Midnight (d20): Difference between revisions

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Created page with "A blatant ripoff of J.R.R. Tolkien's "The Lord of the Rings" set in a darker and less deterministic universe, Midnight by FFG uses the highly successful d20 core of 3rd and 3...."
 
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A blatant ripoff of J.R.R. Tolkien's "The Lord of the Rings" set in a darker and less deterministic universe, Midnight by FFG uses the highly successful d20 core of 3rd and 3.5 editions of D&D to enable you to a path of slow-paced agony of role-playing and game design.
#REDIRECT[[Midnight]]
A hit or miss design for the most part, Midnight features a skimmed core of classes from the players handbook, by also enabling additions called Heroic Paths from its own core. By the grace of lack of Divine and wide-spread Arcane magic, the Heroic Paths launch martial classes to the stars while driving magic users to episodes of sub-psychotic rage and eventual hospitalisation.

Latest revision as of 12:55, 22 June 2023

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