Council of Wyrms: Difference between revisions

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<blockquote>{quote|How can you have something called Dungeons & '''Dragons''' and not allow people to play as dragons?}
<blockquote>{{quote|How can you have something called Dungeons & '''Dragons''' and not allow people to play as dragons?}}
::: - Bill Slaviscek to Gary Gygax</blockquote>
::: - Bill Slaviscek to Gary Gygax</blockquote>



Revision as of 20:43, 10 January 2014

How can you have something called Dungeons & Dragons and not allow people to play as dragons?

- Bill Slaviscek to Gary Gygax

And thus, Council of Wyrms was born.

Simply put, you get to play as the Dragons. No, you don't get to play normal dragons in a normal D&D world, having your hoard targeted by would-be adventurers or fighting for control of puppet governments. You play the thrilling game of democratic dragon politics on an island chain populated mostly by dragons, their vassal races, and the half-dragon offspring of dragon/vassal mating.

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