Setting:Tabula Gloria/For'Channar/Port Endeavor: Difference between revisions
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Latest revision as of 01:04, 25 June 2023
Named after the launch of the New Endeavor, the Empire's first and terribly ill-fated attempt to reach the Nation of Animar, Port Endeavor has grown from very humble beginnings. Immediately west of the Rustwater Delta, the Port straddles the Eastern and Southern Seas, an incredibly dangerous place given the wildlife from both Weylos and Benalor, as well as threads from the Seas and beyond. At the same time though, it is a great position in a relatively comfortable part of the continent, with a comfortable climate and predictable weather. Given its remote location though, the people who choose to live at the Port tend to harbor an independent spirit, something that usually benefits the Empire with their hard work, though there has been whispers of an uprising against the authority of the faraway capital.
They are only whispers given the sheer volume of traffic that goes through the otherwise sleepy Port. Primarily, the traffic is between incoming Imperial shipments coming through the Emperor's Road along the foothills of the Benalor Mountains and through the forest between the Wastes of Weylos and the Delta, and incoming ships coming from the Nation of Animar across the dangerous Eastern Sea. However, there are other uses for the Port, especially for those wishing to travel throughout the Southern Sea and into the Eastern Continent at places other than Animar, including the city of Bythene on Espartum as well as those seeking advice from the hermit Kadast of the continent's untamed east.