Age of Sigmar/Tactics/Old/Destruction/Beastclaw Raiders: Difference between revisions

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Battalions: Names are known via General's Handbook, unit formations are mentioned in the White Dwarf.
1d4chan>Phantom Dusclops'92
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===Skal===
===Skal===
''Found in the Beastclaw Raiders Battletome.''
''Found in the Beastclaw Raiders Battletome.''
'''An Icebrow Hunter and 2+ units of Frost Sabres.'''
'''An Icebrow Hunter and 2+ units of Frost Sabres.'''
===Torrbad===
===Torrbad===
''Found in the Beastclaw Raiders Battletome.''
''Found in the Beastclaw Raiders Battletome.''
'''An Huskard on Thundertusk, a Thundertusk Beastrider and a unit of Icefall Yhetees.'''
'''An Huskard on Thundertusk, a Thundertusk Beastrider and a unit of Icefall Yhetees.'''
===Eurlbad===
===Eurlbad===
Line 46: Line 48:
===Icewind Assault===
===Icewind Assault===
''Found in the Icewind Assault box.''
''Found in the Icewind Assault box.''
'''A Frostlord on Stonehorn, an Icebrow Hunter, a unit of Frost Sabres, a unit of Icefall Yhetees, a Mournfang Pack and a Thundertusk Beastrider.'''
'''A Frostlord on Stonehorn, an Icebrow Hunter, a unit of Frost Sabres, a unit of Icefall Yhetees, a Mournfang Pack and a Thundertusk Beastrider.'''



Revision as of 20:21, 28 July 2016

Warscrolls

Common keywords in these warscrolls are DESTRUCTION and BEASTCLAW RAIDERS. Most units also have the OGOR keyword, except for Sabretusks and Yhetees.

Leaders

  • Icebrow Hunter: Our only unmounted Ogor in the faction. Gets a Culling Club as his only melee weapon and it's nice, but the real cool thing is his Great Throwing Spear: not only it's a good shooting weapon, but if the Hunter runs he can shoot it in the same turn with doubled range and deals D6 wounds instead of D3. Also can reroll every 1 to hit and wound against any MONSTER.
  • Frostlord on Thundertusk:
  • Frostlord on Stonehorn:
  • Huskard on Thundertusk:
  • Huskard on Stonehorn:

Troops

  • Frost Sabres: (Battleline only if you take an Icebrow Hunter as your general in a BEASTCLAW RAIDERS-only army) We mention them first since their main shtick is getting buffed by Hunters: Having one of them within 16" gives the entire unit +2 Bravery and +3 to charge rolls. Their melee attacks are not bad either.
  • Mournfang Pack: (Battleline only in a BEASTCLAW RAIDERS-only army The big cavalry unit. The weapon choice is the same as the regular Ogors from the Gutbusters faction (either two weapons, rerolling every 1 to hit, or weapon and Iron Fist, which deal a mortal wound to the closer enemy model every time you roll a 6 to save), but in addition the unit leader can also take an Ogor Pistol. Hornblower allows them to reroll charges (which deal a mortal wound on the charged unit on a 4+ BTW), while the Banner Bearer combines both the effects from the Gutbuster standard choices (rerolls every 6 in Battleshock and every time an enemy unit within 3" haves an escaping model you roll a dice and on a 6 another model escapes).
  • Icefall Yhetees: (Battleline only if you take a Frostlord on Thundertusk as your general in a BEASTCLAW RAIDERS-only army) These dudes have the -1 to enemy hit rolls ability like the Thundertusk, attacks identical to the Sabretusks ones except dealing double damage, and can do a 6" pileup. That's it.

Behemoth

  • Stonehorn Beastriders: (Battleline only in a BEASTCLAW RAIDERS-only army) First big monster. It must charge when possible, deals D6 mortal wounds right after he charged and suffers halved wounds (even mortal ones). The rider has a weapon choice between a Hunting Spear (2 melee attacks that are kinda good), an Harpoon Launcher (good shooting weapon), a Chaintrap (like the Harpoon Launcher but with shorter range and always deals 3 damage rather than the Harpoon's D3) or a Blood Vulture (both you and your opponent choose an enemy unit within 30" from the Stonehorn, then you roll a dice: on a 4+ it's a mortal wound where you chose to aim, otherwise it damages the unit your opponent chose). The real icing on the cake is how tough the Stonehorn is: it halves (rounding up) any and all wounds it takes from all attacks. Yes, that includes mortal wounds.
  • Thundertusk Beastriders: (Battleline only in a BEASTCLAW RAIDERS-only army) The other big monster, with cool abilities: -1 to enemy hit rolls in melee, and a badass shooting attack dealing up to 6 mortal wounds on a 2+ roll. It gets two riders compared to the Stonehorn: one always haves the Harpoon Launcher, the other must choose between the Chaintrap and the Blood Vulture.

Battalions

Jorlbad

Found in the Beastclaw Raiders Battletome.

Alfrostun

Found in the Beastclaw Raiders Battletome.

Skal

Found in the Beastclaw Raiders Battletome.

An Icebrow Hunter and 2+ units of Frost Sabres.

Torrbad

Found in the Beastclaw Raiders Battletome.

An Huskard on Thundertusk, a Thundertusk Beastrider and a unit of Icefall Yhetees.

Eurlbad

Found in the Beastclaw Raiders Battletome.

Svard Alfrostun

Found in the Beastclaw Raiders Battletome.

Olwyr Alfrostun

Found in the Beastclaw Raiders Battletome.

Braggoth's Beast Hammer

Found in the Beastclaw Raiders Battletome.

Icewind Assault

Found in the Icewind Assault box.

A Frostlord on Stonehorn, an Icebrow Hunter, a unit of Frost Sabres, a unit of Icefall Yhetees, a Mournfang Pack and a Thundertusk Beastrider.

Army Building

External Links