Eclipse Phase: Difference between revisions

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One of the more unique things about Eclipise Phase is the differentiation between a character's Ego (mind) and Morph (body). Given the ability to upload a character's brain to a digital repository, characters can make back-ups of their personality and if one body dies, simply swap into a new one. This allows combat to be highly lethal without having to introduce new characters constantly, similar to the 6-pack system of [[Paranoia]].
One of the more unique things about Eclipise Phase is the differentiation between a character's Ego (mind) and Morph (body). Given the ability to upload a character's brain to a digital repository, characters can make back-ups of their personality and if one body dies, simply swap into a new one. This allows combat to be highly lethal without having to introduce new characters constantly, similar to the 6-pack system of [[Paranoia]].


Morphs are also more varied than many standard RPGs, ranging from unaltered humans to robotic "shells" to swarms of nanotech to genetically engineered octopi.
Morphs are also more varied than many standard RPGs, ranging from unaltered humans to robotic "shells" to swarms of nanotech to genetically engineered octopi.  
 
Oh and all the characters are immune to STIs and pregnancy, can change gender easily, look exactly how they want and monogamy has long gone the way of the Apple II. It's hard to tell if they were trying to make everyone fuck all the time or not to be honest, but at least in this authors games, we assume that yes, yes they were. Bonus points are given for anyone who wants to work out how to make an octopus and a robotic crab get it on. Or a dolphin in a robot-walker/support-frame fucking a genetically engineered pig-man.


==Mass Effect-Eclipse Phase==
==Mass Effect-Eclipse Phase==

Revision as of 14:41, 3 December 2012

Eclipse Phase
RPG published by
Posthuman Studios
Rule System Custom d100
(roll under)
Authors Rob Boyle,
Brian Cross.
First Publication 2009

Your mind is software. Program it.
Your body is a shell. Change it.
Death is a disease. Cure it.
Extinction is approaching. Fight it.


Eclipse phase is a Transhumanist RPG published by Posthuman Studios. It was released in 2009 and all Eclipse Phase products (including printed rulebooks/sourcebooks and PDFs) by Posthuman Studios are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. This means it's actually legal to go out and download it and share it with whoever you want. The game is set around 10 years after the singularity (called the Fall in the game) renders earth a nano-technological wasteland and trans-humanity lives scattered around the solar system. Characters typically work for a shadowy organization called 'Firewall', who are attempting to ensure the survival of the solar system.

The game was originally published by Catalyst Game Labs but is now published by Posthuman Studios.

Setting

In the not too distant future...
There was a massive war between first world nations and corporations, then the singularity happened, and a bunch of AIs went crazy due to an alien virus of some kind, Earth had to be evacuated. Now everybody lives elsewhere- on the half terraformed surface of Mars, on the moons of Jupiter and Saturn, floating above the clouds of Venus, space stations and hollowed out asteroids across the solar system. Nanotech is readily available, people can upload their minds to computers, and humans uplifted a couple of species (chimps and octopuses).

There are several Wormholes left behind by the AIs that link to various other solar systems- these are called the Pandora gates. Also, there are some aliens calling themselves 'The Factors' who claim to represent the rest of galactic civilization, but they are very mysterious.

Characters

One of the more unique things about Eclipise Phase is the differentiation between a character's Ego (mind) and Morph (body). Given the ability to upload a character's brain to a digital repository, characters can make back-ups of their personality and if one body dies, simply swap into a new one. This allows combat to be highly lethal without having to introduce new characters constantly, similar to the 6-pack system of Paranoia.

Morphs are also more varied than many standard RPGs, ranging from unaltered humans to robotic "shells" to swarms of nanotech to genetically engineered octopi.

Mass Effect-Eclipse Phase

/tg/, in its infinte wisdom, decided to combine the setting of Eclipse phase with the Galaxy of Mass Effect. The result was some very good threads and some high quality writefaggotry.

External links

Eclipse Phase Homepage
Creative Commons Release Information