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| {{dnd-stub}}
| | #REDIRECT[[Fharlanghn]] |
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| == FHARLANGHN ==
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| (The Dweller on the Horizon), N (NG) intermediate
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| god of Horizons, Distance, Travel, and Roads
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| Fharlanghn (far-LAHNG-un) is shown as a seemingly
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| old man with leathery, wrinkled skin and
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| young-seeming bright green eyes.
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| Brother of the [[Oeridian]] god [[Celestian]], he is on amiable terms with
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| nonevil earth gods and several nature gods, and is
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| sometimes tied to [[Atroa]].
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| His symbol is a wooden disc
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| carved with the curved line of the horizon, and he
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| carries a magical version of this symbol called the
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| [[Oerth]] Disc.
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| He is the patron of those who walk or ride
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| long distances (including travelers in tunnels, and as
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| such is praised by those who must use mountain
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| passes or travel the [[Underdark]]).
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| ''People need to move about and see new things. Be open to''
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| ''travel, as the world may change overnight and you may be''
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| ''in need of a new home or perspective. Look to the horizon''
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| ''for inspiration—the far end of the world has new''
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| ''peoples, new cultures, new magic, and''
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| ''new roads to walk.''
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| The church is comprised of wandering
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| clerics (who favor green and minister to those on
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| the roads) and settled clerics (who favor brown and
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| are usually older clerics whose wandering days are
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| behind them).
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| Clerics of Fharlanghn are encouraged to travel the
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| world and see new things.
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| They bless caravans,
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| explore exotic lands, scout for armies, and record lore
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| on distant places and people.
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| Because they learn
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| many languages and cultures, they act as translators
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| and diplomats.
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| Many aid in constructing of roadways
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| and bridges, and a pair of shoes made by one of his
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| clerics is held to last longer than any other.
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| Domains Luck, Protection, Travel; Weapons
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| quarterstaff
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| {{template:D&D-Greyhawk-Deities}}
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| [[Category:Dungeons & Dragons]]
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| [[Category:Being working on by a man obsessed with mangoes and his dumbass friend]]
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