Infinity/N4 Tactics/Qapu Khalqi: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Benutzernamuel |
1d4chan>Benutzernamuel |
||
| Line 28: | Line 28: | ||
===Light Infantry=== | ===Light Infantry=== | ||
*'''Bashi Bazouks:'''Bashi Bazouks have Holoprojector, Holomask, and Parachutist, which make for an incredible combination. They can be a great disruption unit, if you have some leftover points. However, they do requires some foresight since they are dirt cheap irregulars. - troopers that are a low investment that have the added bonus that losing them does not hurt your order pool. Popular profiles include the SMG+Chain Colt, Combi+E/M Mines, and the Specialist Operative with an AP-Rifle and Light Shotgun. | |||
*'''Corregidor Alguaciles:''' These are the most basic units in the game, they are in fact the bare chassis that all other profiles and units are derived from. They fill the line troop slot, and have a LT option which comes at 1SWC- which feels really bad but sometimes it still is something to consider. Qapu Khalqi doesn’t give them Fireteam:Core, but they count as Ghulams for fireteam compsition. | *'''Corregidor Alguaciles:''' These are the most basic units in the game, they are in fact the bare chassis that all other profiles and units are derived from. They fill the line troop slot, and have a LT option which comes at 1SWC- which feels really bad but sometimes it still is something to consider. Qapu Khalqi doesn’t give them Fireteam:Core, but they count as Ghulams for fireteam compsition. | ||
*''' | *'''Ghulam Infantry:''' The Ghulam Infantry is the basic trooper of the Haqqislam nation. However, compared to most other factions, the Ghulam have a wide selection of loadouts including multiple Lieutenant options. The most notable are the Doctor Plus and the Forward Observer. Both are WIP14 specialists. The Doctor can confidently patch up unconscious troopers on a WIP17, and the Forward Observer can fire his Flash Pulse at WIP14. They can form a Core-link. | ||
**''' | |||
*''' | *'''Hafza Unit:''' | ||
*'''Husam Operative Leila Sharif:''' | |||
*'''Medical Specialist Rahman Rouhani:''' | |||
*'''Najjarun Engineers:''' | |||
*'''Odasliques:''' | |||
*'''Warcors:''' 3pts for an irregular Flashpulse ARO. Fit them into your list whenever you got the slot and points, they're well worth it. | |||
*'''Wild Bill, Legendary Gunslinger:''' He's fast at MOV 6-2, got (+1Dam) and shock on his BS, also he's got marksmanship and NWI. Neither the rifle nor the contender have a nice rangeband, but with the MULTI pistol he's got a positive rangeband from 0-12", which overall makes him an unpleasant close-range fighter. | |||
===Medium Infantry=== | ===Medium Infantry=== | ||
Revision as of 10:37, 23 August 2021
An overview for Qapu Khalqi, a Sectorial for Haqqislam WIP
Why Play Qapu Khalqi?
Text Blurb.
Faction Features
- Features 1:
- Features 2:
- Features 3:
Special Skills
- Skills 1:
- Skills 2:
- Skills 3:
Weapons and Equipment
- Equipment 1:
- Equipment 2:
- Equipment 3:
Units Overview
- Overview 1:
- Overview 2:
- Overview 3:
Remember to keep Unit blurbs below short and succinct. This is 'what they do and why they're good' not 'here's how you use them'. Keep them to a paragraph.
Light Infantry
- Bashi Bazouks:Bashi Bazouks have Holoprojector, Holomask, and Parachutist, which make for an incredible combination. They can be a great disruption unit, if you have some leftover points. However, they do requires some foresight since they are dirt cheap irregulars. - troopers that are a low investment that have the added bonus that losing them does not hurt your order pool. Popular profiles include the SMG+Chain Colt, Combi+E/M Mines, and the Specialist Operative with an AP-Rifle and Light Shotgun.
- Corregidor Alguaciles: These are the most basic units in the game, they are in fact the bare chassis that all other profiles and units are derived from. They fill the line troop slot, and have a LT option which comes at 1SWC- which feels really bad but sometimes it still is something to consider. Qapu Khalqi doesn’t give them Fireteam:Core, but they count as Ghulams for fireteam compsition.
- Ghulam Infantry: The Ghulam Infantry is the basic trooper of the Haqqislam nation. However, compared to most other factions, the Ghulam have a wide selection of loadouts including multiple Lieutenant options. The most notable are the Doctor Plus and the Forward Observer. Both are WIP14 specialists. The Doctor can confidently patch up unconscious troopers on a WIP17, and the Forward Observer can fire his Flash Pulse at WIP14. They can form a Core-link.
- Hafza Unit:
- Husam Operative Leila Sharif:
- Medical Specialist Rahman Rouhani:
- Najjarun Engineers:
- Odasliques:
- Warcors: 3pts for an irregular Flashpulse ARO. Fit them into your list whenever you got the slot and points, they're well worth it.
- Wild Bill, Legendary Gunslinger: He's fast at MOV 6-2, got (+1Dam) and shock on his BS, also he's got marksmanship and NWI. Neither the rifle nor the contender have a nice rangeband, but with the MULTI pistol he's got a positive rangeband from 0-12", which overall makes him an unpleasant close-range fighter.
Medium Infantry
- Medium Infantry 1:
- Medium Infantry 2:
Heavy Infantry
- Heavy Infantry 1:
- Heavy Infantry 2:
Tactical Armor Gear
- TAGS:
Remotes
- Remotes:
Warband
- Warbands:
Skirmishers
- Al Hawwa' Unit: Regular infiltrating specialists with a great WIP14. You can pick between FO, Minelayer (with a Sniper) and a Hacker. Great for having an efficient button pusher.
Building Your Army
One to two short paragraphs on list building.
Tactics
- Shoot Enemy, Don't Die:
- Don't Die:
- Play the Objective: