Age of Sigmar/Tactics/Destruction/Orruk Warclans: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>A74xhx
1d4chan>A74xhx
No edit summary
Line 2: Line 2:


The Ironjawz and Bonesplitterz are getting together for a big Waaaaaagh soup party.
The Ironjawz and Bonesplitterz are getting together for a big Waaaaaagh soup party.
'''Battletome announced, but don't expect much here for a while until the leaks start rolling in.'''


==Why Play Orruk Warclans==
==Why Play Orruk Warclans==

Revision as of 12:32, 28 September 2019

Grand Alliance Destruction

Orruk Warclans

Waaaaaaaaaagh!!

Lore
Tactics
General Tactics

The Ironjawz and Bonesplitterz are getting together for a big Waaaaaagh soup party.

Why Play Orruk Warclans

Pros

  • Play as Ironjawz or Bonesplitterz or mix the two as the Great Waaagh!

Cons

  • DATZ, A LOT OF GREEN PAINTS YA, GOT DERE BOSS (though made a lot easier with Ork Flesh and other green contrast paints)
  • No Greenskinz though. They get the boot. You either go full armor or go full naked and nothing in-between.

Rulebooks

Allegiance Abilities

Battle Traits

Ironjawz

Mad as Hell: At the end of any phase, if any wounds or mortal wounds have been inflicted in that phase on an Ironjawz unit that is more than 9" from any enemy units, that Ironjawz unit can move D6".

Bonesplitterz

Tireless Trackers: After armies are set up, but before the first battle round begins, half the Bonesplitterz units in a Bonesplitterz army (rounding up) can move up to 5". If both players can move units before the first battle round begins, they must roll off, and the winner chooses who moves their units first.

Warpaint: Roll a dice each time you allocate a wound or mortal wound to a model with this battletrait. On a 6, that wound or mortal wound is negated.

Monster Hunters: If a friendly Bonesplitterz unit is within 3" of an enemy Monster when it is chosen to fight, before it piles in, you can pick one of the following abilities to apply to it until the end of that phase:

Wild Abandon: That unit can move an extra 3" when it piles in.

Stab! Stab! Stab!: Add 1 to hit rolls for attacks made by that unit that target a Monster.

Berserk Strength: If the unmodified wound roll for an attack made by that unit that targets a Monster is 6, that attack inflicts 1 mortal wound on the target in addition to any normal damage.

Spirit of the Beast: Do not take battleshock tests for a Bonesplitterz unit if any enemy Monsters were slain by wounds inflicted by that unit in the same turn.

Command Traits

Artefacts Of Power

Spell Lore

Warscrolls

IRONJAWZ

Leaders

Battleline

Others


BONESPLITTERZ

Leaders

Battleline

Battalions

Tactics

Allied Armies

Mercenary Companies

  • Blacksmoke Battery:
  • Greyfyrd:
  • Grugg Brothers:
  • Gutstuffers:
  • Nimyard’s Rough-Riders:
  • Order of the Blood-Drenched Rose:
  • Rampagers:
  • Skroug’s Menagerie:
  • Sons of the Lichemaster:
  • Tenebrous Court:


Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
Others