Kingdoms of Ind: Difference between revisions

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More details from the Warhammer wikia, reorganised to help fa/tg/uys understand how the poor Indans try to survive in this unruly land.
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The [[Warhammer Fantasy]] version of India which is split up between multiple local rulers.<br>


They have to deal with tiger [[beastmen]], six-armed monkeys, and flying lions.<br>
The [[Dark Elf]] Corsair Lokhir Fellheart stole a statue made of Indan bloodsteel to make his signature weapons, The Red Blades.<br>
Finubar's sword is from there<br>
With the third [[Total War: WARHAMMER]] game taking place in the Far East of the Warhammer world, there might be room for Ind to get a proper expansion and official army list. Probably not at launch though, and it will definitely be occupied by a placeholder faction until then.
==History==
Totally plot irrelevant otherwise, especially after it was destroyed in the [[End Times]]. The Skaven of Clan Pestilens had isolated the individual kingdoms the same way they did in Tilea and sent out the Blackclaws - a top-trained special unit of gutter runners to DOUBLE ensure its destruction. The Skaven were not the main benefactor for its destruction however, for the forces of Chaos also showed up and further wreck the place into irrelevance. In details, there were Beastmen attacking from the jungles, [[Dechala]] leading an uprising of Indic pleasure cults in the southern kingdoms, and [[Arbaal|Arbaal the Undefeated]] and [[Wulfrik the Wanderer]] came to claim the skulls of its thousands of local gods, and [[Galrauch]] was there too.
==Geography==
Ind is a tropical southwards peninsula located along the northern shores of a great ocean. It appears to be mostly desert, with tropical forests along the northwest and the southern tip. Further south is not-Sri Lanka, home to the Ulthuani territory known as the Tower of the Sun.
Notable regions include:
* Caves of Fire
* Mountains of Heaven
* Shambani Foothills - location of the Eye of the Tiger, a cave where the lost Stone of Simba was located in. It is now occupied by a Beastmen tribe known as the Bengal.
* Temple of Gilgadresh - [[Lokhir Fellheart]] slaughtered its guardian priests and looted a statue made from Indan bloodsteel to make the Red Blades, the deadliest weapons on the high seas.
==Religion==
They have a thousand local gods, none of whom are of plot significance. The Indan people are a very superstitious lot, always worshipping their deities even when it may risk exposing themselves to the murderous Beastmen and Ogres.
==Foreign relations==
Although the monarchies of Ind were isolated from the rest of the world, they are constantly harrassed by various threats. Vampiric and Chaos cults murder locals in secret. Treacherous Arabyan merchants compete for Indan spices, silk, and other commodities against their Cathayan, Imperial, Bretonnian, and Tilean rivals [[Games Workshop|at the locals' expense]]. Their shores were raided by Dark Elves and the occasional Chaos-worshipping [[Norsca|Northman]], such as the murderous [[Scyla Anfingrimm]]. Hidden in their jungles, the Greenskins and the Ogres prey on unfortunate peasants.
They have a complicated relationship with [[Cathay]]. The local Beastmen tribes are a threat to the Southern Provinces of Cathay and its ruler, Fire Dragon Li Dao.<br>
They have spices, jade, slaves, fancy swords called Tulwars, blood steel, magic candles, and ivory. They trade the above stuff via the Silk Road.
Among the few reliable allies for the Indan realms would be the High Elves, who are least likely to attack their people. The Elves have an outpost in a southerly island which the [[Everqueen]] passes through every ten years on her way to the Tower of the Sun. They also had founded the City of Spires at the northwestern coast.
==Gallery==
<gallery>
Map tw3.jpg
</gallery>
==Links==
* [[Warhammer Army Project/Kingdoms of Ind|Ind fandex]]
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{{Regions and areas of the Old World}}

Latest revision as of 23:21, 10 February 2026