Template:Table-abilities: Difference between revisions

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{{!}}-
{{!}}-
<!-- Archery -->
<!-- Archery -->
{{table-abilities/rowstart}} {{#if:{{{Favored Archery|}}}|[F]|{{#if:{{{Caste Archery|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Archery|}}}|[F]|{{#if:{{{Caste Archery|}}}|[C]}}}}
{{table-abilities/rowstart}} Archery
{{table-abilities/rowstart}} Archery
{{table-abilities/rowstart2}} {{#if:{{{Archery|}}}|{{{Archery}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Archery|}}}|{{{Archery}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Integrity -->
<!-- Integrity -->
{{table-abilities/rowstart}} {{#if:{{{Favored Integrity|}}}|[F]|{{#if:{{{Caste Integrity|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Integrity|}}}|[F]|{{#if:{{{Caste Integrity|}}}|[C]}}}}
{{table-abilities/rowstart}} Integrity
{{table-abilities/rowstart}} Integrity
{{table-abilities/rowstart2}} {{#if:{{{Integrity|}}}|{{{Integrity}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Integrity|}}}|{{{Integrity}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Craft -->
<!-- Craft -->
{{table-abilities/rowstart}} {{#if:{{{Favored Craft|}}}|[F]|{{#if:{{{Caste Craft|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Craft|}}}|[F]|{{#if:{{{Caste Craft|}}}|[C]}}}}
{{table-abilities/rowstart}} Craft
{{table-abilities/rowstart}} Craft
{{table-abilities/rowstart2}} {{#if:{{{Craft (Air)|}}}{{{Craft (Earth)|}}}{{{Craft (Fire)|}}}{{{Craft (Water)|}}}{{{Craft (Wood)|}}}{{{Craft (Genesis)|}}}{{{Craft (Glamour)|}}}{{{Craft (Fate)|}}}{{{Craft (Magitech)|}}}{{{Craft (Moliating)|}}}|''Special''|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Craft (Air)|}}}{{{Craft (Earth)|}}}{{{Craft (Fire)|}}}{{{Craft (Water)|}}}{{{Craft (Wood)|}}}{{{Craft (Genesis)|}}}{{{Craft (Glamour)|}}}{{{Craft (Fate)|}}}{{{Craft (Magitech)|}}}{{{Craft (Moliating)|}}}|''Special''|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Athletics -->
<!-- Athletics -->
{{table-abilities/rowstart}} {{#if:{{{Favored Athletics|}}}|[F]|{{#if:{{{Caste Athletics|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Athletics|}}}|[F]|{{#if:{{{Caste Athletics|}}}|[C]}}}}
{{table-abilities/rowstart}} Athletics
{{table-abilities/rowstart}} Athletics
{{table-abilities/rowstart2}} {{#if:{{{Athletics|}}}|{{{Athletics}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Athletics|}}}|{{{Athletics}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Bureaucracy -->
<!-- Bureaucracy -->
{{table-abilities/rowstart}} {{#if:{{{Favored Bureaucracy|}}}|[F]|{{#if:{{{Caste Bureaucracy|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Bureaucracy|}}}|[F]|{{#if:{{{Caste Bureaucracy|}}}|[C]}}}}
{{table-abilities/rowstart}} Bureaucracy
{{table-abilities/rowstart}} Bureaucracy
{{table-abilities/rowstart2}} {{#if:{{{Bureaucracy|}}}|{{{Bureaucracy}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Bureaucracy|}}}|{{{Bureaucracy}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{!}}-
{{!}}-
<!-- Martial Arts -->
<!-- Martial Arts -->
{{table-abilities/rowstart}} {{#if:{{{Favored Martial Arts|}}}|[F]|{{#if:{{{Caste Martial Arts|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Martial Arts|}}}|[F]|{{#if:{{{Caste Martial Arts|}}}|[C]}}}}
{{table-abilities/rowstart}} Martial Arts
{{table-abilities/rowstart}} Martial Arts
{{table-abilities/rowstart2}} {{#if:{{{Martial Arts|}}}|{{{Martial Arts}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Martial Arts|}}}|{{{Martial Arts}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Performance -->
<!-- Performance -->
{{table-abilities/rowstart}} {{#if:{{{Favored Performance|}}}|[F]|{{#if:{{{Caste Performance|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Performance|}}}|[F]|{{#if:{{{Caste Performance|}}}|[C]}}}}
{{table-abilities/rowstart}} Performance
{{table-abilities/rowstart}} Performance
{{table-abilities/rowstart2}} {{#if:{{{Performance|}}}|{{{Peformance}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Performance|}}}|{{{Peformance}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Investigation -->
<!-- Investigation -->
{{table-abilities/rowstart}} {{#if:{{{Favored Investigation|}}}|[F]|{{#if:{{{Caste Investigation|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Investigation|}}}|[F]|{{#if:{{{Caste Investigation|}}}|[C]}}}}
{{table-abilities/rowstart}} Investigation
{{table-abilities/rowstart}} Investigation
{{table-abilities/rowstart2}} {{#if:{{{Investigation|}}}|{{{Investigation}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Investigation|}}}|{{{Investigation}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Awareness -->
<!-- Awareness -->
{{table-abilities/rowstart}} {{#if:{{{Favored Awareness|}}}|[F]|{{#if:{{{Caste Awareness|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Awareness|}}}|[F]|{{#if:{{{Caste Awareness|}}}|[C]}}}}
{{table-abilities/rowstart}} Awareness
{{table-abilities/rowstart}} Awareness
{{table-abilities/rowstart2}} {{#if:{{{Awareness|}}}|{{{Awareness}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Awareness|}}}|{{{Awareness}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Linguistics -->
<!-- Linguistics -->
{{table-abilities/rowstart}} {{#if:{{{Favored Linguistics|}}}|[F]|{{#if:{{{Caste Linguistics|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Linguistics|}}}|[F]|{{#if:{{{Caste Linguistics|}}}|[C]}}}}
{{table-abilities/rowstart}} Linguistics
{{table-abilities/rowstart}} Linguistics
{{table-abilities/rowstart2}} {{#if:{{{Linguistics|}}}|{{{Linguistics}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Linguistics|}}}|{{{Linguistics}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{!}}-
{{!}}-
<!-- Melee -->
<!-- Melee -->
{{table-abilities/rowstart}} {{#if:{{{Favored Melee|}}}|[F]|{{#if:{{{Caste Melee|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Melee|}}}|[F]|{{#if:{{{Caste Melee|}}}|[C]}}}}
{{table-abilities/rowstart}} Melee
{{table-abilities/rowstart}} Melee
{{table-abilities/rowstart2}} {{#if:{{{Melee|}}}|{{{Melee}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Melee|}}}|{{{Melee}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Presence -->
<!-- Presence -->
{{table-abilities/rowstart}} {{#if:{{{Favored Presence|}}}|[F]|{{#if:{{{Caste Presence|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Presence|}}}|[F]|{{#if:{{{Caste Presence|}}}|[C]}}}}
{{table-abilities/rowstart}} Presence
{{table-abilities/rowstart}} Presence
{{table-abilities/rowstart2}} {{#if:{{{Presence|}}}|{{{Presence}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Presence|}}}|{{{Presence}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Lore -->
<!-- Lore -->
{{table-abilities/rowstart}} {{#if:{{{Favored Lore|}}}|[F]|{{#if:{{{Caste Lore|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Lore|}}}|[F]|{{#if:{{{Caste Lore|}}}|[C]}}}}
{{table-abilities/rowstart}} Lore
{{table-abilities/rowstart}} Lore
{{table-abilities/rowstart2}} {{#if:{{{Lore|}}}|{{{Lore}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Lore|}}}|{{{Lore}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Dodge -->
<!-- Dodge -->
{{table-abilities/rowstart}} {{#if:{{{Favored Dodge|}}}|[F]|{{#if:{{{Caste Dodge|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Dodge|}}}|[F]|{{#if:{{{Caste Dodge|}}}|[C]}}}}
{{table-abilities/rowstart}} Dodge
{{table-abilities/rowstart}} Dodge
{{table-abilities/rowstart2}} {{#if:{{{Dodge|}}}|{{{Dodge}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Dodge|}}}|{{{Dodge}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Ride -->
<!-- Ride -->
{{table-abilities/rowstart}} {{#if:{{{Favored Ride|}}}|[F]|{{#if:{{{Caste Ride|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Ride|}}}|[F]|{{#if:{{{Caste Ride|}}}|[C]}}}}
{{table-abilities/rowstart}} Ride
{{table-abilities/rowstart}} Ride
{{table-abilities/rowstart2}} {{#if:{{{Ride|}}}|{{{Ride}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Ride|}}}|{{{Ride}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{!}}-
{{!}}-
<!-- Thrown -->
<!-- Thrown -->
{{table-abilities/rowstart}} {{#if:{{{Favored Thrown|}}}|[F]|{{#if:{{{Caste Thrown|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Thrown|}}}|[F]|{{#if:{{{Caste Thrown|}}}|[C]}}}}
{{table-abilities/rowstart}} Thrown
{{table-abilities/rowstart}} Thrown
{{table-abilities/rowstart2}} {{#if:{{{Thrown|}}}|{{{Thrown}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Thrown|}}}|{{{Thrown}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Resistance -->
<!-- Resistance -->
{{table-abilities/rowstart}} {{#if:{{{Favored Resistance|}}}|[F]|{{#if:{{{Caste Resistance|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Resistance|}}}|[F]|{{#if:{{{Caste Resistance|}}}|[C]}}}}
{{table-abilities/rowstart}} Resistance
{{table-abilities/rowstart}} Resistance
{{table-abilities/rowstart2}} {{#if:{{{Resistance|}}}|{{{Resistance}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Resistance|}}}|{{{Resistance}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Medicine -->
<!-- Medicine -->
{{table-abilities/rowstart}} {{#if:{{{Favored Medicine|}}}|[F]|{{#if:{{{Caste Medicine|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Medicine|}}}|[F]|{{#if:{{{Caste Medicine|}}}|[C]}}}}
{{table-abilities/rowstart}} Medicine
{{table-abilities/rowstart}} Medicine
{{table-abilities/rowstart2}} {{#if:{{{Medicine|}}}|{{{Medicine}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Medicine|}}}|{{{Medicine}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Larceny -->
<!-- Larceny -->
{{table-abilities/rowstart}} {{#if:{{{Favored Larceny|}}}|[F]|{{#if:{{{Caste Larceny|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Larceny|}}}|[F]|{{#if:{{{Caste Larceny|}}}|[C]}}}}
{{table-abilities/rowstart}} Larceny
{{table-abilities/rowstart}} Larceny
{{table-abilities/rowstart2}} {{#if:{{{Larceny|}}}|{{{Larceny}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Larceny|}}}|{{{Larceny}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Sail -->
<!-- Sail -->
{{table-abilities/rowstart}} {{#if:{{{Favored Sail|}}}|[F]|{{#if:{{{Caste Sail|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Sail|}}}|[F]|{{#if:{{{Caste Sail|}}}|[C]}}}}
{{table-abilities/rowstart}} Sail
{{table-abilities/rowstart}} Sail
{{table-abilities/rowstart2}} {{#if:{{{Sail|}}}|{{{Sail}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Sail|}}}|{{{Sail}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{!}}-
{{!}}-
<!-- War -->
<!-- War -->
{{table-abilities/rowstart}} {{#if:{{{Favored War|}}}|[F]|{{#if:{{{Caste War|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored War|}}}|[F]|{{#if:{{{Caste War|}}}|[C]}}}}
{{table-abilities/rowstart}} War
{{table-abilities/rowstart}} War
{{table-abilities/rowstart2}} {{#if:{{{War|}}}|{{{War}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{War|}}}|{{{War}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Survival -->
<!-- Survival -->
{{table-abilities/rowstart}} {{#if:{{{Favored Survival|}}}|[F]|{{#if:{{{Caste Survival|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Survival|}}}|[F]|{{#if:{{{Caste Survival|}}}|[C]}}}}
{{table-abilities/rowstart}} Survival
{{table-abilities/rowstart}} Survival
{{table-abilities/rowstart2}} {{#if:{{{Survival|}}}|{{{Survival}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Survival|}}}|{{{Survival}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Occult -->
<!-- Occult -->
{{table-abilities/rowstart}} {{#if:{{{Favored Occult|}}}|[F]|{{#if:{{{Caste Occult|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Occult|}}}|[F]|{{#if:{{{Caste Occult|}}}|[C]}}}}
{{table-abilities/rowstart}} Occult
{{table-abilities/rowstart}} Occult
{{table-abilities/rowstart2}} {{#if:{{{Occult|}}}|{{{Occult}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Occult|}}}|{{{Occult}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Stealth -->
<!-- Stealth -->
{{table-abilities/rowstart}} {{#if:{{{Favored Stealth|}}}|[F]|{{#if:{{{Caste Stealth|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Stealth|}}}|[F]|{{#if:{{{Caste Stealth|}}}|[C]}}}}
{{table-abilities/rowstart}} Stealth
{{table-abilities/rowstart}} Stealth
{{table-abilities/rowstart2}} {{#if:{{{Stealth|}}}|{{{Stealth}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Stealth|}}}|{{{Stealth}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
<!-- Socialize -->
<!-- Socialize -->
{{table-abilities/rowstart}} {{#if:{{{Favored Socialize|}}}|[F]|{{#if:{{{Caste Socialize|}}}|[C]|[&nbsp;&nbsp;]}}}}
{{table-abilities/rowstart}} {{#if:{{{Favored Socialize|}}}|[F]|{{#if:{{{Caste Socialize|}}}|[C]}}}}
{{table-abilities/rowstart}} Socialize
{{table-abilities/rowstart}} Socialize
{{table-abilities/rowstart2}} {{#if:{{{Socialize|}}}|{{{Socialize}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
{{table-abilities/rowstart2}} {{#if:{{{Socialize|}}}|{{{Socialize}}}|{{#if:{{{defaultdots|}}}|{{{defaultdots}}}|{{dots|0|5}}}}}}
Line 154: Line 154:


<pre>{{table-abilities
<pre>{{table-abilities
   | type       = Solar, Abyssal
   | type                 = Solar, Abyssal
   | default   = {{dots|0|5}}
   | default             = {{dots|0|5}}
   | Skill Name = {{dots|#|#}}
   | Skill Name           = {{dots|#|#}}
  | Favored (Skill Name) = 1
  | Caste (Skill Name)  = 1
}}</pre><nowiki>{{!}}</nowiki> in the source is a replacement for the | character, since ParserFunctions mangle it.
}}</pre><nowiki>{{!}}</nowiki> in the source is a replacement for the | character, since ParserFunctions mangle it.
{{table-abilities | type=Abyssal
{{table-abilities | type=Abyssal
| defaultdots = {{dots|0|7}}
| defaultdots = {{dots|0|5}}
     | War = {{dots|4|7}}
     | War = {{dots|4|5}}
     | Craft (Magitech) = {{dots|3|7}}
     | Craft (Magitech) = {{dots|3|5}}
     | Caste War = 1
     | Caste War = 1
     | Favored Craft = 1
     | Favored Craft = 1
}}
}}

Latest revision as of 18:20, 24 June 2023

Only Solars and Abyssals so far. This uses the sub-template Template:Table-abilities/ability to make things way easier.

{{table-abilities
  | type                 = Solar, Abyssal
  | default              = {{dots|0|5}}
  | Skill Name           = {{dots|#|#}}
  | Favored (Skill Name) = 1
  | Caste (Skill Name)   = 1
}}

{{!}} in the source is a replacement for the | character, since ParserFunctions mangle it.

Abilities
Dusk Midnight Daybreak Day Moonshadow
Archery ○○○○○ Integrity ○○○○○ [F] Craft Special Athletics ○○○○○ Bureaucracy ○○○○○
Martial Arts ○○○○○ Performance ○○○○○ Investigation ○○○○○ Awareness ○○○○○ Linguistics ○○○○○
Melee ○○○○○ Presence ○○○○○ Lore ○○○○○ Dodge ○○○○○ Ride ○○○○○
Thrown ○○○○○ Resistance ○○○○○ Medicine ○○○○○ Larceny ○○○○○ Sail ○○○○○
[C] War ●●●●○○○○○ Survival ○○○○○ Occult ○○○○○ Stealth ○○○○○ Socialize ○○○○○
Crafts Exotic Crafts
Craft (Air) ○○○○○ Craft (Genesis) ○○○○○
Craft (Earth) ○○○○○ Craft (Glamour) ○○○○○
Craft (Fire) ○○○○○ Craft (Fate) ○○○○○
Craft (Water) ○○○○○ Craft (Magitech) ●●●○○○○○
Craft (Wood) ○○○○○ Craft (Moliating) ○○○○○