The Riddle of Steel: Difference between revisions
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The Riddle of Steel (TROS) is a [[RPG|roleplaying game]] from Driftwood Publishing. Its a sword-and-sorcery fantasy game, its most notable characteristics being its detailed melee combat rules and use of Priorities to generate character concepts and statistics. | {{stub}} | ||
{{Game Infobox | |||
|name = The Riddle of Steel | |||
|picture = [[File:Riddle of Steel cover.jpg|235px]] | |||
|type = [[RPG]] | |||
|publisher = Driftwood Publishing | |||
|authors = Jacob Norwood | |||
|year = 2002 | |||
}} | |||
{{Topquote|Though still a game, it is closer to representing real fighting than ''any RPG combat system ever written''.|The Core Rules Book, getting far too big for its britches (emphasis is from the original).}} | |||
'''The Riddle of Steel''' (TROS) is a [[RPG|roleplaying game]] from Driftwood Publishing. Its a sword-and-sorcery fantasy game, its most notable characteristics being its detailed melee combat rules and use of Priorities to generate character concepts and statistics. | |||
This game, though not often a subject of /tg/ discussion, has become the system for a highly popular series of Deathmatch Threads, in which bizarre characters would fight to the death | This game, though not often a subject of /tg/ discussion, has become the system for a highly popular series of Deathmatch Threads, in which bizarre characters would fight to the death for the pleasure of the crowd. | ||
The noteworthy fights: | The noteworthy fights: | ||
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Groins were stabbed, good times were had, and the Spirit of Steel lives on. A D20 modification of the game was introduced with marginal success, remakes were proposed, and are in the works. The future of TROS is unknown, but a round of dickstabbing is one thing /tg/ is clearly always up for. | Groins were stabbed, good times were had, and the Spirit of Steel lives on. A D20 modification of the game was introduced with marginal success, remakes were proposed, and are in the works. The future of TROS is unknown, but a round of dickstabbing is one thing /tg/ is clearly always up for. | ||
See also: [[Song of Swords]], a spiritual successor made by the host of the Deathmatch threads. | |||
[[Category:Roleplaying]] |
Latest revision as of 14:55, 23 June 2023
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The Riddle of Steel | ||
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RPG published by Driftwood Publishing |
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Authors | Jacob Norwood | |
First Publication | 2002 |
"Though still a game, it is closer to representing real fighting than any RPG combat system ever written."
- – The Core Rules Book, getting far too big for its britches (emphasis is from the original).
The Riddle of Steel (TROS) is a roleplaying game from Driftwood Publishing. Its a sword-and-sorcery fantasy game, its most notable characteristics being its detailed melee combat rules and use of Priorities to generate character concepts and statistics.
This game, though not often a subject of /tg/ discussion, has become the system for a highly popular series of Deathmatch Threads, in which bizarre characters would fight to the death for the pleasure of the crowd.
The noteworthy fights:
-A 4'8 Georgian Woman versus a Spanish Swashbuckler
-The same 4'8 Georgian Woman versus the entire Vatican City and then a Firing Squad
-A Drunken Finn with a knife versus a confused Croat
-A Time Traveling Serb versus a Scottish Shepherd
-A Bear with a Poleaxe versus two Camels with Rapiers
-Legionary Sulla versus A Gauntlet of Ethnic Stereotypes
-An angry German named Rickshaw versus Genoese Bas Rutten
Groins were stabbed, good times were had, and the Spirit of Steel lives on. A D20 modification of the game was introduced with marginal success, remakes were proposed, and are in the works. The future of TROS is unknown, but a round of dickstabbing is one thing /tg/ is clearly always up for.
See also: Song of Swords, a spiritual successor made by the host of the Deathmatch threads.