Codex - Squats: Difference between revisions

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*Please note that while I have altered things in the list to suit the modern environment, I'm not going out of my way to reproduce "up-to-date" descriptions/rules on things that already exist like bolters, chain axes etc. Go find them in the BRB.
*Please note that while I have altered things in the list to suit the modern environment, I'm not going out of my way to reproduce "up-to-date" descriptions/rules on things that already exist like bolters, chain axes etc. Go find them in the BRB.
==Special Rules==
*'''Squat Exo-Armour'''
**The precursor to [[Terminator Armour]], grants a 2+ Armour Save, 5+ Invulnerable save and the Slow & Purposeful special rule


==Armoury==
==Armoury==
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**Conversion Field (+15 pts.)^
**Conversion Field (+15 pts.)^
**Displacer Field (+25 pts.)^
**Displacer Field (+25 pts.)^
**Squat Exo-Armour ''(replacing standard issue equipment with Exo-Armour, Boltgun & Power Axe)'' (+40 pts.)
**Squat Exo-Armour ''(replacing standard issue equipment with Exo-Armour, Boltgun & Power Axe)'' (+30 pts.)


Note: ^ Only one Field may be chosen per model.
Note: ^ Only one Field may be chosen per model.

Revision as of 16:29, 14 May 2014

A special note first: this is redrafted (mostly) from the 2nd edition ruleset.

There is no attempt as yet to introduce anything "new" to the army list, rather the intention is to get everything across as faithfully as possible.

Points costs have to change because of the change in the gaming meta, while some statlines (such as an extra attack here... a WS/BS nerf there) have been altered to make more sense when compared to units with similar purposes in other armies.

Bear with me while I get all this info transcribed.

  • Please note that while I have altered things in the list to suit the modern environment, I'm not going out of my way to reproduce "up-to-date" descriptions/rules on things that already exist like bolters, chain axes etc. Go find them in the BRB.

Special Rules

  • Squat Exo-Armour
    • The precursor to Terminator Armour, grants a 2+ Armour Save, 5+ Invulnerable save and the Slow & Purposeful special rule

Armoury

  • Melee Weapons
    • Power Weapon (+15 pts.)
    • Power Fist (+25pts.)
  • Ranged Weapons
    • Bolt Pistol (1 pt)
    • Hand Flamer (+10 pts.)
    • Plasma Pistol (+15 pts.)
  • Special Weapons
    • Flamer (+5 pts.)
    • Meltagun (+10 pts.)
    • Plasma gun(+15 pts.)
  • Heavy Weapons
    • Autocannon (+10 pts.)
    • Heavy Bolter (+10 pts.)
    • Multimelta (+10pts.)
    • Missile Launcher (+15 pts.)
    • May also take Flakk Missiles (+10 pts.)
    • Plasma Cannon (+15 pts.)
    • Lascannon (+20pts.)
  • Special Issue Wargear
    • Refractor Field (+10 pts.)^
    • Conversion Field (+15 pts.)^
    • Displacer Field (+25 pts.)^
    • Squat Exo-Armour (replacing standard issue equipment with Exo-Armour, Boltgun & Power Axe) (+30 pts.)

Note: ^ Only one Field may be chosen per model.

Army List

HQ - Ancestor Lord

Points Cost - 115

WS BS S T W I A Ld Sv Unit Type Composition
Ancestor Lord 7 5 5 6 4 4 4 10 4+ Infantry (Character)


Wargear:

  • Carapace Armour
  • Laspistol
  • Chain Axe
  • Frag Grenades
  • Krak Grenades

Options:

  • May select items chosen from the Melee Weapons or Ranged Weapons lists in the armoury at the points cost indicated.
  • May select Special Issue Wargear
  • May purchase up to three Psychic Mastery Levels at a cost of 25pts each


ELITES - Hearthguard

Points Cost - 125

WS BS S T W I A Ld Sv Unit Type Composition
Hearthguard 5 4 3 4 1 3 2 10 4+ Infantry 5 Hearthguard
Battle Standard Bearer 5 4 3 4 1 3 2 10 4+ Infantry (Character)


Wargear:

  • Carapace Armour
  • Bolt Pistol
  • Chain-Axe
  • Frag Grenades
  • Krak Grenades
  • Standard (Battle Standard Bearer only)

Options:

  • You can up to five Hearthguard to the squad for 25 pts each.
  • One Hearthguard in the army may be upgraded to the Battle Standard Bearer for 25 pts.
  • Any Hearthguard may choose equipment from the Melee Weapons and Ranged Weapons lists in the armoury.
  • The squad may take a Rhino as a Dedicated Transport.

ELITES - Attack Squad

Points Cost - 90

WS BS S T W I A Ld Sv Unit Type Composition
Warrior 4 3 3 4 1 2 1 9 5+ Infantry 10 Warriors


Wargear:

  • Flak Armour
  • Chain Axe
  • Laspistol
  • Frag Grenades
  • Krak Grenades

Options:

  • You can up to 10 Warriors to the squad for 9 pts each.
  • Any model may replace his chain axe with a weapon chosen from the Melee Weapons section in the armoury at the points cost indicated.
  • The squad may take a Rhino as a Dedicated Transport.

TROOPS - Warriors

Points Cost - 90

WS BS S T W I A Ld Sv Unit Type Composition
Warrior 4 3 3 4 1 2 1 9 5+ Infantry 10 Warriors


Wargear:

  • Flak Armour
  • Lasgun
  • Laspistol
  • Frag Grenades
  • Krak Grenades

Options:

  • You can up to 10 Warriors to the squad for 9 pts each.
  • For every five models in the squad one Warrior in the squad may replace his lasgun with a weapon chosen from the Special Weapons or Heavy Weapons lists in the armoury at the points cost indicated.
  • The squad may take a Rhino as a Dedicated Transport.

FAST ATTACK - Squat Bikers

Points Cost - 100

WS BS S T W I A Ld Sv Unit Type Composition
Warrior 4 3 3 5 1 2 1 9 3+ Bikes 5 Squat Bikers


Wargear:

  • Flak Armour
  • Lasgun
  • Laspistol
  • Frag Grenades
  • Krak Grenades
  • Squat warbike equipped with twin-linked bolters

Options:

  • You can up to 5 Squat Bikers to the squad for 20 pts each.
  • Up to two models may replace their lasgun with a weapon chosen from the Special Weapons section of the armoury at the points cost indicated.

HEAVY SUPPORT - Thunderers

Points Cost - 90

WS BS S T W I A Ld Sv Unit Type Composition
Warrior 4 3 3 4 1 2 1 9 5+ Infantry 10 Warriors


Wargear:

  • Flak Armour
  • Lasgun
  • Laspistol
  • Frag Grenades
  • Krak Grenades

Options:

  • You can up to 10 Warriors to the squad for 9 pts each.
  • Up to five models may replace their lasgun with a weapon chosen from the Special or Heavy Weapons section of the armoury at the points cost indicated.
  • The squad may take a Rhino as a Dedicated Transport.