Infinity/N4 Tactics/Svalarheima Winter Force: Difference between revisions

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WIP
WIP


==Why Play FACTION?==
==Why Play Svalarheima?==
Text Blurb.
Text Blurb.


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==Units Overview==
==Units Overview==
*'''Overview 1:'''
[[File:Unit Identifier Svalarheima.jpg|thumb|Unit Identifier Svalarheima]]
*'''Overview 2:'''
*'''Overview 3:'''
 
'''Remember to keep Unit blurbs below short and succinct.''' This is 'what they do and why they're good' not 'here's how you use them'. Keep them to a paragraph.
 
===Light Infantry===
===Light Infantry===
*'''Light Infantry 1:'''
*'''Light Infantry 1:'''

Revision as of 17:49, 23 August 2021

An overview for faction units and tactics in N4. WIP

Why Play Svalarheima?

Text Blurb.

Faction Features

  • Features 1:
  • Features 2:
  • Features 3:

Special Skills

  • Skills 1:
  • Skills 2:
  • Skills 3:

Weapons and Equipment

  • Equipment 1:
  • Equipment 2:
  • Equipment 3:

Units Overview

Unit Identifier Svalarheima

Light Infantry

  • Light Infantry 1:
    • Special Character:
  • Light Infantry 2:

Medium Infantry

  • Chaksa Longarms: Ever felt the urge to field a DMG 16 portable autocannon? These guys got your back. The Longamrs get BS Attack (+1Dam) on their overall rather potent weapon choices. The cheapest profile brings E/M grenades which is worth mentioning. The ML profile is quite solid as an ARO pick. Bioimmunity makes them a tad more sturdy. They can form a Fireteam: Haris or Duo.
  • Medium Infantry 2:

Heavy Infantry

  • Heavy Infantry 1:
  • Heavy Infantry 2:

Tactical Armor Gear

  • TAGS:

Remotes

  • Remotes:

Warband

  • Warbands:

Skirmishers

  • Skirmishers:

Building Your Army

One to two short paragraphs on list building.

Tactics

  • Shoot Enemy, Don't Die:
  • Don't Die:
  • Play the Objective: