Land Speeder Vengeance: Difference between revisions

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[[File:Darkshroud and Nids.jpg|300px|thumbnail|right|I'm gonna catholic space statue you to death, you oversized tick!]]
The [[Dark Angels]] are known for hogging several technological marvels for themselves and their [[Dark Angels#The Unforgiven|Unforgiven]] successors that for some reason never quite reached the [[Adeptus Mechanicus]] like most such discoveries are meant to....because the Angels are not good at sharing shit.


==The Speeder itself==
[[File:DA Vengeance Model.jpg|300px|thumbnail|left|Guys, listen, I'm gonna put two Plasma Cannons on this here Land Speeder. It's gonna be great. Guys, I need you to see this. It can't go wrong. Guys?]]
To briefly describe the Land Speeder Vengeance, if a normal [[land speeder]] could be compared to an [[Bike Squad|assault bike]], the Vengeance is a flying tank. It is a larger version of the Land Speeder with more dakka that serves as a quick response heavy weapons platform. Its speed can let it fly to a trouble spot quickly and its plasma storm battery can make melted smears of the enemy in an equal amount of time. The downside: it's a 140 point Land Speeder. 50 for the Speeder, 90 for the plasma, and no protection on your AV10 flying kill-machine beyond a basic jink. Deploy it wisely. It'll also glance itself to death in a few turns due to the fact that <s>the Imperium</s>everyone lost the capability to install cooling systems on vehicles somewhere around 6th edition.
Alternatively, you can really hurt someone's feelings by including this in a Support Squadron and having Interceptor and Supporting Fire on a chassis that <s>can forgo</s>skips normal shooting (because it nuked some late arrivals a minute ago) in order to make your opponent forget you're playing MEq and not the pointy-eared bastards.
==The Darkshroud Land Speeder Vengeance==
[[File:DA Darkshroud Model.jpg|300px|thumbnail|right|The Darkshroud variant of the Vengeance.
It's like a fast moving force-field-generating catholic statue projecting zealotry so asinine it can protect you from certain death. Stick it with your Fast Attack troops as close as possible.]]
The Dark Angels also like to kit their Vengeances out sometimes with a holy relic instead of a deadly super weapon. This is not just for show and tell however; the relic, called the stone guardian, is a potent arcane creation capable of creating a barrier known as the 'Shroud of Angels' which cloaks the Vengeance in an aura of darkness that can repel even the worst of enemy fire. This does come at a two-fold cost, however. First off, [[Heresy|the statues are soaked in Warp energy, and the stormclouds are caused by said Warp energy]]. Second, you're dropping the most powerful weapon on the vehicle, so it is a bit of a toss up between more protection for your army or more heavy firepower. Decisions, decisions....
Actually, it's usually a pretty easy one: are you running more Ravenwing than everything else? If yes, take the Darkshroud. You'll thank us later when your basic bikers get a 3+ jink save and your Black Knights get a 2+. Otherwise, feel free to splurge for that Vengeance and go to town on anyone bold and foolish enough to run TEQs against you.
Taking Black Knights? Make room for this. No, really. Between Ravenwing's jinking and the Darkshroud screwing with opponents' overwatch, your Black Knights will give your opponent some [[DISTRACTION_CARNIFEX|bad choices]].
{{Marines-Forces}}

Revision as of 16:41, 10 November 2016