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[[File:Keeper_DWRB.jpg|350px|right|thumb|"Now tell me whatever secret you're holding you [[Eldar|Elf Faggot]] [[Anal circumference|before I turn your ''ass'' into my glaive sharpening tool."]]]]
[[File:Keeper_DWRB.jpg|300px|right|thumb|"Now tell me whatever [[Keeper of Secrets|secret]] you're holding you [[Eldar|Elf Bitch]] [[Anal circumference|before I turn your ''ass'']] [[Rape of an Eldar|into my glaive sharpening tool]]."]]
The [[Deathwatch]] Keeper are Space Marines that are attached to the Deathwatch, the Chamber Militant of the Ordo Xenos of the [[Inquisition]]. Where most Space Marines who serve with the Deathwatch eventually return to their parent Chapters, the Keepers' service is for life. Hardcore.
The [[Deathwatch]]'s '''Keepers''' are Space Marines attached to the Deathwatch, the Chamber Militant of the Ordo Xenos of the [[Inquisition]]. Where most Space Marines who serve with the Deathwatch eventually return to their parent Chapters, the Keepers' service is for life. Hardcore.


==Overview==
==Overview==
These Space Marines are mostly seen on Watch Fortresses and stand watch over forbidden sites where they barred entry to such locations from their Battle-Brothers as well as guarded captured Xenos prisoners for [[/d/|'interrogation']] and [[Extra Heresy|'experiments'.]] Their duty is held to such heights that even [[Inquisition|Inquisitors]] are unable to pass a Keeper without authorization from the Watch Commander. Yes, you hear us right, the nigh-omnipotent Inquisition has to ask for permission to even get past a Keeper. [[Awesome]].
These Space Marines are mostly seen on Watch Fortresses, standing watch over forbidden areas of the installations; their job boils down to [[Meme|yelling "By order of the <s>Jarl</s> Deathwatch, stop right there!"]] at anyone trying to get into these areas then [[rape|pushing a glaive up their ass if they refuse to comply]]. The reason why is because these areas are where the 'Watch stores captured Xenos prisoners for [[Rape|'interrogation']] and [[/d/|'experiments']], along with the occasional artefact.


The reason Inquisitors are forced to be compliant is that they fulfill a holy duty to guard sacred or profane objects that fell into the care of the Deathwatch. Amongst the Chapters, this position is normally undertaken by [[Librarians]], [[Techmarines]], or [[Chaplain|Chaplains]], but the small number of such posts within the ranks of the Deathwatch mean that they are too strained to be entrusted with such duties. Thus, the burden of this position is given to Battle-Brothers who have served a decades-long watch and given the important tasks of the Chamber-Militant, ranging from guarding Xenos prisoners to escorting a [[Kill Team|kill-team]] on board a starship. Certain regions require the deployment of a permanent detachment of the Deathwatch, which means the selection process of Keepers is crucial, as they are required to stand watch for a decades-long vigil at the edge of madness. Among the most highly trusted of all positions given to Keepers is to serve as host and guardian of either Imperial or alien doomsday weapons that are locked away in Deathwatch vaults. These duties do not restrict them from field duty as they can also be detached and sent with a kill-team. The lore and secrets available to them can be crucial in helping capture a xenos specimen, making them valuable comrades to their Battle-Brothers
Uniquely among the Deathwatch, their duty is held to such heights that even [[Inquisition|Inquisitors]] are unable to pass a Keeper without authorization from the Watch Commander. Yes, you hear us right, the nigh-omnipotent Inquisition has to ask for permission to even get past a Keeper. [[Awesome]].


Those Astartes chosen for elevation to this position are required to hold an unblemished record of service to the Deathwatch. Following acceptance, the supplicant faced a lengthy period of prayers and fasting before presenting themselves to the Watch Commander and his most trusted advisors. During this moment, the Space Marine is questioned in a long and gruelling manner with [[Rape|psychic probes]] from Librarians being used to test the potential Keepers loyalty. [[Slaanesh|Temptations are provided at every opportunity until the Watch Commander is completely assured that the supplicant is completely dedicated in every fiber of his being to the Emperor and the Deathwatch.]]
Thanks to the inherent mental pressures of guarding xeno prisoners and doomsday devices (both Imperial and xenos) in the middle of fucking nowhere, with no chance of ever returning to your Chapter, the selection process is extremely harsh (even by SM standards). To start with, the Marine needs to have served a decade-long watch with a clear record of good service (escorting [[Kill Team]]s, capturing/guarding xeno prisoners, etc.) to be considered at all; if they pass this, they get questioned by the Watch Commander and his advisors while being [[Rape|mind-raped]] by at least one [[Librarian]], to uncover any mental flaws or lack of determination.


Not all, however, passed this test with some being destroyed and even succumbing to madness in the process. In some cases, the questioning reveals deep flaws in the supplicant that are destroyed before they can spread to others in the Deathwatch. Among some, no flaws are shown but the Space Marine demonstrates a lack of determination that is needed for the role. But once convinced of their loyalty, a Watch Commander ascends the Astartes to the post of Keeper.
Assuming the prospective Keeper [[grimdark|doesn't go completely bonkers or just drop dead from a brain hemorrhage]], he gets put through a [[Dark Angels|initiation ceremony involves undertaking terrible and binding oaths to protect the Deathwatch's secrets above all else]]. At the height of this, a shiny little [[Dark Age of Technology|Archaeotech]] vambrace known as the ''Clavis'' is locked onto his right arm to permanently (both physically and symbolically) bind him to his new duties. This little device essentially lets him control the whole of the Watch Fortress's systems at will, and even semi-control the machine spirit [[Awesome|of a whole goddamn ship]].


The [[Rape|initiation ceremony involves undertaking terrible and binding oaths]] where the newly appointed Keeper places the protection of the Deathwatch's secrets first and foremost. After this moment, the Watch Commander locks a vambrace on the right arm of the new recruit known as the Clavis which both symbolically and practically binds him to his new duties. This relic of the [[Dark Age of Technology]] is linked to his nervous system and vital signs, which means it cannot be used by another being and even deactivates when its wearer is no more. It can only be reactivated by the correct codes given by a [[Forge Master]]. The use of a Clavis allows a Keeper to open the many locks and shield barriers in Deathwatch facilities or control the auto-defences or even activate a vessel's command chapel and stir its Machine spirit. When attached to a Kill-team, the Clavis is detached and left in the care of the Forge Master until the Keepers return. Keepers are firstly veteran warriors with many long years of service that mark their records.  
Despite what you might think, becoming a Keeper does not necessarily prevent assignment to a Kill-Team, primarily because their decades of experience are too valuable for them to remain on perpetual guard duty. To avert any chance of losing control of the Fortress because some xeno bitch decided to [[Blood Ravens|Blud Rehvens]] the Keeper's arm, the Clavis is disconnected from his armor prior to the mission (and it's linked to his vitals anyway, so no-one else can use it and it locks itself when the user dies).


Typically, onboard the Watch Fortresses, they are equipped with ceremonial weapons and armour in order to highlight their status to others. These include powerful glaives, double-bladed chain blades, or even ancient las-lances. Their robes hold embroidery that covers their armour except for their helm and shoulder guards. Their hallowed power armour is amongst the earliest of its kind and holds the Imperial Eagle or Deathwatch icon which includes sigils in High Gothic.
While onboard the Watch Fortresses, they tend to be equipped with ceremonial weapons and armour as a sign of their status - this includes stuff like the page image's power glaive, double-bladed chain weapons, or even ancient las-lances (which may be derived from the [[Eldar]] weapon of similar name, or [[awesome|a motherfucking lightsaber pike]]). They also wear specially-embroidered robes and a lot of High Gothic sigils, because apparently the rare armor and Clavis weren't obvious enough signs of status.


{{Template:Marines-Forces}}
{{Deathwatch}}

Latest revision as of 16:13, 21 June 2023

"Now tell me whatever secret you're holding you Elf Bitch before I turn your ass into my glaive sharpening tool."

The Deathwatch's Keepers are Space Marines attached to the Deathwatch, the Chamber Militant of the Ordo Xenos of the Inquisition. Where most Space Marines who serve with the Deathwatch eventually return to their parent Chapters, the Keepers' service is for life. Hardcore.

Overview[edit | edit source]

These Space Marines are mostly seen on Watch Fortresses, standing watch over forbidden areas of the installations; their job boils down to yelling "By order of the Jarl Deathwatch, stop right there!" at anyone trying to get into these areas then pushing a glaive up their ass if they refuse to comply. The reason why is because these areas are where the 'Watch stores captured Xenos prisoners for 'interrogation' and 'experiments', along with the occasional artefact.

Uniquely among the Deathwatch, their duty is held to such heights that even Inquisitors are unable to pass a Keeper without authorization from the Watch Commander. Yes, you hear us right, the nigh-omnipotent Inquisition has to ask for permission to even get past a Keeper. Awesome.

Thanks to the inherent mental pressures of guarding xeno prisoners and doomsday devices (both Imperial and xenos) in the middle of fucking nowhere, with no chance of ever returning to your Chapter, the selection process is extremely harsh (even by SM standards). To start with, the Marine needs to have served a decade-long watch with a clear record of good service (escorting Kill Teams, capturing/guarding xeno prisoners, etc.) to be considered at all; if they pass this, they get questioned by the Watch Commander and his advisors while being mind-raped by at least one Librarian, to uncover any mental flaws or lack of determination.

Assuming the prospective Keeper doesn't go completely bonkers or just drop dead from a brain hemorrhage, he gets put through a initiation ceremony involves undertaking terrible and binding oaths to protect the Deathwatch's secrets above all else. At the height of this, a shiny little Archaeotech vambrace known as the Clavis is locked onto his right arm to permanently (both physically and symbolically) bind him to his new duties. This little device essentially lets him control the whole of the Watch Fortress's systems at will, and even semi-control the machine spirit of a whole goddamn ship.

Despite what you might think, becoming a Keeper does not necessarily prevent assignment to a Kill-Team, primarily because their decades of experience are too valuable for them to remain on perpetual guard duty. To avert any chance of losing control of the Fortress because some xeno bitch decided to Blud Rehvens the Keeper's arm, the Clavis is disconnected from his armor prior to the mission (and it's linked to his vitals anyway, so no-one else can use it and it locks itself when the user dies).

While onboard the Watch Fortresses, they tend to be equipped with ceremonial weapons and armour as a sign of their status - this includes stuff like the page image's power glaive, double-bladed chain weapons, or even ancient las-lances (which may be derived from the Eldar weapon of similar name, or a motherfucking lightsaber pike). They also wear specially-embroidered robes and a lot of High Gothic sigils, because apparently the rare armor and Clavis weren't obvious enough signs of status.

Forces of the Deathwatch
Command: Forge Master - Keeper - Deathwatch Chaplain
Watch Captain - Watch Master - Deathwatch Epistolary
Deathwatch Librarian
Troops: Deathwatch First Company Veteran - Deathwatch Champion
Terminator Squad - Veteran Squad - Kill Team - Kill Marine
Blackshield
Walkers: Venerable Dreadnought - Deathwatch Dreadnought
Vehicles: Bike Squad - Rhino - Razorback
Land Raider (Land Raider Redeemer - Land Raider Crusader)
Flyers: Corvus Blackstar
Spacecraft: Kill-Ship - Boarding Torpedo
Drop Pod - Space Marine Landing Craft
Allies: Space Marines - Primaris Marines