Hive Fleet Draugr: Difference between revisions

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===8th Edition===
===8th Edition===
====Hive Fleet Adaptation====
====Hive Fleet Adaptation====
*placeh:
**
====Bio-Artefacts====
====Bio-Artefacts====
*placeh:
**
====Warlord Trait====
====Warlord Trait====
*placeh:
**Every aura ability from enemy units that are between 12" of this model don't have effect.
====Stratagems====
====Stratagems====
*Prey Priority (2cp):
**Chose one enemy unit that has the {{W40kKeyword|Character}} keyword or that is within 3" of an objective. Every friendly {{W40kKeyword|Draugr}} unit can re-roll hit, wound and charge rolls against that unit until the end of the turn.


[[Category:Warhammer 40,000]]
[[Category:Warhammer 40,000]]
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[[Category:Hive Fleet Draugr]]
[[Category:Hive Fleet Draugr]]
[[Category:Hive Fleets]]
[[Category:Hive Fleets]]
[[Category:/tg/ 40,000]]
[[Category:Warhemmer 40,000/homebrew]]

Revision as of 07:37, 3 November 2018

The Hive Fleet Draugr is a splinter of the great Leviathan Hive Fleet, first appeared in the Khardus System during the 999M41 in what is known as the Ambush of Khardus III.

History

The Assault on Eden

The florid planet of Khardus III, jewel of the Imperium for its collection of flora and fauna is attacked by a fragment of the Hive Fleet Leviathan that appears seemly out of nowhere. Four regiments of the Imperial Guards and a sub-chapter of Adeptus Astartes, along with any orbiting ship available, are dispatched to counter the assault while the population is being evacuated. In three days the combined strenght of the ground and space forces has wiped out more than 70% of the hive fleet's bio-weapons. At the dawn of the fourth day the last biomorph, the Swarmlord leader of the attack, is slain by the sub-chapter's Chapter Master as the orbital defences shoot down the last remaining hive ship, the Mother Ship. The population of the planet rejoices, unaware that a piece of the incubation chamber, containing an alive Norn Queen, has crashed into an underground cave system.

An infection under the surface

The remaining piece of the defeated hive fleet now lies deep under the planet surface. Undisturbed, the tyranid queen begins to strip bare the caves' ecosystem, adapting her creatures to the dark tunnels. Meanwhile the Hive Mind's emissaries begin to corrupt the population from the inside, infecting influencial figures and starting riots across the globe. The seeds of the chitinous spires sleep in the dirt while waves of digging bio-weapons make their way up the surface. The reborn forces of the Great Devourer are ready to take their revenge on the Imperium of Man.

The Ambush of Khardus III

Three months after the invasion, the planet is undergoing a visit from the Inquisitor Teredius, headed there to suppress the uprisings of a xeno-worshipping cult. To resolve the crisis he immediately decides to go after the leader of the rebellion, the Bishop Martil, head of the Emperor's Church on the planet, that has recently began to incite the population against the Inquisition. After making his way to his private chambers, slaughtering any cult members that tries to block him, he breaks down the armored door to the bedroom, discovering a slender xeno form attached on the man's back, moving him around like a puppet pulled by strings. While confronting said abomination the earth begins to shake as enormous structures erupt from the ground, reaching the skies. Swarms of serpentine beasts flood the streets, quickly submerging the confused opposing soldiers. The mysterious biomorph wounds him, tearing his leg off before escaping. Trough the windows the newborn hive ships can be seen soaring across the sky, watching over the unfolding carnage. The paradise has fallen and the shadow of the Draugr now hunts the stars.

Other conquests

Ghosts of Sahlen'Sy

Strategy of the Draugr

Peculiar Biomorphs

Special Rules

8th Edition

Hive Fleet Adaptation

  • placeh:

Bio-Artefacts

  • placeh:

Warlord Trait

  • placeh:
    • Every aura ability from enemy units that are between 12" of this model don't have effect.

Stratagems

  • Prey Priority (2cp):
    • Chose one enemy unit that has the Character keyword or that is within 3" of an objective. Every friendly Draugr unit can re-roll hit, wound and charge rolls against that unit until the end of the turn.