Kingdoms of Ind: Difference between revisions

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Map tw3.jpg
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==Links==
* [[Warhammer Army Project/Kingdoms of Ind|Ind fandex]]
{{NotStub}}
{{NotStub}}
{{Regions and areas of the Old World}}
{{Regions and areas of the Old World}}

Revision as of 08:02, 13 February 2021

The Warhammer Fantasy version of India.

They have spices, jade, slaves, fancy swords called Tulwar, blood steel, magic candles, and ivory.
They trade the above stuff via the Silk Road.
The Elves have an outpost in the land.
They have way too many gods none of whom are of plot significance.
They have to deal with tiger beastmen, six-armed monkeys, and flying lions.
The Dark Elf Corsair Lokhir Fellheart stole a statue made of Indan bloodsteel to make his signature weapons, The Red Blades.

Totally plot irrelevant otherwise, especially after it was destroyed in the End Times by the chaos forces of Khorne, led by Arbaal, Karnak, Skulltaker and Wulfrik's forces.

Gallery

Links

This is NOT a stub, that's all there is to know.

Regions and Areas of the Warhammer World
Areas of The Old World: The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks
Areas of The New World: Naggaroth - Lustria
Areas of The Eastern Lands: Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes
Areas of The Southlands: Nehekhara - Araby - Badlands - Marshes of Madness
Other Areas of the world: Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis
Main bodies of Water: The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan