Dungeons & Dragons 3rd Edition races: Difference between revisions

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A list of PC races form Dungeons & Dragons 3e and 3.5.
A list of PC races form Dungeons & Dragons 3e and 3.5.


==Core Books==
==3.0e Core Books==


===Player's Handbook===
===Player's Handbook===
Line 216: Line 216:




==3rd Edition Supplements==
==3.0e Supplements==


===Book of Vile Darkness===
 
===2001 June - Forgotten Realms Campaign Setting===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 229: Line 230:
! Favored Class
! Favored Class
|-  
|-  
| Jerren
| Dwarf, Gold
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Dwarf)
| Warm plains
| Temperate mountains
| Always any evil
| Often lawful good
| Rogue
| Fighter
|-
| Dwarf, Grey ([[Duergar]])
| 3
| 2
| 1
| Medium Humanoid (Dwarf)
| Underground
| Often lawful evil
| Fighter
|-
|-
| Vasharan
| Dwarf, Shield
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Dwarf)
| Any
| Temperate mountains
| Always any evil
| Often lawful good
| Any
| Fighter
|-
|-
|}
| Elf, Dark [[(Drow)]]
 
| 3
===Oriental Adventures===
| 2
{| class='wikitable sortable'
| 1
! Race
| Medium Humanoid (Elf)
! Base ECL
| Underground
! LA
| Usually neutral evil
! RHD
| Wizard (male) Cleric (female)
! Size/Type
|-
! Environment
| Elf, Moon
! Alignment
! Favored Class
|-
| Hengeyokai
| 2
| 1
| 1
| Medium Shapechanger
| Any
| Usually chaotic good or chaotic evil
| Wu Jen
|-  
| [[Human|Human]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Elf)
| Any
| Temperate forests
| Any
| Usually chaotic good
| Any
| Wizard
|-  
|-
| Korobokuru
| Elf, Sun
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Dwarf)
| Medium Humanoid (Elf)
| Warm mountains
| Temperate forests
| Usually chaotic good
| Usually chaotic good
| Barbarian
| Wizard
|-  
|-
| Nezumi
| Elf, Wild
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Nezumi)
| Medium Humanoid (Elf)
| Shadowlands
| Warm forests
| Usually chaotic neutral
| Usually chaotic good
| Rogue
| Sorcerer
|-  
|-
| Spirit Folk
| Elf, Wood
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Spirit)
| Medium Humanoid (Elf)
| Temperate and warm aquatic and forests
| Temperate forests
| Usually any good
| Usually neutral
| Any
| Ranger
|-  
|-
| Vanara
| Gnome, Deep ([[Svirfneblin]])
| 4
| 3
| 1
| Small Humanoid (Gnome)
| Underground
| Usually neutral
| Rogue
|-
| [[Gnome|Gnome, Rock]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Vanara)
| Small Humanoid (Gnome)
| Temperate and warm forests and mountains
| Temperate hills
| Often chaotic good
| Usually neutral good
| Shaman
| Bard
|-
|}
 
==3.5e Core books==
 
 
===3.5e Monster Manual I===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
|-
| Archon, Hound
| [[Half-Elf]]
| 11
| 1
| 5
| 0
| 6
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Celestia
| Always lawful good
| Ranger
|-
| Azer
| 6
| 4
| 2
| Medium Outsider (Extraplanar, Fire)
| Plane of Fire
| Always lawful neutral
| Fighter
|-
| [[Bugbear|Bugbear]]
| 4
| 1
| 1
| 3
| Medium Humanoid (Elf)
| Medium Humanoid (Goblinoid)
| Temperate mountains
| Usually chaotic evil
| Rogue
|-
| Centaur
| 6
| 2
| 4
| Large Monstrous Humanoid
| Temperate forests
| Temperate forests
| Usually neutral good
| Usually chaotic any
| Ranger
| Any
|-  
|-
| [[Doppelganger|Doppelganger]]
| [[Half-Orc]]
| 8
| 4
| 4
| Medium Monstrous Humanoid (Shapechanger)
| Any
| Usually neutral
| Rogue
|-
| Dwarf, Deep
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Orc)
| Underground
| Temperate hills
| Usually lawful neutral or neutral
| Often chaotic any
| Fighter
| Barbarian
|-
|-
| Dwarf, Gray ([[Duergar]])
| Halfling, Ghostwise
| 2
| 1
| 1
| Medium Humanoid (Dwarf)
| Underground
| Often lawful evil
| Fighter
|-  
| Dwarf, Mountain
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Small Humanoid (Halfling)
| Temperate mountains
| Warm plains
| Often lawful good
| Usually neutral
| Fighter
| Barbarian
|-  
|-
| Elf, Aquatic
| [[Halfling|Halfling, Lightfoot]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Elf)
| Small Humanoid (Halfling)
| Temperate aquatic
| Warm plains
| Usually chaotic good
| Usually neutral
| Fighter
| Rogue
|-  
|-
| Elf, Dark (([[Drow]]))
| Halfling, Strongheart
| 3
| 1
| 2
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Small Humanoid (Halfling)
| Underground
| Warm plains
| Usually neutral evil
| Usually neutral
| Wizard (male) Cleric (female)
| Rogue
|-  
|-
| Elf, Gray
| [[Human]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Human)
| Temperate mountains
| Any
| Usually chaotic good
| Any
| Wizard
| Any
|-  
|-
| Elf, Wild
| [[Aasimar]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Outsider (Native)
| Warm forests
| Temperate plains
| Usually chaotic good
| Usually any good
| Sorcerer
| Paladin
|-  
|-
| Elf, Wood
| Genasi, Air
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Outsider (Native)
| Temperate forests
| Any
| Usually neutral
| Often neutral
| Ranger
| Fighter
|-  
|-
| Gargoyle
| Genasi, Earth
| 9
| 2
| 5
| 1
| 4
| 1
| Medium Monstrous Humanoid (Earth)
| Medium Outsider (Native)
| Any
| Any
| Usually chaotic evil
| Often neutral
| Fighter
|
|-
| Giant, Hill
| 16
| 4
| 12
| Large Giant
| Temperate hills
| Often chaotic evil
| Barbarian
|-
| Giant, Stone
| 18
| 4
| 14
| Large Giant (Earth)
| Temperate mountains
| Usually neutral
| Barbarian
|-
|-
| [[Githyanki]]
| Genasi, Fire
| 3
| 2
| 2
| 1
| 1
| Medium Humanoid (Extraplanar)
| 1
| Astral plane
| Medium Outsider (Native)
| Usually any evil
| Any
| Fighter
| Often neutral
|  
|-
|-
| [[Githzerai]]
| Genasi, Water
| 3
| 2
| 2
| 1
| 1
| Medium Humanoid (Extraplanar)
| 1
| Limbo
| Medium Outsider (Native)
| Usually any neutral
| Any
| Monk
| Often neutral
|  
|-
|-
| [[Gnoll]]
| [[Tiefling]]
| 3
| 2
| 1
| 1
| 2
| Medium Humanoid (Gnoll)
| Warm plains
| Usually chaotic evil
| Ranger
|-
| Gnome, Deep ([[Svirfneblin]])
| 4
| 3
| 1
| 1
| Small Humanoid (Gnome)
| Medium Outsider (Native)
| Underground
| Temperate plains
| Usually neutral
| Usually any evil
| Rogue
| Rogue
|-  
|}
| Gnome, Forest
 
| 1
=== 2001 October - Oriental Adventures===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| Hengeyokai
| 2
| 1
| 1
| Medium Shapechanger
| Any
| Usually chaotic good or chaotic evil
| Wu Jen
|-
| [[Human|Human]]
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Human)
| Temperate forests
| Any
| Usually neutral good
| Any
| Bard
| Any
|-  
|-  
| [[Goblin]]
| Korobokuru
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Small Humanoid (Dwarf)
| Temperate plains
| Warm mountains
| Usually neutral evil
| Usually chaotic good
| Rogue
|-
| Grimlock
| 4
| 2
| 2
| Medium Monstrous Humanoid
| Underground
| Often neutral evil
| Barbarian
| Barbarian
|-  
|-  
| Halfling, Deep
| Nezumi
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Nezumi)
| Warm hills
| Shadowlands
| Usually neutral
| Usually chaotic neutral
| Rogue
| Rogue
|-  
|-  
| Halfling, Tallfellow
| Spirit Folk
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Spirit)
| Warm forests
| Temperate and warm aquatic and forests
| Usually neutral
| Usually any good
| Rogue
| Any
|-  
|-  
| [[Hobgoblin]]
| Vanara
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Goblinoid)
| Medium Humanoid (Vanara)
| Warm hills
| Temperate and warm forests and mountains
| Usually lawful evil
| Often chaotic good
| Fighter
| Shaman
|-
|-
| Janni
|}
| 11
 
| 5
===2002 October - Book of Vile Darkness===
| 6
{| class='wikitable sortable'
| Medium Outsider (Native)
! Race
| Warm deserts
! Base ECL
| Usually neutral
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| Jerren
| 1
| 0
| 1
| Small Humanoid (Halfling)
| Warm plains
| Always any evil
| Rogue
| Rogue
|-
|-
| [[Kobold]]
| Vasharan
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Medium Humanoid (Human)
| Temperate forests
| Any
| Usually lawful evil
| Always any evil
| Sorcerer
| Any
|-
|}
 
===2003 March - Forgotten Realms: Races of Faerun===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| [[Lizardfolk]]
| [[Aarakocra]]
| 3
| 3
| 2
| 1
| 1
| 2
| Medium Monstrous Humanoid
| Medium Humanoid (Reptilian)
| Warm and temperate mountains
| Temperate mountains
| Often neutral good
| Usually neutral
| Fighter
| Druid
|-  
|-
| [[Centaur]]
| [[Mind Flayer]]
| 15
| 7
| 7
| 8
| 3
| Medium Aberration
| 4
| Underground
| Large Monstrous Humanoid
| Usually lawful evil
| Temperate forests
| Wizard
| Usually neutral good
| Ranger
|-  
|-  
| [[Minotaur]]
| Dwarf, Arctic
| 8
| 3
| 2
| 2
| 6
| 1
| Medium Monstrous Humanoid
| Small Humanoid (Dwarf)
| Cold mountains
| Usually lawful neutral
| Ranger
|-
| Dwarf, Urdunnir
| 5
| 4
| 1
| Medium Humanoid (Dwarf)
| Underground
| Underground
| Usually chaotic evil
| Usually neutral
| Barbarian
| Expert
|-  
|-  
| Ogre
| Dwarf, Wild
| 6
| 2
| 4
| Large Giant
| Temperate forests
| Usually chaotic evil
| Barbarian
|-
| Ogre Mage
| 12
| 7
| 5
| Large Giant
| Cold hills
| Usually lawful evil
| Sorcerer
|-
| [[Orc|Orc]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Humanoid (Dwarf)
| Temperate hills
| Warm forests and underground
| Often chaotic evil
| Usually lawful neutral
| Barbarian
| Barbarian
|-  
|-  
| [[Pixie]]
| Elf, Aquatic
| 5 or 7
| 4 or 6
| 1
| Small Fey
| Temperate forests
| Usually neutral good
| Sorcerer
|-
| [[Aasimar]]
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Aquatic, Elf)
| Temperate plains
| Temperate aquatic
| Usually any good
| Usually chaotic good  
| Paladin
| Fighter
|-
| Elf, Winged (Avariel)
| 4
| 3
| 1
| Medium Humanoid (Elf)
| Temperate forest
| Usually chaotic good
| Cleric
|-  
|-  
| [[Tiefling]]
| Gnome, Forest
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Native)
| Small Humanoid (Gnome)
| Temperate plains
| Temperate forest
| Usually any evil
| Usually neutral good
| Rogue
| Illusionist
|-  
|-  
| Rakshasa
| [[Bugbear]]
| 14
| 4
| 7
| 1
| 7
| 3
| Medium Outsider (Native)
| Medium Humanoid (Goblinoid)
| Warm mountains
| Temperate mountains
| Always lawful evil
| Usually chaotic evil  
| Sorcerer
| Rogue
|-  
|-  
| [[Satyr|Satyr]]
| Goblin, Dekanter
| 7
| 6
| 2
| 5
| Medium Fey
| Temperate forests
| Usually chaotic neutral
| Bard
|-
| Troglodyte
| 4
| 4
| 2
| 2
| Medium Monstrous Humanoid (Goblinoid)
| Cold and temperate mountains and underground
| Usually lawful evil
| Barbarian
|-
| [[Goblin]]
| 1
| 0
| 1
| Small Humanoid (Goblinoid)
| Temperate plains
| Usually neutral evil
| Rogue
|-
| [[Hobgoblin]]
| 2
| 2
| Medium Humanoid (Reptilian)
| 1
| Underground
| 1
| Usually chaotic evil
| Medium Humanoid (Goblinoid)
| Cleric
| Warm hills
|-
| Usually lawful evil  
| Troll
| 11
| 5
| 6
| Large Giant
| Cold mountains
| Usually chaotic evil
| Fighter
| Fighter
|-
| Yuan-ti Pureblood
| 6
| 2
| 4
| Medium Monstrous Humanoid
| Warm forests
| Usually chaotic evil
| Ranger
|-
|}
==3.5 Supplements==
===Complete Psionic===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Synad
| Half-Elf, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Aberration (Psionic)
| Medium Humanoid (Aquatic, Elf)
| Plane of Shadow
| Temperate aquatic
| Usually chaotic any
| Any
| Any
|-
| Half-Elf, Dark (Half-Drow)
| 1
| 0
| 1
| Medium Humanoid (Elf)
| Underground
| Usually chaotic any
| Any
| Any
|-
|}
===Draconomnicon===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Dragonkin
| Kir-Lanan
| 9
| 8
| 2
| 4
| 7
| 4
| Large Monstrous Humanoid (Reptilian)
| Medium Humanoid (Kir-Lanan)
| Warm hills
| Any land
| Usually chaotic evil
| Usually chaotic evil
| Barbarian
| Fighter
|-
|}
 
===Dragon Magic===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Dwarf, Fireblood
| [[Lizardfolk]]
| 3
| 1
| 1
| 0
| 2
| 1
| Medium Humanoid (Reptilian)  
| Medium Humanoid (Dragonblood, Dwarf)
| Temperate mountains  
| Temperate mountains
| Usually neutral
| Often lawful good
| Druid
| Fighter
|-
|-
| Elf, Drow, Deepwyrm
| Orc, Gray
| 3
| 2
| 2
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| 1
| Underground
| Medium Humanoid (Orc)
| Usually neutral evil
| Cold hills
| Wizard (male), Cleric (female)
| Often chaotic evil  
|-
| Cleric
| Elf, Forestlord
|-  
| Orc, Mountain
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Elf)
| Medium Humanoid (Orc)
| Temperate forests
| Temperate mountains
| Usually chaotic good
| Often chaotic evil
| Barbarians
|-
| Orc, Deep (Orog)
| 3
| 2
| 1
| Medium Humanoid (Orc)
| Underground
| Often chaotic evil
| Fighter
|-
| Fey'ri
| 3 or 4
| 2 or 3
| 1
| Medium Outsider (Elf, Native)
| Any land and underground
| Usually chaotic evil
| Sorcerer
| Sorcerer
|-
|-
| Gnome, Stonehunter
| [[Tanarukk|Planetouched, Tanarukk]]
| 1
| 8
| 0
| 3
| 1
| 5
| Small Humanoid (Dragonblood, Gnome)
| Medium Outsider (Native, Orc)
| Temperate hills
| Any land and underground
| Usually neutral good
| Usually chaotic evil
| Ranger
| Barbarian
|-
|-
| Half-Drow of Faerun, Deepwyrm
| [[Shade|Shade]]
| 5
| 4
| 1
| 1
| 0
| Medium Outsider (Extraplanar)  
| 1
| Plane of Shadow
| Medium Humanoid (Dragonblood, Elf)
| Usually lawful neutral
| Dambrath
| -
| Usually chaotic any
| Any
|-
|-
| Half-Elf, Forestlord
| Wemic
| 1
| 8
| 0
| 3
| 1
| 5
| Medium Humanoid (Dragonblood, Elf)
| Large Monstrous Humanoid
| Temperate forests
| Temperate and warm plains
| Usually chaotic any
| Usually neutral
| Sorcerer
| Barbarian
|-
|-
| Half-Orc, Frostblood
| Yuan-ti Pureblood
| 11
| 5
| 6
| Medium Monstrous Humanoid
| Warm forests
| Usually chaotic evil
| Ranger
|}
 
=== 2003 May - Forgotten Realms: Unapproachable East===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Elf, Star
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Orc)
| Medium Humanoid (Elf)  
| Temperate hills
| Sildeyuir
| Often chaotic any
| Usually chaotic neutral
| Barbarian
| Bard
|-
|-
| Halfling, Glimmerskin
| [[Gnolls|Gnoll]]
| 3
| 1
| 1
| 0
| 2
| 1
| Medium Humanoid (Gnoll)
| Small Humanoid (Dragonblood, Halfling)
| Warm plains
| Warm plains
| Usually neutral
| Usually chaotic evil
| Rogue
| Ranger
|-
|-
| Hobgoblin, Sunscorch
| Hagspwan
| 3
| 2
| 2
| 1
| 1
| 1
| Medium Monstrous Humanoid
| Medium Humanoid (Dragonblood, Goblinoid)
| Any land
| Warm hills
| Usually chaotic evil
| Usually lawful evil
| Barbarian
| Fighter
|-
|-
| Human, Silverbrow
| Spirit Folk, Mountain
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood, Human)
| Medium Humanoid (Spirit)  
| Any
| Temperate and cold mountains
| Any
| Usually any good
| Any
| Any
|-
|-
| Lizardfolk, Viletooth
| Spirit Folk, River
| 3
| 1
| 0
| 1
| 1
| 2
| Medium Humanoid (Spirit)  
| Medium Humanoid (Dragonblood, Reptilian)
| Temperate and cold aquatic
| Temperate mountains
| Usually any good
| Usually neutral
| Any
| Druid
|-
|-
| Orc, Frostblood
| Taer
| 3
| 1
| 1
| 0
| 2
| Medium Giant (Cold)
| Cold mountains
| Usually neutral evil
| Barbarian
|-
| Volodni
| 3
| 2
| 1
| 1
| Medium Humanoid (Dragonblood, Orc)
| Medium Plant
| Temperate hills
| Cold forest
| Often chaotic evil
| Usually chaotic neutral
| Barbarian
| Druid
|-
|-
|}
|}


===Drow of the Underdark===
 
==3.5e Core books==
 
 
===3.5e Monster Manual I===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 887: Line 845:
! Alignment
! Alignment
! Favored Class
! Favored Class
|-  
|-
| Elf, Drow, Albino
| Archon, Hound
| 3
| 11
| 5
| 6
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Celestia
| Always lawful good
| Ranger
|-
| Azer
| 6
| 4
| 2
| 2
| Medium Outsider (Extraplanar, Fire)
| Plane of Fire
| Always lawful neutral
| Fighter
|-
| [[Bugbear|Bugbear]]
| 4
| 1
| 3
| Medium Humanoid (Goblinoid)
| Temperate mountains
| Usually chaotic evil
| Rogue
|-
| Centaur
| 6
| 2
| 4
| Large Monstrous Humanoid
| Temperate forests
| Usually neutral good
| Ranger
|-
| [[Doppelganger|Doppelganger]]
| 8
| 4
| 4
| Medium Monstrous Humanoid (Shapechanger)
| Any
| Usually neutral
| Rogue
|-
| Dwarf, Deep
| 1
| 1
| Medium Humanoid (Elf)
| Underground
| Usually neutral evil
| Wizard (male), Cleric (female)
|-
| Vril
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Dwarf)
| Underground
| Underground
| Usually neutral evil
| Usually lawful neutral or neutral
| Barbarian
| Fighter
|-
|-  
|}
| Dwarf, Gray ([[Duergar]])
 
| 2
===Expanded Psionics Handbook===
| 1
{| class='wikitable sortable'
| 1
! Race
| Medium Humanoid (Dwarf)
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Blue
| 2
| 1
| 1
| Small Humanoid (Goblinoid, Psionic)
| Temperate plains
| Usually neutral evil
| Psion
|-
| Dromite
| 2
| 1
| 1
| Small Monstrous Humanoid (Psionic)
| Underground
| Usually neutral
| Wilder
|-
| [[Duergar|Dwarf, Duergar, Psionic]]
| 2
| 1
| 1
| Medium Humanoid (Dwarf, Psionic)
| Underground
| Underground
| Often lawful evil
| Often lawful evil
| Fighter
| Fighter
|-
|-  
| Dwarf, Stonefire
| Dwarf, Mountain
| 1
| 1
| 0
| 0
Line 953: Line 916:
| Temperate mountains
| Temperate mountains
| Often lawful good
| Often lawful good
| Wilder
| Fighter
|-
|-  
| Elan
| Elf, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Aberration (Psionic)
| Medium Humanoid (Aquatic, Elf)
| Any
| Temperate aquatic
| Usually neutral
| Usually chaotic good
| Psion
| Fighter
|-
|-
| Elf, Illaeli
| Elf, Dark (([[Drow]]))
| 3
| 2
| 1
| Medium Humanoid (Elf)
| Underground
| Usually neutral evil
| Wizard (male) Cleric (female)
|-  
| Elf, Gray
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)
| Temperate forests
| Temperate mountains
| Usually chaotic good
| Usually chaotic good
| Psion
| Wizard
|-
|-  
| [[Githyanki|Githyanki, Psionic]]
| Elf, Wild
| 3
| 2
| 1
| 1
| Medium Humanoid (Extraplanar, Psionic)
| 0
| Astral plane
| Usually any evil
| Fighter
|-
| [[Githzerai|Githzerai, Psionic]]
| 3
| 2
| 1
| 1
| Medium Humanoid (Extraplanar, Psionic)
| Medium Humanoid (Elf)
| Limbo
| Warm forests
| Usually any neutral
| Usually chaotic good
| Monk
| Sorcerer
|-
|-  
| Half-Giant
| Elf, Wood
| 2
| 1
| 1
| Medium Giant (Psionic)
| Warm desert
| Usually neutral good
| Psychic Warrior
|-
| Maenad
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Maenad, Psionic)
| Medium Humanoid (Elf)
| Warm hills
| Temperate forests
| Usually lawful good
| Usually neutral
| Wilder
|-
| [[Thri-kreen|Thri-Kreen, Psionic]]
| 4
| 2
| 2
| Medium Monstrous Humanoid (Psionic)
| Warm desert
| Usually chaotic neutral
| Ranger
| Ranger
|-
|-  
| Unbodied
| Gargoyle
| 8
| 9
| 5
| 4
| 4
| 4
| Medium Monstrous Humanoid (Earth)
| Medium Monstrous Humanoid (Incorporeal, Psionic)
| Any
| Any
| Any
| Usually chaotic evil
| Psion (Telepath)
| Fighter
|-
|-
| Xeph
| Giant, Hill
| 1
| 16
| 0
| 4
| 1
| 12
| Medium Humanoid (Psionic, Xeph)
| Large Giant
| Warm forests
| Temperate hills
| Often chaotic evil
| Barbarian
|-
| Giant, Stone
| 18
| 4
| 14
| Large Giant (Earth)
| Temperate mountains
| Usually neutral
| Usually neutral
| Soulknife
| Barbarian
|-
|-
| Yuan-ti, Pureblood, Psionic
| [[Githyanki]]
| 6
| 3
| 2
| 2
| 4
| 1
| Medium Monstrous Humanoid (Psionic)
| Medium Humanoid (Extraplanar)
| Warm forests
| Astral plane
| Usually chaotic evil
| Usually any evil
| Ranger
| Fighter
|-
|-
|}
| [[Githzerai]]
 
| 3
===Fiendish Codex II===
| 2
{| class='wikitable sortable'
| 1
! Race
| Medium Humanoid (Extraplanar)
! Base ECL
| Limbo
! LA
| Usually any neutral
! RHD
| Monk
! Size/Type
|-
! Environment
| [[Gnoll]]
! Alignment
| 3
! Favored Class
| 1
| 2
| Medium Humanoid (Gnoll)
| Warm plains
| Usually chaotic evil
| Ranger
|-
| Gnome, Deep ([[Svirfneblin]])
| 4
| 3
| 1
| Small Humanoid (Gnome)
| Underground
| Usually neutral
| Rogue
|-  
|-  
| Hellbred
| Gnome, Forest
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Hellbred)
| Small Humanoid (Gnome)
| The Nine Hells
| Temperate forests
| Often lawful good
| Usually neutral good
| Paladin
| Bard
|-
|}
 
===Frostburn===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Domovoi
| [[Goblin]]
| 6
| 2
| 4
| Small Fey (Fire)
| Cold plains
| Usually chaotic good
| Rogue
|-
| Dwarf, Glacier
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Small Humanoid (Goblinoid)
| Cold mountains
| Temperate plains
| Often lawful good
| Usually neutral evil
| Fighter
| Rogue
|-
|-  
| Elf, Snow
| Grimlock
| 1
| 0
| 1
| Medium Humanoid (Elf)
| Cold forests
| Usually chaotic good
| Wizard
|-
| Frost Folk
| 5
| 1
| 4
| 4
| Medium Monstrous Humanoid (Cold)
| 2
| Cold mountains
| 2
| Medium Monstrous Humanoid
| Underground
| Often neutral evil
| Often neutral evil
| Barbarian
| Barbarian
|-
|-  
| Gnome, Ice
| Halfling, Deep
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Small Humanoid (Halfling)
| Cold hills
| Warm hills
| Usually neutral good
| Usually neutral
| Bard
| Rogue
|-
|-  
| Goblin, Snow
| Halfling, Tallfellow
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Small Humanoid (Halfling)
| Cold hills
| Warm forests
| Often neutral evil
| Usually neutral
| Rogue
|-
| [[Hobgoblin]]
| 2
| 1
| 1
| Medium Humanoid (Goblinoid)
| Warm hills
| Usually lawful evil
| Fighter
| Fighter
|-
|-
| Halfing, Tundra
| Janni
| 1
| 11
| 0
| 5
| 1
| 6
| Small Humanoid (Halfling)
| Medium Outsider (Native)
| Cold plains
| Warm deserts
| Usually neutral
| Usually neutral
| Ranger
| Rogue
|-
|-
| Neanderthal
| [[Kobold]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Small Humanoid (Reptilian)
| Cold hills
| Temperate forests
| Often neutral
| Usually lawful evil
| Barbarian
| Sorcerer
|-
|-  
| Uldra
| [[Lizardfolk]]
| 3
| 1
| 2
| 2
| 1
| Medium Humanoid (Reptilian)
| 1
| Temperate mountains
| Small Fey
| Usually neutral
| Cold forests
| Usually chaotic neutral
| Druid
| Druid
|-
|-
|}
| [[Mind Flayer]]
 
| 15
===Magic of Incarnum===
| 7
{| class='wikitable sortable'
| 8
! Race
| Medium Aberration
! Base ECL
| Underground
! LA
| Usually lawful evil
! RHD
| Wizard
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
|-  
| Azurin
| [[Minotaur]]
| 8
| 2
| 6
| Medium Monstrous Humanoid
| Underground
| Usually chaotic evil
| Barbarian
|-
| Ogre
| 6
| 2
| 4
| Large Giant
| Temperate forests
| Usually chaotic evil
| Barbarian
|-
| Ogre Mage
| 12
| 7
| 5
| Large Giant
| Cold hills
| Usually lawful evil
| Sorcerer
|-
| [[Orc|Orc]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human, Incarnum)
| Medium Humanoid (Orc)
| Any
| Temperate hills
| Often lawful good, chaotic good, lawful evil or chaotic evil
| Often chaotic evil
| Soulborn
| Barbarian
|-
|-  
| Duskling
| [[Pixie]]
| 5 or 7
| 4 or 6
| 1
| 1
| 0
| Small Fey
| Temperate forests
| Usually neutral good
| Sorcerer
|-
| [[Aasimar]]
| 2
| 1
| 1
| Medium Fey (Extraplanar, Incarnum)
| Warm forests
| Usually neutral
| Totemist
|-
| Rilkan
| 1
| 1
| 0
| Medium Outsider (Native)
| Temperate plains
| Usually any good
| Paladin
|-
| [[Tiefling]]
| 2
| 1
| 1
| Medium Humanoid (Reptilian)
| Any
| Usually chaotic neutral
| Incarnate
|-
| Skarn
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Temperate plains
| Usually any evil
| Rogue
|-
| Rakshasa
| 14
| 7
| 7
| Medium Outsider (Native)
| Warm mountains
| Always lawful evil
| Sorcerer
|-
| [[Satyr|Satyr]]
| 7
| 2
| 5
| Medium Fey
| Temperate forests
| Usually chaotic neutral
| Bard
|-
| Troglodyte
| 4
| 2
| 2
| Medium Humanoid (Reptilian)
| Medium Humanoid (Reptilian)
| Any
| Underground
| Usually lawful any
| Usually chaotic evil
| Incarnate
| Cleric
|-
|-
|}
| Troll
| 11
| 5
| 6
| Large Giant
| Cold mountains
| Usually chaotic evil
| Fighter
|-
| Yuan-ti Pureblood
| 6
| 2
| 4
| Medium Monstrous Humanoid
| Warm forests
| Usually chaotic evil
| Ranger
|-
|}
 
==3.5 Supplements==


===Monster Manual III===
===Complete Psionic===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,223: Line 1,239:
! Favored Class
! Favored Class
|-  
|-  
| Armand
| Synad
| 8
| 3
| 5
| Small Monstrous Humanoid
| Temperate deserts
| Usually lawful neutral
| Monk
|-
| [[Changeling|Changeling]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Shapechanger)
| Medium Aberration (Psionic)
| Plane of Shadow
| Any
| Any
| Any
| Usually neutral
| Rogue
|-
|-
| Dracotaur
|}
| 8
 
| 5
===Draconomnicon===
| 3
{| class='wikitable sortable'
| Large Dragon
! Race
| Temperate mountains
! Base ECL
| Usually neutral evil
! LA
| Sorcerer
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dragonkin
| 9
| 2
| 7
| Large Monstrous Humanoid (Reptilian)
| Warm hills
| Usually chaotic evil
| Barbarian
|-
|-
| Giant, Sand
|}
| 19
 
| 4
===Dragon Magic===
| 15
{| class='wikitable sortable'
| Large Giant (Earth, Fire)
! Race
| Warm deserts
! Base ECL
| Usually lawful neutral
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Fireblood
| 1
| 0
| 1
| Medium Humanoid (Dragonblood, Dwarf)
| Temperate mountains
| Often lawful good
| Fighter
| Fighter
|-
|-
| Gnoll, Flind
| Elf, Drow, Deepwyrm
| 4
| 3
| 2
| 2
| 2
| 1
| Medium Humanoid (Gnoll)
| Medium Humanoid (Dragonblood, Elf)
| Warm plains
| Underground
| Usually neutral evil
| Usually neutral evil
| Ranger
| Wizard (male), Cleric (female)
|-
|-
| Goatfolk
| Elf, Forestlord
| 4
| 1
| 0
| 1
| 1
| 3
| Medium Humanoid (Dragonblood, Elf)
| Medium Monstrous Humanoid
| Temperate forests
| Temperate plains
| Usually chaotic good
| Usually neutral
| Sorcerer
| Barbarian
|-
|-
| Goblin, Forestkith
| Gnome, Stonehunter
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Small Humanoid (Dragonblood, Gnome)
| Temperate forests
| Temperate hills
| Usually chaotic evil
| Usually neutral good
| Barbarian
| Ranger
|-
|-
| Harssaf
| Half-Drow of Faerun, Deepwyrm
| 7
| 4
| 3
| Medium Monstrous Humanoid (Fire)
| Warm deserts
| Usually lawful evil
| Monk
|-
| [[Kenku|Kenku]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Kenku)
| Medium Humanoid (Dragonblood, Elf)
| Temperate plains
| Dambrath
| Usually neutral evil
| Usually chaotic any
| Rogue
| Any
|-
| Half-Elf, Forestlord
| 1
| 0
| 1
| Medium Humanoid (Dragonblood, Elf)
| Temperate forests
| Usually chaotic any
| Sorcerer
|-
| Half-Orc, Frostblood
| 1
| 0
| 1
| Medium Humanoid (Dragonblood, Orc)
| Temperate hills
| Often chaotic any
| Barbarian
|-
|-
| Lizardfolk, Poison Dusk
| Halfling, Glimmerskin
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Reptilian)
| Small Humanoid (Dragonblood, Halfling)
| Temperate mountains
| Warm plains
| Usually neutral
| Usually neutral
| Ranger
| Rogue
|-
|-
| Lumi
| Hobgoblin, Sunscorch
| 5
| 2
| 2
| 1
| 1
| Medium Humanoid (Dragonblood, Goblinoid)
| Warm hills
| Usually lawful evil
| Fighter
|-
| Human, Silverbrow
| 1
| 0
| 1
| Medium Humanoid (Dragonblood, Human)
| Any
| Any
| Any
|-
| Lizardfolk, Viletooth
| 3
| 3
| Medium Outsider
| 1
| Positive Energy Plane
| Often lawful neutral
| Cleric
|-
| Nycter
| 4
| 2
| 2
| 2
| Medium Humanoid (Dragonblood, Reptilian)
| Small Monstrous Humanoid
| Temperate mountains
| Temperate forests
| Usually neutral
| Usually neutral
| Druid
| Druid
|-
|-
| Ogre, Skullcrusher
| Orc, Frostblood
| 11
| 1
| 0
| 1
| Medium Humanoid (Dragonblood, Orc)
| Temperate hills
| Often chaotic evil
| Barbarian
|-
|}
 
===Drow of the Underdark===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Elf, Drow, Albino
| 3
| 3
| 8
| 2
| Large Gaint
| 1
| Warm hills
| Medium Humanoid (Elf)
| Underground
| Usually neutral evil
| Usually neutral evil
| Fighter
| Wizard (male), Cleric (female)
|-
|-
| Quaraphon
| Vril
| 14
| 1
| 5
| 0
| 9
| 1
| Large Aberration
| Small Humanoid (Goblinoid)
| Temperate plains
| Underground
| Usually chaotic neutral
| Usually neutral evil
| Barbarian
| Barbarian
|-
|-
| Rakshasa, Naztharune
|}
| 16
 
| 5
===Expanded Psionics Handbook===
| 11
{| class='wikitable sortable'
| Medium Outsider (Native)
! Race
| Warm mountains
! Base ECL
| Always lawful evil
! LA
| Rogue
! RHD
|-
! Size/Type
| Troll, Crystalline
! Environment
| 15
! Alignment
| 5
! Favored Class
| 10
|-  
| Large Giant
| Blue
| Temperate mountains
| 2
| Usually chaotic neutral
| 1
| Fighter
| 1
| Small Humanoid (Goblinoid, Psionic)
| Temperate plains
| Usually neutral evil
| Psion
|-
|-
| [[Warforged|Warforged]]
| Dromite
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Construct (Living Construct)
| Small Monstrous Humanoid (Psionic)
| Any land
| Underground
| Usually lawful neutral
| Usually neutral
| Fighter
| Wilder
|-
|-
| Warforged Charger
| [[Duergar|Dwarf, Duergar, Psionic]]
| 8
| 2
| 4
| 4
| Large Construct (Living Construct)
| Any land
| Usually lawful neutral
| Fighter
|-
| Warforged Scout
| 1
| 1
| 0
| 1
| 1
| Small Construct (Living Construct)
| Medium Humanoid (Dwarf, Psionic)
| Any land
| Underground
| Usually lawful neutral
| Often lawful evil
| Rogue
| Fighter
|-
| Dwarf, Stonefire
| 1
| 0
| 1
| Medium Humanoid (Dwarf)
| Temperate mountains
| Often lawful good
| Wilder
|-
|-
| Witchknives
| Elan
| 12
| 1
| 3
| 0
| 9
| 1
| Medium Monstrous Humanoid
| Medium Aberration (Psionic)
| Warm desert
| Any
| Usually neutral
| Usually neutral
| Rogue
| Psion
|-
|-
|}
| Elf, Illaeli
 
| 1
===Monster Manual IV===
| 0
{| class='wikitable sortable'
| 1
! Race
| Medium Humanoid (Elf)
! Base ECL
| Temperate forests
! LA
| Usually chaotic good
! RHD
| Psion
! Size/Type
|-
! Environment
| [[Githyanki|Githyanki, Psionic]]
! Alignment
| 3
! Favored Class
|-  
| Windblade, Windrazor
| 4
| 2
| 2
| 1
| Medium Humanoid (Extraplanar, Psionic)
| Astral plane
| Usually any evil
| Fighter
|-
| [[Githzerai|Githzerai, Psionic]]
| 3
| 2
| 2
| Small Outsider (Extraplanar)
| 1
| Pandemonium
| Medium Humanoid (Extraplanar, Psionic)
| Always chaotic evil
| Limbo
| Ranger
| Usually any neutral
|-
| Monk
| Windblade, Windscythe
| 13
| 5
| 8
| Large Outsider (Extraplanar)
| Pandemonium
| Always chaotic evil
| Fighter
|-
|-
|}
| Half-Giant
 
===Monster Manual V===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| Jaebrin
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Fey
| Medium Giant (Psionic)
| Temperate any
| Warm desert
| Usually chaotic neutral
| Usually neutral good
| Beguiler
| Psychic Warrior
|-
|-
|}
| Maenad
 
===Planar Handbook===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Archon, Hound
| 11
| 5
| 6
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Celestia
| Always lawful good
| Ranger
|-
| Avoral Guardinal
| 15
| 8
| 7
| Medium Outsider (Extraplanar, Good, Guardinal)
| Elysium
| Always neutral good
| Ranger
|-
| Bariaur
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Extraplanar)
| Medium Humanoid (Maenad, Psionic)
| Ysgard
| Warm hills
| Often chaotic good
| Usually lawful good
| Wilder
|-
| [[Thri-kreen|Thri-Kreen, Psionic]]
| 4
| 2
| 2
| Medium Monstrous Humanoid (Psionic)
| Warm desert
| Usually chaotic neutral
| Ranger
| Ranger
|-
|-
| Boumman
| Unbodied
| 8
| 4
| 4
| Medium Monstrous Humanoid (Incorporeal, Psionic)
| Any
| Any
| Psion (Telepath)
|-
| Xeph
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Extraplanar)
| Medium Humanoid (Psionic, Xeph)
| Astral Plane
| Warm forests
| Usually lawful good or lawful neutral
| Usually neutral
| Monk
| Soulknife
|-
|-
| Devil, Chain
| Yuan-ti, Pureblood, Psionic
| 14
| 6
| 6
| 8
| 2
| Medium Outsider (Evil, Extraplanar, Lawful)
| 4
| The Nine Hells
| Medium Monstrous Humanoid (Psionic)
| Always lawful evil
| Warm forests
| Rogue, Fighter or Barbarian
| Usually chaotic evil
| Ranger
|-
|-
| Dwarf, Frost
|}
| 2
 
===Fiendish Codex II===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Hellbred
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dwarf, Extraplanar)
| Medium Humanoid (Hellbred)
| The Abyss
| The Nine Hells
| Always chaotic evil
| Often lawful good
| Fighter
| Paladin
|-
|-
| Genie, Janni
|}
| 11
 
| 5
===Frostburn===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Domovoi
| 6
| 6
| Medium Outsider (Native)
| 2
| Warm deserts
| 4
| Usually neutral
| Small Fey (Fire)
| Cold plains
| Usually chaotic good
| Rogue
| Rogue
|-
|-
| Gnome, Fire
| Dwarf, Glacier
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Gnome, Extraplanar)
| Medium Humanoid (Dwarf)
| Bytopia or the Plane of Fire
| Cold mountains
| Usually neutral good
| Often lawful good
| Sorcerer
| Fighter
|-
|-
| Lillend
| Elf, Snow
| 13
| 1
| 6
| 0
| 7
| 1
| Large Outsider (Chaotic, Extraplanar, Good)
| Medium Humanoid (Elf)
| Ysgard
| Cold forests
| Always chaotic good
| Usually chaotic good
| Bard
| Wizard
|-
|-
| Mephling
| Frost Folk
| 2
| 5
| 1
| 1
| 1
| 4
| Small Humanoid (Extraplanar)
| Medium Monstrous Humanoid (Cold)
| Any elemental plane
| Cold mountains
| Usually neutral
| Often neutral evil
| Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
| Barbarian
|-
|-
| Neraphim
| Gnome, Ice
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Outsider (Extraplanar)
| Small Humanoid (Gnome)
| Limbo
| Cold hills
| Usually chaotic neutral
| Usually neutral good
| Ranger
| Bard
|-
|-
| Planetouched, Aasimar
| Goblin, Snow
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Native)
| Small Humanoid (Goblinoid)
| Temperate plains
| Cold hills
| Usually any good
| Often neutral evil
| Paladin
| Fighter
|-
| Halfing, Tundra
| 1
| 0
| 1
| Small Humanoid (Halfling)
| Cold plains
| Usually neutral
| Ranger
|-
|-
| [[Tiefling|Planetouched, Tiefling]]
| Neanderthal
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Human)
| Temperate plains
| Cold hills
| Usually any evil
| Often neutral
| Rogue
| Barbarian
|-
|-
| Shadowswyft
| Uldra
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Extraplanar)
| Small Fey
| Plane of Shadow
| Cold forests
| Usually chaotic neutral
| Usually chaotic neutral
| Rogue
| Druid
|-
| Spiker
| 1
| 0
| 1
| Medium Humanoid (Extraplanar)
| Acheron
| Usually lawful neutral of lawful evil
| Fighter
|-
| Wildren
| 2
| 1
| 1
| Medium Outsider (Extraplanar)
| The Beastlands
| Usually chaotic neutral
| Barbarian
|-
|-
|}
|}


===Races of Destiny===
===Magic of Incarnum===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,626: Line 1,690:
! Favored Class
! Favored Class
|-  
|-  
| Doppelganger
| Azurin
| 8
| 1
| 4
| 0
| 4
| 1
| Medium Monstrous Humanoid (Shapechanger)
| Medium Humanoid (Human, Incarnum)
| Any
| Any
| Usually neutral
| Often lawful good, chaotic good, lawful evil or chaotic evil
| Rogue
| Soulborn
|-
|-
| Half-Ogre
| Duskling
| 3
| 2
| 1
| Large Giant
| Temperate hills
| Usually chaotic any
| Barbarian
|-
| Illumian
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Fey (Extraplanar, Incarnum)
| Any
| Warm forests
| Any
| Usually neutral
| Any
| Totemist
|-
|-
| Mongrelfolk
| Rilkan
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Reptilian)
| Any
| Any
| Usually chaotic neutral
| Usually chaotic neutral
| Rogue
| Incarnate
|-
|-
| Planetouched, Aasimar
| Skarn
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Reptilian)
| Temperate plains
| Any
| Usually any good
| Usually lawful any
| Paladin
| Incarnate
|-
|-
| [[Tiefling|Planetouched, Tiefling]]
|}
| 2
 
| 1
===Monster Manual III===
| 1
{| class='wikitable sortable'
| Medium Outsider (Native)
! Race
| Temperate plains
! Base ECL
| Usually any evil
! LA
| Rogue
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Armand
| 8
| 3
| 5
| Small Monstrous Humanoid
| Temperate deserts
| Usually lawful neutral
| Monk
|-
|-
| Sea Kin
| [[Changeling|Changeling]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Shapechanger)
| Any
| Any
| Usually neutral good
| Usually neutral
| Druid
| Rogue
|-
|-
| Sharakim
| Dracotaur
| 2
| 8
| 1
| 5
| 1
| Medium Humanoid (Orc)
| Any hills
| Often lawful good
| Wizard
|-
| Skulk
| 3
| 3
| 2
| Large Dragon
| 1
| Temperate mountains
| Medium Humanoid (Human)
| Usually neutral evil
| Any
| Sorcerer
| Usually chaotic evil
| Rogue
|-
|-
| Underfolk
| Giant, Sand
| 1
| 19
| 0
| 4
| 1
| 15
| Medium Humanoid (Human)
| Large Giant (Earth, Fire)
| Underground
| Warm deserts
| Usually neutral
| Usually lawful neutral
| Any
| Fighter
|-
|-
|}
| Gnoll, Flind
 
===Races of Stone===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Dream
| 1
| 0
| 1
| Medium Humanoid (Dwarf)
| Temperate mountains
| Usually neutral good
| Druid
|-
| Feral Gargun
| 4
| 4
| 2
| 2
| 2
| 2
| Medium Monstrous Humanoid (Goliath)
| Medium Humanoid (Gnoll)
| Cold plains
| Warm plains
| Usually any chaotic
| Usually neutral evil
| Ranger
|-
| Goatfolk
| 4
| 1
| 3
| Medium Monstrous Humanoid
| Temperate plains
| Usually neutral
| Barbarian
| Barbarian
|-
|-
| Gnome, Chaos
| Goblin, Forestkith
| 2
| 2
| 1
| 1
| 1
| 1
| Small Humanoid (Gnome)
| Small Humanoid (Goblinoid)
| Temperate hills
| Temperate forests
| Often chaotic good
| Usually chaotic evil
| Sorcerer
| Barbarian
|-
| Harssaf
| 7
| 4
| 3
| Medium Monstrous Humanoid (Fire)
| Warm deserts
| Usually lawful evil
| Monk
|-
|-
| Gnome, Whisper
| [[Kenku|Kenku]]
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Kenku)
| Temperate hills
| Temperate plains
| Usually neutral or neutral good
| Usually neutral evil
| Rogue
| Rogue
|-
|-
| [[Goliath|Goliath]]
| Lizardfolk, Poison Dusk
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Monstrous Humanoid (Goliath)
| Small Humanoid (Reptilian)
| Any mountains
| Temperate mountains
| Usually chaotic good
| Usually neutral
| Barbarian
| Ranger
|-
|-
| Stonechild
| Lumi
| 6
| 5
| 2
| 2
| 3
| Medium Outsider
| Positive Energy Plane
| Often lawful neutral
| Cleric
|-
| Nycter
| 4
| 4
| Medium Outsider (Earth, Extraplanar)
| 2
| Plane of Earth
| 2
| Usually neutral good
| Small Monstrous Humanoid
| Fighter
| Temperate forests
| Usually neutral
| Druid
|-
|-
|}
| Ogre, Skullcrusher
 
| 11
===Races of the Dragon===
| 3
{| class='wikitable sortable'
| 8
! Race
| Large Gaint
! Base ECL
| Warm hills
! LA
| Usually neutral evil
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| [[Dragonborn|Dragonborn (template)]]
| -
| 0
| Base creature's
| Base creature's + (Dragonblood)
| Base creature's
| Base creature's
| Fighter
| Fighter
|-
|-
| [[Kobold|Kobold]]
| Quaraphon
| 1
| 14
| 0
| 5
| 1
| 9
| Small Humanoid (Reptilian)
| Large Aberration
| Temperate forests
| Temperate plains
| Usually lawful evil
| Usually chaotic neutral
| Sorcerer
| Barbarian
|-
| Rakshasa, Naztharune
| 16
| 5
| 11
| Medium Outsider (Native)
| Warm mountains
| Always lawful evil
| Rogue
|-
| Troll, Crystalline
| 15
| 5
| 10
| Large Giant
| Temperate mountains
| Usually chaotic neutral
| Fighter
|-
|-
| Spellscale
| [[Warforged|Warforged]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dragonblood)
| Medium Construct (Living Construct)
| Any
| Any land
| Often chaotic any
| Usually lawful neutral
| Sorcerer
| Fighter
|-
|-
|}
| Warforged Charger
| 8
| 4
| 4
| Large Construct (Living Construct)
| Any land
| Usually lawful neutral
| Fighter
|-
| Warforged Scout
| 1
| 0
| 1
| Small Construct (Living Construct)
| Any land
| Usually lawful neutral
| Rogue
|-
| Witchknives
| 12
| 3
| 9
| Medium Monstrous Humanoid
| Warm desert
| Usually neutral
| Rogue
|-
|}


===Races of the Wild===
===Monster Manual IV===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,836: Line 1,932:
! Favored Class
! Favored Class
|-  
|-  
| [[Catfolk|Catfolk]]
| Windblade, Windrazor
| 4
| 2
| 2
| 2
| 1
| Small Outsider (Extraplanar)
| 1
| Pandemonium
| Medium Humanoid (Catfolk)
| Always chaotic evil
| Temperate and warm plains
| Usually chaotic any
| Ranger
| Ranger
|-
|-
| Centaur
| Windblade, Windscythe
| 6
| 13
| 2
| 5
| 4
| 8
| Large Monstrous Humanoid
| Large Outsider (Extraplanar)
| Temperate forests
| Pandemonium
| Usually neutral good
| Always chaotic evil
| Ranger
| Fighter
|-
|-
| [[Gnolls|Gnoll]]
|}
| 3
 
| 1
===Monster Manual V===
| 2
{| class='wikitable sortable'
| Medium Humanoid (Gnoll)
! Race
| Warm plains
! Base ECL
| Usually chaotic evil
! LA
| Ranger
! RHD
|-
! Size/Type
| Killoren
! Environment
! Alignment
! Favored Class
|-
| Jaebrin
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Fey
| Medium Fey
| Any
| Temperate any
| Usually chaotic good
| Usually chaotic neutral
| Druid
| Beguiler
|-
| Raptoran
| 1
| 0
| 1
| Medium Humanoid (Raptoran)
| Any mountains
| Usually chaotic good
| Cleric
|-
|-
|}
|}


===Sandstorm===
===Planar Handbook===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 1,894: Line 1,985:
! Favored Class
! Favored Class
|-  
|-  
| Asherati
| Archon, Hound
| 1
| 11
| 0
| 5
| 1
| 6
| Medium Humanoid (Asherati)
| Medium Outsider (Archon, Extraplanar, Good, Lawful)
| Warm deserts
| Celestia
| Usually neutral
| Always lawful good
| Rogue
| Ranger
|-
|-
| Bhuka
| Avoral Guardinal
| 1
| 15
| 0
| 8
| 1
| 7
| Medium Humanoid (Goblinoid)
| Medium Outsider (Extraplanar, Good, Guardinal)
| Warm deserts
| Elysium
| Usually lawful good
| Always neutral good
| Druid
| Ranger
|-
|-
| Crucian
| Bariaur
| 5
| 2
| 2
| 3
| Medium Humanoid (Crucian)
| Warm deserts
| Usually lawful neutral
| Druid
|-
| Dwarf, Badlands
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Outsider (Extraplanar)
| Warm deserts
| Ysgard
| Often lawful good
| Often chaotic good
| Fighter
| Ranger
|-
|-
| Elf, Painted
| Boumman
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Extraplanar)
| Warm deserts
| Astral Plane
| Usually chaotic good
| Usually lawful good or lawful neutral
| Druid
| Monk
|-
| Devil, Chain
| 14
| 6
| 8
| Medium Outsider (Evil, Extraplanar, Lawful)
| The Nine Hells
| Always lawful evil
| Rogue, Fighter or Barbarian
|-
|-
| Half-Orc, Scablands
| Dwarf, Frost
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Medium Humanoid (Dwarf, Extraplanar)
| Warm deserts
| The Abyss
| Often chaotic any
| Always chaotic evil
| Barbarian
| Fighter
|-
|-
|}
| Genie, Janni
 
| 11
===Stormwrack===
| 5
{| class='wikitable sortable'
| 6
! Race
| Medium Outsider (Native)
! Base ECL
| Warm deserts
! LA
| Usually neutral
! RHD
| Rogue
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Aventi
| 1
| 0
| 1
| Medium Humanoid (Aquatic, Human)
| Temperate aquatic
| Often lawful good
| Any
|-
|-
| Darfellan
| Gnome, Fire
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Darfellan)
| Small Humanoid (Gnome, Extraplanar)
| Temperate aquatic
| Bytopia or the Plane of Fire
| Often chaotic neutral
| Usually neutral good
| Barbarian
| Sorcerer
|-
|-
| Dwarf, Seacliff
| Lillend
| 1
| 13
| 0
| 6
| 1
| 7
| Medium Humanoid (Dwarf)
| Large Outsider (Chaotic, Extraplanar, Good)
| Temperate mountains, seagoing
| Ysgard
| Often lawful good
| Always chaotic good
| Fighter
| Bard
|-
|-
| Elf, Aquatic
| Mephling
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Aquatic, elf)
| Small Humanoid (Extraplanar)
| Temperate aquatic
| Any elemental plane
| Usually chaotic good
| Usually neutral
| Fighter
| Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
|-
|-
| Gnome, Wavecrest
| Neraphim
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome, elf)
| Medium Outsider (Extraplanar)
| Temperate hills, seagoing
| Limbo
| Usually neutral good
| Usually chaotic neutral
| Bard
| Ranger
|-
|-
| Hadozee
| Planetouched, Aasimar
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Hadozee)
| Medium Outsider (Native)
| Warm forests, seagoing
| Temperate plains
| Often neutral
| Usually any good
| Rogue
| Paladin
|-
|-
| Half-Elf, Aquatic
| [[Tiefling|Planetouched, Tiefling]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Outsider (Native)
| Temperate aquatic
| Temperate plains
| Usually chaotic any
| Usually any evil
| Any
| Rogue
|-
|-
| Halfling, Shoal
| Shadowswyft
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Aquatic, Halfling)
| Medium Outsider (Extraplanar)
| Warm plains, seagoing
| Plane of Shadow
| Usually neutral
| Usually chaotic neutral
| Rogue
| Rogue
|-
| Spiker
| 1
| 0
| 1
| Medium Humanoid (Extraplanar)
| Acheron
| Usually lawful neutral of lawful evil
| Fighter
|-
| Wildren
| 2
| 1
| 1
| Medium Outsider (Extraplanar)
| The Beastlands
| Usually chaotic neutral
| Barbarian
|-
|-
|}
|}


==Dragonlance==
===Races of Destiny===
 
===Dragonlance Campaign Setting===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 2,047: Line 2,141:
! Alignment
! Alignment
! Favored Class
! Favored Class
|-
|-  
| Centaur
| Doppelganger
| 6
| 8
| 2
| 4
| 4
| 4
| Large Monstrous Humanoid
| Medium Monstrous Humanoid (Shapechanger)
| Temperate forests
| Any
| Usually chaotic good
| Usually neutral
| Ranger
| Rogue
|-
|-
| Dragonian, Baaz
| Half-Ogre
| 3
| 3
| 2
| 1
| 1
| 2
| Large Giant
| Medium Dragon
| Temperate hills
| Any land
| Usually chaotic any
| Usually chaotic evil
| Barbarian
| Fighter
|-
|-
| Dragonian, Kapak
| Illumian
| 4
| 2
| 2
| Medium Dragon
| Any land
| Usually lawful evil
| Rogue
|-
| Dwarf, Dark
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Human)
| Underground
| Any
| Often lawful evil
| Any
| Rogue
| Any
|-
|-
| [[Gully dwarf|Dwarf, Gully]]
| Mongrelfolk
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Human)
| Any
| Any
| Usually chaotic neutral
| Usually chaotic neutral
| Rogue
| Rogue
|-
|-
| [[Dwarf|Dwarf, Hill]]
| Planetouched, Aasimar
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Outsider (Native)
| Temperate mountains
| Temperate plains
| Often lawful good
| Usually any good
| Fighter
| Paladin
|-
|-
| Dwarf, Mountain
| [[Tiefling|Planetouched, Tiefling]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Outsider (Native)
| Temperate mountains
| Temperate plains
| Often lawful good
| Usually any evil
| Fighter
| Rogue
|-
|-
| Elf, Kagonesti
| Sea Kin
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Human)
| Temperate forests
| Any
| Usually neutral
| Usually neutral good
| Ranger
| Druid
|-
|-
| Elf, Qualinesti
| Sharakim
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Orc)
| Temperate forests
| Any hills
| Usually chaotic good
| Often lawful good
| Wizard
| Wizard
|-
|-
| Elf, Sea, Dargonesti
| Skulk
| 3
| 2
| 2
| 1
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Elf)
| Any
| Temperate aquatic
| Usually chaotic evil
| Usually chaotic good
| Rogue
| Fighter
|-
|-
| Elf, Sea, Dimernesti
| Underfolk
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Human)
| Temperate aquatic
| Underground
| Usually chaotic good
| Usually neutral
| Barbarian
| Any
|-
|-
| Elf, Silvanesti
|}
 
===Races of Stone===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Dwarf, Dream
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Dwarf)
| Temperate forests
| Temperate mountains
| Usually lawful good
| Usually neutral good
| Wizard
| Druid
|-
|-
| [[Gnome|Gnome]]
| Feral Gargun
| 1
| 4
| 0
| 2
| 1
| 2
| Small Humanoid (Gnome)
| Medium Monstrous Humanoid (Goliath)
| Cold plains
| Usually any chaotic
| Barbarian
|-
| Gnome, Chaos
| 2
| 1
| 1
| Small Humanoid (Gnome)
| Temperate hills
| Temperate hills
| Usually lawful neutral
| Often chaotic good
| Special: first class
| Sorcerer
|-
|-
| [[Half-Elf|Half-Elf]]
| Gnome, Whisper
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Small Humanoid (Gnome)
| Temperate forests
| Temperate hills
| Any
| Usually neutral or neutral good
| Any
| Rogue
|-
|-
| Half-Ogre
| [[Goliath|Goliath]]
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Humanoid (Ogre)
| Medium Monstrous Humanoid (Goliath)
| Temperate forests
| Any mountains
| Usually neutral
| Usually chaotic good
| Fighter
| Barbarian
|-
|-
| Human, Civilized
| Stonechild
| 1
| 0
| 1
| Medium Humanoid (Human)
| Any
| Any
| Any
|-
| Human, Nomad
| 1
| 0
| 1
| Medium Humanoid (Human)
| Any
| Usually neutral
| Any
|-
| [[Kender|Kender]]
| 1
| 0
| 1
| Small Humanoid (Kender)
| -
| Often [[Chaotic Stupid|chaotic stupid]]
| Rogue
|-
| Ogre
| 6
| 6
| 2
| 2
| 4
| 4
| Large Giant
| Medium Outsider (Earth, Extraplanar)
| Temperate forests
| Plane of Earth
| Often chaotic evil
| Usually neutral good
| Barbarian
| Fighter
|-
| Ogre, Irda
| 3
| 2
| 1
| Medium Humanoid (Shapeshifter)
| -
| Usually lawful good or neutral good
| Wizard
|-
| [[Minotaur|Ogre, Minotaur]]
| 1
| 0
| 1
| Medium Humanoid (Minotaur)
| Any warm land
| Usually lawful evil
| Fighter
|-
|-
|}
|}


==Eberron==
===Races of the Dragon===
 
===Eberron Campaign Setting===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 2,251: Line 2,311:
! Alignment
! Alignment
! Favored Class
! Favored Class
|-
| [[Dragonborn|Dragonborn (template)]]
| -
| 0
| Base creature's
| Base creature's + (Dragonblood)
| Base creature's
| Base creature's
| Fighter
|-
|-
| [[Changeling|Changeling]]
| [[Kobold|Kobold]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Shapechanger)
| Small Humanoid (Reptilian)
| Any
| Temperate forests
| Usually neutral
| Usually lawful evil
| Rogue
| Sorcerer
|-
|-
| [[Dwarf|Dwarf]]
| Spellscale
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)  
| Medium Humanoid (Dragonblood)
| Temperate mountains
| Any
| Often lawful good
| Often chaotic any
| Fighter
| Sorcerer
|-
|-
| [[Elf|Elf]]
|}
 
===Races of the Wild===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| [[Catfolk|Catfolk]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Catfolk)
| Temperate forests
| Temperate and warm plains
| Usually chaotic good
| Usually chaotic any
| Wizard
| Ranger
|-
| Centaur
| 6
| 2
| 4
| Large Monstrous Humanoid
| Temperate forests
| Usually neutral good
| Ranger
|-
| [[Gnolls|Gnoll]]
| 3
| 1
| 2
| Medium Humanoid (Gnoll)
| Warm plains
| Usually chaotic evil
| Ranger
|-
|-
| [[Gnomes|Gnome]]
| Killoren
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Fey
| Temperate hills
| Any
| Usually neutral good
| Usually chaotic good
| Bard
| Druid
|-
|-
| [[Half-Elf|Half-Elf]]
| Raptoran
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)  
| Medium Humanoid (Raptoran)
| Temperate forests
| Any mountains
| Usually chaotic any
| Usually chaotic good
| Any
| Cleric
|-
|-
| [[Half-Orc|Half-Orc]]
|}
 
===Sandstorm===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| Asherati
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)  
| Medium Humanoid (Asherati)
| Temperate hills
| Warm deserts
| Often chaotic any
| Usually neutral
| Barbarian
| Rogue
|-
|-
| [[Halflings|Halfling]]
| Bhuka
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Goblinoid)
| Warm plains
| Warm deserts
| Usually neutral  
| Usually lawful good
| Rogue
| Druid
|-
| Crucian
| 5
| 2
| 3
| Medium Humanoid (Crucian)
| Warm deserts
| Usually lawful neutral
| Druid
|-
|-
| [[Human|Human]]
| Dwarf, Badlands
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Dwarf)
| Any
| Warm deserts
| Any
| Often lawful good
| Any
| Fighter
|-
|-
| Inspired, Empty Vessel
| Elf, Painted
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Human, Psionic)
| Medium Humanoid (Elf)
| Any
| Warm deserts
| Usually lawful evil
| Usually chaotic good
| Psion
| Druid
|-
|-
| Kalashtar
| Half-Orc, Scablands
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Kalashtar, Psionic)
| Medium Humanoid (Orc)
| Any
| Warm deserts
| Usually lawful good
| Often chaotic any
| Psion
| Barbarian
|-
| [[Shifter|Shifter]]
| 1
| 0
| 1
| Medium Humanoid (Shapeshanger)
| Any
| Usually neutral
| Ranger
|-
| [[Warforged|Warforged]]
| 1
| 0
| 1
| Medium Construct (Living Construct)
| Any land
| Usually neutral
| Fighter
|-
|-
|}
|}


==Forgotten Realms==
===Stormwrack===
 
===Forgotten Realms Campaign Setting===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 2,375: Line 2,477:
! Favored Class
! Favored Class
|-  
|-  
| Dwarf, Gold
| Aventi
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Aquatic, Human)
| Temperate mountains
| Temperate aquatic
| Often lawful good
| Often lawful good
| Fighter
| Any
|-
|-
| [[Duergar|Dwarf, Grey]]
| Darfellan
| 3
| 1
| 2
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Aquatic, Darfellan)
| Underground
| Temperate aquatic
| Often lawful evil
| Often chaotic neutral
| Fighter
| Barbarian
|-
|-
| Dwarf, Shield
| Dwarf, Seacliff
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Dwarf)
| Temperate mountains
| Temperate mountains, seagoing
| Often lawful good
| Often lawful good
| Fighter
| Fighter
|-
|-
| [[Drow|Elf, Drow]]
| Elf, Aquatic
| 3
| 2
| 1
| Medium Humanoid (Elf)
| Underground
| Usually neutral evil
| Wizard (male) Cleric (female)
|-
| Elf, Moon
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Aquatic, elf)
| Temperate forests
| Temperate aquatic
| Usually chaotic good
| Usually chaotic good
| Wizard
| Fighter
|-
|-
| Elf, Sun
| Gnome, Wavecrest
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Small Humanoid (Gnome, elf)
| Temperate forests
| Temperate hills, seagoing
| Usually chaotic good
| Usually neutral good
| Wizard
| Bard
|-
|-
| Elf, Wild
| Hadozee
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Hadozee)
| Warm forests
| Warm forests, seagoing
| Usually chaotic good
| Often neutral
| Sorcerer
| Rogue
|-
|-
| Elf, Wood
| Half-Elf, Aquatic
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)
| Temperate forests
| Temperate aquatic
| Usually neutral
| Usually chaotic any
| Ranger
| Any
|-
|-
| [[Svirfneblin|Gnome, Deep]]
| Halfling, Shoal
| 4
| 1
| 3
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Small Humanoid (Aquatic, Halfling)
| Underground
| Warm plains, seagoing
| Usually neutral
| Usually neutral
| Rogue
| Rogue
|-
|-
| [[Gnome|Gnome, Rock]]
|}
| 1
 
| 0
==Dragonlance==
| 1
 
| Small Humanoid (Gnome)
===Dragonlance Campaign Setting===
| Temperate hills
{| class='wikitable sortable'
| Usually neutral good
! Race
| Bard
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
|-
| [[Half-Elf|Half-Elf]]
| Centaur
| 1
| 6
| 0
| 2
| 1
| 4
| Medium Humanoid (Elf)
| Large Monstrous Humanoid
| Temperate forests
| Temperate forests
| Usually chaotic any
| Usually chaotic good
| Any
| Ranger
|-
|-
| [[Half-Orc|Half-Orc]]
| Dragonian, Baaz
| 3
| 1
| 1
| 0
| 2
| 1
| Medium Dragon
| Medium Humanoid (Orc)
| Any land
| Temperate hills
| Usually chaotic evil
| Often chaotic any
| Fighter
| Barbarian
|-
| Dragonian, Kapak
| 4
| 2
| 2
| Medium Dragon
| Any land
| Usually lawful evil
| Rogue
|-
|-
| Halfling, Ghostwise
| Dwarf, Dark
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Dwarf)
| Warm plains
| Underground
| Usually neutral
| Often lawful evil
| Barbarian
| Rogue
|-
|-
| [[Halfling|Halfling, Lightfoot]]
| [[Gully dwarf|Dwarf, Gully]]
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Dwarf)
| Warm plains
| Any
| Usually neutral
| Usually chaotic neutral
| Rogue
| Rogue
|-
|-
| Halfling, Strongheart
| [[Dwarf|Dwarf, Hill]]
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Halfling)
| Medium Humanoid (Dwarf)
| Warm plains
| Temperate mountains
| Usually neutral
| Often lawful good
| Rogue
| Fighter
|-
|-
| [[Human|Human]]
| Dwarf, Mountain
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Human)
| Medium Humanoid (Dwarf)
| Any
| Temperate mountains
| Any
| Often lawful good
| Any
| Fighter
|-
|-
| [[Aasimar|Planetouched, Aasimar]]
| Elf, Kagonesti
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Elf)
| Temperate plains
| Temperate forests
| Usually any good
| Usually neutral
| Paladin
| Ranger
|-
|-
| [[Genasi|Planetouched, Genasi]]
| Elf, Qualinesti
| 1
| 0
| 1
| Medium Humanoid (Elf)
| Temperate forests
| Usually chaotic good
| Wizard
|-
| Elf, Sea, Dargonesti
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Elf)
| Any
| Temperate aquatic
| Often neutral
| Usually chaotic good
| Fighter  
| Fighter
|-
|-
| [[Tiefling|Planetouched, Tiefling]]
| Elf, Sea, Dimernesti
| 2
| 2
| 1
| 1
| 1
| 1
| Medium Outsider (Native)
| Medium Humanoid (Elf)
| Temperate plains
| Temperate aquatic
| Usually any evil
| Usually chaotic good
| Rogue
| Barbarian
|-
|-
|}
| Elf, Silvanesti
 
| 1
===Champions of Ruin===
| 0
{| class='wikitable sortable'
| 1
! Race
| Medium Humanoid (Elf)
! Base ECL
| Temperate forests
! LA
| Usually lawful good
! RHD
| Wizard
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| Draegloth
| 10
| 4
| 6
| Large Outsider (Native)
| Underground
| Always chaotic evil
| Cleric
|-
|-
| Extaminaar
| [[Gnome|Gnome]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Examinaar)
| Small Humanoid (Gnome)
| Temperate mountains
| Temperate hills
| Usually lawful evil
| Usually lawful neutral
| Rogue
| Special: first class
|-
|-
| Krinth
| [[Half-Elf|Half-Elf]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Krinth)
| Medium Humanoid (Elf)
| Underground
| Temperate forests
| Usually chaotic evil
| Any
| Fighter
| Any
|-
|-
|}
| Half-Ogre
 
===Races of Faerun===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-  
| [[Aarakocra|Aarakocra]]
| 3
| 2
| 2
| 1
| 1
| Medium Monstrous Humanoid
| 1
| Warm and temperate mountains
| Medium Humanoid (Ogre)
| Often neutral good
| Temperate forests
| Usually neutral
| Fighter
| Fighter
|-  
|-  
| [[Centaur|Centaur]]
| Human, Civilized
| 7
| 3
| 4
| Large Monstrous Humanoid
| Temperate forests
| Usually neutral good
| Ranger
|-
| Dwarf, Arctic
| 3
| 2
| 1
| 1
| Small Humanoid (Dwarf)
| 0
| Cold mountains
| Usually lawful neutral
| Ranger
|-
| Dwarf, Urdunnir
| 5
| 4
| 1
| 1
| Medium Humanoid (Dwarf)
| Medium Humanoid (Human)
| Underground
| Any
| Usually neutral
| Any
| Expert
| Any
|-  
|-
| Dwarf, Wild
| Human, Nomad
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Dwarf)
| Medium Humanoid (Human)
| Warm forests and underground
| Any
| Usually lawful neutral
| Usually neutral
| Barbarian
| Any
|-  
|-
| Elf, Aquatic
| [[Kender|Kender]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Elf)
| Small Humanoid (Kender)
| Temperate aquatic
| -
| Usually chaotic good
| Often [[Chaotic Stupid|chaotic stupid]]
| Fighter
| Rogue
|-  
|-
| Elf, Avariel
| Ogre
| 6
| 2
| 4
| 4
| Large Giant
| Temperate forests
| Often chaotic evil
| Barbarian
|-
| Ogre, Irda
| 3
| 3
| 2
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Shapeshifter)
| Temperate forest
| -
| Usually chaotic good  
| Usually lawful good or neutral good
| Cleric
| Wizard
|-  
|-
| Gnome, Forest
| [[Minotaur|Ogre, Minotaur]]
| 2
| 1
| 1
| 0
| 1
| 1
| Small Humanoid (Gnome)
| Medium Humanoid (Minotaur)
| Temperate forest
| Any warm land
| Usually neutral good
| Usually lawful evil
| Illusionist
| Fighter
|-  
|-
| [[Bugbear|Goblinoid, Bugbear]]
|}
| 4
 
==Eberron==
 
===Eberron Campaign Setting===
{| class='wikitable sortable'
! Race
! Base ECL
! LA
! RHD
! Size/Type
! Environment
! Alignment
! Favored Class
|-
| [[Changeling|Changeling]]
| 1
| 0
| 1
| 1
| 3
| Medium Humanoid (Shapechanger)
| Medium Humanoid (Goblinoid)
| Any
| Temperate mountains 
| Usually neutral
| Usually chaotic evil
| Rogue
| Rogue  
|-
|-
| [[Dwarf|Dwarf]]
| Goblinoid, Dekanter
| 6
| 4
| 2
| Medium Monstrous Humanoid (Goblinoid)
| Cold and temperate mountains and underground
| Usually lawful evil
| Barbarian
|-  
| [[Goblin|Goblinoid, Goblin]]
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Goblinoid)
| Medium Humanoid (Dwarf)  
| Temperate plains
| Temperate mountains
| Usually neutral evil
| Often lawful good
| Rogue
| Fighter
|-  
|-
| [[Hobgoblin|Goblinoid, Hobgoblin]]
| [[Elf|Elf]]
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Goblinoid)
| Medium Humanoid (Elf)
| Warm hills
| Temperate forests
| Usually lawful evil
| Usually chaotic good
| Fighter
| Wizard
|-  
|-
| Half-Elf, Half-Aquatic Elf
| [[Gnomes|Gnome]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Aquatic, Elf)
| Small Humanoid (Gnome)  
| Temperate aquatic
| Temperate hills
| Usually chaotic any
| Usually neutral good
| Any
| Bard
|-  
|-
| Half-Elf, Half-Drow
| [[Half-Elf|Half-Elf]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Elf)
| Medium Humanoid (Elf)  
| Underground
| Temperate forests
| Usually chaotic any
| Usually chaotic any
| Any
| Any  
|-  
|-
| Kir-Lanan
| [[Half-Orc|Half-Orc]]
| 8
| 1
| 4
| 0
| 4
| Medium Humanoid (Kir-Lanan)
| Any land
| Usually chaotic evil
| Fighter
|-
| [[Lizardfolk|Lizardfolk]]
| 3
| 1
| 1
| 2
| Medium Humanoid (Orc)  
| Medium Humanoid (Reptilian)  
| Temperate hills
| Temperate mountains
| Often chaotic any
| Usually neutral
| Barbarian
| Druid
|-
|-  
| [[Halflings|Halfling]]
| Lycanthrope (template)
| -
| Base creature's + 2 or 3
| Base creature's + animal form's
| Base creature's + (Shapechanger)
| Animal form's
| Based on animal form 
| Base creature's
|-
| Orc, Gray
| 2
| 1
| 1
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Small Humanoid (Halfling)
| Cold hills
| Warm plains
| Often chaotic evil
| Usually neutral
| Cleric
| Rogue
|-  
|-
| Orc, Mountain
| [[Human|Human]]
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Orc)
| Medium Humanoid (Human)
| Temperate mountains
| Any
| Often chaotic evil
| Any
| Barbarians
| Any
|-  
|-
| Orc, Orog
| Inspired, Empty Vessel
| 3
| 2
| 2
| 1
| 1
| Medium Humanoid (Orc)
| Underground
| Often chaotic evil
| Fighter
|-
| Planetouched, Fey'ri
| 3 or 4
| 2 or 3
| 1
| 1
| Medium Outsider (Elf, Native)
| Medium Humanoid (Human, Psionic)
| Any land and underground
| Any
| Usually chaotic evil  
| Usually lawful evil
| Sorcerer
| Psion
|-
| Kalashtar
| 1
| 0
| 1
| Medium Humanoid (Kalashtar, Psionic)
| Any
| Usually lawful good
| Psion
|-
|-
| [[Tanarukk|Planetouched, Tanarukk]]
| [[Shifter|Shifter]]
| 8
| 3
| 5
| Medium Outsider (Native, Orc)
| Any land and underground
| Usually chaotic evil
| Barbarian
|-
| [[Shade|Shade]]
| 5
| 4
| 1
| 1
| Medium Outsider (Extraplanar)  
| 0
| Plane of Shadow
| 1
| Usually lawful neutral
| Medium Humanoid (Shapeshanger)
| -
| Any
| Usually neutral  
| Ranger
|-
|-
| Wemic
| [[Warforged|Warforged]]
| 8
| 1
| 3
| 0
| 5
| 1
| Large Monstrous Humanoid
| Medium Construct (Living Construct)
| Temperate and warm plains
| Any land
| Usually neutral
| Usually neutral  
| Barbarian
| Fighter
|-
|-
| Yuan-ti, Pureblood
|}
| 11
 
| 5
==Forgotten Realms==
| 6
 
| Medium Monstrous Humanoid
===2005 May - Champions of Ruin===
| Warm forests
{| class='wikitable sortable'
| Usually chaotic evil
| Ranger
|-
| Yuan-ti, Tainted one (template)
| -
| Base creature's + 2
| Base creature's
| Medium Monstrous Humanoid
| Warm land
| Usually chaotic evil
| Base creature's
|-
|}
 
===Shining South===
{| class='wikitable sortable'
! Race
! Race
! Base ECL
! Base ECL
Line 2,846: Line 2,891:
! Favored Class
! Favored Class
|-  
|-  
| Cyclopse
| Draegloth
| 17
| 10
| 4
| 4
| 13
| 6
| Large Giant
| Large Outsider (Native)
| Warm mountains
| Underground
| Usually chaotic evil
| Always chaotic evil
| Barbarian
| Cleric
|-
|-
| Loxo
| Extaminaar
| 7
| 2
| 5
| Large Monstrous Humanoid
| Warm plains
| Usually neutral
| Ranger
|-
| Tasloi
| 1
| 1
| 0
| 0
| 1
| 1
| Small Humanoid (Tasloi)
| Medium Humanoid (Examinaar)
| Warm forests
| Temperate mountains
| Usually chaotic evil
| Usually lawful evil
| Rogue
| Rogue
|-
|-
| [[Thri-kreen|Thri-Kreen]]
| Krinth
| 3 or 4
| 1
| 1 or 2
| 0
| 2
| 1
| Medium Monstrous Humanoid
| Medium Humanoid (Krinth)
| Temperate or warm deserts, warm plains 
| Underground
| Usually chaotic neutral
| Usually chaotic evil
| Ranger
| Fighter
|-
|}
|}


===Unapproachable East===
===2004 October - Shining South===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race
Line 2,895: Line 2,930:
! Favored Class
! Favored Class
|-  
|-  
| Elf, Star
| Cyclops
| 1
| 17
| 0
| 4
| 1
| 13
| Medium Humanoid (Elf)
| Large Giant
| Sildeyuir
| Warm mountains
| Usually chaotic neutral
| Usually chaotic evil
| Bard
| Barbarian
|-
|-
| [[Gnolls|Gnoll]]
| Loxo
| 3
| 7
| 1
| 2
| 2
| Medium Humanoid (Gnoll)
| 5
| Large Monstrous Humanoid
| Warm plains
| Warm plains
| Usually chaotic evil
| Usually neutral
| Ranger
| Ranger
|-
|-
| Hagspwan
| Tasloi
| 3
| 2
| 1
| Medium Monstrous Humanoid
| Any land
| Usually chaotic evil
| Barbarian
|-
| Spirit Folk, Mountain
| 1
| 1
| 0
| 0
| 1
| 1
| Medium Humanoid (Spirit)  
| Small Humanoid (Tasloi)
| Temperate and cold mountains
| Warm forests
| Usually any good
| Usually chaotic evil
| Any
| Rogue
|-
|-
| Spirit Folk, River
| [[Thri-kreen|Thri-Kreen]]
| 1
| 3 or 4
| 0
| 1 or 2
| 1
| Medium Humanoid (Spirit)
| Temperate and cold aquatic
| Usually any good
| Any
|-
| Taer
| 3
| 1
| 2
| 2
| Medium Giant (Cold)
| Medium Monstrous Humanoid
| Cold mountains
| Temperate or warm deserts, warm plains 
| Usually neutral evil
| Barbarian
|-
| Volodni
| 3
| 2
| 1
| Medium Plant
| Cold forest
| Usually chaotic neutral
| Usually chaotic neutral
| Druid
| Ranger
|-
|-
|}
|}


===Underdark===
 
 
===2003 October - Forgotten Realms: Underdark===
{| class='wikitable sortable'
{| class='wikitable sortable'
! Race
! Race

Revision as of 00:32, 12 October 2019

A list of PC races form Dungeons & Dragons 3e and 3.5.

3.0e Core Books

Player's Handbook

None of the base races in the Player's Handbook have level adjustments or racial hit dice. Their character level and ECL are both equal to their total class levels. Their creature types and subtypes are not given in the PHB, but can be found in the relevant sections of the Monster Manual, except for humans.

Race Size/Type Automatic Languages Bonus Languages Favored Class
Dwarf Medium Humanoid (Dwarf) Common and Dwarven Giant, Gnome, Goblin, Orc, Terran, and Undercommon Fighter
Elf Medium Humanoid (Elf) Common and Elven Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan Wizard
Gnome Small Humanoid (Gnome) Common and Gnome Draconic, Dwarven, Elven, Giant, Goblin, and Orc Bard
Half-Elf Medium Humanoid (Elf) Common and Elven Any Any
Half-Orc Medium Humanoid (Orc) Common and Orc Draconic, Giant, Gnoll, Goblin, and Abyssal Barbarian
Halfling Small Humanoid (Halfling) Common and Halfling Dwarven, Elven, Gnome, Goblin, and Orc Rogue
Human Medium Common Any Any

Dungeon Master's Guide

The DMG offers no canon playable races. It does provide a "half-human" and a "gold dwarf", but only as examples of homebrewed races in Chapter Two, which is dedicated exclusively to variant, alternate, and homebrewed rules.

3.0e Monster Manual I

When D&D 3.0 was first launched, the terms "Level Adjustment" and "Effective Character Level" did not exist. Instead, there was a "Level Equivalent" system, which functioned much like ECL except that it did not affect the amount of experience required to level up. As a result, while a Tiefling or Aasimar would have to start at level 1 in a party of otherwise level 2 players, this level gap would quickly evaporate, leaving high-LE characters at a long-term advantage. It was also common, in the beginning, for monster races to have most of their stats printed in one book while their LEs or LAs would be printed in a separate book, because WotC was using massive amounts of drugs at the time and had no idea what they were doing, which also explains the Magic: The Gathering Sixth Edition rules. The following monster races had their Level Equivalents printed in the DMG and all of their other stats printed in the Monster Manual. Subraces such as Duergar, Drow, and Svirfneblins were not given level equivalents and thus remained unplayable.

Monster Size/Type RHD Languages Favored Class Level Equivalent
Blink Dog Medium Magical Beast 4 d10 (dog noises) ??? +4 (LA +0)
Bugbear Medium Humanoid (Goblinoid) 3 d8 Goblin, Common Rogue +3 (LA +0)
Centaur Large monstrous humanoid 4 d8 Sylvan, Elven Ranger +5 (LA +1)
Giant, Hill Large Giant 12 d8 Giant, Common ??? +12 (LA +0)
Gnoll Medium Humanoid (Gnoll) 2 d8 Gnoll, Goblin, Orc Ranger +2 (LA +0)
Goblin Small Humanoid (Goblinoid) - Goblin, Common Rogue +0 (LA +0)
Hobgoblin Medium Humanoid (Goblinoid) - Goblin, Common Fighter +0 (LA +0)
Kobold Small Humanoid (Reptilian) - Draconic Sorcerer +0 (LA +0)
Lizardfolk Medium Humanoid (Aquatic, Reptilian) 2 d8 Draconic Druid +2 (LA +0)
Minotaur Large Monstrous Humanoid 6 d8 Giant ??? +8 (LA +2)
Ogre Large Giant 4 d8 Giant, Common ??? +5 (LA +1)
Ogre Mage Large Giant 5 d8 Giant, Common ??? +9 (LA +4)
Orc Medium Humanoid (Orc) - Orc, Golbin, Giant Barbarian +0 (LA +0)
Pixie Small fey - ??? ??? +4 (LA +4)
Aasimar Medium Outsider - ??? Paladin +1 (LA +1)
Tiefling Medium Outsider - ??? Rogue +1 (LA +1)
Satyr Medium Fey 5 d6 ??? ??? +5 (LA +0)
Troglodyte Medium Humanoid (Reptilian) 2 d8 Draconic Cleric +2 (LA +0)
Troll Medium Humanoid (Aquatic, Reptilian) 6 d8 Giant ??? +8 (LA +2)
Unicorn Large Magical Beast 2 d8 Sylvan, Common ??? +6 (LA +2)


3.0e Supplements

2001 June - Forgotten Realms Campaign Setting

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Gold 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Dwarf, Grey (Duergar) 3 2 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Dwarf, Shield 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Dark (Drow) 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Elf, Moon 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Sun 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Wild 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Sorcerer
Elf, Wood 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Gnome, Deep (Svirfneblin) 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue
Gnome, Rock 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic any Barbarian
Halfling, Ghostwise 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Barbarian
Halfling, Lightfoot 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Halfling, Strongheart 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Genasi, Air 2 1 1 Medium Outsider (Native) Any Often neutral Fighter
Genasi, Earth 2 1 1 Medium Outsider (Native) Any Often neutral
Genasi, Fire 2 1 1 Medium Outsider (Native) Any Often neutral
Genasi, Water 2 1 1 Medium Outsider (Native) Any Often neutral
Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue

2001 October - Oriental Adventures

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Hengeyokai 2 1 1 Medium Shapechanger Any Usually chaotic good or chaotic evil Wu Jen
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Korobokuru 1 0 1 Small Humanoid (Dwarf) Warm mountains Usually chaotic good Barbarian
Nezumi 1 0 1 Medium Humanoid (Nezumi) Shadowlands Usually chaotic neutral Rogue
Spirit Folk 1 0 1 Medium Humanoid (Spirit) Temperate and warm aquatic and forests Usually any good Any
Vanara 1 0 1 Medium Humanoid (Vanara) Temperate and warm forests and mountains Often chaotic good Shaman

2002 October - Book of Vile Darkness

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Jerren 1 0 1 Small Humanoid (Halfling) Warm plains Always any evil Rogue
Vasharan 1 0 1 Medium Humanoid (Human) Any Always any evil Any

2003 March - Forgotten Realms: Races of Faerun

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Aarakocra 3 2 1 Medium Monstrous Humanoid Warm and temperate mountains Often neutral good Fighter
Centaur 7 3 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Dwarf, Arctic 3 2 1 Small Humanoid (Dwarf) Cold mountains Usually lawful neutral Ranger
Dwarf, Urdunnir 5 4 1 Medium Humanoid (Dwarf) Underground Usually neutral Expert
Dwarf, Wild 1 0 1 Small Humanoid (Dwarf) Warm forests and underground Usually lawful neutral Barbarian
Elf, Aquatic 2 1 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Usually chaotic good Fighter
Elf, Winged (Avariel) 4 3 1 Medium Humanoid (Elf) Temperate forest Usually chaotic good Cleric
Gnome, Forest 2 1 1 Small Humanoid (Gnome) Temperate forest Usually neutral good Illusionist
Bugbear 4 1 3 Medium Humanoid (Goblinoid) Temperate mountains Usually chaotic evil Rogue
Goblin, Dekanter 6 4 2 Medium Monstrous Humanoid (Goblinoid) Cold and temperate mountains and underground Usually lawful evil Barbarian
Goblin 1 0 1 Small Humanoid (Goblinoid) Temperate plains Usually neutral evil Rogue
Hobgoblin 2 1 1 Medium Humanoid (Goblinoid) Warm hills Usually lawful evil Fighter
Half-Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Usually chaotic any Any
Half-Elf, Dark (Half-Drow) 1 0 1 Medium Humanoid (Elf) Underground Usually chaotic any Any
Kir-Lanan 8 4 4 Medium Humanoid (Kir-Lanan) Any land Usually chaotic evil Fighter
Lizardfolk 3 1 2 Medium Humanoid (Reptilian) Temperate mountains Usually neutral Druid
Orc, Gray 2 1 1 Medium Humanoid (Orc) Cold hills Often chaotic evil Cleric
Orc, Mountain 1 0 1 Medium Humanoid (Orc) Temperate mountains Often chaotic evil Barbarians
Orc, Deep (Orog) 3 2 1 Medium Humanoid (Orc) Underground Often chaotic evil Fighter
Fey'ri 3 or 4 2 or 3 1 Medium Outsider (Elf, Native) Any land and underground Usually chaotic evil Sorcerer
Planetouched, Tanarukk 8 3 5 Medium Outsider (Native, Orc) Any land and underground Usually chaotic evil Barbarian
Shade 5 4 1 Medium Outsider (Extraplanar) Plane of Shadow Usually lawful neutral -
Wemic 8 3 5 Large Monstrous Humanoid Temperate and warm plains Usually neutral Barbarian
Yuan-ti Pureblood 11 5 6 Medium Monstrous Humanoid Warm forests Usually chaotic evil Ranger

2003 May - Forgotten Realms: Unapproachable East

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Elf, Star 1 0 1 Medium Humanoid (Elf) Sildeyuir Usually chaotic neutral Bard
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Hagspwan 3 2 1 Medium Monstrous Humanoid Any land Usually chaotic evil Barbarian
Spirit Folk, Mountain 1 0 1 Medium Humanoid (Spirit) Temperate and cold mountains Usually any good Any
Spirit Folk, River 1 0 1 Medium Humanoid (Spirit) Temperate and cold aquatic Usually any good Any
Taer 3 1 2 Medium Giant (Cold) Cold mountains Usually neutral evil Barbarian
Volodni 3 2 1 Medium Plant Cold forest Usually chaotic neutral Druid


3.5e Core books

3.5e Monster Manual I

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Archon, Hound 11 5 6 Medium Outsider (Archon, Extraplanar, Good, Lawful) Celestia Always lawful good Ranger
Azer 6 4 2 Medium Outsider (Extraplanar, Fire) Plane of Fire Always lawful neutral Fighter
Bugbear 4 1 3 Medium Humanoid (Goblinoid) Temperate mountains Usually chaotic evil Rogue
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Doppelganger 8 4 4 Medium Monstrous Humanoid (Shapechanger) Any Usually neutral Rogue
Dwarf, Deep 1 0 1 Medium Humanoid (Dwarf) Underground Usually lawful neutral or neutral Fighter
Dwarf, Gray (Duergar) 2 1 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Dwarf, Mountain 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, Elf) Temperate aquatic Usually chaotic good Fighter
Elf, Dark ((Drow)) 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Elf, Gray 1 0 1 Medium Humanoid (Elf) Temperate mountains Usually chaotic good Wizard
Elf, Wild 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Sorcerer
Elf, Wood 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Gargoyle 9 5 4 Medium Monstrous Humanoid (Earth) Any Usually chaotic evil Fighter
Giant, Hill 16 4 12 Large Giant Temperate hills Often chaotic evil Barbarian
Giant, Stone 18 4 14 Large Giant (Earth) Temperate mountains Usually neutral Barbarian
Githyanki 3 2 1 Medium Humanoid (Extraplanar) Astral plane Usually any evil Fighter
Githzerai 3 2 1 Medium Humanoid (Extraplanar) Limbo Usually any neutral Monk
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Gnome, Deep (Svirfneblin) 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue
Gnome, Forest 1 0 1 Small Humanoid (Gnome) Temperate forests Usually neutral good Bard
Goblin 1 0 1 Small Humanoid (Goblinoid) Temperate plains Usually neutral evil Rogue
Grimlock 4 2 2 Medium Monstrous Humanoid Underground Often neutral evil Barbarian
Halfling, Deep 1 0 1 Small Humanoid (Halfling) Warm hills Usually neutral Rogue
Halfling, Tallfellow 1 0 1 Small Humanoid (Halfling) Warm forests Usually neutral Rogue
Hobgoblin 2 1 1 Medium Humanoid (Goblinoid) Warm hills Usually lawful evil Fighter
Janni 11 5 6 Medium Outsider (Native) Warm deserts Usually neutral Rogue
Kobold 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Lizardfolk 3 1 2 Medium Humanoid (Reptilian) Temperate mountains Usually neutral Druid
Mind Flayer 15 7 8 Medium Aberration Underground Usually lawful evil Wizard
Minotaur 8 2 6 Medium Monstrous Humanoid Underground Usually chaotic evil Barbarian
Ogre 6 2 4 Large Giant Temperate forests Usually chaotic evil Barbarian
Ogre Mage 12 7 5 Large Giant Cold hills Usually lawful evil Sorcerer
Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic evil Barbarian
Pixie 5 or 7 4 or 6 1 Small Fey Temperate forests Usually neutral good Sorcerer
Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Rakshasa 14 7 7 Medium Outsider (Native) Warm mountains Always lawful evil Sorcerer
Satyr 7 2 5 Medium Fey Temperate forests Usually chaotic neutral Bard
Troglodyte 4 2 2 Medium Humanoid (Reptilian) Underground Usually chaotic evil Cleric
Troll 11 5 6 Large Giant Cold mountains Usually chaotic evil Fighter
Yuan-ti Pureblood 6 2 4 Medium Monstrous Humanoid Warm forests Usually chaotic evil Ranger

3.5 Supplements

Complete Psionic

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Synad 1 0 1 Medium Aberration (Psionic) Plane of Shadow Any Any

Draconomnicon

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dragonkin 9 2 7 Large Monstrous Humanoid (Reptilian) Warm hills Usually chaotic evil Barbarian

Dragon Magic

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Fireblood 1 0 1 Medium Humanoid (Dragonblood, Dwarf) Temperate mountains Often lawful good Fighter
Elf, Drow, Deepwyrm 3 2 1 Medium Humanoid (Dragonblood, Elf) Underground Usually neutral evil Wizard (male), Cleric (female)
Elf, Forestlord 1 0 1 Medium Humanoid (Dragonblood, Elf) Temperate forests Usually chaotic good Sorcerer
Gnome, Stonehunter 1 0 1 Small Humanoid (Dragonblood, Gnome) Temperate hills Usually neutral good Ranger
Half-Drow of Faerun, Deepwyrm 1 0 1 Medium Humanoid (Dragonblood, Elf) Dambrath Usually chaotic any Any
Half-Elf, Forestlord 1 0 1 Medium Humanoid (Dragonblood, Elf) Temperate forests Usually chaotic any Sorcerer
Half-Orc, Frostblood 1 0 1 Medium Humanoid (Dragonblood, Orc) Temperate hills Often chaotic any Barbarian
Halfling, Glimmerskin 1 0 1 Small Humanoid (Dragonblood, Halfling) Warm plains Usually neutral Rogue
Hobgoblin, Sunscorch 2 1 1 Medium Humanoid (Dragonblood, Goblinoid) Warm hills Usually lawful evil Fighter
Human, Silverbrow 1 0 1 Medium Humanoid (Dragonblood, Human) Any Any Any
Lizardfolk, Viletooth 3 1 2 Medium Humanoid (Dragonblood, Reptilian) Temperate mountains Usually neutral Druid
Orc, Frostblood 1 0 1 Medium Humanoid (Dragonblood, Orc) Temperate hills Often chaotic evil Barbarian

Drow of the Underdark

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Elf, Drow, Albino 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male), Cleric (female)
Vril 1 0 1 Small Humanoid (Goblinoid) Underground Usually neutral evil Barbarian

Expanded Psionics Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Blue 2 1 1 Small Humanoid (Goblinoid, Psionic) Temperate plains Usually neutral evil Psion
Dromite 2 1 1 Small Monstrous Humanoid (Psionic) Underground Usually neutral Wilder
Dwarf, Duergar, Psionic 2 1 1 Medium Humanoid (Dwarf, Psionic) Underground Often lawful evil Fighter
Dwarf, Stonefire 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Wilder
Elan 1 0 1 Medium Aberration (Psionic) Any Usually neutral Psion
Elf, Illaeli 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Psion
Githyanki, Psionic 3 2 1 Medium Humanoid (Extraplanar, Psionic) Astral plane Usually any evil Fighter
Githzerai, Psionic 3 2 1 Medium Humanoid (Extraplanar, Psionic) Limbo Usually any neutral Monk
Half-Giant 2 1 1 Medium Giant (Psionic) Warm desert Usually neutral good Psychic Warrior
Maenad 1 0 1 Medium Humanoid (Maenad, Psionic) Warm hills Usually lawful good Wilder
Thri-Kreen, Psionic 4 2 2 Medium Monstrous Humanoid (Psionic) Warm desert Usually chaotic neutral Ranger
Unbodied 8 4 4 Medium Monstrous Humanoid (Incorporeal, Psionic) Any Any Psion (Telepath)
Xeph 1 0 1 Medium Humanoid (Psionic, Xeph) Warm forests Usually neutral Soulknife
Yuan-ti, Pureblood, Psionic 6 2 4 Medium Monstrous Humanoid (Psionic) Warm forests Usually chaotic evil Ranger

Fiendish Codex II

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Hellbred 1 0 1 Medium Humanoid (Hellbred) The Nine Hells Often lawful good Paladin

Frostburn

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Domovoi 6 2 4 Small Fey (Fire) Cold plains Usually chaotic good Rogue
Dwarf, Glacier 1 0 1 Medium Humanoid (Dwarf) Cold mountains Often lawful good Fighter
Elf, Snow 1 0 1 Medium Humanoid (Elf) Cold forests Usually chaotic good Wizard
Frost Folk 5 1 4 Medium Monstrous Humanoid (Cold) Cold mountains Often neutral evil Barbarian
Gnome, Ice 1 0 1 Small Humanoid (Gnome) Cold hills Usually neutral good Bard
Goblin, Snow 2 1 1 Small Humanoid (Goblinoid) Cold hills Often neutral evil Fighter
Halfing, Tundra 1 0 1 Small Humanoid (Halfling) Cold plains Usually neutral Ranger
Neanderthal 1 0 1 Medium Humanoid (Human) Cold hills Often neutral Barbarian
Uldra 2 1 1 Small Fey Cold forests Usually chaotic neutral Druid

Magic of Incarnum

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Azurin 1 0 1 Medium Humanoid (Human, Incarnum) Any Often lawful good, chaotic good, lawful evil or chaotic evil Soulborn
Duskling 1 0 1 Medium Fey (Extraplanar, Incarnum) Warm forests Usually neutral Totemist
Rilkan 1 0 1 Medium Humanoid (Reptilian) Any Usually chaotic neutral Incarnate
Skarn 1 0 1 Medium Humanoid (Reptilian) Any Usually lawful any Incarnate

Monster Manual III

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Armand 8 3 5 Small Monstrous Humanoid Temperate deserts Usually lawful neutral Monk
Changeling 1 0 1 Medium Humanoid (Shapechanger) Any Usually neutral Rogue
Dracotaur 8 5 3 Large Dragon Temperate mountains Usually neutral evil Sorcerer
Giant, Sand 19 4 15 Large Giant (Earth, Fire) Warm deserts Usually lawful neutral Fighter
Gnoll, Flind 4 2 2 Medium Humanoid (Gnoll) Warm plains Usually neutral evil Ranger
Goatfolk 4 1 3 Medium Monstrous Humanoid Temperate plains Usually neutral Barbarian
Goblin, Forestkith 2 1 1 Small Humanoid (Goblinoid) Temperate forests Usually chaotic evil Barbarian
Harssaf 7 4 3 Medium Monstrous Humanoid (Fire) Warm deserts Usually lawful evil Monk
Kenku 1 0 1 Medium Humanoid (Kenku) Temperate plains Usually neutral evil Rogue
Lizardfolk, Poison Dusk 2 1 1 Small Humanoid (Reptilian) Temperate mountains Usually neutral Ranger
Lumi 5 2 3 Medium Outsider Positive Energy Plane Often lawful neutral Cleric
Nycter 4 2 2 Small Monstrous Humanoid Temperate forests Usually neutral Druid
Ogre, Skullcrusher 11 3 8 Large Gaint Warm hills Usually neutral evil Fighter
Quaraphon 14 5 9 Large Aberration Temperate plains Usually chaotic neutral Barbarian
Rakshasa, Naztharune 16 5 11 Medium Outsider (Native) Warm mountains Always lawful evil Rogue
Troll, Crystalline 15 5 10 Large Giant Temperate mountains Usually chaotic neutral Fighter
Warforged 1 0 1 Medium Construct (Living Construct) Any land Usually lawful neutral Fighter
Warforged Charger 8 4 4 Large Construct (Living Construct) Any land Usually lawful neutral Fighter
Warforged Scout 1 0 1 Small Construct (Living Construct) Any land Usually lawful neutral Rogue
Witchknives 12 3 9 Medium Monstrous Humanoid Warm desert Usually neutral Rogue

Monster Manual IV

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Windblade, Windrazor 4 2 2 Small Outsider (Extraplanar) Pandemonium Always chaotic evil Ranger
Windblade, Windscythe 13 5 8 Large Outsider (Extraplanar) Pandemonium Always chaotic evil Fighter

Monster Manual V

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Jaebrin 2 1 1 Medium Fey Temperate any Usually chaotic neutral Beguiler

Planar Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Archon, Hound 11 5 6 Medium Outsider (Archon, Extraplanar, Good, Lawful) Celestia Always lawful good Ranger
Avoral Guardinal 15 8 7 Medium Outsider (Extraplanar, Good, Guardinal) Elysium Always neutral good Ranger
Bariaur 2 1 1 Medium Outsider (Extraplanar) Ysgard Often chaotic good Ranger
Boumman 1 0 1 Medium Humanoid (Extraplanar) Astral Plane Usually lawful good or lawful neutral Monk
Devil, Chain 14 6 8 Medium Outsider (Evil, Extraplanar, Lawful) The Nine Hells Always lawful evil Rogue, Fighter or Barbarian
Dwarf, Frost 2 1 1 Medium Humanoid (Dwarf, Extraplanar) The Abyss Always chaotic evil Fighter
Genie, Janni 11 5 6 Medium Outsider (Native) Warm deserts Usually neutral Rogue
Gnome, Fire 2 1 1 Small Humanoid (Gnome, Extraplanar) Bytopia or the Plane of Fire Usually neutral good Sorcerer
Lillend 13 6 7 Large Outsider (Chaotic, Extraplanar, Good) Ysgard Always chaotic good Bard
Mephling 2 1 1 Small Humanoid (Extraplanar) Any elemental plane Usually neutral Bard(air), Druid(earth), Sorcerer(fire), Monk(water)
Neraphim 1 0 1 Medium Outsider (Extraplanar) Limbo Usually chaotic neutral Ranger
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Shadowswyft 2 1 1 Medium Outsider (Extraplanar) Plane of Shadow Usually chaotic neutral Rogue
Spiker 1 0 1 Medium Humanoid (Extraplanar) Acheron Usually lawful neutral of lawful evil Fighter
Wildren 2 1 1 Medium Outsider (Extraplanar) The Beastlands Usually chaotic neutral Barbarian

Races of Destiny

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Doppelganger 8 4 4 Medium Monstrous Humanoid (Shapechanger) Any Usually neutral Rogue
Half-Ogre 3 2 1 Large Giant Temperate hills Usually chaotic any Barbarian
Illumian 1 0 1 Medium Humanoid (Human) Any Any Any
Mongrelfolk 1 0 1 Medium Humanoid (Human) Any Usually chaotic neutral Rogue
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Sea Kin 1 0 1 Medium Humanoid (Human) Any Usually neutral good Druid
Sharakim 2 1 1 Medium Humanoid (Orc) Any hills Often lawful good Wizard
Skulk 3 2 1 Medium Humanoid (Human) Any Usually chaotic evil Rogue
Underfolk 1 0 1 Medium Humanoid (Human) Underground Usually neutral Any

Races of Stone

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Dream 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Usually neutral good Druid
Feral Gargun 4 2 2 Medium Monstrous Humanoid (Goliath) Cold plains Usually any chaotic Barbarian
Gnome, Chaos 2 1 1 Small Humanoid (Gnome) Temperate hills Often chaotic good Sorcerer
Gnome, Whisper 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral or neutral good Rogue
Goliath 2 1 1 Medium Monstrous Humanoid (Goliath) Any mountains Usually chaotic good Barbarian
Stonechild 6 2 4 Medium Outsider (Earth, Extraplanar) Plane of Earth Usually neutral good Fighter

Races of the Dragon

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dragonborn (template) - 0 Base creature's Base creature's + (Dragonblood) Base creature's Base creature's Fighter
Kobold 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Spellscale 1 0 1 Medium Humanoid (Dragonblood) Any Often chaotic any Sorcerer

Races of the Wild

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Catfolk 2 1 1 Medium Humanoid (Catfolk) Temperate and warm plains Usually chaotic any Ranger
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Killoren 1 0 1 Medium Fey Any Usually chaotic good Druid
Raptoran 1 0 1 Medium Humanoid (Raptoran) Any mountains Usually chaotic good Cleric

Sandstorm

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Asherati 1 0 1 Medium Humanoid (Asherati) Warm deserts Usually neutral Rogue
Bhuka 1 0 1 Medium Humanoid (Goblinoid) Warm deserts Usually lawful good Druid
Crucian 5 2 3 Medium Humanoid (Crucian) Warm deserts Usually lawful neutral Druid
Dwarf, Badlands 1 0 1 Medium Humanoid (Dwarf) Warm deserts Often lawful good Fighter
Elf, Painted 1 0 1 Medium Humanoid (Elf) Warm deserts Usually chaotic good Druid
Half-Orc, Scablands 1 0 1 Medium Humanoid (Orc) Warm deserts Often chaotic any Barbarian

Stormwrack

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Aventi 1 0 1 Medium Humanoid (Aquatic, Human) Temperate aquatic Often lawful good Any
Darfellan 1 0 1 Medium Humanoid (Aquatic, Darfellan) Temperate aquatic Often chaotic neutral Barbarian
Dwarf, Seacliff 1 0 1 Medium Humanoid (Dwarf) Temperate mountains, seagoing Often lawful good Fighter
Elf, Aquatic 1 0 1 Medium Humanoid (Aquatic, elf) Temperate aquatic Usually chaotic good Fighter
Gnome, Wavecrest 1 0 1 Small Humanoid (Gnome, elf) Temperate hills, seagoing Usually neutral good Bard
Hadozee 1 0 1 Medium Humanoid (Hadozee) Warm forests, seagoing Often neutral Rogue
Half-Elf, Aquatic 1 0 1 Medium Humanoid (Elf) Temperate aquatic Usually chaotic any Any
Halfling, Shoal 1 0 1 Small Humanoid (Aquatic, Halfling) Warm plains, seagoing Usually neutral Rogue

Dragonlance

Dragonlance Campaign Setting

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually chaotic good Ranger
Dragonian, Baaz 3 1 2 Medium Dragon Any land Usually chaotic evil Fighter
Dragonian, Kapak 4 2 2 Medium Dragon Any land Usually lawful evil Rogue
Dwarf, Dark 1 0 1 Medium Humanoid (Dwarf) Underground Often lawful evil Rogue
Dwarf, Gully 1 0 1 Medium Humanoid (Dwarf) Any Usually chaotic neutral Rogue
Dwarf, Hill 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Dwarf, Mountain 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Kagonesti 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Elf, Qualinesti 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Sea, Dargonesti 2 1 1 Medium Humanoid (Elf) Temperate aquatic Usually chaotic good Fighter
Elf, Sea, Dimernesti 2 1 1 Medium Humanoid (Elf) Temperate aquatic Usually chaotic good Barbarian
Elf, Silvanesti 1 0 1 Medium Humanoid (Elf) Temperate forests Usually lawful good Wizard
Gnome 1 0 1 Small Humanoid (Gnome) Temperate hills Usually lawful neutral Special: first class
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Any Any
Half-Ogre 2 1 1 Medium Humanoid (Ogre) Temperate forests Usually neutral Fighter
Human, Civilized 1 0 1 Medium Humanoid (Human) Any Any Any
Human, Nomad 1 0 1 Medium Humanoid (Human) Any Usually neutral Any
Kender 1 0 1 Small Humanoid (Kender) - Often chaotic stupid Rogue
Ogre 6 2 4 Large Giant Temperate forests Often chaotic evil Barbarian
Ogre, Irda 3 2 1 Medium Humanoid (Shapeshifter) - Usually lawful good or neutral good Wizard
Ogre, Minotaur 1 0 1 Medium Humanoid (Minotaur) Any warm land Usually lawful evil Fighter

Eberron

Eberron Campaign Setting

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Changeling 1 0 1 Medium Humanoid (Shapechanger) Any Usually neutral Rogue
Dwarf 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Gnome 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Often chaotic any Barbarian
Halfling 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Inspired, Empty Vessel 2 1 1 Medium Humanoid (Human, Psionic) Any Usually lawful evil Psion
Kalashtar 1 0 1 Medium Humanoid (Kalashtar, Psionic) Any Usually lawful good Psion
Shifter 1 0 1 Medium Humanoid (Shapeshanger) Any Usually neutral Ranger
Warforged 1 0 1 Medium Construct (Living Construct) Any land Usually neutral Fighter

Forgotten Realms

2005 May - Champions of Ruin

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Draegloth 10 4 6 Large Outsider (Native) Underground Always chaotic evil Cleric
Extaminaar 1 0 1 Medium Humanoid (Examinaar) Temperate mountains Usually lawful evil Rogue
Krinth 1 0 1 Medium Humanoid (Krinth) Underground Usually chaotic evil Fighter

2004 October - Shining South

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Cyclops 17 4 13 Large Giant Warm mountains Usually chaotic evil Barbarian
Loxo 7 2 5 Large Monstrous Humanoid Warm plains Usually neutral Ranger
Tasloi 1 0 1 Small Humanoid (Tasloi) Warm forests Usually chaotic evil Rogue
Thri-Kreen 3 or 4 1 or 2 2 Medium Monstrous Humanoid Temperate or warm deserts, warm plains Usually chaotic neutral Ranger


2003 October - Forgotten Realms: Underdark

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Chitine 4 2 2 Small Humanoid (Chitine) Underground Usually chaotic evil Rogue
Deep Imaskari 1 0 1 Medium Humanoid (Imaskari) Underground Usually neutral Wizard
Drow 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Duergar 2 1 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Gloaming 3 2 1 Small Outsider Underground Any Sorcerer
Grimlock 4 2 2 Medium Monstrous Humanoid Underground Often neutral evil Barbarian
Kuo-Toa 5 3 2 Medium Humanoid (Kuo-Toa) Underground Usually neutral evil Rogue
Slyth 3 2 1 Medium Humanoid (Slyth) Underground Always neutral Druid
Svirfneblin 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue