Warhammer 40,000/Tactics/Path to Glory(7E): Difference between revisions

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This is the page for Tactics for Warhammer 40,000 Path to Glory. Please edit where necessary.
This is the page with Tactics for Warhammer 40,000 Path to Glory. Please edit where necessary.
L9k
 
==Why Play Path To Glory=
=Why Play Path To Glory=
Because it's Chaos vs. Chaos, plus it's a skirmish to combat patrol level game with actual character progression and is a great example of your dudes.
Because it's Chaos vs. Chaos, plus it's a skirmish to combat patrol level game with actual character progression and is a great example of your dudes.


To play you'll need the Warband Roster here:www.blacklibrary.com/path-to-glory-pdf.html  
To play you'll need the Warband Roster here:www.blacklibrary.com/path-to-glory-pdf.html  
Plus the actual supplement which is like 3 Euro.
Plus the actual supplement which is like 3 Euro/Bucks/Pounds
 
=Unit Info=
When generating/picking your units you can have as many vehicles and heroes as you want.


==HQ==
==HQ==
Line 11: Line 14:
Chaos Lord
Chaos Lord


When creating your warband you have take one as your warband leader. Same as stock with 3 restrictions:
When creating your warband you have to take one as your warband leader. Same as stock with 4 restrictions:
*Only gear represented on the model
*Only gear represented on the model
*Roll a D3 to determine how many chaos rewards you can have.
*Roll a D3 to determine how many chaos rewards you can have.
*If you take an artefact (Burning Brand, Dimensional Key etc.) you have to take one less unit of followers.
*If you take an artefact (Burning Brand, Dimensional Key, etc.) you have to take one less unit of followers.
*If you take a mark, your first Retinue Followers have to be that god's special unit.
 
==Retinue==
These are your rank and file nobodies.
To determine how many you may have, roll a D3+3 (This Covers How many total Units you can have including vehicles and heroes).
The Units you can have are:
*Cultists
*Chaos Space Marines
*Plague Marines
*Khorne Berserkers
*Thousand Sons
*Noise Marines
*Raptors
*Warp Talons
*A Hellbrute
*Chosen
*Obliterators
*Mutilators
*Havocs
*Possessed
*Terminators
 
==Heroes==
These are your more unique guys, they are:
*Spawn
*Warpsmiths
*Dark Apostles
*Sorcerers (Who will have the same mastery level and powers the whole game)
*Chaos Lord
*One of the above with a gift of mutation
 
==Vehicles==
These are your tanks and fliers, you have:
*Predators
*Heldrakes
*Vindicators
*Forge/Maulerfiends
*Land Raiders
*Defilers


==Followers==
[[Category:Warhammer 40000 Tactics(7E)]]
These will be the core of your warband.
To determine how many you can have, roll a D3+3
[[Category: Warhammer Tactics]] [[Category:Warhammer 40,000]]

Latest revision as of 03:44, 24 June 2023

This is the page with Tactics for Warhammer 40,000 Path to Glory. Please edit where necessary.

Why Play Path To Glory[edit | edit source]

Because it's Chaos vs. Chaos, plus it's a skirmish to combat patrol level game with actual character progression and is a great example of your dudes.

To play you'll need the Warband Roster here:www.blacklibrary.com/path-to-glory-pdf.html Plus the actual supplement which is like 3 Euro/Bucks/Pounds

Unit Info[edit | edit source]

When generating/picking your units you can have as many vehicles and heroes as you want.

HQ[edit | edit source]

Chaos Lord

When creating your warband you have to take one as your warband leader. Same as stock with 4 restrictions:

  • Only gear represented on the model
  • Roll a D3 to determine how many chaos rewards you can have.
  • If you take an artefact (Burning Brand, Dimensional Key, etc.) you have to take one less unit of followers.
  • If you take a mark, your first Retinue Followers have to be that god's special unit.

Retinue[edit | edit source]

These are your rank and file nobodies. To determine how many you may have, roll a D3+3 (This Covers How many total Units you can have including vehicles and heroes). The Units you can have are:

  • Cultists
  • Chaos Space Marines
  • Plague Marines
  • Khorne Berserkers
  • Thousand Sons
  • Noise Marines
  • Raptors
  • Warp Talons
  • A Hellbrute
  • Chosen
  • Obliterators
  • Mutilators
  • Havocs
  • Possessed
  • Terminators

Heroes[edit | edit source]

These are your more unique guys, they are:

  • Spawn
  • Warpsmiths
  • Dark Apostles
  • Sorcerers (Who will have the same mastery level and powers the whole game)
  • Chaos Lord
  • One of the above with a gift of mutation

Vehicles[edit | edit source]

These are your tanks and fliers, you have:

  • Predators
  • Heldrakes
  • Vindicators
  • Forge/Maulerfiends
  • Land Raiders
  • Defilers