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| | #REDIRECT [[List of Archetypes in Pathfinder Second Edition#Advanced Players Guide#Dandy]] |
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| ==Pathfinder 2nd==
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| The Dandy is one of the many generic archetypes introduced in the Advanced Player's Guide, available to anyone with Diplomacy. You lean the ins of smooth-talking to get by the social encounter. You start by numbing up your Deception and Society skill and spend downtime to manipulate the locale rumors. Other feats include Covering for [[That Guy]] when they do something stupid (it has a 10 min cooldown so...); You can recall Knowledge on any topic (hairstylists are well versed in demon politics?); Can use deception as a job, and get your party into parties.
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| Dandies Are a good thing to have if your doing a campaign with many social encounters, especially if every other PC is dirty [[murder hobos]] or the recurring villain is a snob.
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| {{Pathfinder-2nd-Edition-Archetypes}}
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