Age of Sigmar/Tactics/Old/Chaos/Skaven/Clan Moulder: Difference between revisions
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*'''Giant Rats:''' | *'''Giant Rats:''' | ||
*'''Rat Ogors:''' | *'''Rat Ogors:''' Ogors of Skaven and Moulder's only ranged unit. They hit hard and make extra attacks on wound rolls of 6+ | ||
==Others== | ==Others== | ||
Revision as of 17:46, 30 June 2018
Why Play Clan Moulder
Pros
- Hoards of not-Rat people and other rat-based Horrors
- with Packmaster, some units can gain some very high Leadership.
Cons
- without Packmaster your units have average or below average Leadership
Warscroll
Heros
- Packmaster: an Important unit in a Moulder Army as your main units have bad leadership, but the Packmaster doubles their leadership if thier within 6". In the Hero phase he can also give a Moulder Unit within 6" a +1 to run, Charge and hit rolls.
Battleline
- Giant Rats:
- Rat Ogors: Ogors of Skaven and Moulder's only ranged unit. They hit hard and make extra attacks on wound rolls of 6+
Others
- Brood Horror: a big rat with that can inflict a lot of damage and can regenerate
- Hell Pit Abomination:
- Rat Swarms: a Units type similar to Nurglings, a swarm of weak creatures that form together into one Modle to become annoying. Its Cheap has 4 wounds with no save, many weak attacks and can add a new model each turn. It would be recommended that you take them in large numbers and keep them away from anti-hoards as they would evaporate even with a save. could work well against other hoards.
- SKAVEN WOLF RATS: the Warhounds of the skaven. has a movement of 12", reroll wound rolls of 1 during charges, and are fearless while in combat. Decent for Running up the field to grab abjective or tie down units.
Allies
External links
| Age of Sigmar Tactics Articles | ||
|---|---|---|
| General Tactics | ||
| Order | ||
| Chaos | ||
| Death | ||
| Destruction | ||
| Others | ||