Homunculus: Difference between revisions

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''Not to be confused with the [[Haemonculus]], a [[Dark Eldar]] social caste/unit in [[Warhammer 40,000]].''


A '''homunculus''' (plural: '''homuculi''') is an artificial lifeform created by the use of alchemy. The concept was fully defined and established by [[alchemist]]s in the 1600s, but the concept goes back into ancient history; the word is Latin for "tiny man". In fantasy settings, homunculi tend to be amongst the simplest members of the [[Construct]] family tree, making them distant cousins to [[golem]]s.
A '''homunculus''' (plural: '''homunculi''') (and often misspelled in official [[D&D]] books as ''homonculous'') is an artificial lifeform created by the use of alchemy. The concept was fully defined and established by [[alchemist]]s in the 1600s, but the concept goes back into ancient history; the word is Latin for "tiny man". In fantasy settings, homunculi tend to be amongst the simplest members of the [[Construct]] family tree, making them distant cousins to [[golem]]s.


==In D&D==
==In D&D==
In [[Dungeons & Dragons]], the homunculus is an alchemy-spawned [[golem]]-like entity typically portrayed as resembling an [[imp]], but without the usual moral hassles of dealing with having a [[fiend]] as one's [[familiar]].
In [[Dungeons & Dragons]], the homunculus is an alchemy-spawned [[golem]]-like entity typically portrayed as resembling an [[imp]], but without the usual moral hassles of dealing with having a [[fiend]] as one's [[familiar]]. It gets mispelled as ''homonculous'' surprisingly often in official books.
<gallery>
Homunculus 1e.jpg|1e
Homonculus MCV1.jpg|2e
Homonculus MM 2e.png
Homonculous GH1.jpg
Homunculus 3e.png|3e
Homunculus 4e.png|4e
Homunculus 5e.png|5e
Homunculus B1.png|Pathfinder
</gallery>


==In Warhammer==
==In Warhammer==
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In [[Warhammer Fantasy Roleplay]] 2nd edition, the [[wizard]] [[splatbook]] presents mechanics for creating homunculi as [[familiar]]s.
In [[Warhammer Fantasy Roleplay]] 2nd edition, the [[wizard]] [[splatbook]] presents mechanics for creating homunculi as [[familiar]]s.
Not to be confused with the [[Haemonculus]], a [[Dark Eldar]] social caste/unit in [[Warhamemr 40,000]].


[[Category: Monsters]] [[Category: Dungeons & Dragons]] [[Category: Warhammer Fantasy]]
[[Category: Monsters]] [[Category: Dungeons & Dragons]] [[Category: Warhammer Fantasy]]

Latest revision as of 15:04, 21 June 2023

This article is a stub. You can help 1d4chan by expanding it

Not to be confused with the Haemonculus, a Dark Eldar social caste/unit in Warhammer 40,000.

A homunculus (plural: homunculi) (and often misspelled in official D&D books as homonculous) is an artificial lifeform created by the use of alchemy. The concept was fully defined and established by alchemists in the 1600s, but the concept goes back into ancient history; the word is Latin for "tiny man". In fantasy settings, homunculi tend to be amongst the simplest members of the Construct family tree, making them distant cousins to golems.

In D&D[edit | edit source]

In Dungeons & Dragons, the homunculus is an alchemy-spawned golem-like entity typically portrayed as resembling an imp, but without the usual moral hassles of dealing with having a fiend as one's familiar. It gets mispelled as homonculous surprisingly often in official books.

In Warhammer[edit | edit source]

Homunculi have appeared in various older sources of Warhammer Fantasy lore, typically as Chaos-created abominations that flock to the service of dark mages.

In Warhammer Fantasy Roleplay 2nd edition, the wizard splatbook presents mechanics for creating homunculi as familiars.