Will-o-Wisp: Difference between revisions

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A '''Will-o-Wisp''' (known by many, ''many'' variations of that name, such as Will o' the Wisp) is a strange monster that takes the form of a glowing orb of light that tends to appear in dark forests or near swampy regions. Whilst sometimes portrayed as merely mischievous, more often the will-o-wisp is a malign trickster who uses curiosity (and perhaps a dab of [[Enchanter|mind-control magic]]) to lure victims into following it, invariably delivering them to danger in the form of a natural hazard or a [[monster]].
A '''Will-o-Wisp''' (known by many, ''many'' variations of that name, such as Will o' the Wisp) is a strange monster that takes the form of a glowing orb of light that tends to appear in dark forests or near swampy regions. Whilst sometimes portrayed as merely mischievous, more often the will-o-wisp is a malign trickster who uses curiosity (and perhaps a dab of [[Enchanter|mind-control magic]]) to lure victims into following it, invariably delivering them to danger in the form of a natural hazard or a [[monster]].


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Fun fact: There really is a Real World phenomena that inspired the common folkloric "Will-o-wisp"; known as "ignis fatuus" (translation: "Fool's Fire" and '''not''' in fact a faux-latin insult for an obese pyromanic). The modern scientific explanation is that certain kinds of swamps bubble up various flammable gasses that ignite upon coming into contact with the air.
Fun fact: There really is a Real World phenomena that inspired the common folkloric "Will-o-wisp"; known as "ignis fatuus" (translation: "Fool's Fire" and '''not''' in fact a faux-latin insult for an obese pyromanic). The modern scientific explanation is that certain kinds of swamps bubble up various flammable gasses that ignite upon coming into contact with the air.


AD&D 2e's third [[Ravenloft]] Monstrous Compendium introduced 4 different Will-o-Wisp variants: '''Will-o-Dawn''', which helps those who are lost or in pain; '''Will-o-Deep''', which only appears underground and causes people to become lost and in pain; '''Will-o-Mist''', which only appears on the misty borders of the [[Demiplane of Dread]]; and '''Will-o-Sea''', the obligatory aquatic subspecies.
==Gallery==
<gallery>
<gallery>
Willowisp 1e.jpg|1e
Willowisp 1e.jpg|1e
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</gallery>
</gallery>


Tired of little glowing orbs yet? No? Then have some more!
==Boggart==
According to ''Monster Manual 2'' from 1st edition, juvenile will-o-wisps are known as '''boggarts''' and can shapeshift into a humanoid form (a power they lose when they grow up).
<gallery>
boggart MM2 1e.jpg
</gallery>
 
==Ravenloft Variants==
AD&D 2e's third [[Ravenloft]] Monstrous Compendium introduced 4 different Will-o-Wisp variants: '''Will-o-Dawn''', which helps those who are lost or in pain; '''Will-o-Deep''', which only appears underground and causes people to become lost and in pain; '''Will-o-Mist''', which only appears on the misty borders of the [[Demiplane of Dread]]; and '''Will-o-Sea''', the obligatory aquatic subspecies which is shaped like a ribbon instead of a ball.


'''Ravenloft Variants'''
<gallery>
<gallery>
Will o dawn MC Ravenloft3.png|Will-o-Dawn
Will o dawn MC Ravenloft3.png|Will-o-Dawn
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Will o sea MC Ravenloft3.png|Will-o-Sea
Will o sea MC Ravenloft3.png|Will-o-Sea
</gallery>
</gallery>
==Hound of Law==
In ''The Rod of Seven Parts'', the Vaati/Wind Dukes of Aaqa breed a special type of will-o-wisp called a '''Hound of Law'''. These can polymorph into several different animals, but their preferred form is that of a dog.
<gallery>
hound of law tRoSP.png
hound of law 2 tRoSP.png
hound of law MCAV4.jpg
</gallery>
==Ghostlight==
''Monstrous Compendium: Planescape Appendix 2'' introduced the '''Ghostlight''', a more powerful relative of the Will-o-wisp. They have ''hypnotic pattern'', ''dominate'', and a melee attack that drains levels.


[[Category: Monsters]]
[[Category: Monsters]]
[[Category: Undead]]
[[Category: Undead]]

Latest revision as of 17:04, 23 June 2023

A Will-o-Wisp (known by many, many variations of that name, such as Will o' the Wisp) is a strange monster that takes the form of a glowing orb of light that tends to appear in dark forests or near swampy regions. Whilst sometimes portrayed as merely mischievous, more often the will-o-wisp is a malign trickster who uses curiosity (and perhaps a dab of mind-control magic) to lure victims into following it, invariably delivering them to danger in the form of a natural hazard or a monster.

Depending on the setting, will-o-wisps may be portrayed as a kind of ghost, an elemental, a fairy, or some sort of aberration.

Fun fact: There really is a Real World phenomena that inspired the common folkloric "Will-o-wisp"; known as "ignis fatuus" (translation: "Fool's Fire" and not in fact a faux-latin insult for an obese pyromanic). The modern scientific explanation is that certain kinds of swamps bubble up various flammable gasses that ignite upon coming into contact with the air.

Boggart[edit | edit source]

According to Monster Manual 2 from 1st edition, juvenile will-o-wisps are known as boggarts and can shapeshift into a humanoid form (a power they lose when they grow up).

Ravenloft Variants[edit | edit source]

AD&D 2e's third Ravenloft Monstrous Compendium introduced 4 different Will-o-Wisp variants: Will-o-Dawn, which helps those who are lost or in pain; Will-o-Deep, which only appears underground and causes people to become lost and in pain; Will-o-Mist, which only appears on the misty borders of the Demiplane of Dread; and Will-o-Sea, the obligatory aquatic subspecies which is shaped like a ribbon instead of a ball.

Hound of Law[edit | edit source]

In The Rod of Seven Parts, the Vaati/Wind Dukes of Aaqa breed a special type of will-o-wisp called a Hound of Law. These can polymorph into several different animals, but their preferred form is that of a dog.

Ghostlight[edit | edit source]

Monstrous Compendium: Planescape Appendix 2 introduced the Ghostlight, a more powerful relative of the Will-o-wisp. They have hypnotic pattern, dominate, and a melee attack that drains levels.