Warhammer 40,000/Tactics/Space Marines(9E): Difference between revisions

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==Why Play Space Marines==
#REDIRECT [[Warhammer 40,000/Tactics/Space Marines (9E)]]
 
===Pros===
*9th seems to be shafting hordes and infantry - This means your elite dudes can hammer down on lesser units easier than before.
*Dreadnoughts can stomp around the battlefield blasting the big guns!
*
 
===Cons===
*9th Edition seems to favor reducing the size of armies for quicker battles. This results in increased points costs for Marines while magnifying issues with being outnumbered.
*Other choppy armies can still swing with the best any day, do be careful.
*Troops section is genuinely getting complicated.
*Overwatch gimmicks are largely null and void, with only a few exceptions.
 
==Special Rules==
 
===Chapter Tactics===
====Successor Tactics====
 
==Stratagems==
 
==Tactical Objectives==
 
==Psychic Powers==
===Librarius===
===Obscuration===
 
==Litanies of Battle==
 
==Warlord Traits==
'''Universal'''
 
'''Vanguard Space Marines'''
 
'''Master of Sanctity'''
 
'''Master of the Forge'''
 
'''Chief Librarian'''
 
'''Chief Apothecary'''
 
'''Chapter Ancient'''
 
'''Company Champion: Chapter Champion'''
 
==Space Marine Armoury==
===Ranged Weaponry===
====Special Weapons====
====Heavy Weapons====
===Melee Weapons===
===Relics===
==Unit Analysis==
===HQ===
====Forge World====
 
===Troops===
===Elites===
===Dedicated Transport===
===Flyers===
===Fast Attack===
===Fortifications===
===Lords of War===
 
==Chapters==
 
==Tactics and Strategy==
 
===Army Building===
===Matchups and Counterplay===
===Heavy Support===
 
 
[[Category:Warhammer 40000 Tactics(9E)]]

Latest revision as of 03:40, 24 June 2023