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As we limp down the road of history, somewhere in the distance that only the Emperor will see, there will be light and mankind will walk in the sun, but for now there will be only war and misery.
{{fail}}


In the Grim darkness of the far future, there is only war” they said solemnly, self-pityingly, naively. 10,000 years ago their was only war. Wars with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy it. But above all, in war, there was a sense that war was not the sole state of the galaxy. Indeed as the armies of Chaos, the servants of the emperor, and the aliens fought each other in their romantic conflicts, they fought in the name of a destiny that however faintly could still be seen. The Future is here, but there is no war, wars have boundaries, wars have battles, and wars have ends. The remaining dwellers of the Galaxy have no dreams of destiny, of Imperiums, of Great Games, or of Greater Goods. Against the innumerable forces of the devourerors there is no war, there is only endurance.
''In the Grim darkness of the far future, there is only war” they said solemnly, self-pityingly, naively. 10,000 years ago their was only war. Wars with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy it. But above all, in war, there was a sense that war was not the sole state of the galaxy. Indeed as the armies of Chaos, the servants of the emperor, and the aliens fought each other in their romantic conflicts, they fought in the name of a destiny that however faintly could still be seen. The Future is here, but there is no war, wars have boundaries, wars have battles, and wars have ends. The remaining dwellers of the Galaxy have no dreams of destiny, of Imperiums, of Great Games, or of Greater Goods. Against the innumerable forces of the devourerors there is no war, there is only endurance.''


This was originally where I kept my drafts for MidHammer 40k, but I moved it off the main site so I could instead spin it off into a different project.


The origional premise for MidHammer is that it was a softer version of Grimdark, or Grimlight. Rather than just making 40k universe less grim though, I am instead assuming that 50k is Grimbright.
The origional premise for MidHammer is that it was a softer version of Grimdark, or Grimlight. Rather than just making 40k universe less grim though, I am instead assuming that 50k is Grimbright.
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Humanity as a race, has more psychic and spiritual weapons at its disposal rather than these talents being supressed in 40k
Humanity as a race, has more psychic and spiritual weapons at its disposal rather than these talents being supressed in 40k
The leadership of Humanity and The T'au are more psychologically and tempermentally equipped to face the looming threat of the 51st mellinium.
The leadership of Humanity and The T'au are more psychologically and tempermentally equipped to face the looming threat of the 51st mellinium.
==Key Differences==


;Chaos Very much Divided
:Tzeentch claims victory against the Emperor. As Lorgar pleads and tirelessly works to keep the movement alive, the gods look inward, and against each other.
:Tzeentch and Nurgle both, have offered their aid to the Eldar against Slaanesh, and have fostered small but thriving cults looking for salvation against slaanesh.
:Lorgar's school of Chaos Undivided will be significantly less monolithic. Lorgar and those under his control will live under his Theocracy, but the Exclusivites and Ahrimanists will not participate in his movement. Luther and Ahriman's Imperium Undivided present itself as a robust Ideological Alternative to Lorgar's "Faces of the Divine" Chaos Undivided
:The Arrival of a new Chaos god, and the return of Malal represents a greater Anti Warp anti chaotic mentality. Which only Khorne and his ilk seem actually preparing against.
;Multiplicity of religions
:The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer the Vlka Fenrika, Promethian Cult, and Aurelian Cult of Ultramar all have a presence in the imperium, as well as several more ancient religions.
;Showcase divisions of belief and develop Heterodoxy in Aurelian Cult
:Each "Spiritual Liege" in the Aurelian Cult is essentially its own Denomination or Fiqh with sometimes vastly different Theologies <!---yes im aware that Fiqh is a school of Jurisprudence not theology. Still relevant to the discussion as each Spiritual Liege often have legal and moral making power as well-->.
;Xenos ideologies
:The Ynnari are just as much a political ideological movement as they are a religious cult. So much so that they have forced the existence of Cegorach and Khaine Followers to organize themselves along similar lines. The Farseers themselves will begin to become a political movement in the same way The Constitutionalistas in the Mexican Civil war, or The "Presbyterians" were in The English Civil war.
:The T'au are significantly more radical in MidHammer. But even so there will still be different ideological approaches among the generals.
;Greater Emphasis on the Guard
:Space marines are rare and distrusted, Sanguinius leads a smaller more agile army in the Blood Crusades against Lorgar, and the space marines of The Segmentarchs aid their fathers in the administration of the segmentums. Every faction has their own guardsmen and navies to use against each other, and serve as the lion's share of their force.
;Romanticism
:The grim darkness always looks better in hindsight. As horrific as The Heresy was for those involved in it, to those of the 41st millennium, it will seem like a battle of heroes and the clash of good vs evil, with so much potential, the primarchs were triumphant heroic figures, not the tired old tyrants they are now.
Likewise, roll the clock forward to 50k, and those who are facing the full brunt of the Tyrranic invasion will look fondly on the wars of the 40th. There was an era when men were men, when great art and great leaders came. That was a time when the emperor's sons ruled in peace, and one could still fight over what the destiny of man was, as though that was a guarantee.
==Artwork==
Currently Im posting most of my Art work to my Deviant Art Profile, But Ill start moving things here one i get more organized.
==Epochs==
==Epochs==
This represents a timeline of major events in the MidHammer 40k Universe
This represents a timeline of major events in the MidHammer 40k Universe. Much like medieval understandings of the Pseudo-cyclical world, each epoch will have different powers at their prime, and powers who were the dominant forces in epochs past. Technology armor, and factions will change as civilization advances.
==Pre Epochs==
;Pre Epochs
age of Old Ones, War in Heaven
:age of Old Ones, War in Heaven
==Epoch 1(M1-M15): The Age of Eldar==
;Epoch 1(M1-M15) The Age of Eldar
Humanity’s nascent stages, Eldar enjoy peace and eventually create Slaanesh
:Humanity’s nascent stages, Eldar enjoy peace and eventually create Slaanesh
==Epoch 2(M15-M25): The First Age of Man==
;Epoch 2(M15-M25) The First Age of Man
The Age of Terra and Dark age of Technology
The Age of Terra and Dark age of Technology
==Epoch 3 (M25-M35): The False Age of Chaos==
;Epoch 3 (M25-M35) The False Age of Chaos
Where the Timeline divulges from Vanilla around
:Where the Timeline divulges from Vanilla
Eldar Destroyed, Age of Strife, Great Crusade, The Great Treachery
:Eldar Destroyed, Age of Strife, Great Crusade, The Great Treachery
"False Age" because it was supposed to be Chaos' promised era, but it was denied
:"False Age" because it was supposed to be Chaos' promised era, but it was denied
Chaos at its strongest during this time
:Chaos at its strongest during this time,Imperium weathers onslaught of Chaos
Imperium weathers onslaught of Chaos
;Epoch 4 (M35-M45) The Second Age of Eldar/Age of T'au
==Epoch 4 (M35-M45): The Second Age of Eldar/Age of T'au==
:The Imperium fights on, but is quickly losing ground to The T’au, the Yndari, The Raven, and Now Mars. Ripped down the middle, where even Terra is mere minutes from annihilation, The Primarchs, hold out hope for their father’s recovery and force their enemies to pay dearly for every planet.
===Major Factions===
;Epoch 5 (M45-M53) "The False Age of Man"
====T’au Imperium====
:Tzeentch is "killed" by the Aurelian, the Chaos gods are brought to heel, humanity is united and the Eldar and their allies are embroiled in the disaster they themselves created. Humanity should be victorious, but this is little more than the calm before the storm. And when the storm comes, it will come fiercely.
====Great Yndarria====
;Epoch 6 (M53-M60) "The Age of The Consumed"
Those eldar who serve Ynnead are able to unite most of the Craftworlds under their leadership, and using the Webway, push back against the Imperium.
:The Imperium of Man is no more. As the Segmentum Solar falls, The Emperor, now the Warlord once again with his remaining primarchs are making their last stand in Dorn's Segmentum sized Fortress. Just as the Imperium itself was tossed aside to survive this age, humanity must make any and all sacrifices if it hopes to endure. And Humanity has taken on grotesque and bizzare forms to survive this harsh world.
====Imperium of Man====
;Epoch 6 (M60-M70) The Last War in Heaven
The Imperium fights on, but is quickly losing ground to The T’au, the Yndari, The Raven, and Now Mars. Ripped down the middle, where even Terra is mere minutes from annihilation, The Primarchs, hold out hope for their father’s recovery and force their enemies to pay dearly for every planet.
;Epoch 7 (M70) The Second Age of Man
=====WuNiEnclaves(m36-m43)=====
:This is where The Emperor is trying to reach, this is the "Grimbright end"
=====Royum Ultramar (until M44)=====
=====Grand Macharia (post M37)=====
=====Kroot Nation (post m44)=====
Perhaps the only race to have benefited from the Imperium’s freefall, The Wayward Kroot vassals, Ultramarine Refugees, were invited by Vulkan to aid in the defense of Ultima Segmentum from the T’au onslaught. With their capital in the wild realm of Catachan, the Kroot have become even more dangerous as they ferociously hold the line against their hated enemies the Tau.


=====Ultramari Exiled Legion (post m44)=====
Switching places with the Kroot was the destroyed realm of Ultramar, The Astartes, Eutenites, Tarrasque, Daughters of Tarasha, and Ultramari Military have become a migrant fleet. That is not to say they are useless, to the contrary they are leading the charge against both the rogue mechanicus and the T’au against their homeland.


===Minor Factions===
WH40k is Epoch 3 and 4, its barely even the End of The Beginning. So while things might be doing "reasonably" well for The Imperium now (its still not great), that's because the actual fights are yet to come. The "Forces of Good" will need every ounce of strength they have to face off against the true threats to the Milky Way.
====Imperium Secundus====
 
The work of 10,000 years, has begun to bear fruit as The Aurelian’s efforts to tame the warp has resulted in one of its most powerful realms. The souls of nearly all humans flow into his realm, and Roboute has now surpassed Chaos to the Point where they are no longer a threat to his realm. The influence Imperium Secundus has on the material world is small but growing, often providing support to his oppressed followers in Ultramar.
==What I'm working on==
Chaos Undefeated
 
The Aurelian, strengthened by the faith of trillions of human souls over 10,000 years, dissolved the Great Game with his slaughter of Tzeentch, eldest Chaos God. Weakened and starving by the wars from Malal, The Aurelian, and now the Resurgent eldar, Nurgle, Khorne and Slaanesh were subdued into an alliance under the Aurelian.
Currently, I am working on exporting what ive been working on into new pages. I plan to clean up the organization of these and filling out the lore.
====Malal====
 
The Lord of Chaos’ Destruction has returned, building strength and taking advantage of Chaos’ self destruction. He and his ravens are gaining in strength as Chaos falters.
Im also working on some templates and heraldry for the different factions to use. Thats a little slow in comming, and I have long way to go.  
====Drukhari====
Refusing to bow to the Yenarri, the Dark Eldar continue to forge their own path. “Better Malal’s Oblivion than Ynneads Obedience.”  Commorragh continues to play all sides. All sides now even includes Slaanesh, relishing in the role reversal to provide She-Who-Thirsts’ desperation with Ynarri and Exodite souls. Cegorach and his Harlequins have joined with the Dark Eldar.


====Mechanicus====
I have several short stories in the works.
Seeing the Weakness of the Imperium of Man as an opportunity, Mars renounces its alliance with The Imperium.


===Events===
==Xenos in M41==
Begins with the birth of the T'au, ends with the T'au-Eldari war
====Early(cM35 - cM38)====
*Underwhelming war of the Beast ends before leaving the Ullanor system.
*Creation of Kroot discovered, made subject state of imperium.
*T'au etherial caste created, results in massive T'au slave revolt and second near extermination of the
*Imperium creates "T'au Founding Chapters" leaves devastating impact on Ultima Segmentum
*Tau Expand Galactic north
*Tau Southward expansion stopped by Ultramar


====Mid (cM39-42)====
As the 4th epoch comes to a close, the forces of Chaos are spent, drained, and outmanuvred. Lorgar and Luther struggle to hold their causes together as they are surrounded by few friends and ever increasing enemies. That does not mean the Imperium can hope for peace however. Indeed it is becomming clear that the war with Chaos was a fight for who would represent humanity in the upcomming fight. From the new threats in the Tau, the resurgent Eldar, and the ever looming threats of Orks, Tyrannids, and Necrons, the Imperium is quickly buckling and losing ground to these empires looking for blood.  
*Macharius Crusade sees most of Segmentum Pacificus return to Imperium
*Grand Macharia founded.
*Third Tyrranic war a portend of a dark age to come
*Perturabo's massive Fortifications of Cadia finally fall.  
*Eldar end their treaty with Imperium, Imperium Buckles under T'au Eldar Assault.


====Late (cm43-45)====
===The Eldar===
*Mechanicum Cold War. Mechanicus secedes from imperium, Mars and Terra in proxy war as each has enough weapons to destroy the other.
[[File:Yindarria MH40k.png|50%px|thumb|right|The Ynnari were pushed out of the Craftworlds and aggressively hunted by the Night Lords. These exodites hardened as the craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other eldar ways of life. ]]
*Imperium Trapped triangulating between Eldar and T'au
The Imperium's greater success against the Forces of Chaos has come at a great cost. Not merely the countless lives spent in fighting these dark forces, but also in the fraying in a relationship and truce the Emperor forged with the Eldar.
By the end of this era Horus Lupercal, Fulgrim, and Alpharius die
*Ultramar conquered, oppressive reign of T'au under Porgue'vassa protectorate.
*Yndarria retake Crone Worlds on outskirts of Eye of Terror, Eldar and T'au now border each other.
**Land grab for Ultima Segmentum.
*Chaos all but defeated, neutered to the point where towards the end The Imperium is actually propping up Chaos in an armistice of sorts.
**Not really help, just keeping Slaanesh and Nurgle strong enough to hinder the Eldar and Malal
*Tzeentch is killed by the Aurelian, finally breaking the Emperor free from Chaos' grasp


==Epoch 5 (M45-M53) "The False Age of Man"==
There are still some Eldar, who view the primitive Mon'Keigh as mostly harmless, and a potential ally against the forces that surround them. However, this has begun to change in the mellenia following The Desolation of Lorgar. Rather than decaying into fiefdoms and squabbles as brief as their lifespans, the petty impulses of man have been checked by the Emperor's immortal sons. As the Imperium slowly but surely climbs the uphill battle against the Forces of Chaos, many eldar have begun to wonder if it is only a matter of time before the Imperium will turn its attention to the craftworlds.
Tzeentch is killed by the Aurelian, the Chaos gods are brought to heel, humanity is united and the Eldar and their allies are embroiled in the disaster they themselves created. Humanity should be victorious, but this is little more than the calm before the storm. And when the storm comes, it will come fiercely.
===Events===
;Por'Au
:Long oppressed and taken for granted by the other castes the workers, farmers, and engineers of The T'au Imperium have had enough. Their revolution sees the firecaste brought low and the rise of their unique Technocracy.
;The Second Men of Iron
:Tau experimentation with the use of Electronics leads to their drones becomming sentient and waging war of conquest against their former masters.
;The Great Silence
:For whatever reason, the tyranids fleets have fled the galaxy. The Hive Fleets have stopped comming in. Some rejoice but those with the instruments to see these dormant creatures quake with fear. The final onslaught is comming.
;Greentide
:The orks have seized upon a weakened humanity and tau alike. The Greentide pours through the galaxy Terra Falls.


==Epoch 6 (M53-M60) "The Age of The Consumed"==
The Eldar, unable to face the Imperium at full strength, for now, still maintains the masquerade of its truce with the Imperium while doing anything and everything short of supporting chaos to undermine it. However that facade is quickly crumbling, and as of the 41st millennium it seems as if it will only be a matter of time before open war between the Eldar and Imperium engulfs the galaxy.
===Major Powers===
For a more indepth look of the different factions see this [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_50k/Factions|list]] here.
====The Tyranids====
As the Hive Fleets finally arrive they take the entire Galaxy with them. Durable, numerous, and able to adapt to any situation. However, while they may indeed seem invincible, they Tyranids, unlike humanity can not afford to fight an endless war. Indeed for every gram of precious biomass that is wasted fighting the Milky Way is biomass that will not permit them to travel to the next galaxy. The swarmlord will then be stuck in the milky way just as every race it is fighting.
====The Greenskins====
Dormant or negligible threat over the past 20,000 years, the Orks have awoken from their mentally supressed slumber with unparalleled intelligence.
====Malal's Army====
Once thought to be a shadow, the Exiled God of Chaos has revealed himself once more, and seeks to bring the immaterium to its final end.
====Imperium Secundus====
The Aurelian has united Chaos to its banner. Former enemies have no choice but to make ammends for their own survival as Malal makes his final push for ultimate victory.


===Minor Powers===
As the Craftworld eldar tend to their fraying truce, or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the Eldar empire. These Eldar have observed the Imperium's success against the Forces of Chaos as proof not only of the potential victory for Eldar against chaos, but also as proof of the ineffectiveness and failing leadership of The Craftworld Eldar. While in Vanilla the quest for Ynnead is welcomed by many of the Craftworld, here the movement is openly hostile to the other Craftworlds and its leadership. The Yndarri are far more fanatical and ruthless than they are in the Vanilla Warhammer. Nor do they have any love for humanity or for even their fellow eldar. To them the Craftworlds are standing in the way of what could be a Great Eldar resurgence, and should a few more join slaanesh, they would not be missed. Craftworlds are always on the lookout for Yndarri assassins and theives, killing major leaders, and stealing relics and soulstones. Under Yvraine, chosen champion of Ynnead, they hope to overthrow the corrupt quibbling and decadent leadership of the Eldari and Drukhari and replace their craftworlds with Ynnead-appointed leadership. So that all living and dead eldars can welcome the coming of the Great Death God's Return.
====Fortress Humanity====
The Imperium of Man is no more. As the Segmentum Solar falls, The Leader (once known as The Emperor) and his remaining primarchs are making their last stand in Dorn's Segmentum sized Fortress. JUst as the Imperium itself was tossed aside to survive this age, humanity must make any and all sacrifices if it hopes to endure. And Humanity has taken on grotesque and bizzare forms to survive this harsh world.




====Eldar====
===The Tau===
United mellenia too late, the Eldar act as one against the forces of consuming and against malal. They have put aside their differences with mankind for the sake of mutual survival.
[[File:MH40kTauPropaganda.png|50%px|thumb|left|Propaganda poster with the Attillans, a key Auxillary of the Tau'Va.]]
=====Eldar Gods=====
As above so below, On the Spiritual plane, the Eldar Gods fight alongside Imperium Secundus for the final fight against Malal.
====Necrons====
The C'tan are slowly waking up. and while the C'tan appreciate Malal's effort to kill the Warp, they do not appreciate the tyranids consuming their necrons. The C'tan are playing a careful game, aiding in the destruction of the tyrannids while making sure Malal destroys as much of the Warp as possible.
====Chaos====
Starved of worshippers and assaulted by Malal, the glory days of the Ruinous powers are long past. They cling to their former hated enemies: The Eldari, The Emperor, and The Aurelian. No longer even capable of calling themselves allies, they are vassals of Imperium Secundus and will go where the Aurelian Sends them.
=====Nurgle=====
The strongest of the Remaining Chaos gods, Nurgle and his servant Angron aid The Aurelian in the fight against Malal. Nurgle's pox is also being used to fight against the Chaos gods.
=====Khorne=====
One would think that a galaxy of endless war a god that cares not for whom the blood is spilt would benefit. This is not the case, as Malal's destruction only weakens Khorne. And yet though the Skull throne is destroyed and the blood has slowed to a trickle, Khorne continues on.
=====Slaanesh=====
What use is a god of excess when the minimum is a luxury? Slaanesh has all but run out of Eldari souls to feed, and Humanity goes to Imperium Secundus. She who thirsts can no longer hope to be satiated, and she must instead fight to keep her anemic cultists alive.
=====Tzeentch=====
Though he was killed by the Aurelian at the beginning of the Second Age of Eldar, a warp god always exists in the warp. There are some scattered remnants of the lord of sorcerers found in the Echoes of The Warp, and his cultist persist in their worship, hoping in vain that they would unite the pieces to resurrect their god.


===Events===
Calling themselves an Imperium, after their former Masters, the T'au Va were originally part of the Subject state of the Imperium called the "Cerulean Socii." That changed when The Eldar, concerned about the Imperium's growing strength and success, saw an opportunity to create an ally that could counteract the Imperium without further altering the warp. Thus the Ethereal Caste was created through advanced genetic modification as a way to indirectly control the Tau'va. Taking advantage of a Black Crusade distracting the Imperium, the Tau'Va revolted against the Imperium slaughtering their overlords and kroot immediaries. Before the Imperium could lead a proper counter offensive, the Eldar "chose to ally" with the Tau'Va and announced that the Free Tau Va were under their protection. Unwilling to fight a war with the Eldar Craftworlds in the middle of a Chaos insurgency, The Imperium begrudgingly agreed to a ceasefire.


*5th Tyrranic war, the hive fleets finally arrive.
Despite the T'au Empires small size, they are meticulously well organized with the four former T'au nations transformed into castes. The T'au have highly advanced weapons but rely on their Eldar "allies" for aid in travelling vast distances.
*Ultramar and Segmentum Pacificus Destroyed
*T'au, Eldar, and Imperium forced to put aside differences in fight for Survival
*Like in WH50k, the Greenskins and Tyrranids co-evolve
*The Emperor beseaches the Void Dragon for aid.
*Segmentum Solar, Terra, and Mars fall to Tyrranid/Greenskins,
*Imperium of Man Now Rump State within Dorn's Impregnable Segmentum Tempestus
*Sanguinius and his remaining blood angels in their mad red thirst they manage to connect to the mind of the Swarm Lord
*Enables them to destroy an entire tendril of the Tyrranids, but the knowledge ultimately consumes them and they themselves die
*Emperor of Mankind takes remaining Krootstrands to merge with Humans to form a new species capable of fighting against the Consumers.
*Jaghatai Khan volunteers for the Emperor's "Ark," and several of the remaining Human Legacy are sent on ark ships to the Andromeda Galaxy, in the event that Humanity fails to survive the wars to come, and, should they fail, to prepare Andromeda.
*Nurgle is killed by The Emperor, Angron, rejects the Emperor’s offer of redemption and dies with his adopted father and companions cursing The Emperor’s name.
*In the Warp, The Aurelian alongside the Withered Husks of Slaanesh and Khorne fight a war against Malal, ultimately defeating him and His minions, Corvus is redeemed
Killed by the End of the Era: The Lion, Angron, Mortarion, Sanguinius.


==Epoch 6 (M60-M70) The Last War in Heaven==
The Tau have seen many different "Ethereal" who unite the Tau, from the origional, and now Expunged Etherials, to the era of Water Caste government, to the new rise of Commander Puretide, and the dominance of the Fire Caste. Under O'shasanuk'la the Tau have carved huge swaths of the Ultima Segmentum, and are now circling the borders of Ultramar.
*The remaining Necrons have essentially woken up
==Stories==
*Take advantage of the Number of Dead worlds to spread throughout the Milky Way
Im working on this still, just much more slowly.
*Rogal Dorn is killed
* [https://archiveofourown.org/works/25491841 The Golden Honey:] Angron and Lotarra Brace for a figure's return.
*The Aurelian Kills Slaanesh,  
* [https://archiveofourown.org/works/28369323/chapters/69509346| What Use is the Present?] MedHammer Holiday Special. Immortal Ollanius Pius meets with the humanity's future in the grim future of the 52nd millennium.  
*Perturabo is redeemed by the Aurelian and The Emperor,
* [https://archiveofourown.org/works/25494916 Tau Communique regarding the use of Auxillaries] A brief account of how the Atilla should be used.
*The few remaining Eldar craftworlds (Commoragh, Sam-Hein) are liberated from She Who Thirsts
*The Eldar Break their infinity circuits and soulstones to amplify the warp against the C'tan and Necrons
*The Remaining T'au are transformed into "Gongsi-va" (If the Necrons are space robot mummies, necron tau are space robot Jiang-Shi) by the C'tan
*Nyadra'zatha, The Burning One breaks into the Webway with the Gongsi-va. The Webway and most of the Craftworlds fall.
*Commoragh is able to land the killing blow on Nyandra'zatha
*The Emperor and Aurelian help restore Khaine, liberate Isha from a decrepit Nurgle
*Both die in a fight to Kill Aza'Gorod, The Night Bringer
*All space Marine Legions are dead, there are are a few Primaris remain (less than a legion)
*Rogal Dorn dies defending the Inwit citadel from the Armies of Yggra’nya, The Moulder of Worlds
*Rogal and Perturabo make ammends, and Perturabo fights to avenge and continue his brother's work
*Perturabo is able to defeat Yggra'nya
*Humanity in its previous form is all but extinct
**In its place are the sub-species of Humans created by the Emperor, as well as its own evolutions
**An Emperor-created race of humans resembling the Primarchs exist
**The Kroot-Tyrannid-Human Hybrid called "The Genelords" is all that remains of the Kroot and Genestealers
**The Emperor himself Dies in his fight against the C'tan Void Dragon
*Magnus and Vulcan take over for their father as the the war against the Necrons continue.
*The Emperor himself joins The Aurelian in Imperium Secundus, as they finally form "the Three headed Eagle"
*Lorgar in his act of redemption, leads the charge against Mephet'ran "The Deceiver" and kills him, dying as well.
**Through his stalwart faith, charisma, and determination he liberates the Necrontyr from the deceiver.
**Finally gaining his wish of becoming a god himself.
*The Imperium and the Last Craftworld are ultimately triumphant against the C'tan, but at tremendous cost
Deaths: Rogal Dorn, The Emperor of Mankind, Ferrus Manus, Alpharius, Lorgar, and Konrad Curze


==Epoch 7 (M70): The Second Age of Man==
==Navigation==
This is where The Emperor is trying to reach, this is the "Grimbright end"


* [[Government in MidHammer 40,000|Government]]
* [[MedHammer 40,000 Sisters|Sororitas]]
* [[MedHammer_40,000:_Religion|Religion]]
* [[Medhammer_40,000_Primarchs|Primarchs]]
* [[MedHammer_40,000_Ultramar|Ultramar]]
* [[MedHammer_40,000_Macharios|Macharios]]
* [[MedHammer_40,000_Locations|Locations]]
* [[MedHammer_40,000_Characters|Characters]]
* [[MedHammer_40,000_Inquisition|Secret Organizations]]


WH40k is Epoch 3 and 4, its barely even the End of The Beginning. So while things might be doing "reasonably" well for The Imperium now (its still not great), that's because the actual fights are yet to come. The "Forces of Good" will need every ounce of strength they have to face off against the true threats to the Milky Way.
 
Future Pages
* Event Pages
* Tau
* Gue'Vasa
* Eldar
* Chaos factions
* Imperium Undivided
* Legiones Astartes
* Cultus Astartes (SM Chapters)
* Writing
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]

Latest revision as of 03:17, 22 June 2023


In the Grim darkness of the far future, there is only war” they said solemnly, self-pityingly, naively. 10,000 years ago their was only war. Wars with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy it. But above all, in war, there was a sense that war was not the sole state of the galaxy. Indeed as the armies of Chaos, the servants of the emperor, and the aliens fought each other in their romantic conflicts, they fought in the name of a destiny that however faintly could still be seen. The Future is here, but there is no war, wars have boundaries, wars have battles, and wars have ends. The remaining dwellers of the Galaxy have no dreams of destiny, of Imperiums, of Great Games, or of Greater Goods. Against the innumerable forces of the devourerors there is no war, there is only endurance.


The origional premise for MidHammer is that it was a softer version of Grimdark, or Grimlight. Rather than just making 40k universe less grim though, I am instead assuming that 50k is Grimbright.

Essentially, I am assuming that the phenomenal [Shape of The Nightmare to Come] is what will happen to the Warhammer Universe (more or less). So rather than WH50k being impossibly bleak, the humans of the 51st Mellinium have significantly more resources than the already stretched Vanilla 40k So with this endgoal in mind, I am working backwards to change the 40k and 30k events so that.

The Imperium structurally, technologically, militarily, administratively have more resources at their disposal Humanity as a race, has more psychic and spiritual weapons at its disposal rather than these talents being supressed in 40k The leadership of Humanity and The T'au are more psychologically and tempermentally equipped to face the looming threat of the 51st mellinium.

Key Differences[edit | edit source]

Chaos Very much Divided
Tzeentch claims victory against the Emperor. As Lorgar pleads and tirelessly works to keep the movement alive, the gods look inward, and against each other.
Tzeentch and Nurgle both, have offered their aid to the Eldar against Slaanesh, and have fostered small but thriving cults looking for salvation against slaanesh.
Lorgar's school of Chaos Undivided will be significantly less monolithic. Lorgar and those under his control will live under his Theocracy, but the Exclusivites and Ahrimanists will not participate in his movement. Luther and Ahriman's Imperium Undivided present itself as a robust Ideological Alternative to Lorgar's "Faces of the Divine" Chaos Undivided
The Arrival of a new Chaos god, and the return of Malal represents a greater Anti Warp anti chaotic mentality. Which only Khorne and his ilk seem actually preparing against.


Multiplicity of religions
The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer the Vlka Fenrika, Promethian Cult, and Aurelian Cult of Ultramar all have a presence in the imperium, as well as several more ancient religions.
Showcase divisions of belief and develop Heterodoxy in Aurelian Cult
Each "Spiritual Liege" in the Aurelian Cult is essentially its own Denomination or Fiqh with sometimes vastly different Theologies .
Xenos ideologies
The Ynnari are just as much a political ideological movement as they are a religious cult. So much so that they have forced the existence of Cegorach and Khaine Followers to organize themselves along similar lines. The Farseers themselves will begin to become a political movement in the same way The Constitutionalistas in the Mexican Civil war, or The "Presbyterians" were in The English Civil war.
The T'au are significantly more radical in MidHammer. But even so there will still be different ideological approaches among the generals.
Greater Emphasis on the Guard
Space marines are rare and distrusted, Sanguinius leads a smaller more agile army in the Blood Crusades against Lorgar, and the space marines of The Segmentarchs aid their fathers in the administration of the segmentums. Every faction has their own guardsmen and navies to use against each other, and serve as the lion's share of their force.
Romanticism
The grim darkness always looks better in hindsight. As horrific as The Heresy was for those involved in it, to those of the 41st millennium, it will seem like a battle of heroes and the clash of good vs evil, with so much potential, the primarchs were triumphant heroic figures, not the tired old tyrants they are now.

Likewise, roll the clock forward to 50k, and those who are facing the full brunt of the Tyrranic invasion will look fondly on the wars of the 40th. There was an era when men were men, when great art and great leaders came. That was a time when the emperor's sons ruled in peace, and one could still fight over what the destiny of man was, as though that was a guarantee.

Artwork[edit | edit source]

Currently Im posting most of my Art work to my Deviant Art Profile, But Ill start moving things here one i get more organized.

Epochs[edit | edit source]

This represents a timeline of major events in the MidHammer 40k Universe. Much like medieval understandings of the Pseudo-cyclical world, each epoch will have different powers at their prime, and powers who were the dominant forces in epochs past. Technology armor, and factions will change as civilization advances.

Pre Epochs
age of Old Ones, War in Heaven
Epoch 1(M1-M15) The Age of Eldar
Humanity’s nascent stages, Eldar enjoy peace and eventually create Slaanesh
Epoch 2(M15-M25) The First Age of Man

The Age of Terra and Dark age of Technology

Epoch 3 (M25-M35) The False Age of Chaos
Where the Timeline divulges from Vanilla
Eldar Destroyed, Age of Strife, Great Crusade, The Great Treachery
"False Age" because it was supposed to be Chaos' promised era, but it was denied
Chaos at its strongest during this time,Imperium weathers onslaught of Chaos
Epoch 4 (M35-M45) The Second Age of Eldar/Age of T'au
The Imperium fights on, but is quickly losing ground to The T’au, the Yndari, The Raven, and Now Mars. Ripped down the middle, where even Terra is mere minutes from annihilation, The Primarchs, hold out hope for their father’s recovery and force their enemies to pay dearly for every planet.
Epoch 5 (M45-M53) "The False Age of Man"
Tzeentch is "killed" by the Aurelian, the Chaos gods are brought to heel, humanity is united and the Eldar and their allies are embroiled in the disaster they themselves created. Humanity should be victorious, but this is little more than the calm before the storm. And when the storm comes, it will come fiercely.
Epoch 6 (M53-M60) "The Age of The Consumed"
The Imperium of Man is no more. As the Segmentum Solar falls, The Emperor, now the Warlord once again with his remaining primarchs are making their last stand in Dorn's Segmentum sized Fortress. Just as the Imperium itself was tossed aside to survive this age, humanity must make any and all sacrifices if it hopes to endure. And Humanity has taken on grotesque and bizzare forms to survive this harsh world.
Epoch 6 (M60-M70) The Last War in Heaven
Epoch 7 (M70) The Second Age of Man
This is where The Emperor is trying to reach, this is the "Grimbright end"


WH40k is Epoch 3 and 4, its barely even the End of The Beginning. So while things might be doing "reasonably" well for The Imperium now (its still not great), that's because the actual fights are yet to come. The "Forces of Good" will need every ounce of strength they have to face off against the true threats to the Milky Way.

What I'm working on[edit | edit source]

Currently, I am working on exporting what ive been working on into new pages. I plan to clean up the organization of these and filling out the lore.

Im also working on some templates and heraldry for the different factions to use. Thats a little slow in comming, and I have long way to go.

I have several short stories in the works.

Xenos in M41[edit | edit source]

As the 4th epoch comes to a close, the forces of Chaos are spent, drained, and outmanuvred. Lorgar and Luther struggle to hold their causes together as they are surrounded by few friends and ever increasing enemies. That does not mean the Imperium can hope for peace however. Indeed it is becomming clear that the war with Chaos was a fight for who would represent humanity in the upcomming fight. From the new threats in the Tau, the resurgent Eldar, and the ever looming threats of Orks, Tyrannids, and Necrons, the Imperium is quickly buckling and losing ground to these empires looking for blood.

The Eldar[edit | edit source]

The Ynnari were pushed out of the Craftworlds and aggressively hunted by the Night Lords. These exodites hardened as the craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other eldar ways of life.

The Imperium's greater success against the Forces of Chaos has come at a great cost. Not merely the countless lives spent in fighting these dark forces, but also in the fraying in a relationship and truce the Emperor forged with the Eldar.

There are still some Eldar, who view the primitive Mon'Keigh as mostly harmless, and a potential ally against the forces that surround them. However, this has begun to change in the mellenia following The Desolation of Lorgar. Rather than decaying into fiefdoms and squabbles as brief as their lifespans, the petty impulses of man have been checked by the Emperor's immortal sons. As the Imperium slowly but surely climbs the uphill battle against the Forces of Chaos, many eldar have begun to wonder if it is only a matter of time before the Imperium will turn its attention to the craftworlds.

The Eldar, unable to face the Imperium at full strength, for now, still maintains the masquerade of its truce with the Imperium while doing anything and everything short of supporting chaos to undermine it. However that facade is quickly crumbling, and as of the 41st millennium it seems as if it will only be a matter of time before open war between the Eldar and Imperium engulfs the galaxy.

As the Craftworld eldar tend to their fraying truce, or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the Eldar empire. These Eldar have observed the Imperium's success against the Forces of Chaos as proof not only of the potential victory for Eldar against chaos, but also as proof of the ineffectiveness and failing leadership of The Craftworld Eldar. While in Vanilla the quest for Ynnead is welcomed by many of the Craftworld, here the movement is openly hostile to the other Craftworlds and its leadership. The Yndarri are far more fanatical and ruthless than they are in the Vanilla Warhammer. Nor do they have any love for humanity or for even their fellow eldar. To them the Craftworlds are standing in the way of what could be a Great Eldar resurgence, and should a few more join slaanesh, they would not be missed. Craftworlds are always on the lookout for Yndarri assassins and theives, killing major leaders, and stealing relics and soulstones. Under Yvraine, chosen champion of Ynnead, they hope to overthrow the corrupt quibbling and decadent leadership of the Eldari and Drukhari and replace their craftworlds with Ynnead-appointed leadership. So that all living and dead eldars can welcome the coming of the Great Death God's Return.


The Tau[edit | edit source]

Propaganda poster with the Attillans, a key Auxillary of the Tau'Va.

Calling themselves an Imperium, after their former Masters, the T'au Va were originally part of the Subject state of the Imperium called the "Cerulean Socii." That changed when The Eldar, concerned about the Imperium's growing strength and success, saw an opportunity to create an ally that could counteract the Imperium without further altering the warp. Thus the Ethereal Caste was created through advanced genetic modification as a way to indirectly control the Tau'va. Taking advantage of a Black Crusade distracting the Imperium, the Tau'Va revolted against the Imperium slaughtering their overlords and kroot immediaries. Before the Imperium could lead a proper counter offensive, the Eldar "chose to ally" with the Tau'Va and announced that the Free Tau Va were under their protection. Unwilling to fight a war with the Eldar Craftworlds in the middle of a Chaos insurgency, The Imperium begrudgingly agreed to a ceasefire.

Despite the T'au Empires small size, they are meticulously well organized with the four former T'au nations transformed into castes. The T'au have highly advanced weapons but rely on their Eldar "allies" for aid in travelling vast distances.

The Tau have seen many different "Ethereal" who unite the Tau, from the origional, and now Expunged Etherials, to the era of Water Caste government, to the new rise of Commander Puretide, and the dominance of the Fire Caste. Under O'shasanuk'la the Tau have carved huge swaths of the Ultima Segmentum, and are now circling the borders of Ultramar.

Stories[edit | edit source]

Im working on this still, just much more slowly.

Navigation[edit | edit source]


Future Pages

  • Event Pages
  • Tau
  • Gue'Vasa
  • Eldar
  • Chaos factions
  • Imperium Undivided
  • Legiones Astartes
  • Cultus Astartes (SM Chapters)
  • Writing