Druid: Difference between revisions
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[[Image:Druids.jpg|thumb|Druids are mysterious.]] | [[Image:Druids.jpg|thumb|Druids are mysterious.]] | ||
Pre-christian celtic priests often associated with nature and divination. In modern times druidism has been revived under the faggy new-age movements. | Pre-christian celtic priests often associated with nature and divination. In modern times druidism has been revived under the faggy new-age movements. | ||
In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans. | In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans. | ||
[[Image:DruidsWikiEdit.png|thumb|right|Druids Wikipedia edit]] | |||
Druids have long been a staple class of [[D&D]] where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e. | Druids have long been a staple class of [[D&D]] where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e. |
Revision as of 03:33, 24 July 2008
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Pre-christian celtic priests often associated with nature and divination. In modern times druidism has been revived under the faggy new-age movements.
In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans.
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Druids have long been a staple class of D&D where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e.
They are a mysterious bunch.