Grey Knight Brotherhood Creation Table: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Yizzzy
No edit summary
1d4chan>Yizzzy
No edit summary
Line 1: Line 1:
Since creating a Grey Knight Successor that functions similarly to the Grey Knights Chapter would force a multitude of lore conflicts, these creation tables are a way to be creative with the Grey Knights within the Chapter itself. For this reason these tables represent a 9th Brotherhood to the Chapter. For those unfamiliar to Grey Knights this would be similar to adding an additional company to a Space Marine Chapter. Finally, these tables will also focus on the numbers of the Brotherhood, because much of the lore aspects are difficult to introduce without noticeable conflict. As per my creature feature creation tables, these tables are big on "numbers driving the lore."
Since creating a Grey Knight Successor that functions similarly to the Grey Knights Chapter would force a multitude of lore conflicts, these creation tables are a way to be creative within the Chapter itself. For this reason these tables are used to create a 9th Brotherhood to the Chapter. For those unfamiliar to Grey Knights this would be similar to adding an additional company to a Space Marine Chapter. Finally, these tables will also focus on the number of units in the Brotherhood, because many of the lore aspects are difficult to introduce without noticeable conflict. As per my 'creature feature' creation tables, these number tables are big on "stats driving the lore."


This is currently a difficult work in progress.
This is currently a difficult work in progress.
Line 46: Line 46:
! 4
! 4
| Introverted. Not talkative though strong willed. Lead's by example and combat.
| Introverted. Not talkative though strong willed. Lead's by example and combat.
|}
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |Deed of Legend (d6)
|-
! 1
| A former Captain sacrificed himself in close combat to defeat and banish a Greater Daemon after it had destroyed his entire squad.
|-
! 2
| A former Champion fought off a horde of countless daemons for days on end and stood to tell the tale.
|-
! 3
| A former Grand Master took on a large Daemon Prince, and though bloodied and wounded, survived and succeeded in killing it.
|-
! 4
| A former Justicar lead his squad on a mission deep into chaos infested territory and destroyed a relic weapon of chaos along with the horrors that they encountered.
|-
|5
| A former regular squad member had the decisive blow against a Daemon Prince saving his entire squad. He went on to become a Justicar, then leader of the brotherhood.
|-
|6
| A hero of the brotherhood and chapter, otherwise unknown, fought against and killed a prominent Chaos Space Marine Lord in 1 on 1 martial combat.
|}
|}


Line 51: Line 74:
==Brotherhood By the Numbers==
==Brotherhood By the Numbers==


Remember, all Squads are 5 man and every brotherhood has 1 Brotherhood Champion.
Remember, all Squads are 5 man and every brotherhood has 1 Brother Captain and 1 Brotherhood Champion.


{| border="1" cellspacing="0" cellpadding="5" align="center"
{| border="1" cellspacing="0" cellpadding="5" align="center"

Revision as of 20:10, 28 February 2016

Since creating a Grey Knight Successor that functions similarly to the Grey Knights Chapter would force a multitude of lore conflicts, these creation tables are a way to be creative within the Chapter itself. For this reason these tables are used to create a 9th Brotherhood to the Chapter. For those unfamiliar to Grey Knights this would be similar to adding an additional company to a Space Marine Chapter. Finally, these tables will also focus on the number of units in the Brotherhood, because many of the lore aspects are difficult to introduce without noticeable conflict. As per my 'creature feature' creation tables, these number tables are big on "stats driving the lore."

This is currently a difficult work in progress.


Brotherhood Origin/Secrecy

Brotherhood Origin (d10)
1-6 The Brotherhood was created from a 9th chosen Astartes by Malchador himself at the time of the Grey Knight's inception.
7-10 The Brotherhood was formed some time after the Grey Knight's inception as growing needs for it were confirmed.


How secretive are they? (d6)
1-4 They are known to the Chapter as well as the Ordo Malleus. They are as secret as other Brotherhoods, and may often be used by the Inquisition.
5-6 They are known only to the Chapter itself, though possibly ostracized by the rest of the Chapter. They rarely join the Inquisition and if so remain quiet about their origins.


Brotherhood Identity

Grand Master Personality and by extension, general Brotherhood Culture (d4)
1 Extroverted. Goes by his gut feeling on things. Lead's by example and combat.
2 Introverted. A logical thinker that carefully ways options. Lead's by ideals and plans.
3 Extroverted. A wizened warrior and natural leader past his glory days. Lead's by great words, speeches, and prior deeds.
4 Introverted. Not talkative though strong willed. Lead's by example and combat.


Deed of Legend (d6)
1 A former Captain sacrificed himself in close combat to defeat and banish a Greater Daemon after it had destroyed his entire squad.
2 A former Champion fought off a horde of countless daemons for days on end and stood to tell the tale.
3 A former Grand Master took on a large Daemon Prince, and though bloodied and wounded, survived and succeeded in killing it.
4 A former Justicar lead his squad on a mission deep into chaos infested territory and destroyed a relic weapon of chaos along with the horrors that they encountered.
5 A former regular squad member had the decisive blow against a Daemon Prince saving his entire squad. He went on to become a Justicar, then leader of the brotherhood.
6 A hero of the brotherhood and chapter, otherwise unknown, fought against and killed a prominent Chaos Space Marine Lord in 1 on 1 martial combat.


Brotherhood By the Numbers

Remember, all Squads are 5 man and every brotherhood has 1 Brother Captain and 1 Brotherhood Champion.

Terminator Strength (d12)
1 2 Terminator Squads (Dire)
2-4 3 Terminator Squads (Low)
5-6 4 Terminator Squads (Medium)
7-8 5 Terminator Squads (High)
9-10 6 Terminator Squads (Full Strength)
11-12 7 Terminator Squads (Additional Specialty)


Interceptor Strength (d12)
1 2 Interceptor Squads (Dire)
2-4 3 Interceptor Squads (Low)
5-6 4 Interceptor Squads (Medium)
7-8 5 Interceptor Squads (High)
9-10 6 Interceptor Squads (Full Strength)
11-12 7 Interceptor Squads (Additional Specialty)


Purgation Strength (d12)
1 2 Purgation Squads (Dire)
2-4 3 Purgation Squads (Low)
5-6 4 Purgation Squads (Medium)
7-8 5 Purgation Squads (High)
9-10 6 Purgation Squads (Full Strength)
11-12 7 Purgation Squads (Additional Specialty)


Strike Strength (d12)
1 2 Strike Squads (Dire)
2-4 3 Strike Squads (Low)
5-6 4 Strike Squads (Medium)
7-8 5 Strike Squads (High)
9-10 6 Strike Squads (Full Strength)
11-12 7 Strike Squads (Additional Specialty)


Dreadnought (d10)
1 0 Dreadnoughts (Dire)
2-3 1 Dreadnought (Low)
4-6 2 Dreadnoughts (Medium)
7-8 3 Dreadnoughts (High)
9 4 Dreadnoughts (Full Strength/Emerging Specialty)
10 5 Dreadnoughts (Additional Specialty)


Brotherhood Specialty

When forced to fight as a full brotherhood what their overarching strategy?

Brotherhood Specialty (d6)
1-2 Overwhelming Force - The Brotherhood excels at charging full force straight into the heart of the enemy. They prefer head to head battles surrounded on all sides.
3-4 Rapid Insertion - Teleportation and fast strikes are the hallmark of the brotherhood. They prefer surprise, and catching the enemy off guard with many pinpoint attacks.
5-6 Intense Firepower - Blasting the enemies from mid to long range is their specialty. Bullets combined with psychic blasts are used to shatter enemy resistance.