Midnight (d20): Difference between revisions

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A blatant ripoff of [[J. R. R. Tolkien |J.R.R. Tolkien's]]  "[[The Lord of the Rings]]" set in a dark and less deterministic universe, '''Midnight''' by [[FFG]] uses the highly successful [[d20]] core of [[ Dungeons & Dragons 3rd Edition |3rd and 3.5 editions of D&D]] to enable you to a path of slow-paced agony of role-playing and game design.
#REDIRECT[[Midnight]]
 
A hit or miss design for the most part, '''Midnight''' features a skimmed core of classes from the Players Handbook, by also enabling additions called ''Heroic Paths'' from its own core. By the grace of lack of Divine and wide-spread Arcane magic, the ''Heroic Paths'' launch martial classes to the stars while driving [[Wizard | magic users]] to episodes of sub-psychotic rage and eventual hospitalisation.

Latest revision as of 12:55, 22 June 2023

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