
*'''Ablative Barrier''' ●●●●● - '''Level:''' 2 - Dice Pool: N/A - Range: Self - Area: N/A - Duration: Maintenance - Multiple Actions: Yes<br/>
Effect: Gain temporary External Health Levels equal to (Quantum + Stamina + [power rating x 3]) which regenerate at [power rating] per turn. (22 HP, 5 per round)<br/>
''Extra'': '''Absolute Protection''' - Spend willpower to negate all damage. Willpower spent in this way regenerates at 1/month.
 
*'''Invulnerability - Mental Powers''' ● - '''Level:''' 2 - Dice Pool: N/A - Range: N/A - Area: N/A - Duration: Permanent - Multiple Actions: N/A<br/>
Effect: +6B/6L/6A soak against Mental Powers.<br/>


== Combat ==
== Combat ==

Latest revision as of 15:42, 17 June 2023

Based HEAVILY on [1]

Basics[edit | edit source]

Birth Name: Julian      Nova Name: Siege
Concept: The Batman to Yue's Superman, with a little Rorschach/Deadpool mixed in.
Player: Siege
Virtue: 
Vice: 
Allegiance:  None
  • Experience: 000/000

Background[edit | edit source]

Appearance[edit | edit source]

A hero's villain.

Attributes and Abilities[edit | edit source]

Strength   ●●●●   Perception    ●●●●●  Appearance    ●●    
Mega              Mega                 Mega          
Brawl      ●●●●   Awareness     ●●●●   Intimidation  
Melee      ●●●●●  Gunnery              Style         
Might             Investigation ●●●     
                                     
Dexterity  ●●●    Intelligence  ●●●    Manipulation  ●●●●    
MegaMega                 Mega          
Athletics  ●●●    Academics            Interrogation 
Drive      ●      Bureaucracy          Subterfuge      
Firearms   ●      Computer      ●
Pilot             Engineering          Charisma      ●●●     
Stealth    ●      Medicine             Mega          
                  Science              Command       
                  Strategy      ●●     Etiquette      
                                       Perform       
Stamina    ●●●●●  Wits          ●●●●●
Mega       ●●●    Mega           
Endurance  ●●     Art           ●●
                  Business      
                  Intrusion     ●●
                  Rapport       ●●●
                  Streetwise    ●●

Specialties and Qualities[edit | edit source]

  • Strength - Brute Strength
  • Stamina - Armored?
  • Perception - Observation
  • Wits - Conviction
  • Manipulation - Debate
  • Melee - Gardening tools
  • Rapport - Conviction in their views (can tell if someone believes in what they say)
  • Intrusion - Tumbler locks

Mega-Enhancements[edit | edit source]

  • Stamina - Durability x2 - May downgrade up to (Mega-Stamina+1) health levels inflicted per attack each round from Lethal or Bashing to Stun, post-soak. You may also downgrade Aggravated to Lethal.
  • Stamina - Robust - Gains a duplicate of your basic 7 Health Levels.
  • Stamina - Regeneration x2 - Regenerates (Mega-Stamina+1) levels of Aggrivated, Bashing or Lethal damage per hour. Allows regrowing of limbs in (30/Mega-Stamina) days. May function even if Incapacitated.
  • Stamina - Resiliancy - Your Mega-Stamina rating is doubled for the purposes of Soak.
  • Dexterity - Ten Thousand Weapons - May treat any object/improvised weapon as this stat block: Accuracy +1, Defense +1, Damage (Strength +2L) or (Strength +4B). May be thrown.

Merits, Flaws, and Augmentations[edit | edit source]

Merits[edit | edit source]

  • Cipher - ●
  • Contacts - ●●●●
  • Dormancy - ●
  • Fame - ●
  • Favors - ●●
  • Resources - ●
  • Martial Arts - ●●●

Flaws[edit | edit source]

  • Watchlisted - ●●

Augmentations[edit | edit source]

None.

Quantum[edit | edit source]

Quantum: ●●
Quantum Pool: 24/24
Temporary Taint:
'Permanent Taint:

Willpower: 5/5

Quantum Powers[edit | edit source]

  • Armor ●●●●● - Level: 2 - Dice Pool: N/A - Range: Self - Area: N/A - Duration: Permanent - Multiple Actions: N/A

Effect: +15B/15L Soak
Extra: Superheavy Armor - Something stupid thanks to the new revision.

  • Ablative Barrier ●●●●● - Level: 2 - Dice Pool: N/A - Range: Self - Area: N/A - Duration: Maintenance - Multiple Actions: Yes

Effect: Gain temporary External Health Levels equal to (Quantum + Stamina + [power rating x 3]) which regenerate at [power rating] per turn. (22 HP, 5 per round)
Extra: Absolute Protection - Spend willpower to negate all damage. Willpower spent in this way regenerates at 1/month.

  • Invulnerability - Mental Powers ● - Level: 2 - Dice Pool: N/A - Range: N/A - Area: N/A - Duration: Permanent - Multiple Actions: N/A

Effect: +6B/6L/6A soak against Mental Powers.

Combat[edit | edit source]

Initiative: Dodge DV:
Parry DV:
Power Block DV (Power Name):
Power Block DV (Power Name):
Power Block DV (Power Name):

Soak[edit | edit source]

Natural: 0B/0L/0A
Power:   0B/0L/0A
Armored: 0B/0L/0A
Total:   0B/0L/0A

Attacks[edit | edit source]

  • Attack Name - Attack Pool - Damage Pool - Range/Special
  • Attack Name - Attack Pool - Damage Pool - Range/Special
  • Attack Name - Attack Pool - Damage Pool - Range/Special

Health[edit | edit source]

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dead

Advancement[edit | edit source]

(It's helpful if you write down how you spent your BP and XP.)

Cheat Sheet[edit | edit source]

  • Initiative: (Dexterity + Wits)
  • Natural Bashing Soak: Stamina + (Mega-Stamina * 2) + Quantum
  • Natural Lethal Soak: Stamina/2 + Mega-Stamina + Quantum
  • Natural Aggravated Soak: Quantum/2

  • Dodge DV: (Dexterity + Athletics)
  • Parry DV: (Dexterity + Brawl/Melee + Weapon Defense)
  • Power Block DV: (Dexterity + Power Rating)

  • Walk: (5 + Dexterity) km/h
  • Run: (10 + [Dexterity x 2]) km/h
  • Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.

  • At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4.
  • Each dot of Quantum after the first grants an additional -0 health level.
  • Each dot of Mega-Strength grants an additional -0 health level.
  • Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels