Infinity/N4 Tactics/Ikari Company: Difference between revisions

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===Skirmishers===
===Skirmishers===
*'''Skirmishers:'''
*'''Ninjas:''' Hidden deployment infiltrators with MIM (-6). They've got hackers with either HD or KHD, or a FO option as specialists. The tactical bow allows precise assassinations within close range without drawing AROs.


==Building Your Army==
==Building Your Army==

Revision as of 13:51, 19 August 2021

An overview for faction units and tactics in N4. WIP

Why Play FACTION?

Ikari is the throat-punchiest faction, containing many irregular troops and a highly aggressive, straightforward profile.

Faction Features

  • Features 1:
  • Features 2:
  • Features 3:

Special Skills

  • Skills 1:
  • Skills 2:
  • Skills 3:

Weapons and Equipment

  • Equipment 1:
  • Equipment 2:
  • Equipment 3:

Units Overview

  • Overview 1:
  • Overview 2:
  • Overview 3:

Remember to keep Unit blurbs below short and succinct. This is 'what they do and why they're good' not 'here's how you use them'. Keep them to a paragraph.

Light Infantry

  • Keisetsu: The plain, listfilling LI. They aren't really good at anything but generating orders, but they're cheap, can form a core link and have a few specialist an SW profiles if you're in desperate need of something specific on a budget. They can bring one Tanko and one Brawler into their link, which is a cheap way to get a 5-link bonus on some big scary gun.
  • Tokusetsu Butai: These are the faction-generic doctor and engineer. One-purpose profiles, but cheap and reliable.
  • Warcors: 3pts for an irregular Flashpulse ARO. Fit him into your list whenever you got the slot and points, they're well worth it.

Medium Infantry

  • Medium Infantry 1:
  • Medium Infantry 2:

Heavy Infantry

Dayokai Dengekitai: 2,5 wounds, NCO, an actually decent BS and two nice weapon options make the Dayokai nice to include as the main gunfighter in a Tanko Haris, but they can also do pretty well on their own.

  • Tanko Zensenbutai: The cheapest HI in the faction, and maybe even in the whole game. One Tanko can join the Keisetsu, and they can bring up to one Brawler and Dayokai into their Haris for some more flexibility. Their main guns are scary ARO pieces, they shine in CC and the ML option is just really, really scary.
  • Karakuri Special Project: Robot waifu HI, with 3 wounds and remote presence- aka really hard to take down. Every profile is a FO and carries a panzerfaust, chainrifle and flash pulse. Their main gun options aren't too fancy, but they are good- con't complain and use your SWC elsewhere.

Tactical Armor Gear

  • TAGS:

Remotes

  • Dronbots: Standard issue S3 Remotes, PanOceanian ones are not special in any way.
    • Clipper: The Smart Missile Launcher Remote.
    • Fugazi: The Repeater/Flash Pulse Remote. Cheap Regular Order and a mobile Repeater. Nice filler or Flash Pulse ARO.
    • Pathfinder: The Forward Observer Remote. Mobile Repeater, armed, specialist, for 16 pts.
    • Sierra: The HMG Total Reaction Remote. Just park it where it can cause your opponent the most trouble moving around.
  • Yaopu Pangguling: The S4 baggage bots, come in the usual three varieties with EVO HD, TR bot with a combi rifle, or just a plain baggage bot.
  • Yaoxie Lu Duan: Holomask and Holoprojector make this S4 remote particularly fun in JSA since it can be disguised as a Bike! It also got minelayer with deployable repeaters, which is pretty sweet. The MK12 and heavy flamethrower (+1B) are solid weapons, and it's got MSV1 to shoot better against those pesky MIM units.
  • Yaoxie Rui Shi: Brings MSV2 and a spitfire, making it the S4 gunbot.

Warband

  • Yojimbo, Sword for Hire: He is so good. A motorcycling warband with smoke grenade launcher, and he's the cheapest source of smoke in the faction. Minelayer with CrazyKoalas makes your deployment zone a tad more safe. He's immune to Crits and has NWI, but since he's impetuous you still need to be careful. Lastly he is a very competent CC fighter.

Skirmishers

  • Ninjas: Hidden deployment infiltrators with MIM (-6). They've got hackers with either HD or KHD, or a FO option as specialists. The tactical bow allows precise assassinations within close range without drawing AROs.

Building Your Army

One to two short paragraphs on list building.

Tactics

  • Shoot Enemy, Don't Die:
  • Don't Die:
  • Play the Objective: