|
|
| (2 intermediate revisions by 2 users not shown) |
| Line 1: |
Line 1: |
| '''Teleport'''...''ation'' is how to get from point A to point B immediately.
| | #REDIRECT [[Teleportation]] |
| | |
| Teleportation is possible real-world with subatomic particles in the quantum world; it's kind of how semiconductors ''work'', so transistors like the ones in the computer you're probably reading this article on. As for anything bigger, that's been a mainstay of science-fiction and fantasy since the start.
| |
| | |
| Problems accrue if you get your teleportation end co-ordinates slightly wrong and you end up five hundred feet in the air or inside a cliff. Or, if you share your teleportation start area with a fly.
| |
| | |
| ==In gaming==
| |
| In [[Dungeons & Dragons]] this is a spell. Low-level versions might include Blink, where the teleportation only gets you or your [[Blink Dog|dog]] a few feet away. Teleport is often fifth-level or higher given its ability to fuck with a linear plot.
| |
| | |
| Although: the DM is ''well'' in his rights to rule that Teleport does not work ''everywhere''. Nobody wants a crew of [[illithid]]s 'porting into the council-chamber with their pet [[tarrasque]] and 'porting out again ''sans'' monster. If this spell is readily available, reasonably-intelligent and powerful civilisations will be aware of it and will take steps against it. An excellent example is [[D1-2-3: Drow Trilogy]]: the [[drow]] simply set up their Vault down where Teleport barely works. Other magical wards ([[aboleth]] are handy with glyphs) will be set up in similarly-sensitive regions.
| |
| | |
| [[Category:Gamer Slang]]
| |