Turn Undead: Difference between revisions

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===Base Classes===
===Base Classes===
*[[Cleric]]
*[[Cleric]]
*[[Binder]] (Tenebrous, the Shadow Thas Was as [[Vestige]])
*[[Binder]] ([[Vestige]]: Tenebrous, the Shadow Thas Was)
*[[Divine Mind]] (Stygian Path)  
*[[Divine Mind]] (Stygian Path)  
*[[Dread Necromancer]]
*[[Dread Necromancer]]
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*[[Apostle of Peace]]
*[[Apostle of Peace]]
*[[Bone Knight]]
*[[Bone Knight]]
*[[Chameleon 3]]
*[[Chameleon]]
*[[Deadgrim]]
*[[Deadgrim]]
*[[Death Delver]]
*[[Death Delver]]
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*[[Ur-Priest]]
*[[Ur-Priest]]
*[[Warpriest]]
*[[Warpriest]]
*[[Yathrinshee]]


[[Category: Dungeons & Dragons]]
[[Category: Dungeons & Dragons Mechanics]]
[[Category: Game Mechanics]]

Latest revision as of 15:36, 23 June 2023

This article related to Dungeons & Dragons is a stub. You can help 1d4chan by expanding it

Turn Undead is the iconic class ability of the Cleric in Dungeons & Dragons. It allows the cleric to direct an unspecified spiritual assault against undead type monsters, forcing them to keep their distance, and potentially destroying them if they are particularly weaker than the Cleric. Evil clerics instead traditionally have the ability to Control Undead, which uses the same system but places the undead under the cleric's control instead of warding it off. This is the main reason why evil clerics have long been seen as superior necromancers to wizards, despite that archetype being more associated with the later class.

Third Edition[edit | edit source]

A list of classes that give Turn/Rebuke Undead or continue existing levels thereof.

Base Classes[edit | edit source]

Prestige Classes[edit | edit source]

This article related to Dungeons & Dragons is a stub. You can help 1d4chan by expanding it