Crestlyn Isle Organizations And Knightly Orders: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Frznbullet
1d4chan>Not LongPoster Again
m Please follow the Formatting Guidelines.
Line 3: Line 3:
<nowiki>When adding groups to this page, follow this format for a cleaner page;
<nowiki>When adding groups to this page, follow this format for a cleaner page;


=Category=
==Category==


==Group Name==
===Group Name===


<Description of said group, what they do/believe in, location(if applicable)>
<Description of said group, what they do/believe in, location(if applicable)>


===History===
====History====


<Insert history here>
<Insert history here>


===Members===
====Members====


<List members here, use points under member's name to describe member>
<List members here, use points under member's name to describe member>
Line 23: Line 23:
* <insert description>
* <insert description>


===Notable Things Done===
====Notable Things Done====


<insert important contributions to Crestlyn Isle or acts of villany>
<insert important contributions to Crestlyn Isle or acts of villany>
Line 30: Line 30:
*Note: I know the formatting above looks bad, but when opened up in edit, it shows up as it should so don't worry about it
*Note: I know the formatting above looks bad, but when opened up in edit, it shows up as it should so don't worry about it


==Knightly Orders==


 
===Grey Knights===
 
=Knightly Orders=
 
==Grey Knights==
The grey knights are an order of noble men and women who vow to protect the people of Crestlyn wherever they may be and from whatever threatens them. They do not get involved in political issue nor do they join a side in wars. They are varied, each of the original four races can be found as knights in the order. Taking up work from cities and towns alike, they travel in groups of 3 - 5 and eliminate any threat. The Grey Knights love adventure, they actively seek it. As long as there is evil, they will never rest from duty.
The grey knights are an order of noble men and women who vow to protect the people of Crestlyn wherever they may be and from whatever threatens them. They do not get involved in political issue nor do they join a side in wars. They are varied, each of the original four races can be found as knights in the order. Taking up work from cities and towns alike, they travel in groups of 3 - 5 and eliminate any threat. The Grey Knights love adventure, they actively seek it. As long as there is evil, they will never rest from duty.
===History===
====History====
The Grey Knights were established as a simple group of trained men who were brought together by a common cause; to eliminate all threats to the people of Crestlyn from the dangerous creatures that live there. They were simply 4 adventurers who by chance meet in the Frozen North when hunting for a young dragon said to be causing much trouble in the cities around. After fighting and killing the dragon, they decided it would be best if they traveled together as their skills flowed smoothly with each others'. After adventuring as a party for nearly 2 years the 4 warriors; Dourne, Vorlen, Wesden, and Katherine; thought to begin a guild of strong willed adventurers, dedicated to protecting the people of Crestlyn no matter who they be. With the money earned, and looted, from their adventures, they created a guild house in an isolated section of the Frozen North. With permission of the nobles who rule over the country, they were knighted and had the authority to rule of a small section of land. With 5 more members recruited, they established their guild. Year 3180 was the year their guild was fully establish and were recognized as a knightly order. Today their numbers reach 56, with two other guild houses on Crestlyn; one in Keeper's coast, and another on the northernmost area of the Center Plains. Since their formation in 3180, the Grey Knights have gone through many battles and events. The original four that formed the guild are long gone, their equipment passed down to their respective children and family. In the back of the original guild house, the graves of the first twenty can be found.
The Grey Knights were established as a simple group of trained men who were brought together by a common cause; to eliminate all threats to the people of Crestlyn from the dangerous creatures that live there. They were simply 4 adventurers who by chance meet in the Frozen North when hunting for a young dragon said to be causing much trouble in the cities around. After fighting and killing the dragon, they decided it would be best if they traveled together as their skills flowed smoothly with each others'. After adventuring as a party for nearly 2 years the 4 warriors; Dourne, Vorlen, Wesden, and Katherine; thought to begin a guild of strong willed adventurers, dedicated to protecting the people of Crestlyn no matter who they be. With the money earned, and looted, from their adventures, they created a guild house in an isolated section of the Frozen North. With permission of the nobles who rule over the country, they were knighted and had the authority to rule of a small section of land. With 5 more members recruited, they established their guild. Year 3180 was the year their guild was fully establish and were recognized as a knightly order. Today their numbers reach 56, with two other guild houses on Crestlyn; one in Keeper's coast, and another on the northernmost area of the Center Plains. Since their formation in 3180, the Grey Knights have gone through many battles and events. The original four that formed the guild are long gone, their equipment passed down to their respective children and family. In the back of the original guild house, the graves of the first twenty can be found.


=== Notable Members===
==== Notable Members====
*Dourne the Giant (3180 - 3240)
*Dourne the Giant (3180 - 3240)
**A giant of man, hence his title, that stands at a towering 7 feet tall. Dourne is a human, born in a small town in the Frozen North. He grew up on a farm, expecting to become a farmer like his father. One day, his town was attacked by a group of kobolds while he was working the fields. At this time he was 16 years old and 6 foot 7.  
**A giant of man, hence his title, that stands at a towering 7 feet tall. Dourne is a human, born in a small town in the Frozen North. He grew up on a farm, expecting to become a farmer like his father. One day, his town was attacked by a group of kobolds while he was working the fields. At this time he was 16 years old and 6 foot 7.  
Line 52: Line 49:
*
*


===Notable Things Done===
====Notable Things Done====

Revision as of 21:54, 16 November 2012

The guilds, organizations and knightly orders of Crestlyn Isle

When adding groups to this page, follow this format for a cleaner page; ==Category== ===Group Name=== <Description of said group, what they do/believe in, location(if applicable)> ====History==== <Insert history here> ====Members==== <List members here, use points under member's name to describe member> <example;> Sir Roune * <insert description> ====Notable Things Done==== <insert important contributions to Crestlyn Isle or acts of villany>

  • Note: I know the formatting above looks bad, but when opened up in edit, it shows up as it should so don't worry about it

Knightly Orders

Grey Knights

The grey knights are an order of noble men and women who vow to protect the people of Crestlyn wherever they may be and from whatever threatens them. They do not get involved in political issue nor do they join a side in wars. They are varied, each of the original four races can be found as knights in the order. Taking up work from cities and towns alike, they travel in groups of 3 - 5 and eliminate any threat. The Grey Knights love adventure, they actively seek it. As long as there is evil, they will never rest from duty.

History

The Grey Knights were established as a simple group of trained men who were brought together by a common cause; to eliminate all threats to the people of Crestlyn from the dangerous creatures that live there. They were simply 4 adventurers who by chance meet in the Frozen North when hunting for a young dragon said to be causing much trouble in the cities around. After fighting and killing the dragon, they decided it would be best if they traveled together as their skills flowed smoothly with each others'. After adventuring as a party for nearly 2 years the 4 warriors; Dourne, Vorlen, Wesden, and Katherine; thought to begin a guild of strong willed adventurers, dedicated to protecting the people of Crestlyn no matter who they be. With the money earned, and looted, from their adventures, they created a guild house in an isolated section of the Frozen North. With permission of the nobles who rule over the country, they were knighted and had the authority to rule of a small section of land. With 5 more members recruited, they established their guild. Year 3180 was the year their guild was fully establish and were recognized as a knightly order. Today their numbers reach 56, with two other guild houses on Crestlyn; one in Keeper's coast, and another on the northernmost area of the Center Plains. Since their formation in 3180, the Grey Knights have gone through many battles and events. The original four that formed the guild are long gone, their equipment passed down to their respective children and family. In the back of the original guild house, the graves of the first twenty can be found.

Notable Members

  • Dourne the Giant (3180 - 3240)
    • A giant of man, hence his title, that stands at a towering 7 feet tall. Dourne is a human, born in a small town in the Frozen North. He grew up on a farm, expecting to become a farmer like his father. One day, his town was attacked by a group of kobolds while he was working the fields. At this time he was 16 years old and 6 foot 7.
  • Vorlen the Iron Wall (3180 - 3245)
  • Wesden the Lion (3180 - 3200)
  • Katherine the Wind (3180 - 3240)

Notable Things Done