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[[Image:Beastlord-Img.jpg|200px|thumb|right|Beastlord. Leader of the herds, burner of hamlets]]
'''Beastlords''' are the leaders of the [[Beastmen]] and later [[Beasts of Chaos]] warbands. They are the biggest, strongest beasts in the herd and they know it with an air of confidence that denotes their title and position. They are mountains of muscle with tyrannical powers over their much lesser but still brutal kin.
=Overview=
Beastlords, as described above are one of the leaders found in the herds of Beastmen in Fantasy and Age of Sigmar. Beastlords are commonly the biggest and strongest gors with some level of guile as is needed to be placed in such a high role in Beastmen society. They carry themselves high and show off to ensure their position stays unchallenged. This confidence they exude is enough to sway most challengers with even a shadow of a doubt in their ability to challenge the beastlord. Their heads are well adorned with large sets of horns and trophies. Some Beastlords may find themselves granted marks of the different chaos gods they please differentiating them from the rest of the herd with their dark baptisms.
==Chain of "Command"==
In the case of very powerful Beastlords they may have multiple warherds under their command. To lead them the Beastlord will delegate command of each herd to a [[Wargor]] which is under his command. These Wargors will lead the smaller herds while the Beastlord will lead the main force of the beastmen surrounded by a retinue of [[Bestigor]]s which will engage enemy champions and leaders to break the spirit of the enemy and prove the superiority of the Beastlord (Beastmen can be summed up with the term "compensating").
Their leadership style is quite blunt, as in blunt force trauma if you don't do what he says; the sharpest it gets is trauma from sharp weapons. The might-makes-right structure of Beastmen tribes extends to how they lead with the Beastlord having to face challengers every now and then, physically compelling them to cease and accept new management.
This works similarly in Age of Sigmar but with a slight twist. Instead of the Wargors, they are now called alpha beasts, however these alpha beasts can be any of the leaders of the herds, with Brayherds being led by Beastlords, Warherds by Doombulls and Thunderscorn being led by Dragon Ogor Shaggoths. These have to be compelled individually by challenge and the one on top gets to lead the big herd.
==Notable Beastlords==
*[[Khazrak| Khazrak the One-Eye]] - Khazrak the One-Eye is the archetypical Beastlord, possessing intelligence unexpected of a beastman as well as being a real headache for Middenland to the point that [[Boris Todbringer]] the elector count has vowed to personally kill him.
*[[Gorthor]] Gorthor is the peak of what a beastlord could be. His feats during his tenure as a beastlord include; managing to pillage most of Hochland and Ostland to the point where some areas are still uninhabited. He did however break what few rules the beastmen had by killing bray-shamans which is a big no-no in beastmen society.
==Gallery==
<gallery>
Image:Beastlord-2.jpg|Beastlord art, not much of this.
Image:Call of the Beastmen.jpg|Khazrak, as depicted in Total War Warhammer.
</gallery>
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[[Category:Warhammer Fantasy]][[Category:Chaos]][[Category:Beastmen]][[Category:Beasts Of Chaos]]
[[Category:Warhammer Fantasy]][[Category:Age of Sigmar]][[Category:Chaos]][[Category:Beastmen]][[Category:Beasts Of Chaos]]

Latest revision as of 22:48, 17 June 2023

Beastlord. Leader of the herds, burner of hamlets

Beastlords are the leaders of the Beastmen and later Beasts of Chaos warbands. They are the biggest, strongest beasts in the herd and they know it with an air of confidence that denotes their title and position. They are mountains of muscle with tyrannical powers over their much lesser but still brutal kin.

Overview[edit | edit source]

Beastlords, as described above are one of the leaders found in the herds of Beastmen in Fantasy and Age of Sigmar. Beastlords are commonly the biggest and strongest gors with some level of guile as is needed to be placed in such a high role in Beastmen society. They carry themselves high and show off to ensure their position stays unchallenged. This confidence they exude is enough to sway most challengers with even a shadow of a doubt in their ability to challenge the beastlord. Their heads are well adorned with large sets of horns and trophies. Some Beastlords may find themselves granted marks of the different chaos gods they please differentiating them from the rest of the herd with their dark baptisms.

Chain of "Command"[edit | edit source]

In the case of very powerful Beastlords they may have multiple warherds under their command. To lead them the Beastlord will delegate command of each herd to a Wargor which is under his command. These Wargors will lead the smaller herds while the Beastlord will lead the main force of the beastmen surrounded by a retinue of Bestigors which will engage enemy champions and leaders to break the spirit of the enemy and prove the superiority of the Beastlord (Beastmen can be summed up with the term "compensating").

Their leadership style is quite blunt, as in blunt force trauma if you don't do what he says; the sharpest it gets is trauma from sharp weapons. The might-makes-right structure of Beastmen tribes extends to how they lead with the Beastlord having to face challengers every now and then, physically compelling them to cease and accept new management.

This works similarly in Age of Sigmar but with a slight twist. Instead of the Wargors, they are now called alpha beasts, however these alpha beasts can be any of the leaders of the herds, with Brayherds being led by Beastlords, Warherds by Doombulls and Thunderscorn being led by Dragon Ogor Shaggoths. These have to be compelled individually by challenge and the one on top gets to lead the big herd.

Notable Beastlords[edit | edit source]

  • Khazrak the One-Eye - Khazrak the One-Eye is the archetypical Beastlord, possessing intelligence unexpected of a beastman as well as being a real headache for Middenland to the point that Boris Todbringer the elector count has vowed to personally kill him.
  • Gorthor Gorthor is the peak of what a beastlord could be. His feats during his tenure as a beastlord include; managing to pillage most of Hochland and Ostland to the point where some areas are still uninhabited. He did however break what few rules the beastmen had by killing bray-shamans which is a big no-no in beastmen society.


Gallery[edit | edit source]

Forces of the Beastmen
Command: Beastlord - Great Bray Shaman - Doombull - Bray Shaman
Wargor - Doombull - Tzaangor Shaman
Infantry: Ungors - Gors - (Khorngors - Pestigors - Slaangors - Tzaangors - Tzaangor Enlightened - Tzaangor Skyfire)
- Chaos Beast - Chaos Hound - Chaos Spawn - Mutants - Bestigors - Minotaurs - Trolls
Monsters: Cygor - Ghorgon - Dragon Ogre - Jabberwock - Dragon Ogre Shaggoth
Jabberslythe - Manticore - Ramhorn - Ymir - Lakemen - Hag Tree
Calvary and Chariots: Razorgor Chariot - Tuskgor Chariot - Centigors
Flyers: Harpies - Cockatrice - Preyton
40k Units: Beastmen Attack Squad (Khorngors - Pestigors - Slaangors - Tzaangors
Fellgor Ravagers
) - Chaos Beast - Chaos Hound - Chaos Spawn
Auxiliaries: Warriors of Chaos - Chaos Dwarfs - Chaos Daemons - Norsca
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