Ceinwen pluto: Difference between revisions

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  Thrown weapons          Adept/3        Agility/8
  Thrown weapons          Adept/3        Agility/8
  ----
  ----
Artist (Sculptor)      Student/1      Perception/7
Athletics              Novice/2        Agility/7, Strength/5, or Tenacity/7
Bureaucracy            Student/1      Intellect/5
  Communications          Novice/2        Intellect/5
  Communications          Novice/2        Intellect/5
  Education              Student/1      Intellect/5
  Education              Student/1      Intellect/5
  Languages (English)    Expert/4       Intellect/5
  Languages (English)    Novice/2       Intellect/5
  Languages (Nazzadi)    Student/1      Intellect/5
  Languages (Nazzadi)    Novice/2        Intellect/5
  Literacy                Novice/2        Intellect/5
  Literacy                Novice/2        Intellect/5
Misdirect              Student/1      Presence/5
Observation            Adept/3        Perception/7
  Persuade                Novice/2        Presence/5
  Persuade                Novice/2        Presence/5
  Pilot                  Novice/2        Agility/7                              Wheeled Vehicles, Engel/Mecha Flight
  Pilot                  Novice/2        Agility/7                              Engel/Mecha Flight
  Regional Knowledge      Novice/2        Intellect/5
  Regional Knowledge      Novice/2        Intellect/5
Survival                Student/1      Tenacity/7
 
Trivia                  Student/1      Intellect/5                            21st Century TV Shows


  '''Specializations'''        '''Expertise'''      '''Attr. Base'''
  '''Specializations'''        '''Expertise'''      '''Attr. Base'''


== Qualities ==
== Qualities ==
===Racial abilities===
*Nightvision
*Oddity
**Misfit (4)
**Watched (3)
*Para-Psychic
*Strong-Minded
**+4 Test Bonus to all Fear and Insanity Tests.
*Asset: Alluring (1)
=== Assets ===
=== Assets ===
*White (4)
*Wealthy (4)
*Authority (3)
*Authority (3)
*Contacts (3)
 
**Commodore Patricia Kincaid
**Lt. Colonel Jeremy Aldrich
**Warrant Officer Petr Kovar
**Petty Officer Camilla Prescott
*Famous Incident (1)
**Aloyza tested out some of the earlier Engel models in combat situations before their berserk tendencies were noted and before the ESI was developed. During a live combat exercise in the Ukraine, her Malach was struck by a Migou mech and completely lost it. It rampaged through the Migou forces until they were all scrapped and then proceeded to power down and trap Aloyza inside the pilot's capsule for over 36 hours.


=== Drawbacks ===
=== Drawbacks ===
Line 166: Line 167:
*Duty (3)
*Duty (3)
*Hunted (1)
*Hunted (1)
**Itha is a Nazzadi mech pilot who fought valourously during the First Arcanotech War, for what Aloyza regards as the wrong side. Because she never really accepted the older Nazzadi as allies, she often passed Itha up for promotions or failed to expound on his meritorious conduct in after-action reports. Eventually, Itha got fed up and asked for a transfer out of ALoyza's squadron, but he still bears a grudge against her.
**When Ceinwen was a child, on a trip to  the ruins of Paris with her parent, she was nearly lynched by a xenophobic mob of redneck Frenchmen, but was saved from this fate by the OIS agent assigned to her Case. The Rednecks have Recently formed a cult, and despite the governments attempts to get rid of it has proved tenacious. Ceinwen has been marked as a prime sacrifice and is actively hunted by them in France.
*Watched (1)
 


== Gear ==
== Gear ==

Revision as of 01:24, 5 January 2009

Basics

Concept

Name: Ceinwen Pluto Callsign: Paris
Player: Elias Allegiance: NEG
Storyguide: Issyl Profession: Mech Pilot
Story: (etc) Race: White Xenomix
Virtue: Flaw:


History

insert story here

Appearance

Aloyza is usually dressed in a green-gray pilot's flightsuit with her rank and squadron patches sewn onto the right shoulder. She stands at 5'5" and weighs about 120 pounds. Her brown hair is tied into a military-regulation hair-bun. She has angular Eastern European features, but her English is unaccented.

Attributes

Attribute Rating Feat Level
Agility 8 4
Intellect 5 2
Perception 6 3
Presence 5 2
Strength 4 2
Tenacity 8 4
Actions 2
Movement 27 / 6 ypt
Reflex 6
Orgone 11
Vitality 11
Drama Points 8














Total Experience 0
Unspent 0





Insanities

Points: 1
Disorders:

Skills

Skill                   Expertise       Attr. Base                             Notes
Armed Fighting          Adept/3         Agility/8
Dodge                   Adept/3         Agility/8
Fighting                Adept/3         Agility/8
Marksman                Adept/3         Perception/6
Support Weapons         Adept/3         Perception/6
Thrown weapons          Adept/3         Agility/8
----
Communications          Novice/2        Intellect/5
Education               Student/1       Intellect/5
Languages (English)     Novice/2        Intellect/5
Languages (Nazzadi)     Novice/2        Intellect/5
Literacy                Novice/2        Intellect/5
Persuade                Novice/2        Presence/5
Pilot                   Novice/2        Agility/7                              Engel/Mecha Flight
Regional Knowledge      Novice/2        Intellect/5


Specializations         Expertise       Attr. Base

Qualities

Racial abilities

  • Nightvision
  • Oddity
    • Misfit (4)
    • Watched (3)
  • Para-Psychic
  • Strong-Minded
    • +4 Test Bonus to all Fear and Insanity Tests.
  • Asset: Alluring (1)


Assets

  • White (4)
  • Wealthy (4)
  • Authority (3)


Drawbacks

  • Code (2)
    • I will always avenge an insult to my unit
    • I will never turn my back on a friend in need
  • Duty (3)
  • Hunted (1)
    • When Ceinwen was a child, on a trip to the ruins of Paris with her parent, she was nearly lynched by a xenophobic mob of redneck Frenchmen, but was saved from this fate by the OIS agent assigned to her Case. The Rednecks have Recently formed a cult, and despite the governments attempts to get rid of it has proved tenacious. Ceinwen has been marked as a prime sacrifice and is actively hunted by them in France.


Gear

Possessions

Carried
3 magazines of 15mm caseless ammo (15 rounds per magazine)
Chrono w/ integrated PCPU
Multitool

Equipped
Engel Synthesis Interface (Implanted)
Sentrytech Mk-V Concealed Armour
CS-44 Enforcer

Armor

("Name" - "Type" - "Protection")
Sentrytech Mk-V - Heavy Concealable Armour - 1/1

Weapons

("Name"- "Type" - "Damage" - "Shots/Rounds" - "Range")
CS-44 Enforcer - Large Auto Pistol - +2 - 2 / 15C - 12/25/45

Wounds

Level Vitality Current Effect
Flesh 1-11 0 None
Light 12-22 -1 test penalty
Moderate 23-33 -3 Test penalty/half move max. 2 actions/armor half.
Serious 34-44 -6 Test Penalty/crawl max. 1 action/armor gone.
Death's Door 45-55 Unconscious & Dying

Mecha

Basic

Concept

Mecha Name: The Matryoshka
Mecha Type: Khopesh-class Mech/Custom Makhaira powered armor
Size Class: Large/tiny
Pilot Callsign: Paris

Structure

Integrity: 30
Armor: 3/3
DCS: 2/turn
Regeneration: 1 die/turn

Characteristics

Type Mecha Rating Pilot's Ability Modifies Overall
Control Response +1 7 Agility 8
Sensors +1 7 Perception 8
Multi-Task Systems +0 2 Actions 2
Warning Systems +1 6 Reflex 7
Rating Dam. Bonus Equals
Frame 11 +2 Strength











Systems

Support Systems

List as Type-Effects-SF Code.
Cold Resistance - Half damage from cold weapons after armour is applied - Cr Comm System - Full communications suite, including satellite uplink - Cr Life Support - Safe internal environment with 24-hour air supply, climate control, filters, etc - Cr LAI - Limited AI that handles routine tasks and can autopilot with Athletics/1 and Pilot/1 towards a programmed destination - Cr NavComp - Figures out where you are, has maps, etc - S Security System - Requires some kind of code to operate - M

Sensor Systems

List as Type-Range-Mode-SF Code.
Broadband Audio - Hearing - Passive, 360 - M Loudspeaker - N/A - N/A - M Nightvision - Sight - Active, Targeted - S Radar/IFF - 5 miles - Passive, 360 - S Scan - 100 yards - Active, Targeted - M Spotlights - 100 yards - Active, Targeted - M Targeting (+2) - Sight - Active, Targeted - S Thermal - 100 yards - Active, Targeted - M

Movement Systems

List as Type-Effects-SF Code.
Ground Speed: 30 mph (74/18 ypt)
Air/Water Speed: 60 mph (148/36 ypt)
Acceleration Code: B[2/1]
Jumping Distance: 30/15
A-Pods - True anti-gravity flight, in the air and underwater - S Enhanced A-Pod Speed (Double) - S Grapplers - 200 feet of self-propelled cable and able to pull the mecha's weight - Cr

Weapon Systems

List as Type-Size-Range-Damage-Shots-Rounds-Special-SF Code
Chaff Dispenser - Large - N/A - N/A - 1 - 10 - Protects against all rockets and torpedoes for one round 90% of the time - M Charge Beam - Large - 30/200/1500 - +8 - 0.5 - Infinite - M Horns - Large - N/A - +3 - N/A - N/A - Cr Hyperedge Spear - Large - 10/20/30 - +3 - N/A - N/A - Can be thrown - S Plasma Cannon - Large - 15/100/750 - +4 - 2 - Infinite - Ignites flammables - S Rocket Pod - Large - 15/200/750 - +1 each - 1 or Salvo - 20 - All rockets in a salvo are resolved as one attack - M Tentacle Sheathe - Large - N/A - +1 - N/A - N/A - Can entangle - M

Wounds

Level Integrity Current Effect
Cosmetic (Co) 1-30 0 None
Light (L) 31-60 -1 Test Penalty
Moderate (M) 61-90 -3 Test Penalty, Half Move, Max. 2 Actions, Armor Half, DCS/Regeneneration Half Rate
Serious (S) 91-120 -6 Test Penalty, Only Crawl. Max. 1 Action, No A-Pod/Jump, Pilot Takes Half, Armor Gone, DCS Quarter/Regen Half Rate
Critical (Cr) 121-150 Falling Apart, Barely Walk, No A-Pod/Jump, Pilot Takes Full, No DCS/Regen Quarter Rate