Dungeons & Dragons 3rd Edition races: Difference between revisions

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1d4chan>Biggus Berrus
3rd Edition Supplements: Alphabetized the pages.
1d4chan>Biggus Berrus
3.5 Supplements: Alphabetized the pages.
Line 669: Line 669:


==3.5 Supplements==
==3.5 Supplements==
===Complete Psionic===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Synad
| 1
| 0
| 1
| Medium Aberration (Psionic)
| Plane of Shadow
| Any
| Any
|-
|}


===Draconomnicon===
===Draconomnicon===
Line 692: Line 714:
|}
|}


===Uneathed Arcana===
===Dragon Magic===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 703: Line 725:
! Favored Class
! Favored Class
|-  
|-  
| Dwarf, Aquatic
| Dwarf, Fireblood
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Dwarf)
| Medium Humanoid (Dragonblood, Dwarf)
| Temperate aquatic
| Temperate mountains
| Usually lawful good
| Often lawful good
| Fighter
| Fighter
|-
|-
| Dwarf, Arctic
| Elf, Drow, Deepwyrm
| 3
| 2
| 1
| Medium Humanoid (Dragonblood, Elf)
| Underground
| Usually neutral evil
| Wizard (male), Cleric (female)
|-
| Elf, Forestlord
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dragonblood, Elf)
| Cold mountains
| Temperate forests
| Often lawful good
| Usually chaotic good
| Fighter
| Sorcerer
|-
|-
| Dwarf, Desert
| Gnome, Stonehunter
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Small Humanoid (Dragonblood, Gnome)
| Warm deserts
| Temperate hills
| Usually neutral
| Usually neutral good
| Fighter
| Ranger
|-
|-
| Dwarf, Earth
| Half-Drow of Faerun, Deepwyrm
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dragonblood, Elf)
| Temperate mountains
| Dambrath
| Often lawful good
| Usually chaotic any
| Fighter
| Any
|-
|-
| Dwarf, Jungle
| Half-Elf, Forestlord
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dragonblood, Elf)
| Warm forests
| Temperate forests
| Often neutral good
| Usually chaotic any
| Ranger
| Sorcerer
|-
|-
| Elf, Aquatic
| Half-Orc, Frostblood
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Elf)
| Medium Humanoid (Dragonblood, Orc)
| Temperate aquatic
| Temperate hills
| Usually chaotic good
| Often chaotic any
| Fighter
| Barbarian
|-
|-
| Elf, Arctic
| Halfling, Glimmerskin
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Small Humanoid (Dragonblood, Halfling)
| Cold forests
| Warm plains
| Usually chaotic good
| Usually neutral
| Wizard
| Rogue
|-
| Hobgoblin, Sunscorch
| 2
| 1
| 1
| Medium Humanoid (Dragonblood, Goblinoid)
| Warm hills
| Usually lawful evil
| Fighter
|-
|-
| Elf, Desert
| Human, Silverbrow
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Dragonblood, Human)
| Warm deserts
| Any
| Usually neutral
| Any
| Wizard
| Any
|-
|-
| Elf, Fire
| Lizardfolk, Viletooth
| 3
| 1
| 1
| 0
| 2
| 1
| Medium Humanoid (Dragonblood, Reptilian)
| Medium Humanoid (Elf)
| Temperate mountains
| Temperate forests
| Usually neutral
| Usually chaotic good
| Druid
| Wizard
|-
|-
| Elf, Jungle
| Orc, Frostblood
| 1
| 1
| 0
| 0
| 1
| Medium Humanoid (Dragonblood, Orc)
| Temperate hills
| Often chaotic evil
| Barbarian
|-
|}
===Drow of the Underdark===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Elf, Drow, Albino
| 3
| 2
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)
| Warm forests
| Underground
| Usually chaotic good
| Usually neutral evil
| Wizard
| Wizard (male), Cleric (female)
|-
|-
| Gnome, Air
| Vril
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Small Humanoid (Goblinoid)
| Temperate hills
| Underground
| Usually neutral good
| Usually neutral evil
| Bard
| Barbarian
|-
|-
| Gnome, Aquatic
|}
 
===Expanded Psionics Handbook===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Blue
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Aquatic, Gnome)
| Small Humanoid (Goblinoid, Psionic)
| Temperate aquatic
| Temperate plains
| Usually neutral evil
| Psion
|-
| Dromite
| 2
| 1
| 1
| Small Monstrous Humanoid (Psionic)
| Underground
| Usually neutral
| Usually neutral
| Bard
| Wilder
|-
|-
| Gnome, Arctic
| [[Duergar|Dwarf, Duergar, Psionic]]
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Dwarf, Psionic)
| Cold hills
| Underground
| Usually neutral good
| Often lawful evil
| Bard
| Fighter
|-
|-
| Gnome, Desert
| Dwarf, Stonefire
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Dwarf)
| Warm desert
| Temperate mountains
| Usually neutral
| Often lawful good
| Bard
| Wilder
|-
|-
| Gnome, Jungle
| Elan
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Aberration (Psionic)
| Warm forest
| Any
| Usually chaotic good
| Usually neutral
| Bard
| Psion
|-
|-
| Goblin, Air
| Elf, Illaeli
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Elf)
| Temperate plains
| Temperate forests
| Usually neutral evil
| Usually chaotic good
| Rogue
| Psion
|-
|-
| Goblin, Aquatic
| [[Githyanki|Githyanki, Psionic]]
| 3
| 2
| 1
| Medium Humanoid (Extraplanar, Psionic)
| Astral plane
| Usually any evil
| Fighter
|-
| [[Githzerai|Githzerai, Psionic]]
| 3
| 2
| 1
| Medium Humanoid (Extraplanar, Psionic)
| Limbo
| Usually any neutral
| Monk
|-
| Half-Giant
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Aquatic, Goblinoid)
| Medium Giant (Psionic)
| Temperate aquatic
| Warm desert
| Usually neutral
| Usually neutral good
| Rogue
| Psychic Warrior
|-
|-
| Goblin, Arctic
| Maenad
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Maenad, Psionic)
| Cold plains
| Warm hills
| Usually neutral evil
| Usually lawful good
| Rogue
| Wilder
|-
| [[Thri-kreen|Thri-Kreen, Psionic]]
| 4
| 2
| 2
| Medium Monstrous Humanoid (Psionic)
| Warm desert
| Usually chaotic neutral
| Ranger
|-
| Unbodied
| 8
| 4
| 4
| Medium Monstrous Humanoid (Incorporeal, Psionic)
| Any
| Any
| Psion (Telepath)
|-
|-
| Goblin, Desert
| Xeph
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Psionic, Xeph)
| Warm desert
| Warm forests
| Usually neutral
| Usually neutral
| Rogue
| Soulknife
|-
|-
| Goblin, Jungle
| Yuan-ti, Pureblood, Psionic
| 1
| 8
| 0
| 4
| 1
| 4
| Small Humanoid (Goblinoid)
| Medium Monstrous Humanoid (Psionic)
| Warm forest
| Warm forests
| Usually chaotic evil
| Usually chaotic evil
| Barbarian
| Ranger
|-
|-
| Half-Elf, Aquatic
|}
| 1
 
| 0
===Fiendish Codex II===
| 1
{| class='wikitable sortable'
| Medium Humanoid (Aquatic, Elf)
! Race
| Temperate aquatic
! Base ECL
| Any
! LA
| Any
! RHD
|-
! Size/Type
| Half-Elf, Arctic
! Environment
! Alignment
! Favored Class
|-  
| Hellbred
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Hellbred)
| Cold forests
| The Nine Hells
| Usually chaotic any
| Often lawful good
| Any
| Paladin
|-
|-
| Half-Elf, Desert
|}
| 1
 
| 0
===Frostburn===
| 1
{| class='wikitable sortable'
| Medium Humanoid (Elf)
! Race
| Warm desert
! Base ECL
| Usually neutral
! LA
| Any
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| Domovoi
| 6
| 2
| 4
| Small Fey (Fire)
| Cold plains
| Usually chaotic good
| Rogue
|-
|-
| Half-Elf, Fire
| Dwarf, Glacier
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Dwarf)
| Temperate forests
| Cold mountains
| Usually chaotic any
| Often lawful good
| Any
| Fighter
|-
|-
| Half-Elf, Jungle
| Elf, Snow
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)
| Warm forests
| Cold forests
| Usually chaotic any
| Usually chaotic good
| Any
| Wizard
|-
| Frost Folk
| 5
| 1
| 4
| Medium Monstrous Humanoid (Cold)
| Cold mountains
| Often neutral evil
| Barbarian
|-
|-
| Half-Orc, Aquatic
| Gnome, Ice
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Orc)
| Small Humanoid (Gnome)
| Temperate hills
| Cold hills
| Usually chaotic any
| Usually neutral good
| Barbarian
| Bard
|-
|-
| Half-Orc, Arctic
| Goblin, Snow
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Humanoid (Goblinoid)
| Cold hills
| Cold hills
| Often chaotic any
| Often neutral evil
| Barbarian
| Fighter
|-
|-
| Half-Orc, Desert
| Halfing, Tundra
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Humanoid (Halfling)
| Warm desert
| Cold plains
| Usually neutral
| Usually neutral
| Barbarian
| Ranger
|-
|-
| Half-Orc, Jungle
| Neanderthal
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Medium Humanoid (Human)
| Warm forests
| Cold hills
| Often chaotic any
| Often neutral
| Barbarian
| Barbarian
|-
|-
| Half-Orc, Water
| Uldra
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Fey
| Temperate hills
| Cold forests
| Often chaotic any
| Usually chaotic neutral
| Barbarian
| Druid
|-
|-
| Halfling, Aquatic
|}
| 1
 
| 0
===Magic of Incarnum===
| 1
{| class='wikitable sortable'
| Small Humanoid (Aquatic, Halfling)
! Race
| Warm aquatic
! Base ECL
| Usually neutral
! LA
| Rogue
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Azurin
| 1
| 0
| 1
| Medium Humanoid (Human, Incarnum)
| Any
| Often lawful good, chaotic good, lawful evil or chaotic evil
| Soulborn
|-
|-
| Halfling, Arctic
| Duskling
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Fey (Extraplanar, Incarnum)
| Cold plains
| Warm forests
| Usually neutral
| Usually neutral
| Ranger
| Totemist
|-
|-
| Halfling, Desert
| Rilkan
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Reptilian)
| Warm desert
| Any
| Usually neutral
| Rogue
|-
| Halfling, Jungle
| 1
| 0
| 1
| Small Humanoid (Halfling)
| Warm forests
| Usually chaotic neutral
| Usually chaotic neutral
| Barbarian
| Incarnate
|-
|-
| Halfling, Water
| Skarn
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Reptilian)
| Warm plains
| Any
| Usually neutral
| Usually lawful any
| Rogue
| Incarnate
|-
|-
| Human, Aquatic
|}
| 1
 
===Monster Manual III===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Armand
| 8
| 3
| 5
| Small Monstrous Humanoid
| Temperate deserts
| Usually lawful neutral
| Monk
|-
| [[Changeling|Changeling]]
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Human)
| Medium Humanoid (Shapechanger)
| Any aquatic
| Any
| Any
| Any
| Usually neutral
|-
| Rogue
| Hobgoblin, Fire
|-
| 2
| Dracotaur
| 1
| 8
| 1
| 5
| Medium Humanoid (Goblinoid)
| 3
| Warm hills
| Large Dragon
| Usually lawful evil
| Temperate mountains
| Fighter
|-  
| Kobold, Aquatic
| 1
| 0
| 1
| Small Humanoid (Aquatic, Reptilian)
| Temperate aquatic
| Usually neutral evil
| Usually neutral evil
| Sorcerer
| Sorcerer
|-  
|-
| Kobold, Arctic
| Giant, Sand
| 19
| 4
| 15
| Large Giant (Earth, Fire)
| Warm deserts
| Usually lawful neutral
| Fighter
|-
| Gnoll, Flind
| 4
| 2
| 2
| Medium Humanoid (Gnoll)
| Warm plains
| Usually neutral evil
| Ranger
|-
| Goatfolk
| 4
| 1
| 3
| Medium Monstrous Humanoid
| Temperate plains
| Usually neutral
| Barbarian
|-
| Goblin, Forestkith
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Small Humanoid (Goblinoid)
| Cold forests
| Temperate forests
| Usually chaotic evil
| Barbarian
|-
| Harssaf
| 7
| 4
| 3
| Medium Monstrous Humanoid (Fire)
| Warm deserts
| Usually lawful evil
| Usually lawful evil
| Sorcerer
| Monk
|-  
|-
| Kobold, Desert
| [[Kenku|Kenku]]
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Medium Humanoid (Kenku)
| Warm deserts
| Temperate plains
| Usually neutral
| Usually neutral evil
| Rogue
| Rogue
|-  
|-
| Kobold, Earth
| Lizardfolk, Poison Dusk
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Small Humanoid (Reptilian)
| Temperate mountains
| Usually neutral
| Ranger
|-
| Lumi
| 5
| 2
| 3
| Medium Outsider
| Positive Energy Plane
| Often lawful neutral
| Cleric
|-
| Nycter
| 4
| 2
| 2
| Small Monstrous Humanoid
| Temperate forests
| Temperate forests
| Usually lawful evil
| Usually neutral
| Sorcerer
| Druid
|-  
|-
| Kobold, Jungle
| Ogre, Skullcrusher
| 1
| 11
| 0
| 3
| 1
| 8
| Small Humanoid (Reptilian)
| Large Gaint
| Warm forests
| Warm hills
| Usually neutral evil
| Usually neutral evil
| Sorcerer
| Fighter
|-  
|-
| Orc, Aquatic
| Quaraphon
| 1
| 14
| 0
| 5
| 1
| 9
| Medium Humanoid (Aquatic, Orc)
| Large Aberration
| Temperate aquatic
| Temperate plains
| Usually chaotic evil
| Usually chaotic neutral
| Barbarian
| Barbarian
|-  
|-
| Orc, Arctic
| Rakshasa, Naztharune
| 16
| 5
| 11
| Medium Outsider (Native)
| Warm mountains
| Always lawful evil
| Rogue
|-
| Troll, Crystalline
| 15
| 5
| 10
| Large Giant
| Temperate mountains
| Usually chaotic neutral
| Fighter
|-
| [[Warforged|Warforged]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Medium Construct (Living Construct)
| Cold hills
| Any land
| Often chaotic evil
| Usually lawful neutral
| Barbarian
| Fighter
|-  
|-
| Orc, Desert
| Warforged Charger
| 8
| 4
| 4
| Large Construct (Living Construct)
| Any land
| Usually lawful neutral
| Fighter
|-
| Warforged Scout
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Construct (Living Construct)
| Any land
| Usually lawful neutral
| Rogue
|-
| Witchknives
| 12
| 3
| 9
| Medium Monstrous Humanoid
| Warm desert
| Warm desert
| Usually neutral
| Usually neutral
| Barbarian
| Rogue
|-
|-
| Orc, Jungle
| 1
| 0
| 1
| Medium Humanoid (Orc)
| Warm forests
| Often chaotic evil
| Barbarian
|-
| Orc, Water
| 1
| 0
| 1
| Medium Humanoid (Orc)
| Temperate hills
| Often chaotic evil
| Barbarian
|-  
|}
|}


===Expanded Psionics Handbook===
===Monster Manual IV===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,139: Line 1,374:
! Favored Class
! Favored Class
|-  
|-  
| Blue
| Windblade, Windrazor
| 4
| 2
| 2
| 2
| 1
| Small Outsider (Extraplanar)
| 1
| Pandemonium
| Small Humanoid (Goblinoid, Psionic)
| Always chaotic evil
| Temperate plains
| Ranger
| Usually neutral evil
| Psion
|-
|-
| Dromite
| Windblade, Windscythe
| 2
| 13
| 1
| 5
| 1
| 8
| Small Monstrous Humanoid (Psionic)
| Large Outsider (Extraplanar)
| Underground
| Pandemonium
| Usually neutral
| Always chaotic evil
| Wilder
| Fighter
|-
|-
| [[Duergar|Dwarf, Duergar, Psionic]]
|}
 
===Monster Manual V===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Jaebrin
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Humanoid (Dwarf, Psionic)
| Medium Fey
| Underground
| Temperate any
| Often lawful evil
| Usually chaotic neutral
| Fighter
| Beguiler
|-
|-
| Dwarf, Stonefire
|}
| 1
 
| 0
===Planar Handbook===
| 1
{| class='wikitable sortable'
| Medium Humanoid (Dwarf)
! Race
| Temperate mountains
! Base ECL
| Often lawful good
! LA
| Wilder
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Archon, Hound
| 11
| 5
| 6
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Celestia
| Always lawful good
| Ranger
|-
|-
| Elan
| Avoral Guardinal
| 1
| 15
| 0
| 8
| 7
| Medium Outsider (Extraplanar, Good, Guardinal)
| Elysium
| Always neutral good
| Ranger
|-
| Bariaur
| 2
| 1
| 1
| 1
| Medium Aberration (Psionic)
| Medium Outsider (Extraplanar)
| Any
| Ysgard
| Usually neutral
| Often chaotic good
| Psion
| Ranger
|-
|-
| Elf, Illaeli
| Boumman
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Extraplanar)
| Temperate forests
| Astral Plane
| Usually chaotic good
| Usually lawful good or lawful neutral
| Psion
| Monk
|-
|-
| [[Githyanki|Githyanki, Psionic]]
| Devil, Chain
| 3
| 14
| 6
| 8
| Medium Outsider (Evil, Extraplanar, Lawful)
| The Nine Hells
| Always lawful evil
| Rogue, Fighter or Barbarian
|-
| Dwarf, Frost
| 2
| 2
| 1
| 1
| Medium Humanoid (Extraplanar, Psionic)
| 1
| Astral plane
| Medium Humanoid (Dwarf, Extraplanar)
| Usually any evil
| The Abyss
| Always chaotic evil
| Fighter
| Fighter
|-
|-
| [[Githzerai|Githzerai, Psionic]]
| Genie, Janni
| 3
| 11
| 2
| 5
| 1
| 6
| Medium Humanoid (Extraplanar, Psionic)
| Medium Outsider (Native)
| Limbo
| Warm deserts
| Usually any neutral
| Usually neutral
| Monk
| Rogue
|-
|-
| Half-Giant
| Gnome, Fire
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Giant (Psionic)
| Small Humanoid (Gnome, Extraplanar)
| Warm desert
| Bytopia or the Plane of Fire
| Usually neutral good
| Usually neutral good
| Psychic Warrior
| Sorcerer
|-
| Lillend
| 13
| 6
| 7
| Large Outsider (Chaotic, Extraplanar, Good)
| Ysgard
| Always chaotic good
| Bard
|-
|-
| Maenad
| Mephling
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Maenad, Psionic)
| Small Humanoid (Extraplanar)
| Warm hills
| Any elemental plane
| Usually lawful good
| Usually neutral
| Wilder
| Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
|-
|-
| [[Thri-kreen|Thri-Kreen, Psionic]]
| Neraphim
| 4
| 1
| 2
| 0
| 2
| 1
| Medium Monstrous Humanoid (Psionic)
| Medium Outsider (Extraplanar)
| Warm desert
| Limbo
| Usually chaotic neutral
| Usually chaotic neutral
| Ranger
| Ranger
|-
|-
| Unbodied
| Planetouched, Aasimar
| 8
| 2
| 4
| 1
| 4
| 1
| Medium Monstrous Humanoid (Incorporeal, Psionic)
| Medium Outsider (Native)
| Any
| Temperate plains
| Any
| Usually any good
| Psion (Telepath)
| Paladin
|-
|-
| Xeph
| [[Tiefling|Planetouched, Tiefling]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Psionic, Xeph)
| Medium Outsider (Native)
| Warm forests
| Temperate plains
| Usually neutral
| Usually any evil
| Soulknife
| Rogue
|-
|-
| Yuan-ti, Pureblood, Psionic
| Shadowswyft
| 8
| 2
| 4
| 1
| 4
| 1
| Medium Monstrous Humanoid (Psionic)
| Medium Outsider (Extraplanar)
| Warm forests
| Plane of Shadow
| Usually chaotic evil
| Usually chaotic neutral
| Ranger
| Rogue
|-
| Spiker
| 1
| 0
| 1
| Medium Humanoid (Extraplanar)
| Acheron
| Usually lawful neutral of lawful evil
| Fighter
|-
| Wildren
| 2
| 1
| 1
| Medium Outsider (Extraplanar)
| The Beastlands
| Usually chaotic neutral
| Barbarian
|-
|-
|}
|}


===Planar Handbook===
===Races of Destiny===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,278: Line 1,584:
! Favored Class
! Favored Class
|-  
|-  
| Archon, Hound
| Doppelganger
| 11
| 5
| 6
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Celestia
| Always lawful good
| Ranger
|-
| Avoral Guardinal
| 15
| 8
| 8
| 7
| 4
| Medium Outsider (Extraplanar, Good, Guardinal)
| 4
| Elysium
| Medium Monstrous Humanoid (Shapechanger)
| Always neutral good
| Any
| Ranger
| Usually neutral
| Rogue
|-
|-
| Bariaur
| Half-Ogre
| 3
| 2
| 2
| 1
| 1
| 1
| Large Giant
| Medium Outsider (Extraplanar)
| Temperate hills
| Ysgard
| Usually chaotic any
| Often chaotic good
| Barbarian
| Ranger
|-
|-
| Boumman
| Illumian
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Extraplanar)
| Medium Humanoid (Human)
| Astral Plane
| Any
| Usually lawful good or lawful neutral
| Any
| Monk
| Any
|-
|-
| Devil, Chain
| Mongrelfolk
| 14
| 6
| 8
| Medium Outsider (Evil, Extraplanar, Lawful)
| The Nine Hells
| Always lawful evil
| Rogue, Fighter or Barbarian
|-
| Dwarf, Frost
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dwarf, Extraplanar)
| Medium Humanoid (Human)
| The Abyss
| Any
| Always chaotic evil
| Usually chaotic neutral
| Fighter
| Rogue
|-
|-
| Genie, Janni
| Planetouched, Aasimar
| 11
| 2
| 5
| 1
| 6
| 1
| Medium Outsider (Native)
| Medium Outsider (Native)
| Warm deserts
| Temperate plains
| Usually neutral
| Usually any good
| Rogue
| Paladin
|-
|-
| Gnome, Fire
| [[Tiefling|Planetouched, Tiefling]]
| 2
| 2
| 1
| 1
| 1
| 1
| Small Humanoid (Gnome, Extraplanar)
| Medium Outsider (Native)
| Bytopia or the Plane of Fire
| Temperate plains
| Usually neutral good
| Usually any evil
| Sorcerer
| Rogue
|-
|-
| Lillend
| Sea Kin
| 13
| 1
| 6
| 0
| 7
| 1
| Large Outsider (Chaotic, Extraplanar, Good)
| Medium Humanoid (Human)
| Ysgard
| Any
| Always chaotic good
| Usually neutral good
| Bard
| Druid
|-
|-
| Mephling
| Sharakim
| 2
| 2
| 1
| 1
| 1
| 1
| Small Humanoid (Extraplanar)
| Medium Humanoid (Human)
| Any elemental plane
| Any hills
| Usually neutral
| Often lawful good
| Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
| Wizard
|-
|-
| Neraphim
| Skulk
| 1
| 3
| 0
| 1
| Medium Outsider (Extraplanar)
| Limbo
| Usually chaotic neutral
| Ranger
|-
| Planetouched, Aasimar
| 2
| 2
| 1
| 1
| 1
| Medium Humanoid (Human)
| Medium Outsider (Native)
| Any
| Temperate plains
| Usually chaotic evil
| Usually any good
| Rogue
| Paladin
|-
|-
| [[Tiefling|Planetouched, Tiefling]]
| Underfolk
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Human)
| Temperate plains
| Underground
| Usually any evil
| Usually neutral
| Rogue
| Any
|-
|-
| Shadowswyft
|}
| 2
 
===Races of Stone===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Dream
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Extraplanar)
| Medium Humanoid (Dwarf)
| Plane of Shadow
| Temperate mountains
| Usually chaotic neutral
| Usually neutral good
| Rogue
| Druid
|-
|-
| Spiker
| Feral Gargun
| 1
| 4
| 0
| 2
| 1
| 2
| Medium Humanoid (Extraplanar)
| Medium Monstrous Humanoid (Goliath)
| Acheron
| Cold plains
| Usually lawful neutral of lawful evil
| Usually any chaotic
| Fighter
| Barbarian
|-
|-
| Wildren
| Gnome, Chaos
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Extraplanar)
| Small Humanoid (Gnome)
| The Beastlands
| Temperate hills
| Usually chaotic neutral
| Often chaotic good
| Barbarian
| Sorcerer
|-
|-
|}
| Gnome, Whisper
 
===Monster Manual III===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Armand
| 8
| 3
| 5
| Small Monstrous Humanoid
| Temperate deserts
| Usually lawful neutral
| Monk
|-
| [[Changeling|Changeling]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Shapechanger)
| Small Humanoid (Gnome)
| Any
| Temperate hills
| Usually neutral
| Usually neutral or neutral good
| Rogue
| Rogue
|-
|-
| Dracotaur
| [[Goliath|Goliath]]
| 8
| 2
| 5
| 1
| 3
| 1
| Large Dragon
| Medium Monstrous Humanoid (Goliath)
| Temperate mountains
| Any mountains
| Usually neutral evil
| Usually chaotic good
| Sorcerer
| Barbarian
|-
|-
| Giant, Sand
| Stonechild
| 19
| 6
| 2
| 4
| 4
| 15
| Medium Outsider (Earth, Extraplanar)
| Large Giant (Earth, Fire)
| Plane of Earth
| Warm deserts
| Usually neutral good
| Usually lawful neutral
| Fighter
| Fighter
|-
|-
| Gnoll, Flind
|}
| 4
 
| 2
===Races of the Dragon===
| 2
{| class='wikitable sortable'
| Medium Humanoid (Gnoll)
! Race
| Warm plains
! Base ECL
| Usually neutral evil
! LA
| Ranger
! RHD
|-
! Size/Type
| Goatfolk
! Environment
| 4
! Alignment
| 1
! Favored Class
| 3
|-  
| Medium Monstrous Humanoid
| [[Dragonborn|Dragonborn (template)]]
| Temperate plains
| -
| Usually neutral
| 0
| Barbarian
| Base creature's
| Base creature's + (Dragonblood)
| Base creature's
| Base creature's
| Fighter
|-
|-
| Goblin, Forestkith
| [[Kobold|Kobold]]
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Small Humanoid (Reptilian)
| Temperate forests
| Temperate forests
| Usually chaotic evil
| Usually lawful evil
| Barbarian
| Sorcerer
|-
|-
| Harssaf
| Spellscale
| 7
| 1
| 4
| 3
| Medium Monstrous Humanoid (Fire)
| Warm deserts
| Usually lawful evil
| Monk
|-
| [[Kenku|Kenku]]
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Kenku)
| Medium Humanoid (Dragonblood)
| Temperate plains
| Any
| Usually neutral evil
| Often chaotic any
| Rogue
| Sorcerer
|-
|-
| Lizardfolk, Poison Dusk
|}
| 2
 
| 1
===Races of the Wild===
| 1
{| class='wikitable sortable'
| Small Humanoid (Reptilian)
! Race
| Temperate mountains
! Base ECL
| Usually neutral
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| [[Catfolk|Catfolk]]
| 2
| 1
| 1
| Medium Humanoid (Catfolk)
| Temperate and warm plains
| Usually chaotic any
| Ranger
| Ranger
|-
|-
| Lumi
| Centaur
| 5
| 6
| 2
| 2
| 4
| Large Monstrous Humanoid
| Temperate forests
| Usually neutral good
| Ranger
|-
| [[Gnolls|Gnoll]]
| 3
| 3
| Medium Outsider
| 1
| Positive Energy Plane
| 2
| Often lawful neutral
| Medium Humanoid (Gnoll)
| Cleric
| Warm plains
| Usually chaotic evil
| Ranger
|-
|-
| Nycter
| Killoren
| 4
| 1
| 2
| 0
| 2
| 1
| Small Monstrous Humanoid
| Medium Fey
| Temperate forests
| Any
| Usually neutral
| Usually chaotic good
| Druid
| Druid
|-
|-
| Ogre, Skullcrusher
| Raptoran
| 11
| 1
| 3
| 0
| 8
| 1
| Large Gaint
| Medium Humanoid (Raptoran)
| Warm hills
| Any mountains
| Usually neutral evil
| Usually chaotic good
| Fighter
| Cleric
|-
|-
| Quaraphon
|}
| 14
 
| 5
===Sandstorm===
| 9
{| class='wikitable sortable'
| Large Aberration
! Race
| Temperate plains
! Base ECL
| Usually chaotic neutral
! LA
| Barbarian
! RHD
|-
! Size/Type
| Rakshasa, Naztharune
! Environment
| 16
! Alignment
| 5
! Favored Class
| 11
|-  
| Medium Outsider (Native)
| Asherati
| Warm mountains
| Always lawful evil
| Rogue
|-
| Troll, Crystalline
| 15
| 5
| 10
| Large Giant
| Temperate mountains
| Usually chaotic neutral
| Fighter
|-
| [[Warforged|Warforged]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Construct (Living Construct)
| Medium Humanoid (Asherati)
| Any land
| Warm deserts
| Usually lawful neutral
| Usually neutral
| Fighter
| Rogue
|-
|-
| Warforged Charger
| Bhuka
| 8
| 4
| 4
| Large Construct (Living Construct)
| Any land
| Usually lawful neutral
| Fighter
|-
| Warforged Scout
| 1
| 1
| 0
| 0
| 1
| 1
| Small Construct (Living Construct)
| Medium Humanoid (Goblinoid)
| Any land
| Warm deserts
| Usually lawful neutral
| Usually lawful good
| Rogue
| Druid
|-
|-
| Witchknives
| Crucian
| 12
| 5
| 2
| 3
| 3
| 9
| Medium Humanoid (Crucian)
| Medium Monstrous Humanoid
| Warm deserts
| Warm desert
| Usually lawful neutral
| Usually neutral
| Druid
| Rogue
|-
|-
|}
| Dwarf, Badlands
 
===Races of Stone===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Dream
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dwarf)
| Temperate mountains
| Warm deserts
| Usually neutral good
| Often lawful good
| Druid
| Fighter
|-
|-
| Feral Gargun
| Elf, Painted
| 4
| 2
| 2
| Medium Monstrous Humanoid (Goliath)
| Cold plains
| Usually any chaotic
| Barbarian
|-
| Gnome, Chaos
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Elf)
| Temperate hills
| Warm deserts
| Often chaotic good
| Usually chaotic good
| Sorcerer
| Druid
|-
|-
| Gnome, Whisper
| Half-Orc, Scablands
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Orc)
| Temperate hills
| Warm deserts
| Usually neutral or neutral good
| Often chaotic any
| Rogue
|-
| [[Goliath|Goliath]]
| 2
| 1
| 1
| Medium Monstrous Humanoid (Goliath)
| Any mountains
| Usually chaotic good
| Barbarian
| Barbarian
|-
| Stonechild
| 6
| 2
| 4
| Medium Outsider (Earth, Extraplanar)
| Plane of Earth
| Usually neutral good
| Fighter
|-
|-
|}
|}


===Frostburn===
===Stormwrack===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,695: Line 1,919:
! Favored Class
! Favored Class
|-  
|-  
| Domovoi
| Aventi
| 6
| 1
| 2
| 0
| 4
| 1
| Small Fey (Fire)
| Medium Humanoid (Aquatic, Human)
| Cold plains
| Temperate aquatic
| Usually chaotic good
| Often lawful good
| Rogue
| Any
|-
| Darfellan
| 1
| 0
| 1
| Medium Humanoid (Aquatic, Darfellan)
| Temperate aquatic
| Often chaotic neutral
| Barbarian
|-
|-
| Dwarf, Glacier
| Dwarf, Seacliff
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dwarf)
| Cold mountains
| Temperate mountains, seagoing
| Often lawful good
| Often lawful good
| Fighter
| Fighter
|-
|-
| Elf, Snow
| Elf, Aquatic
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Aquatic, elf)
| Cold forests
| Temperate aquatic
| Usually chaotic good
| Usually chaotic good
| Wizard
| Fighter
|-
|-
| Frost Folk
| Gnome, Wavecrest
| 5
| 1
| 4
| Medium Monstrous Humanoid (Cold)
| Cold mountains
| Often neutral evil
| Barbarian
|-
| Gnome, Ice
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Small Humanoid (Gnome, elf)
| Cold hills
| Temperate hills, seagoing
| Usually neutral good
| Usually neutral good
| Bard
| Bard
|-
|-
| Goblin, Snow
| Hadozee
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Hadozee)
| Cold hills
| Warm forests, seagoing
| Often neutral evil
| Often neutral
| Fighter
| Rogue
|-
|-
| Halfing, Tundra
| Half-Elf, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Elf)
| Cold plains
| Temperate aquatic
| Usually neutral
| Usually chaotic any
| Ranger
| Any
|-
|-
| Neanderthal
| Halfling, Shoal
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Small Humanoid (Aquatic, Halfling)
| Cold hills
| Warm plains, seagoing
| Often neutral
| Usually neutral
| Barbarian
| Rogue
|-
|-
| Uldra
|}
| 2
| 1
| 1
| Small Fey
| Cold forests
| Usually chaotic neutral
| Druid
|-
|}


===Races of Destiny===
===Uneathed Arcana===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,789: Line 2,004:
! Favored Class
! Favored Class
|-  
|-  
| Doppelganger
| Dwarf, Aquatic
| 8
| 1
| 4
| 0
| 4
| Medium Monstrous Humanoid (Shapechanger)
| Any
| Usually neutral
| Rogue
|-
| Half-Ogre
| 3
| 2
| 1
| 1
| Large Giant
| Medium Humanoid (Aquatic, Dwarf)
| Temperate hills
| Temperate aquatic
| Usually chaotic any
| Usually lawful good
| Barbarian
| Fighter
|-
|-
| Illumian
| Dwarf, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Dwarf)
| Any
| Cold mountains
| Any
| Often lawful good
| Any
| Fighter
|-
|-
| Mongrelfolk
| Dwarf, Desert
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Dwarf)
| Any
| Warm deserts
| Usually chaotic neutral
| Usually neutral
| Rogue
| Fighter
|-
|-
| Planetouched, Aasimar
| Dwarf, Earth
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Dwarf)
| Temperate plains
| Temperate mountains
| Usually any good
| Often lawful good
| Paladin
| Fighter
|-
|-
| [[Tiefling|Planetouched, Tiefling]]
| Dwarf, Jungle
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Dwarf)
| Temperate plains
| Warm forests
| Usually any evil
| Often neutral good
| Rogue
| Ranger
|-
|-
| Sea Kin
| Elf, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Aquatic, Elf)
| Any
| Temperate aquatic
| Usually neutral good
| Usually chaotic good
| Druid
| Fighter
|-
|-
| Sharakim
| Elf, Arctic
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Elf)
| Any hills
| Cold forests
| Often lawful good
| Usually chaotic good
| Wizard
| Wizard
|-
|-
| Skulk
| Elf, Desert
| 3
| 2
| 1
| Medium Humanoid (Human)
| Any
| Usually chaotic evil
| Rogue
|-
| Underfolk
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Elf)
| Underground
| Warm deserts
| Usually neutral
| Usually neutral
| Any
| Wizard
|-
|-
|}
| Elf, Fire
 
===Races of the Wild===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| [[Catfolk|Catfolk]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Catfolk)
| Medium Humanoid (Elf)
| Temperate and warm plains
| Temperate forests
| Usually chaotic any
| Usually chaotic good
| Ranger
| Wizard
|-
|-
| Centaur
| Elf, Jungle
| 6
| 2
| 4
| Large Monstrous Humanoid
| Temperate forests
| Usually neutral good
| Ranger
|-
| [[Gnolls|Gnoll]]
| 3
| 1
| 2
| Medium Humanoid (Gnoll)
| Warm plains
| Usually chaotic evil
| Ranger
|-
| Killoren
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Fey
| Medium Humanoid (Elf)
| Any
| Warm forests
| Usually chaotic good
| Usually chaotic good
| Druid
| Wizard
|-
|-
| Raptoran
| Gnome, Air
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Raptoran)
| Small Humanoid (Gnome)
| Any mountains
| Temperate hills
| Usually chaotic good
| Usually neutral good
| Cleric
| Bard
|-
|-
|}
| Gnome, Aquatic
 
===Sandstorm===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Asherati
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Asherati)
| Small Humanoid (Aquatic, Gnome)
| Warm deserts
| Temperate aquatic
| Usually neutral
| Usually neutral
| Rogue
| Bard
|-
|-
| Bhuka
| Gnome, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Goblinoid)
| Small Humanoid (Gnome)
| Warm deserts
| Cold hills
| Usually lawful good
| Usually neutral good
| Druid
| Bard
|-
|-
| Crucian
| Gnome, Desert
| 5
| 2
| 3
| Medium Humanoid (Crucian)
| Warm deserts
| Usually lawful neutral
| Druid
|-
| Dwarf, Badlands
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Small Humanoid (Gnome)
| Warm deserts
| Warm desert
| Often lawful good
| Usually neutral
| Fighter
| Bard
|-
|-
| Elf, Painted
| Gnome, Jungle
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Small Humanoid (Gnome)
| Warm deserts
| Warm forest
| Usually chaotic good
| Usually chaotic good
| Druid
| Bard
|-
|-
| Half-Orc, Scablands
| Goblin, Air
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Humanoid (Goblinoid)
| Warm deserts
| Temperate plains
| Often chaotic any
| Usually neutral evil
| Barbarian
| Rogue
|-
|-
|}
| Goblin, Aquatic
 
| 1
===Stormwrack===
| 0
{| class='wikitable sortable'
| 1
! Race
| Small Humanoid (Aquatic, Goblinoid)
! Base ECL
| Temperate aquatic
! LA
| Usually neutral
! RHD
| Rogue
! Size/Type
|-
! Environment
| Goblin, Arctic
! Alignment
! Favored Class
|-  
| Aventi
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Human)
| Small Humanoid (Goblinoid)
| Temperate aquatic
| Cold plains
| Often lawful good
| Usually neutral evil
| Any
| Rogue
|-
|-
| Darfellan
| Goblin, Desert
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Darfellan)
| Small Humanoid (Goblinoid)
| Temperate aquatic
| Warm desert
| Often chaotic neutral
| Usually neutral
| Barbarian
| Rogue
|-
|-
| Dwarf, Seacliff
| Goblin, Jungle
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Small Humanoid (Goblinoid)
| Temperate mountains, seagoing
| Warm forest
| Often lawful good
| Usually chaotic evil
| Fighter
| Barbarian
|-
|-
| Elf, Aquatic
| Half-Elf, Aquatic
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Aquatic, elf)
| Medium Humanoid (Aquatic, Elf)
| Temperate aquatic
| Temperate aquatic
| Usually chaotic good
| Any
| Fighter
| Any
|-
|-
| Gnome, Wavecrest
| Half-Elf, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome, elf)
| Medium Humanoid (Elf)
| Temperate hills, seagoing
| Cold forests
| Usually neutral good
| Usually chaotic any
| Bard
| Any
|-
|-
| Hadozee
| Half-Elf, Desert
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Hadozee)
| Medium Humanoid (Elf)
| Warm forests, seagoing
| Warm desert
| Often neutral
| Usually neutral
| Rogue
| Any
|-
|-
| Half-Elf, Aquatic
| Half-Elf, Fire
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)
| Temperate aquatic
| Temperate forests
| Usually chaotic any
| Usually chaotic any
| Any
| Any
|-
|-
| Halfling, Shoal
| Half-Elf, Jungle
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Aquatic, Halfling)
| Medium Humanoid (Elf)
| Warm plains, seagoing
| Warm forests
| Usually neutral
| Usually chaotic any
| Rogue
|-
|}
 
===Magic of Incarnum===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Azurin
| 1
| 0
| 1
| Medium Humanoid (Human, Incarnum)
| Any
| Any
| Often lawful good, chaotic good, lawful evil or chaotic evil
| Soulborn
|-
|-
| Duskling
| Half-Orc, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Fey (Extraplanar, Incarnum)
| Medium Humanoid (Aquatic, Orc)
| Warm forests
| Temperate hills
| Usually neutral
| Usually chaotic any
| Totemist
| Barbarian
|-
|-
| Rilkan
| Half-Orc, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Reptilian)
| Medium Humanoid (Orc)
| Any
| Cold hills
| Usually chaotic neutral
| Often chaotic any
| Incarnate
| Barbarian
|-
|-
| Skarn
| Half-Orc, Desert
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Reptilian)
| Medium Humanoid (Orc)
| Any
| Warm desert
| Usually lawful any
| Usually neutral
| Incarnate
| Barbarian
|-
|-
|}
| Half-Orc, Jungle
 
| 1
===Races of the Dragon===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| [[Dragonborn|Dragonborn (template)]]
| -
| 0
| 0
| Base creature's
| 1
| Base creature's + (Dragonblood)
| Medium Humanoid (Orc)
| Base creature's
| Warm forests
| Base creature's
| Often chaotic any
| Fighter
| Barbarian
|-
|-
| [[Kobold|Kobold]]
| Half-Orc, Water
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Medium Humanoid (Orc)
| Temperate forests
| Temperate hills
| Usually lawful evil
| Often chaotic any
| Sorcerer
| Barbarian
|-
|-
| Spellscale
| Halfling, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood)
| Small Humanoid (Aquatic, Halfling)
| Any
| Warm aquatic
| Often chaotic any
| Usually neutral
| Sorcerer
| Rogue
|-
|-
|}
| Halfling, Arctic
 
| 1
===Complete Psionic===
| 0
{| class='wikitable sortable'
| 1
! Race
| Small Humanoid (Halfling)
! Base ECL
| Cold plains
! LA
| Usually neutral
! RHD
| Ranger
! Size/Type
|-
! Environment
| Halfling, Desert
! Alignment
! Favored Class
|-  
| Synad
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Aberration (Psionic)
| Small Humanoid (Halfling)
| Plane of Shadow
| Warm desert
| Any
| Usually neutral
| Any
| Rogue
|-
|-
|}
| Halfling, Jungle
 
| 1
===Monster Manual IV===
| 0
{| class='wikitable sortable'
| 1
! Race
| Small Humanoid (Halfling)
! Base ECL
| Warm forests
! LA
| Usually chaotic neutral
! RHD
| Barbarian
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Windblade, Windrazor
| 4
| 2
| 2
| Small Outsider (Extraplanar)
| Pandemonium
| Always chaotic evil
| Ranger
|-
|-
| Windblade, Windscythe
| Halfling, Water
| 13
| 1
| 5
| 0
| 8
| 1
| Large Outsider (Extraplanar)
| Small Humanoid (Halfling)
| Pandemonium
| Warm plains
| Always chaotic evil
| Usually neutral
| Fighter
| Rogue
|-
|-
|}
| Human, Aquatic
 
===Dragon Magic===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Fireblood
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Dwarf)
| Medium Humanoid (Aquatic, Human)
| Temperate mountains
| Any aquatic
| Often lawful good
| Any
| Fighter
| Any
|-
|-  
| Elf, Drow, Deepwyrm
| Hobgoblin, Fire
| 3
| 2
| 2
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| 1
| Underground
| Medium Humanoid (Goblinoid)
| Usually neutral evil
| Warm hills
| Wizard (male), Cleric (female)
| Usually lawful evil
|-
| Fighter
| Elf, Forestlord
|-  
| Kobold, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| Small Humanoid (Aquatic, Reptilian)
| Temperate forests
| Temperate aquatic
| Usually chaotic good
| Usually neutral evil
| Sorcerer
| Sorcerer
|-
|-  
| Gnome, Stonehunter
| Kobold, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Dragonblood, Gnome)
| Small Humanoid (Reptilian)
| Temperate hills
| Cold forests
| Usually neutral good
| Usually lawful evil
| Ranger
| Sorcerer
|-
|-  
| Half-Drow of Faerun, Deepwyrm
| Kobold, Desert
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| Small Humanoid (Reptilian)
| Dambrath
| Warm deserts
| Usually chaotic any
| Usually neutral
| Any
| Rogue
|-
|-  
| Half-Elf, Forestlord
| Kobold, Earth
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| Small Humanoid (Reptilian)
| Temperate forests
| Temperate forests
| Usually chaotic any
| Usually lawful evil
| Sorcerer
|-
| Kobold, Jungle
| 1
| 0
| 1
| Small Humanoid (Reptilian)
| Warm forests
| Usually neutral evil
| Sorcerer
| Sorcerer
|-
|-  
| Half-Orc, Frostblood
| Orc, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Orc)
| Medium Humanoid (Aquatic, Orc)
| Temperate hills
| Temperate aquatic
| Often chaotic any
| Usually chaotic evil
| Barbarian
| Barbarian
|-
|-  
| Halfling, Glimmerskin
| Orc, Arctic
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Dragonblood, Halfling)
| Medium Humanoid (Orc)
| Warm plains
| Cold hills
| Usually neutral
| Often chaotic evil
| Rogue
| Barbarian
|-
|-  
| Hobgoblin, Sunscorch
| Orc, Desert
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Goblinoid)
| Medium Humanoid (Orc)
| Warm hills
| Warm desert
| Usually lawful evil
| Usually neutral
| Fighter
| Barbarian
|-
|-  
| Human, Silverbrow
| Orc, Jungle
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Human)
| Medium Humanoid (Orc)
| Any
| Warm forests
| Any
| Often chaotic evil
| Any
| Barbarian
|-
|-  
| Lizardfolk, Viletooth
| Orc, Water
| 3
| 1
| 2
| Medium Humanoid (Dragonblood, Reptilian)
| Temperate mountains
| Usually neutral
| Druid
|-
| Orc, Frostblood
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Orc)
| Medium Humanoid (Orc)
| Temperate hills
| Temperate hills
| Often chaotic evil
| Often chaotic evil
| Barbarian
| Barbarian
|-
|}
===Fiendish Codex II===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Hellbred
| 1
| 0
| 1
| Medium Humanoid (Hellbred)
| The Nine Hells
| Often lawful good
| Paladin
|-
|}
===Drow of the Underdark===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Elf, Drow, Albino
| 3
| 2
| 1
| Medium Humanoid (Elf)
| Underground
| Usually neutral evil
| Wizard (male), Cleric (female)
|-
| Vril
| 1
| 0
| 1
| Small Humanoid (Goblinoid)
| Underground
| Usually neutral evil
| Barbarian
|-
|}
===Monster Manual V===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Jaebrin
| 2
| 1
| 1
| Medium Fey
| Temperate any
| Usually chaotic neutral
| Beguiler
|-
|}
|}



Revision as of 10:44, 15 March 2014

A list of PC races form Dungeons & Dragons 3e and 3.5.

Core Books

Player's Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Dwarf 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Gnome 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic any Barbarian
Halfling 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue

Dungeon Master's Guide

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Gold 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Half-Human Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Wizard

Monster Manual

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Archon, Hound 11 5 6 Medium Outsider (Archon, Extraplanar, Good, Lawful) Celestia Always lawful good Ranger
Azer 6 4 2 Medium Outsider (Extraplanar, Fire) Plane of Fire Always lawful neutral Fighter
Bugbear 4 1 3 Medium Humanoid (Goblinoid) Temperate mountains Usually chaotic evil Rogue
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Doppelganger 8 4 4 Medium Monstrous Humanoid (Shapechanger) Any Usually neutral Rogue
Dwarf, Deep 1 0 1 Medium Humanoid (Dwarf) Underground Usually lawful neutral or neutral Fighter
Dwarf, Duergar 2 1 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Dwarf, Mountain 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Usually chaotic good Fighter
Elf, Drow 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Elf, Gray 1 0 1 Medium Humanoid (Elf) Temperate mountains Usually chaotic good Wizard
Elf, Wild 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Sorcerer
Elf, Wood 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Gargoyle 9 5 4 Medium Monstrous Humanoid (Earth) Any Usually chaotic evil Fighter
Gargoyle, Kapoacinth 9 5 4 Medium Monstrous Humanoid (Aquatic, Earth) Any Usually chaotic evil Fighter
Genie, Janni 11 5 6 Medium Outsider (Native) Warm deserts Usually neutral Rogue
Giant, Hill 16 4 12 Large Giant Temperate hills Often chaotic evil Barbarian
Giant, Stone 18 4 14 Large Giant (Earth) Temperate mountains Usually neutral Barbarian
Giant, Stone, Elder 20 6 14 Large Giant (Earth) Temperate mountains Usually neutral Barbarian
Githyanki 3 2 1 Medium Humanoid (Extraplanar) Astral plane Usually any evil Fighter
Githzerai 3 2 1 Medium Humanoid (Extraplanar) Limbo Usually any neutral Monk
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Gnome, Forest 1 0 1 Small Humanoid (Gnome) Temperate forests Usually neutral good Bard
Gnome, Svirfneblin 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue
Goblin 1 0 1 Small Humanoid (Goblinoid) Temperate plains Usually neutral evil Rogue
Grimlock 4 2 2 Medium Monstrous Humanoid Underground Often neutral evil Barbarian
Halfling, Deep 1 0 1 Small Humanoid (Halfling) Warm hills Usually neutral Rogue
Halfling, Tallfellow 1 0 1 Small Humanoid (Halfling) Warm forests Usually neutral Rogue
Hobgoblin 2 1 1 Medium Humanoid (Goblinoid) Warm hills Usually lawful evil Fighter
Kobold 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Lizardfolk 3 1 2 Medium Humanoid (Reptilian) Temperate mountains Usually neutral Druid
Lycanthrope (template) - Base creature's + 2 or 3 Base creature's + animal form's Base creature's + (Shapechanger) Animal form's Based on animal form Base creature's
Mind Flayer 15 7 8 Medium Aberration Underground Usually lawful evil Wizard
Minotaur 8 2 6 Medium Monstrous Humanoid Underground Usually chaotic evil Barbarian
Ogre 6 2 4 Large Giant Temperate forests Usually chaotic evil Barbarian
Ogre, Merrow 6 2 4 Large Giant (Aquatic) Temperate aquatic Usually chaotic evil Barbarian
Ogre Mage 12 7 5 Large Giant Cold hills Usually lawful evil Sorcerer
Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic evil Barbarian
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Rakshasa 14 7 7 Medium Outsider (Native) Warm mountains Always lawful evil Sorcerer
Satyr 7 2 5 Medium Fey Temperate forests Usually chaotic neutral Bard
Sprite, Pixie 5 or 7 4 or 6 1 Small Fey Temperate forests Usually neutral good Sorcerer
Troglodyte 4 2 2 Medium Humanoid (Reptilian) Underground Usually chaotic evil Cleric
Troll 11 5 6 Large Giant Cold mountains Usually chaotic evil Fighter
Troll, Scrag 11 5 6 Large Giant (Aquatic) Cold aquatic Usually chaotic evil Fighter
Yuan-ti Pureblood 8 4 4 Medium Monstrous Humanoid Warm forests Usually chaotic evil Ranger

3rd Edition Supplements

Book of Vile Darkness

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Jerren 1 0 1 Small Humanoid (Halfling) Warm plains Always any evil Rogue
Vasharan 1 0 1 Medium Humanoid (Human) Any Always any evil Any

Deities & Demigods

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Faun 1 0 1 Medium Fey Any forest Usually chaotic neutral Bard

Oriental Adventures

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Hengeyokai 2 1 1 Medium Shapechanger Any Usually chaotic good or chaotic evil Wu Jen
Korobokuru 1 0 1 Small Humanoid (Dwarf) Warm mountains Usually chaotic good Barbarian
Nezumi 1 0 1 Medium Humanoid (Nezumi) Shadowlands Usually chaotic neutral Rogue
Spirit Folk 1 0 1 Medium Humanoid (Spirit) Temperate and warm aquatic and forests Usually any good Any
Vanara 1 0 1 Medium Humanoid (Vanara) Temperate and warm forests and mountains Often chaotic good Shaman

3.5 Supplements

Complete Psionic

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Synad 1 0 1 Medium Aberration (Psionic) Plane of Shadow Any Any

Draconomnicon

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dragonkin 9 2 7 Large Monstrous Humanoid (Reptilian) Warm hills Usually chaotic evil Barbarian

Dragon Magic

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Fireblood 1 0 1 Medium Humanoid (Dragonblood, Dwarf) Temperate mountains Often lawful good Fighter
Elf, Drow, Deepwyrm 3 2 1 Medium Humanoid (Dragonblood, Elf) Underground Usually neutral evil Wizard (male), Cleric (female)
Elf, Forestlord 1 0 1 Medium Humanoid (Dragonblood, Elf) Temperate forests Usually chaotic good Sorcerer
Gnome, Stonehunter 1 0 1 Small Humanoid (Dragonblood, Gnome) Temperate hills Usually neutral good Ranger
Half-Drow of Faerun, Deepwyrm 1 0 1 Medium Humanoid (Dragonblood, Elf) Dambrath Usually chaotic any Any
Half-Elf, Forestlord 1 0 1 Medium Humanoid (Dragonblood, Elf) Temperate forests Usually chaotic any Sorcerer
Half-Orc, Frostblood 1 0 1 Medium Humanoid (Dragonblood, Orc) Temperate hills Often chaotic any Barbarian
Halfling, Glimmerskin 1 0 1 Small Humanoid (Dragonblood, Halfling) Warm plains Usually neutral Rogue
Hobgoblin, Sunscorch 2 1 1 Medium Humanoid (Dragonblood, Goblinoid) Warm hills Usually lawful evil Fighter
Human, Silverbrow 1 0 1 Medium Humanoid (Dragonblood, Human) Any Any Any
Lizardfolk, Viletooth 3 1 2 Medium Humanoid (Dragonblood, Reptilian) Temperate mountains Usually neutral Druid
Orc, Frostblood 1 0 1 Medium Humanoid (Dragonblood, Orc) Temperate hills Often chaotic evil Barbarian

Drow of the Underdark

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Elf, Drow, Albino 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male), Cleric (female)
Vril 1 0 1 Small Humanoid (Goblinoid) Underground Usually neutral evil Barbarian

Expanded Psionics Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Blue 2 1 1 Small Humanoid (Goblinoid, Psionic) Temperate plains Usually neutral evil Psion
Dromite 2 1 1 Small Monstrous Humanoid (Psionic) Underground Usually neutral Wilder
Dwarf, Duergar, Psionic 2 1 1 Medium Humanoid (Dwarf, Psionic) Underground Often lawful evil Fighter
Dwarf, Stonefire 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Wilder
Elan 1 0 1 Medium Aberration (Psionic) Any Usually neutral Psion
Elf, Illaeli 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Psion
Githyanki, Psionic 3 2 1 Medium Humanoid (Extraplanar, Psionic) Astral plane Usually any evil Fighter
Githzerai, Psionic 3 2 1 Medium Humanoid (Extraplanar, Psionic) Limbo Usually any neutral Monk
Half-Giant 2 1 1 Medium Giant (Psionic) Warm desert Usually neutral good Psychic Warrior
Maenad 1 0 1 Medium Humanoid (Maenad, Psionic) Warm hills Usually lawful good Wilder
Thri-Kreen, Psionic 4 2 2 Medium Monstrous Humanoid (Psionic) Warm desert Usually chaotic neutral Ranger
Unbodied 8 4 4 Medium Monstrous Humanoid (Incorporeal, Psionic) Any Any Psion (Telepath)
Xeph 1 0 1 Medium Humanoid (Psionic, Xeph) Warm forests Usually neutral Soulknife
Yuan-ti, Pureblood, Psionic 8 4 4 Medium Monstrous Humanoid (Psionic) Warm forests Usually chaotic evil Ranger

Fiendish Codex II

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Hellbred 1 0 1 Medium Humanoid (Hellbred) The Nine Hells Often lawful good Paladin

Frostburn

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Domovoi 6 2 4 Small Fey (Fire) Cold plains Usually chaotic good Rogue
Dwarf, Glacier 1 0 1 Medium Humanoid (Dwarf) Cold mountains Often lawful good Fighter
Elf, Snow 1 0 1 Medium Humanoid (Elf) Cold forests Usually chaotic good Wizard
Frost Folk 5 1 4 Medium Monstrous Humanoid (Cold) Cold mountains Often neutral evil Barbarian
Gnome, Ice 1 0 1 Small Humanoid (Gnome) Cold hills Usually neutral good Bard
Goblin, Snow 2 1 1 Small Humanoid (Goblinoid) Cold hills Often neutral evil Fighter
Halfing, Tundra 1 0 1 Small Humanoid (Halfling) Cold plains Usually neutral Ranger
Neanderthal 1 0 1 Medium Humanoid (Human) Cold hills Often neutral Barbarian
Uldra 2 1 1 Small Fey Cold forests Usually chaotic neutral Druid

Magic of Incarnum

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Azurin 1 0 1 Medium Humanoid (Human, Incarnum) Any Often lawful good, chaotic good, lawful evil or chaotic evil Soulborn
Duskling 1 0 1 Medium Fey (Extraplanar, Incarnum) Warm forests Usually neutral Totemist
Rilkan 1 0 1 Medium Humanoid (Reptilian) Any Usually chaotic neutral Incarnate
Skarn 1 0 1 Medium Humanoid (Reptilian) Any Usually lawful any Incarnate

Monster Manual III

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Armand 8 3 5 Small Monstrous Humanoid Temperate deserts Usually lawful neutral Monk
Changeling 1 0 1 Medium Humanoid (Shapechanger) Any Usually neutral Rogue
Dracotaur 8 5 3 Large Dragon Temperate mountains Usually neutral evil Sorcerer
Giant, Sand 19 4 15 Large Giant (Earth, Fire) Warm deserts Usually lawful neutral Fighter
Gnoll, Flind 4 2 2 Medium Humanoid (Gnoll) Warm plains Usually neutral evil Ranger
Goatfolk 4 1 3 Medium Monstrous Humanoid Temperate plains Usually neutral Barbarian
Goblin, Forestkith 2 1 1 Small Humanoid (Goblinoid) Temperate forests Usually chaotic evil Barbarian
Harssaf 7 4 3 Medium Monstrous Humanoid (Fire) Warm deserts Usually lawful evil Monk
Kenku 1 0 1 Medium Humanoid (Kenku) Temperate plains Usually neutral evil Rogue
Lizardfolk, Poison Dusk 2 1 1 Small Humanoid (Reptilian) Temperate mountains Usually neutral Ranger
Lumi 5 2 3 Medium Outsider Positive Energy Plane Often lawful neutral Cleric
Nycter 4 2 2 Small Monstrous Humanoid Temperate forests Usually neutral Druid
Ogre, Skullcrusher 11 3 8 Large Gaint Warm hills Usually neutral evil Fighter
Quaraphon 14 5 9 Large Aberration Temperate plains Usually chaotic neutral Barbarian
Rakshasa, Naztharune 16 5 11 Medium Outsider (Native) Warm mountains Always lawful evil Rogue
Troll, Crystalline 15 5 10 Large Giant Temperate mountains Usually chaotic neutral Fighter
Warforged 1 0 1 Medium Construct (Living Construct) Any land Usually lawful neutral Fighter
Warforged Charger 8 4 4 Large Construct (Living Construct) Any land Usually lawful neutral Fighter
Warforged Scout 1 0 1 Small Construct (Living Construct) Any land Usually lawful neutral Rogue
Witchknives 12 3 9 Medium Monstrous Humanoid Warm desert Usually neutral Rogue

Monster Manual IV

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Windblade, Windrazor 4 2 2 Small Outsider (Extraplanar) Pandemonium Always chaotic evil Ranger
Windblade, Windscythe 13 5 8 Large Outsider (Extraplanar) Pandemonium Always chaotic evil Fighter

Monster Manual V

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Jaebrin 2 1 1 Medium Fey Temperate any Usually chaotic neutral Beguiler

Planar Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Archon, Hound 11 5 6 Medium Outsider (Archon, Extraplanar, Good, Lawful) Celestia Always lawful good Ranger
Avoral Guardinal 15 8 7 Medium Outsider (Extraplanar, Good, Guardinal) Elysium Always neutral good Ranger
Bariaur 2 1 1 Medium Outsider (Extraplanar) Ysgard Often chaotic good Ranger
Boumman 1 0 1 Medium Humanoid (Extraplanar) Astral Plane Usually lawful good or lawful neutral Monk
Devil, Chain 14 6 8 Medium Outsider (Evil, Extraplanar, Lawful) The Nine Hells Always lawful evil Rogue, Fighter or Barbarian
Dwarf, Frost 2 1 1 Medium Humanoid (Dwarf, Extraplanar) The Abyss Always chaotic evil Fighter
Genie, Janni 11 5 6 Medium Outsider (Native) Warm deserts Usually neutral Rogue
Gnome, Fire 2 1 1 Small Humanoid (Gnome, Extraplanar) Bytopia or the Plane of Fire Usually neutral good Sorcerer
Lillend 13 6 7 Large Outsider (Chaotic, Extraplanar, Good) Ysgard Always chaotic good Bard
Mephling 2 1 1 Small Humanoid (Extraplanar) Any elemental plane Usually neutral Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
Neraphim 1 0 1 Medium Outsider (Extraplanar) Limbo Usually chaotic neutral Ranger
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Shadowswyft 2 1 1 Medium Outsider (Extraplanar) Plane of Shadow Usually chaotic neutral Rogue
Spiker 1 0 1 Medium Humanoid (Extraplanar) Acheron Usually lawful neutral of lawful evil Fighter
Wildren 2 1 1 Medium Outsider (Extraplanar) The Beastlands Usually chaotic neutral Barbarian

Races of Destiny

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Doppelganger 8 4 4 Medium Monstrous Humanoid (Shapechanger) Any Usually neutral Rogue
Half-Ogre 3 2 1 Large Giant Temperate hills Usually chaotic any Barbarian
Illumian 1 0 1 Medium Humanoid (Human) Any Any Any
Mongrelfolk 1 0 1 Medium Humanoid (Human) Any Usually chaotic neutral Rogue
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Sea Kin 1 0 1 Medium Humanoid (Human) Any Usually neutral good Druid
Sharakim 2 1 1 Medium Humanoid (Human) Any hills Often lawful good Wizard
Skulk 3 2 1 Medium Humanoid (Human) Any Usually chaotic evil Rogue
Underfolk 1 0 1 Medium Humanoid (Human) Underground Usually neutral Any

Races of Stone

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Dream 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Usually neutral good Druid
Feral Gargun 4 2 2 Medium Monstrous Humanoid (Goliath) Cold plains Usually any chaotic Barbarian
Gnome, Chaos 2 1 1 Small Humanoid (Gnome) Temperate hills Often chaotic good Sorcerer
Gnome, Whisper 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral or neutral good Rogue
Goliath 2 1 1 Medium Monstrous Humanoid (Goliath) Any mountains Usually chaotic good Barbarian
Stonechild 6 2 4 Medium Outsider (Earth, Extraplanar) Plane of Earth Usually neutral good Fighter

Races of the Dragon

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dragonborn (template) - 0 Base creature's Base creature's + (Dragonblood) Base creature's Base creature's Fighter
Kobold 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Spellscale 1 0 1 Medium Humanoid (Dragonblood) Any Often chaotic any Sorcerer

Races of the Wild

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Catfolk 2 1 1 Medium Humanoid (Catfolk) Temperate and warm plains Usually chaotic any Ranger
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Killoren 1 0 1 Medium Fey Any Usually chaotic good Druid
Raptoran 1 0 1 Medium Humanoid (Raptoran) Any mountains Usually chaotic good Cleric

Sandstorm

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Asherati 1 0 1 Medium Humanoid (Asherati) Warm deserts Usually neutral Rogue
Bhuka 1 0 1 Medium Humanoid (Goblinoid) Warm deserts Usually lawful good Druid
Crucian 5 2 3 Medium Humanoid (Crucian) Warm deserts Usually lawful neutral Druid
Dwarf, Badlands 1 0 1 Medium Humanoid (Dwarf) Warm deserts Often lawful good Fighter
Elf, Painted 1 0 1 Medium Humanoid (Elf) Warm deserts Usually chaotic good Druid
Half-Orc, Scablands 1 0 1 Medium Humanoid (Orc) Warm deserts Often chaotic any Barbarian

Stormwrack

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Aventi 1 0 1 Medium Humanoid (Aquatic, Human) Temperate aquatic Often lawful good Any
Darfellan 1 0 1 Medium Humanoid (Aquatic, Darfellan) Temperate aquatic Often chaotic neutral Barbarian
Dwarf, Seacliff 1 0 1 Medium Humanoid (Dwarf) Temperate mountains, seagoing Often lawful good Fighter
Elf, Aquatic 2 1 1 Medium Humanoid (Aquatic, elf) Temperate aquatic Usually chaotic good Fighter
Gnome, Wavecrest 1 0 1 Small Humanoid (Gnome, elf) Temperate hills, seagoing Usually neutral good Bard
Hadozee 1 0 1 Medium Humanoid (Hadozee) Warm forests, seagoing Often neutral Rogue
Half-Elf, Aquatic 1 0 1 Medium Humanoid (Elf) Temperate aquatic Usually chaotic any Any
Halfling, Shoal 1 0 1 Small Humanoid (Aquatic, Halfling) Warm plains, seagoing Usually neutral Rogue

Uneathed Arcana

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Dwarf) Temperate aquatic Usually lawful good Fighter
Dwarf, Arctic 1 0 1 Medium Humanoid (Dwarf) Cold mountains Often lawful good Fighter
Dwarf, Desert 1 0 1 Medium Humanoid (Dwarf) Warm deserts Usually neutral Fighter
Dwarf, Earth 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Dwarf, Jungle 1 0 1 Medium Humanoid (Dwarf) Warm forests Often neutral good Ranger
Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Usually chaotic good Fighter
Elf, Arctic 1 0 1 Medium Humanoid (Elf) Cold forests Usually chaotic good Wizard
Elf, Desert 1 0 1 Medium Humanoid (Elf) Warm deserts Usually neutral Wizard
Elf, Fire 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Jungle 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Wizard
Gnome, Air 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Gnome, Aquatic 1 0 1 Small Humanoid (Aquatic, Gnome) Temperate aquatic Usually neutral Bard
Gnome, Arctic 1 0 1 Small Humanoid (Gnome) Cold hills Usually neutral good Bard
Gnome, Desert 1 0 1 Small Humanoid (Gnome) Warm desert Usually neutral Bard
Gnome, Jungle 1 0 1 Small Humanoid (Gnome) Warm forest Usually chaotic good Bard
Goblin, Air 1 0 1 Small Humanoid (Goblinoid) Temperate plains Usually neutral evil Rogue
Goblin, Aquatic 1 0 1 Small Humanoid (Aquatic, Goblinoid) Temperate aquatic Usually neutral Rogue
Goblin, Arctic 1 0 1 Small Humanoid (Goblinoid) Cold plains Usually neutral evil Rogue
Goblin, Desert 1 0 1 Small Humanoid (Goblinoid) Warm desert Usually neutral Rogue
Goblin, Jungle 1 0 1 Small Humanoid (Goblinoid) Warm forest Usually chaotic evil Barbarian
Half-Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Any Any
Half-Elf, Arctic 1 0 1 Medium Humanoid (Elf) Cold forests Usually chaotic any Any
Half-Elf, Desert 1 0 1 Medium Humanoid (Elf) Warm desert Usually neutral Any
Half-Elf, Fire 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Elf, Jungle 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic any Any
Half-Orc, Aquatic 1 0 1 Medium Humanoid (Aquatic, Orc) Temperate hills Usually chaotic any Barbarian
Half-Orc, Arctic 1 0 1 Medium Humanoid (Orc) Cold hills Often chaotic any Barbarian
Half-Orc, Desert 1 0 1 Medium Humanoid (Orc) Warm desert Usually neutral Barbarian
Half-Orc, Jungle 1 0 1 Medium Humanoid (Orc) Warm forests Often chaotic any Barbarian
Half-Orc, Water 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic any Barbarian
Halfling, Aquatic 1 0 1 Small Humanoid (Aquatic, Halfling) Warm aquatic Usually neutral Rogue
Halfling, Arctic 1 0 1 Small Humanoid (Halfling) Cold plains Usually neutral Ranger
Halfling, Desert 1 0 1 Small Humanoid (Halfling) Warm desert Usually neutral Rogue
Halfling, Jungle 1 0 1 Small Humanoid (Halfling) Warm forests Usually chaotic neutral Barbarian
Halfling, Water 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Human, Aquatic 1 0 1 Medium Humanoid (Aquatic, Human) Any aquatic Any Any
Hobgoblin, Fire 2 1 1 Medium Humanoid (Goblinoid) Warm hills Usually lawful evil Fighter
Kobold, Aquatic 1 0 1 Small Humanoid (Aquatic, Reptilian) Temperate aquatic Usually neutral evil Sorcerer
Kobold, Arctic 1 0 1 Small Humanoid (Reptilian) Cold forests Usually lawful evil Sorcerer
Kobold, Desert 1 0 1 Small Humanoid (Reptilian) Warm deserts Usually neutral Rogue
Kobold, Earth 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Kobold, Jungle 1 0 1 Small Humanoid (Reptilian) Warm forests Usually neutral evil Sorcerer
Orc, Aquatic 1 0 1 Medium Humanoid (Aquatic, Orc) Temperate aquatic Usually chaotic evil Barbarian
Orc, Arctic 1 0 1 Medium Humanoid (Orc) Cold hills Often chaotic evil Barbarian
Orc, Desert 1 0 1 Medium Humanoid (Orc) Warm desert Usually neutral Barbarian
Orc, Jungle 1 0 1 Medium Humanoid (Orc) Warm forests Often chaotic evil Barbarian
Orc, Water 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic evil Barbarian

Forgotten Realms

Forgotten Realms Campaign Setting

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Dwarf, Gold 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Dwarf, Grey 3 2 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Dwarf, Shield 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Drow 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Elf, Moon 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Sun 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Wild 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Sorcerer
Elf, Wood 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Gnome, Deep 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue
Gnome, Rock 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic any Barbarian
Halfling, Ghostwise 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Barbarian
Halfling, Lightfoot 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Halfling, Strongheart 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Genasi 2 1 1 Medium Outsider (Native) Any Often neutral Fighter
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue