Codex - Kroots: /tg/'s 8th Edition: Difference between revisions
1d4chan>Chaledy Created page with "==Wargear== ===Melee=== *'''Kroot Auxiliaries Weaponry:''' ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Rifle''' ||..." |
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==Army Rules== | |||
===Universal=== | |||
===Detachment Rules=== | |||
==Evolutionary Traits== | |||
==Stratagems== | |||
==Warlord Traits== | |||
==Specialist Detachments== | |||
===Mercenary Division (1 CP)=== | |||
<div class="toccolours mw-collapsible mw-collapsed" style="100%"> | |||
All {{W40kKeyword|Kroot}} units in this Specialist Detachment gain the {{W40kKeyword|Mercenary Division}} keyword. | |||
<div class="mw-collapsible-content"> | |||
*'''Warlord Trait: ''Bounty Hunter'':''' Your Warlord and friendly {{W40kKeyword|Mercenary Division}} units within 6" of your Warlord may re-roll hit roll and wound rolls of 1 against enemy {{W40kKeyword|Characters}}. | |||
*'''Stratagems: | |||
**'''''Fiercesome Ambush (1 CP)'':''' Use this Stratagem in the Charge phase. Select an enemy unit on the battlefield; {{W40kKeyword|Mercenary Division}} units attempting to charge it roll an additional dice and discard the lowest result if they start their charge move in cover. | |||
*'''Relic: ''The Hunter's Rifle'':''' The Hunter's Rifle replaces the model’s Kroot Rifle and has the following profile: | |||
::{| class=wikitable | |||
|- valign=top | |||
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities | |||
|- | |||
|'''The Hunter's Rifle''' || Melee || Melee || +2 || -2 || D3 || Each time the bearer fights, it can make one additional attack with this weapon. | |||
|- | |||
|'''The Hunter's Rifle''' || 30" || Assault 2 || 5 || -1 || 1 || This weapon can target {{W40kKeyword|Characters}} even if they are not the closest enemy unit. {{W40kKeyword|Characters}} hit by this weapon must halve their Move characteristic and cannot Advance in their following Movement phase. | |||
|}</div> | |||
</div> | |||
==Wargear== | ==Wargear== | ||
===Melee=== | ===Melee=== | ||
Line 33: | Line 66: | ||
|'''Kroot Gun''' || 48" || Rapid Fire 1 || 7 || -1 || D3 || This weapon may be fired even if the wielder Advanced during its turn, however it must subtract 1 from its hit rolls. | |'''Kroot Gun''' || 48" || Rapid Fire 1 || 7 || -1 || D3 || This weapon may be fired even if the wielder Advanced during its turn, however it must subtract 1 from its hit rolls. | ||
|} | |} | ||
===Hunting Relics=== | |||
==Units== | |||
===HQs=== | |||
====Kroot Shaper==== | |||
This unit contains 1 Kroot Shaper ('''Power Rating 2'''). | |||
{| class=wikitable | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv | |||
|- | |||
| Kroot Shaper || 7" || 3+ || 4+ || 3 || 3 || 5 || 3 || 7 || 6+ | |||
|- | |||
| Kroot Shaper on Knarloc || 12" || 3+ || 4+ || 3 || 4 || 5 || 3 || 7 || 4+ | |||
|} | |||
'''Wargear:''' | |||
*Kroot Pistol | |||
*Kroot Rifle | |||
*Ritual Blade | |||
'''Special Rules (Kroot Shaper):''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
*'''The Shaper Commands''' | |||
*'''The Wisest of Their Kind''' | |||
'''Special Rules (Kroot Shaper on Knarloc):''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
*'''Loping Stride''' | |||
*'''The Shaper Commands''' | |||
*'''The Wisest of Their Kind''' | |||
*'''Thunderous Pounce:''' Add 1 to wound rolls made for this unit's melee attacks if this unit made a charge move this turn. | |||
'''Options:''' | |||
*This model may replace its Kroot Rifle for one of the following: | |||
::-Pulse Blaster - free | |||
::-Pulse Carbine - free | |||
::-Pulse Rifle - free | |||
*This model may ride a Knarloc - 8 pts./1 PP | |||
'''Keywords (Kroot Shaper):''' | |||
*Faction:{{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|HQ}}, {{W40kKeyword|Kroot Shaper}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}} | |||
'''Keywords (Kroot Shaper on Knarloc):''' | |||
*Faction:{{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|HQ}}, {{W40kKeyword|Kroot Shaper on Knarloc}}, {{W40kKeyword|Cavalry}}, {{W40kKeyword|Character}} | |||
====Anghkor Prok==== | |||
This unit contains 1 Anghkor Prok ('''Power Rating 3'''). Only one of this unit may be included in your army. | |||
{| class=wikitable | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv | |||
|- | |||
| Anghkor Prok || 7" || 2+ || 3+ || 4 || 3 || 5 || 3 || 9 || 6+ | |||
|} | |||
'''Wargear:''' | |||
*Kroot Pistol | |||
*Kroot Rifle | |||
*Ritual Blade | |||
'''Special Rules:''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
*'''Friend of the T'au:''' This model and all friendly {{W40kKeyword|Kroot}} units within 6" of this model gain the ''For The Greater Good'' special rule. | |||
*'''Great Shaper:''' Re-roll all failed hit and wound rolls for friendly {{W40kKeyword|Kroot}} units within 6" of this model. | |||
*'''Inspirational Presence:''' {{W40kKeyword|Kroot}} units within 6" of this model may use this model's Leadership characteristic instead of their own when taking Morale tests. | |||
'''Warlord Trait:''' If this model is your Warlord, it has the ''Through Boldness, Devastation'' Warlord Trait. | |||
'''Keywords:''' | |||
*Faction: {{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|HQ}}, {{W40kKeyword|Anghkor Prok}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}} | |||
===Troops=== | |||
====Kroot Carnivores==== | |||
This unit contains 10 Kroots ('''Power Rating 3'''). It can include up to 10 more Kroots ('''Power Rating +2''') or up to 20 more Kroots ('''Power Rating +4'''). | |||
{| class=wikitable | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv | |||
|- | |||
| Kroot || 7" || 3+ || 4+ || 3 || 3 || 1 || 1 || 6 || 6+ | |||
|} | |||
'''Wargear:''' | |||
*Kroot Rifle | |||
'''Special Rules:''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
*'''Stealthy Hunters''' | |||
'''Keywords''': | |||
*Faction:{{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|Troops}}, {{W40kKeyword|Kroot Carnivores}}, {{W40kKeyword|Infantry}} | |||
===Elites=== | |||
====Dahyak Grekh==== | |||
This unit contains 1 Dahyak Grekh ('''Power Rating 1'''). Only one of this unit may be included in your army. | |||
{| class=wikitable | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv | |||
|- | |||
| Dahyak Grekh || 7" || 3+ || 3+ || 3 || 3 || 3 || 3 || 7 || 6+ | |||
|} | |||
'''Wargear:''' | |||
*Kroot Pistol | |||
*Kroot Rifle | |||
'''Special Rules:''' | |||
*'''Concealed Booby Traps''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
*'''Fieldcraft''' | |||
*'''Quarry Can't Hide''' | |||
*'''Tracker''' | |||
'''Keywords:''' | |||
*Faction:{{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|Elites}}, {{W40kKeyword|Dahyak Grekh}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}} | |||
====Krootox Riders==== | |||
This unit contains 1 Krootox Rider ('''Power Rating 1'''). It can include 1 additional Krootox Rider ('''Power Rating +2''') or 2 aditional Krootox Riders ('''Power Rating +3'''). | |||
{| class=wikitable | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv | |||
|- | |||
| Krootox Rider || 6" || 3+ || 4+ || 6 || 5 || 4 || 2 || 6 || 5+ | |||
|} | |||
'''Wargear:''' | |||
*Kroot Gun | |||
*Krootox Fists | |||
'''Special Rules:''' | |||
*'''Agile Brute''' | |||
*'''Feral Hunters:''' This unit can charge even if it Advanced or Fell Back during its turn. | |||
'''Options:''' | |||
*Any model may replace its Kroot Gun with a Kroot Bolt Thrower - 5 pts. | |||
'''Keywords:''' | |||
*Faction:{{W40kKeyword|T'au Empire}}, {{W40kKeyword|Kroot}} | |||
*{{W40kKeyword|Elites}}, {{W40kKeyword|Krootox Rider}}, {{W40kKeyword|Cavalry}} |
Revision as of 06:51, 12 May 2020
Army Rules
Universal
Detachment Rules
Evolutionary Traits
Stratagems
Warlord Traits
Specialist Detachments
Mercenary Division (1 CP)
All Kroot units in this Specialist Detachment gain the Mercenary Division keyword.
- Warlord Trait: Bounty Hunter: Your Warlord and friendly Mercenary Division units within 6" of your Warlord may re-roll hit roll and wound rolls of 1 against enemy Characters.
- Stratagems:
- Fiercesome Ambush (1 CP): Use this Stratagem in the Charge phase. Select an enemy unit on the battlefield; Mercenary Division units attempting to charge it roll an additional dice and discard the lowest result if they start their charge move in cover.
- Relic: The Hunter's Rifle: The Hunter's Rifle replaces the model’s Kroot Rifle and has the following profile:
Weapon Range Type S AP D Abilities The Hunter's Rifle Melee Melee +2 -2 D3 Each time the bearer fights, it can make one additional attack with this weapon. The Hunter's Rifle 30" Assault 2 5 -1 1 This weapon can target Characters even if they are not the closest enemy unit. Characters hit by this weapon must halve their Move characteristic and cannot Advance in their following Movement phase.
Wargear
Melee
- Kroot Auxiliaries Weaponry:
Weapon Range Type S AP D Abilities Kroot Rifle Melee Melee +1 -1 1 - Krootox Fists Melee Melee User -1 2 - Razor Talons Melee Melee User -3 D3 - Ripping Fangs Melee Melee User -1 1 - Ritual Blade Melee Melee User -1 1 If any enemy models are destroyed by this weapon, friendly KROOT units within 6" of the bearer do not have to take Morale tests in the Morale phase at that turn. Sharp Beak and Talons Melee Melee 5 -2 1 After a model riding a Knarloc makes its close combat attacks, you can attack with its mount. Make 2 additional attacks, using this weapon profile.
Ranged
- Kroot Auxiliaries Weaponry:
Weapon Range Type S AP D Abilities Kroot Pistol 12" Pistol 1 4 0 1 - Kroot Rifle 24" Rapid Fire 1 4 0 1 This weapon may be fired even if the wielder Advanced during its turn, however it must subtract 1 from its hit rolls. Kroot Bolt Thrower 36" Assault D6 6 -1 1 - Kroot Gun 48" Rapid Fire 1 7 -1 D3 This weapon may be fired even if the wielder Advanced during its turn, however it must subtract 1 from its hit rolls.
Hunting Relics
Units
HQs
Kroot Shaper
This unit contains 1 Kroot Shaper (Power Rating 2).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Kroot Shaper | 7" | 3+ | 4+ | 3 | 3 | 5 | 3 | 7 | 6+ |
Kroot Shaper on Knarloc | 12" | 3+ | 4+ | 3 | 4 | 5 | 3 | 7 | 4+ |
Wargear:
- Kroot Pistol
- Kroot Rifle
- Ritual Blade
Special Rules (Kroot Shaper):
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
- The Shaper Commands
- The Wisest of Their Kind
Special Rules (Kroot Shaper on Knarloc):
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
- Loping Stride
- The Shaper Commands
- The Wisest of Their Kind
- Thunderous Pounce: Add 1 to wound rolls made for this unit's melee attacks if this unit made a charge move this turn.
Options:
- This model may replace its Kroot Rifle for one of the following:
- -Pulse Blaster - free
- -Pulse Carbine - free
- -Pulse Rifle - free
- This model may ride a Knarloc - 8 pts./1 PP
Keywords (Kroot Shaper):
- Faction:T'au Empire, Kroot
- HQ, Kroot Shaper, Infantry, Character
Keywords (Kroot Shaper on Knarloc):
- Faction:T'au Empire, Kroot
- HQ, Kroot Shaper on Knarloc, Cavalry, Character
Anghkor Prok
This unit contains 1 Anghkor Prok (Power Rating 3). Only one of this unit may be included in your army.
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Anghkor Prok | 7" | 2+ | 3+ | 4 | 3 | 5 | 3 | 9 | 6+ |
Wargear:
- Kroot Pistol
- Kroot Rifle
- Ritual Blade
Special Rules:
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
- Friend of the T'au: This model and all friendly Kroot units within 6" of this model gain the For The Greater Good special rule.
- Great Shaper: Re-roll all failed hit and wound rolls for friendly Kroot units within 6" of this model.
- Inspirational Presence: Kroot units within 6" of this model may use this model's Leadership characteristic instead of their own when taking Morale tests.
Warlord Trait: If this model is your Warlord, it has the Through Boldness, Devastation Warlord Trait.
Keywords:
- Faction: T'au Empire, Kroot
- HQ, Anghkor Prok, Infantry, Character
Troops
Kroot Carnivores
This unit contains 10 Kroots (Power Rating 3). It can include up to 10 more Kroots (Power Rating +2) or up to 20 more Kroots (Power Rating +4).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Kroot | 7" | 3+ | 4+ | 3 | 3 | 1 | 1 | 6 | 6+ |
Wargear:
- Kroot Rifle
Special Rules:
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
- Stealthy Hunters
Keywords:
- Faction:T'au Empire, Kroot
- Troops, Kroot Carnivores, Infantry
Elites
Dahyak Grekh
This unit contains 1 Dahyak Grekh (Power Rating 1). Only one of this unit may be included in your army.
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Dahyak Grekh | 7" | 3+ | 3+ | 3 | 3 | 3 | 3 | 7 | 6+ |
Wargear:
- Kroot Pistol
- Kroot Rifle
Special Rules:
- Concealed Booby Traps
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
- Fieldcraft
- Quarry Can't Hide
- Tracker
Keywords:
- Faction:T'au Empire, Kroot
- Elites, Dahyak Grekh, Infantry, Character
Krootox Riders
This unit contains 1 Krootox Rider (Power Rating 1). It can include 1 additional Krootox Rider (Power Rating +2) or 2 aditional Krootox Riders (Power Rating +3).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Krootox Rider | 6" | 3+ | 4+ | 6 | 5 | 4 | 2 | 6 | 5+ |
Wargear:
- Kroot Gun
- Krootox Fists
Special Rules:
- Agile Brute
- Feral Hunters: This unit can charge even if it Advanced or Fell Back during its turn.
Options:
- Any model may replace its Kroot Gun with a Kroot Bolt Thrower - 5 pts.
Keywords:
- Faction:T'au Empire, Kroot
- Elites, Krootox Rider, Cavalry