Codex - Officio Iratus: Difference between revisions

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==Elites==
==Elites==
===Angry Evesor===
{| border=1 cellspacing=0 cellpadding=4 align=left
|- valign=top
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points
|-
| Angry Evesor || 7" || 2+ || 2+ || 4 || 4 || 5 || 5 || 10|| 4+ || 90
|-
|}
<br style="clear: both; height: 0px;" /><br>
{| border=1 cellspacing=0 cellpadding=4 align=right
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
| Executioners Pistol || 12" || Pistol 4 || 4 || -1 || 1 || You may reroll failed wound rolls with this weapon against INFANTRY units.
|-
| Neuro-Guantlet || Melee || Melee || +1 || -1 || 1 || You may reroll failed wound rolls for this weapon.
|-
| Power Sword || Melee || Melee || User || -3 || 1 || -
|}


==Heavy Support==
==Heavy Support==

Revision as of 12:13, 27 February 2019

Introduction

This codex is for all the Angry units which exist within the Angry universe within warhammer 40k... But don’t fit within the Codex - Angry Marines 8th Edition, units like the infamous Inquisitor Badassious, or rogue/angrier than usual assassins from the Officio Assassinorum. These units can be used alongside the units from the angry marines codex (providing support or pinpoint threat removal), or by themselves.

Officio Iratus Special Rules

Abilities

  • FUCKING HERETICS!!!:
    • Units with this rule add 1 to their attack and strength characteristics in a turn in which they charged, were charged or performed a heroic intervention.
  • Too Fucking Angry to be hit: The angry agents of the imperium have a sustain for their enemies matched only by the fury of angry marines high command.
    • A unit with this rule has a 4++ invulnerability save.
  • Head Hunters Supreme:
    • Keep track of how many units are slain by models with rule throughout the battle (Charecters count as 2 units, characters with more tha 9 maximum wounds count as 4 units). Then, consult the table below:
      • Bloodthirsty 0-1: Add 1 to the attack charecteristics of models with this rule.
      • A Grim and Bloody Sight 1-5: Enemy units within 12” of a model with this rule subtract 1 from their leadership characteristic.
      • Mad with the Brutality: Models with this rule ignore damage recieved on a 5+.
      • Drenched in Slaughter 12+: Models with this rule gain the benefits of all the previous abilities.
  • Followers of the Angry Bastards:
    • Units with this rule can never loose more than 1 model during a morale phase as long as there is an ANGRY CHARECTER within 6” of them.

Units

HQ

Special Characters

Troops

Angry Mob

Iratus Storm Troops

Sombody has the make sure that the Inquisitor doesn’t get shot.
Name M WS BS S T W A Ld Sv Points
Iratus Storm Trooper 6" 4+ 3+ 3 3 1 1 6 4+ 9
Iratus Storm Trooper Sergeant 6" 4+ 3+ 3 3 1 2 7 4+ 9



Weapon Range Type S AP D Abilities
Frag grenade 6" Grenade D6 3 0 1 -
Krag grenade 6" Grenade 1 6 -1 D3 -


Wargear:

  • Iratus Storm Trooper:
  • Boltgun
  • Frag and Krag grenades
  • Iratus Storm Trooper Sergeant:
  • Chainsword
  • Bolt pistol
  • Frag and Krag grenades

Wargear Options:


Abilities:

  • FUCKING HERETICS!!!
  • Followers of the Angry Bastards
  • Protect the Angry Bastard!
    • Whenever a CODEX - OFFICIO IRATUS CHARECTER looses a wound and a unit with the rule is within 3” roll a D6. On a 4+ CODEX - OFFICIO IRATUS CHARECTER does not loose a wound, and the unit with this rule within 3” suffers a mortal wound instead.

Faction Keywords: Imperium, Angry, Codex - Officio Iratus

Keywords: Infantry, Iratus Storm Troops

Elites

Angry Evesor

Name M WS BS S T W A Ld Sv Points
Angry Evesor 7" 2+ 2+ 4 4 5 5 10 4+ 90



Weapon Range Type S AP D Abilities
Executioners Pistol 12" Pistol 4 4 -1 1 You may reroll failed wound rolls with this weapon against INFANTRY units.
Neuro-Guantlet Melee Melee +1 -1 1 You may reroll failed wound rolls for this weapon.
Power Sword Melee Melee User -3 1 -

Heavy Support