Infinity/N4 Tactics/Varuna: Difference between revisions
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===Remotes=== | ===Remotes=== | ||
*'''Remotes:''' | *'''Dronbots:''' Standard issue S3 Remotes, PanOceanian ones are not special in any way. | ||
**'''Clipper:''' The Smart Missile Launcher Remote. Unfortunately PanO does not have good FOs or Hackers, so it's usually a waste to take one. Especially as the missiles can be hacked back by other faction's better hackers. | |||
**'''Fugazi:''' The Repeater/Flash Pulse Remote. Cheap Regular Order and a mobile Repeater. Nice filler or Flash Pulse ARO. | |||
**'''Pathfinder:''' The Forward Observer Remote. Mobile Repeater, armed, specialist, for 16 pts. It is one of PanO's better specialists, in part due to its fast movement. | |||
**'''Sierra:''' The HMG Total Reaction Remote. Just park it where it can cause your opponent the most trouble moving around. | |||
*'''Mulebots:''' Standard issue S4 Baggage Remotes. Come with Minesweeper, EVO Hacker and TR Combi profiles. EVO Hacker is the one to take if you plan on using a lot of AD (you shouldn’t), TeamPro or Armbots. Minesweeper is a standard cheap Order and a way to dominate a quadrant. | |||
*'''Armbots:''' PanO-specific combat Remotes, come in two flavors: | |||
**'''Bulleteer:''' MIM (-6), BS 12, Spitfire or Heavy Shotgun, Repeater, 17-23 pts. Bulleteers are known cheap killers. With Marksmanship supportware a Bulleteer is a sure way to clear out enemy TR Remote and other ARO pieces in a straight up gunfight. After you’ve paid premium for your awesome HI trooper, a Bulleteer is a good way to cover his flank. Definitely better with a Spitfire than a Shotgun. | |||
**'''Peacemaker:''' Just like Bulleteer, comes with a Repeater and a Heavy Shotgun and Spitfire options. Loses ODD in favour of an Auxbot, making it a less straight-up aggressive bot, fit more for clearing out infiltrators. Much like Bulleteer, can be used to fill a blind spot, arguably better due to its two-in-one nature. For this role the Shotgun is preferable. | |||
*'''Palbots:''' PanOceanian G: Servants. If you take Machinist or any of the Doctors they will usually need one. | |||
===Warband=== | ===Warband=== |
Revision as of 18:45, 23 August 2021
An overview for faction units and tactics in N4. WIP
Why Play Varuna?
The PanO military force of Paradiso comes with pretty good options for a less direct approach to the PanO playstyle. They bring some very solid midfield options, camo, parachutists, and two hidden deployment units, including a TAG!
Faction Features
- Features 1:
- Features 2:
- Features 3:
Special Skills
- Skills 1:
- Skills 2:
- Skills 3:
Weapons and Equipment
- Equipment 1:
- Equipment 2:
- Equipment 3:
Units Overview
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Light Infantry
- Light Infantry 1:
- Special Character:
- Light Infantry 2:
- Helot Militia: The fishbois are supposedly there to act as cannon fodder, but in truth they are sentries. They're irregular, but you'll be using your Helot's Order to reposition him where he can be the most pain in the ass, so it's no biggie. Comes in two flavors: Decoy or Limited Camo. Generally Decoy looks more annoying, but Camo can combo with Zulu Cobra and doesn't cancel when you move him. The MSR and Red Fury are a bit costly for a disposable fish, but the other two profiles are Daylami-level trolling.
Medium Infantry
- Medium Infantry 1:
- Medium Infantry 2:
Heavy Infantry
- Heavy Infantry 1:
- Heavy Infantry 2:
Tactical Armor Gear
- TAGS:
Remotes
- Dronbots: Standard issue S3 Remotes, PanOceanian ones are not special in any way.
- Clipper: The Smart Missile Launcher Remote. Unfortunately PanO does not have good FOs or Hackers, so it's usually a waste to take one. Especially as the missiles can be hacked back by other faction's better hackers.
- Fugazi: The Repeater/Flash Pulse Remote. Cheap Regular Order and a mobile Repeater. Nice filler or Flash Pulse ARO.
- Pathfinder: The Forward Observer Remote. Mobile Repeater, armed, specialist, for 16 pts. It is one of PanO's better specialists, in part due to its fast movement.
- Sierra: The HMG Total Reaction Remote. Just park it where it can cause your opponent the most trouble moving around.
- Mulebots: Standard issue S4 Baggage Remotes. Come with Minesweeper, EVO Hacker and TR Combi profiles. EVO Hacker is the one to take if you plan on using a lot of AD (you shouldn’t), TeamPro or Armbots. Minesweeper is a standard cheap Order and a way to dominate a quadrant.
- Armbots: PanO-specific combat Remotes, come in two flavors:
- Bulleteer: MIM (-6), BS 12, Spitfire or Heavy Shotgun, Repeater, 17-23 pts. Bulleteers are known cheap killers. With Marksmanship supportware a Bulleteer is a sure way to clear out enemy TR Remote and other ARO pieces in a straight up gunfight. After you’ve paid premium for your awesome HI trooper, a Bulleteer is a good way to cover his flank. Definitely better with a Spitfire than a Shotgun.
- Peacemaker: Just like Bulleteer, comes with a Repeater and a Heavy Shotgun and Spitfire options. Loses ODD in favour of an Auxbot, making it a less straight-up aggressive bot, fit more for clearing out infiltrators. Much like Bulleteer, can be used to fill a blind spot, arguably better due to its two-in-one nature. For this role the Shotgun is preferable.
- Palbots: PanOceanian G: Servants. If you take Machinist or any of the Doctors they will usually need one.
Warband
- Warbands:
Skirmishers
- Skirmishers:
Building Your Army
One to two short paragraphs on list building.
Tactics
- Shoot Enemy, Don't Die:
- Don't Die:
- Play the Objective: