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{{Infobox Spess Mahreen Chapter
{{Infobox Spess Mahreen Chapter
|Name = Brotherhood of the Gauntlet
|Name = Brotherhood of the Gauntlet
|Heraldry = Unknown
|Heraldry = Gauntlet holding a crescent moon
|Battle Cry = Unknown
|Battle Cry = Imperator Est Valde
|Number = Unknown
|Number = Unknown
|Founding = Unknown
|Founding = Unknown
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[[File:Default_scheme.jpg|thumb|The current default paint scheme of a standard marine of the chapter]]
[[File:Default_scheme.jpg|thumb|The current default paint scheme of a standard marine of the chapter]]




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==Fluff==
==Fluff==
Summary:
The Brotherhood of the Gauntlet's founding is unknown but it is known that they were created to drive back Ork presence in a number of sectors in a crusade, one filled with much glory that is retold to Brothers of the Chapter to this day. Record of their founding are lost, they claim to be descendants of the Iron Hands but due to this record loss and their aberrant beliefs in concern to the Omnissiah these claims are rejected by the Iron Hands themselves.
*Founded to fight in a crusade
 
*Records of the chapter's founding have been lost or destroyed
Their gene stock is flawed in that their Occulobe is especially sensitive, lending them keen sight in low-light environments but becoming a disadvantage in bright environments, especially if their helmets are off and their eyes are exposed directly. The Chapter has a strict belief in honour, believe they must be representative on the Emperor and exalt in his glory. As killing an opponent face to face in close quarters is the most glorious form of combat they direct their tactics to allow this option to be available as much as possible. To better delve into combat and decrease the amount of time spent at a distance the Chapter utilized drop pods often, believing them to be a fitting sigh for the Angels of Death to deliver Imperial wrath. While they prefer close combat the Marines of this chapter are equally skilled with melee and ranged weaponry, utilizing each according to the situation. They generally prefer to use ranged weaponry as cover to close a gap for close combat, their weapon of choice of elite Marines of the Chapter is usually the Power Fist, colloquially a Power Gauntlet within the chapter.  The Brotherhood also, as it's name may suggest, believes in close bonds of fraternity within the Chapter believing that these bonds strengthen the Chapter and make it a more effective force, believing that the loyalty displayed in these bonds embodies the virtues of the Emperor and the Imperium, other virtues they believe in include stability and order, virtues that lead to their close relationship and positive attitude to the adeptus arbites. The chapter also places a special emphasis on learning, knowledge, technology but in particular medicine, the apothecaries of the Chapter are proudly proclaimed as some of the best of the Imperium. The Chapter has a high quantity of Apothecaries and they are rigorously trained. Other virtues of the Chapter are self-sacrifice, charity, restraint and asceticism.  
*The Iron Hands are the Progenitor Chapter
 
*Flawed Gene-Stock
The chapter's hero was the Jibraaiyl Emir of the first Pillar who single-handedly killed a Daemon Prince from their arch-enemy, the Glistening Host. The chapter has it's fortress monastery on an airless moon named Jannah of a medieval desert world where it recruits from called Andalus. The Glistening Host are regarded by the Chapter as the most vile of the Imperium's enemies, due to events described in detail elsewhere. The marines of the Chapter also have a cold and sometimes condescending nature to other Imperial factions outside of the Ecclesiarchy, due to their devotion to the Emperor, and the Arbites this often makes them no friends. The Inquisition is on very tense terms with marines of the Chapter due to events with the Glistening Host and their abnormal practices such as their lenient behaviour to non-Chaos worshipping religious sects. The Adeptus Mechanicus also distrusts the chapter despite their positive view on technology due to their belief there is no differentiation in the Emperor and do not revere the Omnissiah, their is also a tense history between them and the chapter. Not all of Andalus follows the Imperial Creed in a traditional manner, rather than wiping these factions out the chapter tithes them more highly and provides factions more in line with the Imperial Creed with better equipment. Due to the marines' inhabitance of the moon, the moon has become a revered symbol on Andalus, something adopted by the Chapter, and it is said the Angels descend from the moon in orbs of the Emperor's Wrath. Due to the history of Andalus it has a long record of Chaos infestation. Due to this there are many cults that still plague the planet to this day that marines play a role in destroying. Such cults include a Slaanesh cult left over from the events of the Glistening Host that infects the noble classes, born from a peasant claiming to be the son of Tzeentch and that he would lead the inhabitants to an era of hope, and a small cult led by a mad man who claims the Emperor is merely representative of the moon.
*Chapter Flaw: "Eye to Eye" warriors of the chapter like to kill their foes up close in person.
 
*Codex Demeanor: "Battle Brothers" The warriors of the chapter are renowned for their bonds of fraternity.
The Chapter follows on in the legacy of it's progenitor the Iron Hands that instead of a Chapter Master it has a council, which it calls the Pillars. The Pillars are made up of who are considered to be the five most important individuals to the Chapter these being; the Emir of the First Company, the Head Apothecary, the Head Librarian, the Head Teach-Marine and the Head Chaplain. Relatedly the Chapter is named the Brotherhood of the Gauntlet due to a gauntlet relic they discovered during crusade, this relic is rumoured to be a possession of their primarch Ferrus Manus. To keep the relic safe it is kept in a highly protected cube of a dark hue in their fortress monastery where it is regarded with great reverence.  
*Deficient Gene-Stock: Battle brothers see exceptionally well at night but have difficulty seeing in bright light if they take off their helmets.
The chapter a unique naming scheme for units:
*The chapter's battle brothers are known for being skilled with both ranged and melee weapons.
*Cataphract/Furusiyya - Biker Marines
*The chapter's hero was the captain of the first company who single-handedly killed a Daemon Prince
*Janissary - Tactical Marines
*The chapter has it's fortress monastery on an airless moon of a medieval desert world where it recruits from.
*Malik - Similar to the Black Templar's Emperor's CHampion
*The chapter prefers to fight using drop pods
*Emir - Synonym to Captain
*The chapter has good relations with the adeptus arbites
 
*The chapter's enemy is a group of Chaos Space Marines (The Glistening Host?)
The Chapter, once, had close ties with the AdMech before they came to revile the Omnisiah-Emperor division but their ties were different from their progenitors. For while the Iron Hands say the flesh is weak so we must turn to metal, the Brotherhood says the flesh is weak so let us make it stronger. They had close ties with divisio biologis and have come with many medical techniques to improve combat effectiveness. They work to improve these techniques. The battle brothers also carry a drug called “agga” (seruroid hetume injection) that improves their abilities in battle, they usually only take it if they are fighting in daylight with no helmet or are in dire circumstances. The drug dulls physical sensations like pain, but sharpens the mind, giving the marines preternatural focus and reflexes that seem to border on precognition. High doses of the drug can keep a marine alive and fighting well after they should be dead, at least until the drug wears off. Unfortunately this focus causes the marines to block out what’s happening around them. A marine might continue to fight and not notice all his battle brothers are dead. An apothecary designed the drug but it was a Sepah (terminator) who made it legendary. The drug gave the Sepah incredible fighting ability but made him an ineffective leader. The Malak is a warrior who on the eve of battle is given the best equipment and is pumped full of combat drugs, making him a nearly unstoppable force on the battlefield. The champion rarely survives the battle, because if the enemy doesn’t kill him, the drugs usually do. The chapter only has a very limited supply of dreadnoughts, and only entombs victorious champions immediately after battle so that the combat drugs don’t wear off, leaving the marine to die of shock. The chapter gives special reverence to dreadnoughts because they only wake for battle. An existence even the most hardened marine fears.
*The chapter has a strong Moorish/Islamic theme.
 
*The chapter has no chapter master but is instead governed by a council of the most revered members of each company.
Initiates into the chapter must cross a very large desert called the Jahannam without provisions, their vision is impaired slightly as is their mobility as a standard Space Marine glove is put on them which is cumbersome to the unaugmented initiated. After crossing the desert they enter an enclave of the Chapter where a testing chamber housing a gauntlet is placed. It is almost a mile long, the warriors attempting to strike you are plentiful and will attempt to strike you in various way, often by surprise. Additionally while most of them are common warriors some are very skilled and the common warriors are pumped full of drugs to make it challenging.
*The chapter places a special emphasis on learning, knowledge, technology, and medecine
*Battle Brothers carry scimitars/falchions.
*The marines believe in helping others and being progressive but are also quite arrogant.
*The marines have a condescending nature to Imperial factions outside of their chapter, often creating hostility between them and other factions.
*Have a unique naming scheme for units:
**Ibn prefix - Librarians/Techmarines/Apothecaries
**Cataphract/Furusiyya - Biker Marines
**Janissary - Tactical Marines
*The planet the Brotherhood rules over is not unified in its worship of the Emperor. The marines encourage conversion to worshipping the God Emperor by secretly supplying factions (kingdoms?/caliphates?) that worship the Emperor with better technology.
*Many of the inhabitants of the planet the chapter's moon orbits view the Marines as angels, descending from the heavens in their drop pods.
*The chapter has one of the gauntlets of the Primarch, Ferrus Manus in it’s possession, it is undetermined whether or not they know that the gauntlet belonged to the Primarch.
** Regardless the gauntlet is kept in their fortress monastery, which is an extremely well structured cube like monastery of a dark hue.
* Marines make a vow before a night attack that if they haven't completed the battle before dawn they have to remove their helmets and continue to fight, the increased difficulty of the fight penance for their lack of haste.
*There is a Christianity-like Tzeentch (or Nurgle?) cult on the planet.
*Possibly some Slaanesh worship among the nobles.
*There is a heretical cult against the chapter on teh desert planet, lead by a mad man who claims the Emperor is merely the Marine's interpretation of their moon.
*Possible Alpha Legion Presence
*The Inquisition/an Inquisitor dislikes the Brotherhood because they have some odd views about the Emperor and their unwillingness to destroy non-Chaos heretics.
*The Brotherhood does not differentiate between the Emperor and the Omnissiah or any of the Emperor’s other forms.
*The chapter may have knowledge of the Void Dragon, they’ve cut all ties with Mars and the Mechanicus.
* The Chapter, once, had close ties with the AdMech before they came to revile the Omnisiah-Emperor division but their ties were different from their progenitors. For while the Iron Hands say the flesh is weak so we must turn to metal, the Brotherhood says the flesh is weak so let us make it stronger.  
**They had close ties with divisio biologis and have come with many medical techniques to improve combat effectiveness. They work to improve these techniques.
*The battle brothers also carry a drug called “agga” (seruroid hetume injection) that improves their abilities in battle, they usually only take it if they are fighting in daylight with no helmet or are in dire circumstances. The drug dulls physical sensations like pain, but sharpens the mind, giving the marines preternatural focus and reflexes that seem to border on precognition. High doses of the drug can keep a marine alive and fighting well after they should be dead, at least until the drug wears off. Unfortunately this focus causes the marines to block out what’s happening around them. A marine might continue to fight and not notice all his battle brothers are dead. An apothecary designed the drug but it was a Sepah (terminator) who made it legendary. The drug gave the Sepah incredible fighting ability but made him an ineffective leader.
*The Malak is a warrior who on the eve of battle is given the best equipment and is pumped full of combat drugs, making him a nearly unstoppable force on the battlefield. The champion rarely survives the battle, because if the enemy doesn’t kill him, the drugs usually do.
*The chapter only has a very limited supply of dreadnoughts, and only entombs victorious champions immediately after battle so that the combat drugs don’t wear off, leaving the marine to die of shock. The chapter gives special reverence to dreadnoughts because they only wake for battle. An existence even the most hardened marine fears.
*Initiates into the chapter must cross a very large desert called the Jahannam without provisions, their vision is impaired slightly as is their mobility as a standard Space Marine glove is put on them which is cumbersome to the unaugmented initiated. After crossing the desert they enter an enclave of the Chapter where a testing chamber housing a gauntlet is placed. It is almost a mile long, the warriors attempting to strike you are plentiful and will attempt to strike you in various way, often by surprise. Additionally while most of them are common warriors some are very skilled and the common warriors are pumped full of drugs to make it challenging.
* The council of the Chapter consists of:
Emir of the First Company
Head Chaplain
Head Tech Priest
Head Librarian
Head Apothecary
*The Chapter battle cry is in High Gothic it goes: Imperator est Valde
*The Chapter's organisation is divided so all five representatives of the Council control a "Pillar" of the Chapter, comparable to Companies, taking command of a section of their forces. Council meeting often face difficult due to this as many Pillars are off-world serving the Emperor.




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;Chapter Progenitor : Iron Hands
;Chapter Progenitor : Iron Hands
;Chapter Purpose : Crusade
;Chapter Purpose : Crusade
;Stat Bonuses : +5 Strength, +5 Perception
;Gene-Seed Purity : Flawed
;Gene-Seed Purity : Flawed
;Chapter Flaw : Eye to Eye
;Chapter Flaw : Eye to Eye
Line 112: Line 76:


==External Links==
==External Links==
*Origin Thread: http://suptg.thisisnotatrueending.com/archive/15081716/
*Original Thread: http://suptg.thisisnotatrueending.com/archive/15081716/
*Second Thread: http://suptg.thisisnotatrueending.com/archive/15092844/
*Second Thread: http://suptg.thisisnotatrueending.com/archive/15092844/
*Third Thread: http://suptg.thisisnotatrueending.com/archive/15114644/


[[Category:Imperial]][[Category:Space Marines]][[category:warhammer 40,000]][[Category:Brotherhood of the Gauntlet]][[Category:/tg/ 40,000]]
[[Category:Imperial]][[Category:Space Marines]][[category:warhammer 40,000]][[Category:Brotherhood of the Gauntlet]][[Category:/tg/ 40,000]]

Revision as of 19:04, 8 June 2011

Brotherhood of the Gauntlet
Gauntlet holding a crescent moon
Battle Cry Imperator Est Valde
Number Unknown
Founding Unknown
Successors of Iron Hands
Successor Chapters None
Chapter Master The Great Council
Primarch Ferrus Manus
Homeworld Airless Moon and Medieval desert world
Strength 1000+
Allegiance Imperium
Colours Greyish Black, grey and dark green details with a silver gauntlet.
The current default paint scheme of a standard marine of the chapter


Moor/Feudal Islam based Space Marines.

Fluff

The Brotherhood of the Gauntlet's founding is unknown but it is known that they were created to drive back Ork presence in a number of sectors in a crusade, one filled with much glory that is retold to Brothers of the Chapter to this day. Record of their founding are lost, they claim to be descendants of the Iron Hands but due to this record loss and their aberrant beliefs in concern to the Omnissiah these claims are rejected by the Iron Hands themselves.

Their gene stock is flawed in that their Occulobe is especially sensitive, lending them keen sight in low-light environments but becoming a disadvantage in bright environments, especially if their helmets are off and their eyes are exposed directly. The Chapter has a strict belief in honour, believe they must be representative on the Emperor and exalt in his glory. As killing an opponent face to face in close quarters is the most glorious form of combat they direct their tactics to allow this option to be available as much as possible. To better delve into combat and decrease the amount of time spent at a distance the Chapter utilized drop pods often, believing them to be a fitting sigh for the Angels of Death to deliver Imperial wrath. While they prefer close combat the Marines of this chapter are equally skilled with melee and ranged weaponry, utilizing each according to the situation. They generally prefer to use ranged weaponry as cover to close a gap for close combat, their weapon of choice of elite Marines of the Chapter is usually the Power Fist, colloquially a Power Gauntlet within the chapter. The Brotherhood also, as it's name may suggest, believes in close bonds of fraternity within the Chapter believing that these bonds strengthen the Chapter and make it a more effective force, believing that the loyalty displayed in these bonds embodies the virtues of the Emperor and the Imperium, other virtues they believe in include stability and order, virtues that lead to their close relationship and positive attitude to the adeptus arbites. The chapter also places a special emphasis on learning, knowledge, technology but in particular medicine, the apothecaries of the Chapter are proudly proclaimed as some of the best of the Imperium. The Chapter has a high quantity of Apothecaries and they are rigorously trained. Other virtues of the Chapter are self-sacrifice, charity, restraint and asceticism.

The chapter's hero was the Jibraaiyl Emir of the first Pillar who single-handedly killed a Daemon Prince from their arch-enemy, the Glistening Host. The chapter has it's fortress monastery on an airless moon named Jannah of a medieval desert world where it recruits from called Andalus. The Glistening Host are regarded by the Chapter as the most vile of the Imperium's enemies, due to events described in detail elsewhere. The marines of the Chapter also have a cold and sometimes condescending nature to other Imperial factions outside of the Ecclesiarchy, due to their devotion to the Emperor, and the Arbites this often makes them no friends. The Inquisition is on very tense terms with marines of the Chapter due to events with the Glistening Host and their abnormal practices such as their lenient behaviour to non-Chaos worshipping religious sects. The Adeptus Mechanicus also distrusts the chapter despite their positive view on technology due to their belief there is no differentiation in the Emperor and do not revere the Omnissiah, their is also a tense history between them and the chapter. Not all of Andalus follows the Imperial Creed in a traditional manner, rather than wiping these factions out the chapter tithes them more highly and provides factions more in line with the Imperial Creed with better equipment. Due to the marines' inhabitance of the moon, the moon has become a revered symbol on Andalus, something adopted by the Chapter, and it is said the Angels descend from the moon in orbs of the Emperor's Wrath. Due to the history of Andalus it has a long record of Chaos infestation. Due to this there are many cults that still plague the planet to this day that marines play a role in destroying. Such cults include a Slaanesh cult left over from the events of the Glistening Host that infects the noble classes, born from a peasant claiming to be the son of Tzeentch and that he would lead the inhabitants to an era of hope, and a small cult led by a mad man who claims the Emperor is merely representative of the moon.

The Chapter follows on in the legacy of it's progenitor the Iron Hands that instead of a Chapter Master it has a council, which it calls the Pillars. The Pillars are made up of who are considered to be the five most important individuals to the Chapter these being; the Emir of the First Company, the Head Apothecary, the Head Librarian, the Head Teach-Marine and the Head Chaplain. Relatedly the Chapter is named the Brotherhood of the Gauntlet due to a gauntlet relic they discovered during crusade, this relic is rumoured to be a possession of their primarch Ferrus Manus. To keep the relic safe it is kept in a highly protected cube of a dark hue in their fortress monastery where it is regarded with great reverence. The chapter a unique naming scheme for units:

  • Cataphract/Furusiyya - Biker Marines
  • Janissary - Tactical Marines
  • Malik - Similar to the Black Templar's Emperor's CHampion
  • Emir - Synonym to Captain

The Chapter, once, had close ties with the AdMech before they came to revile the Omnisiah-Emperor division but their ties were different from their progenitors. For while the Iron Hands say the flesh is weak so we must turn to metal, the Brotherhood says the flesh is weak so let us make it stronger. They had close ties with divisio biologis and have come with many medical techniques to improve combat effectiveness. They work to improve these techniques. The battle brothers also carry a drug called “agga” (seruroid hetume injection) that improves their abilities in battle, they usually only take it if they are fighting in daylight with no helmet or are in dire circumstances. The drug dulls physical sensations like pain, but sharpens the mind, giving the marines preternatural focus and reflexes that seem to border on precognition. High doses of the drug can keep a marine alive and fighting well after they should be dead, at least until the drug wears off. Unfortunately this focus causes the marines to block out what’s happening around them. A marine might continue to fight and not notice all his battle brothers are dead. An apothecary designed the drug but it was a Sepah (terminator) who made it legendary. The drug gave the Sepah incredible fighting ability but made him an ineffective leader. The Malak is a warrior who on the eve of battle is given the best equipment and is pumped full of combat drugs, making him a nearly unstoppable force on the battlefield. The champion rarely survives the battle, because if the enemy doesn’t kill him, the drugs usually do. The chapter only has a very limited supply of dreadnoughts, and only entombs victorious champions immediately after battle so that the combat drugs don’t wear off, leaving the marine to die of shock. The chapter gives special reverence to dreadnoughts because they only wake for battle. An existence even the most hardened marine fears.

Initiates into the chapter must cross a very large desert called the Jahannam without provisions, their vision is impaired slightly as is their mobility as a standard Space Marine glove is put on them which is cumbersome to the unaugmented initiated. After crossing the desert they enter an enclave of the Chapter where a testing chamber housing a gauntlet is placed. It is almost a mile long, the warriors attempting to strike you are plentiful and will attempt to strike you in various way, often by surprise. Additionally while most of them are common warriors some are very skilled and the common warriors are pumped full of drugs to make it challenging.


Crunch

Chapter History
Unknown Founding
Chapter Progenitor
Iron Hands
Chapter Purpose
Crusade
Gene-Seed Purity
Flawed
Chapter Flaw
Eye to Eye
Codex Demeanour
Battle Brothers
Gene Stock
Over-sensitive Occulobe
Figure of Legend
Chief Librarian
Deeds of Legend
Chief Librarian lost in the Warp
Number of Worlds
One (moon orbiting a planet)
Homeworld Type
Uninhabited moon, medieval world
Homeworld Terrain
No atmosphere (Moon, Jannah) and Desert(Islamic based Andalus)
Homeworld Relationship
Distant Rule
Codex Organization
Divergent
Combat Doctrine
Drop Pods
Belief
Reveres the Emperor above all
Current Status
Over Strength
Chapter Ally
Adeptus Arbites and Eccliesarchy
Chapter Enemy
Glistening Host
Battle Cry
"Imperator est Valde!"

Writefaggotry

Gallery


External Links