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{{dnd-stub}}
The '''Prime Material Plane''' is a term used in [[Dungeons & Dragons]] to refer to the physical universe as a whole, in comparison to more fantastical and magical realms such as the [[Astral Sea]], [[Elemental Chaos]] or [[Outer Planes]]. It essentially functions like our own real-world universe; an enormous mass of space with stars, moons and planets in it, with the various campaign settings being inhabitable Earth-like planets within this universe. This makes it the most "normal" of the various planes.
The '''Prime Material Plane''' is a term used in [[Dungeons & Dragons]] to refer to the physical universe as a whole, in comparison to more fantastical and magical realms such as the [[Astral Sea]], [[Elemental Chaos]] or [[Outer Planes]]. It essentially functions like our own real-world universe; an enormous mass of space with stars, moons and planets in it, with the various campaign settings being inhabitable Earth-like planets within this universe. This makes it the most "normal" of the various planes.


[[Spelljammer]] is intimately tied to the Prime Material plane in that its nature as the "star fantasy D&D setting" makes it naturally serve as the default way for traveling between the various worlds of the Prime Material.
[[Spelljammer]] is intimately tied to the Prime Material plane in that its nature as the "star fantasy D&D setting" makes it naturally serve as the default way for traveling between the various worlds of the Prime Material. It divides the Prime Material into three different components; planets, [[Wildspace]] and the [[Phlogiston]].


In the [[World Axis]] cosmology, the Prime Material is also referred to simply as "The World".
In the [[World Axis]] cosmology, the Prime Material is also referred to simply as "The World".
==Notable Worlds of the Prime Material==
*'''Abeir-Toril:''' The setting for [[Al-Qadim]], [[Forgotten Realms]], [[The Horde]], [[Kara-Tur]], and [[Maztica]].
*'''Aebrynis:''' The setting for [[Birthright]].
*'''Athas:''' The setting for [[Dark Sun]].
*'''Eberron:''' The setting for [[Eberron]].
*'''Exandria:''' The setting for [[Exandria]].
*'''Gothic Earth:''' The setting for the [[Masque of the Red Death]].
*'''Krynn:''' The setting for [[Dragonlance]].
*'''Mystara:''' The setting for [[Hollow World]], [[Mystara]], and [[Red Steel]]/[[Savage Coast]].
*'''Nerath:''' The setting for [[Nentir Vale]].
*'''Oerth:''' The setting for [[Greyhawk]] and [[Sundered Empire]].
*'''Ortho:''' [[Harmonium]]'s world of origin.
*'''Pelinore:''' The setting for [[Pelinore]].
*'''Pharagos:''' World of origin for the [[Githyanki]] and [[Githzerai]].
*'''Threnody:''' [[Kiaransalee]]'s world of Origin, bereft of all life.
*'''Uerth:''' A mirror world of Oerth, where peoples [[alignment]]s are reversed.


{{WorldAxisCosmology}}
{{WorldAxisCosmology}}
[[Category: Planescape]]
{{Planescape-Cosmology}}
{{Pathfinder-Planes}}

Latest revision as of 15:05, 22 June 2023

The Prime Material Plane is a term used in Dungeons & Dragons to refer to the physical universe as a whole, in comparison to more fantastical and magical realms such as the Astral Sea, Elemental Chaos or Outer Planes. It essentially functions like our own real-world universe; an enormous mass of space with stars, moons and planets in it, with the various campaign settings being inhabitable Earth-like planets within this universe. This makes it the most "normal" of the various planes.

Spelljammer is intimately tied to the Prime Material plane in that its nature as the "star fantasy D&D setting" makes it naturally serve as the default way for traveling between the various worlds of the Prime Material. It divides the Prime Material into three different components; planets, Wildspace and the Phlogiston.

In the World Axis cosmology, the Prime Material is also referred to simply as "The World".

Notable Worlds of the Prime Material[edit | edit source]

Great Beyond of Pathfinder
Heaven Nirvana Elysium
Astral Plane-Ethereal Plane
Axis Material Plane-Boneyard Maelstrom
First World-Inner Planes-Shadow Plane
Hell Abaddon Abyss