Infinity/N4 Tactics/Military Orders: Difference between revisions
Jump to navigation
Jump to search
1d4chan>RedZaku |
1d4chan>Benutzernamuel |
||
Line 23: | Line 23: | ||
==Units Overview== | ==Units Overview== | ||
[[File:Unit Identifier Military Order.jpg|thumb|Unit Identifier Military Order]] | |||
===Light Infantry=== | ===Light Infantry=== |
Revision as of 17:41, 23 August 2021
An overview for faction units and tactics in N4. WIP
Why Play Military Orders?
Deus Vult!
Military Orders offers a fairly unique HI army that enjoys getting up close and personal. They trade away most of the longer ranged options from Vanilla PanO (and most of their already limited bag of tricks), but in return gain access to a strong hidden deployment specialist, high availability access to heavy infantry, and several unique profiles of standard PanO units. Pick Military Orders if you enjoy the idea of having an elite heavy infantry army with an array of powerful list defining attack pieces that make other factions jealous.
Faction Features
- Features 1:
- Features 2:
- Features 3:
Special Skills
- Skills 1:
- Skills 2:
- Skills 3:
Weapons and Equipment
- Equipment 1:
- Equipment 2:
- Equipment 3:
Units Overview

Light Infantry
- Light Infantry 1:
- Special Character:
- Light Infantry 2:
Medium Infantry
- Medium Infantry 1:
- Medium Infantry 2:
Heavy Infantry
- Heavy Infantry 1:
- Heavy Infantry 2:
Tactical Armor Gear
- TAGS:
Remotes
- Remotes:
Warband
- Warbands:
Skirmishers
- Skirmishers:
Building Your Army
One to two short paragraphs on list building.
Tactics
- Shoot Enemy, Don't Die:
- Don't Die:
- Play the Objective: