Kara-Tur: Difference between revisions

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Kara-Tur is a far-eastern campaign setting for Dungeons and Dragons, created by David Cook in the first edition splatbook Oriental Adventures. It was almost immediately retconned into the Forgotten realms setting, as is the fate of all things. The setting was never really updated for [[4e]], and as of yet nothing has been forthcoming for [[Dungeons & Dragons 5th Edition]].
Kara-Tur is a far-eastern campaign setting for [[Dungeons and Dragons]], created by David Cook in the first edition splatbook Oriental Adventures. It was almost immediately retconned into the [[Forgotten Realms]] setting, as is the fate of all things. The setting was never really updated for [[4e]], and as of yet nothing has been forthcoming for [[Dungeons & Dragons 5th Edition]].


The setting comprises a healthy collection of far-east historical periods, including warring states period Japan (Kozakura), Imperial China (Shou-Lung, complete with great wall and Triads), and the lazily named Tabot (a holy-child-monk-emperor worshipping mountain theocracy). It even has a shitty-wall hating, loose collective of steppe horsemen (although not as yet a grand uniter of clans).  
The setting comprises a healthy collection of far-east historical periods, including warring states period Japan (Kozakura), Imperial China (Shou-Lung, complete with Great Wall and Triads), and the lazily named Tabot (a holy-child-monk-emperor worshipping mountain theocracy). It even has [[Mongols|a shitty-wall hating, loose collective of steppe horsemen]] [[Genghis motherfucking Khan|(although not as yet a grand uniter of clans)]].  


Dwarves in the setting are beardless, and therefore are not real dwarves.
[[Dwarves]] in the setting are beardless, [[Skub|and therefore are not real dwarves]].
 
{{D&D-Settings}}

Revision as of 14:46, 22 March 2015

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Kara-Tur is a far-eastern campaign setting for Dungeons and Dragons, created by David Cook in the first edition splatbook Oriental Adventures. It was almost immediately retconned into the Forgotten Realms setting, as is the fate of all things. The setting was never really updated for 4e, and as of yet nothing has been forthcoming for Dungeons & Dragons 5th Edition.

The setting comprises a healthy collection of far-east historical periods, including warring states period Japan (Kozakura), Imperial China (Shou-Lung, complete with Great Wall and Triads), and the lazily named Tabot (a holy-child-monk-emperor worshipping mountain theocracy). It even has a shitty-wall hating, loose collective of steppe horsemen (although not as yet a grand uniter of clans).

Dwarves in the setting are beardless, and therefore are not real dwarves.