Age of Sigmar/Tactics/Old/Order/Collegiate Arcane: Difference between revisions

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===Heroes===
===Heroes===
*'''Battlemage on Griffon:'''
*'''Battlemage on Griffon:''' In exchange for a great command ability, a great additional weapon and a much better save, this guy here gets... a pretty decent unique spell. Wee.
 
*'''Battlemage:''' Bog standard Wizard with a staff attack and a bad save. The Empire Wizards have the nice trick of being able to pick their unique spell depending on which school they follow. Most of these are meh or, in the Lore of Death case, just worse versions of Arcane Bolt. The Lore of Beasts, Lore of Shadows and Lore of Life are definitely the best here.
*'''Battlemage:'''
*'''Luminark of Hysh with White Battlemage:''' A big honking Laser Cannon that also gets Free People around them a save-after-the-save and makes unbinding for Order Wizards easier. Its Light beam at full strength is also terrifyingly powerful and thanks to its really high range, it should never be in any danger. Use this if you like cannons but don't want to be a sitting duck.
 
*'''Celestial Hurricanum with Celestial Battlemage:''' This one's fun. It adds to the casting rolls of Order Wizards, to the Hit rolls of Free People and the Hurricanum as well as the Wizard on it can drown the opponent in mortal wounds. In other words, it's a force multiplier with a punch.
*'''Luminark of Hysh with White Battlemage:'''
 
*'''Celestial Hurricanum with Celestial Battlemage:'''


===Troops===
===Troops===
*'''Luminark of Hysh:'''
*'''Luminark of Hysh:''' All it does is lose the battlemage's staff attack if you didn't take a mage on it.
 
*'''Celestial Hurricanum:''' Same with LoH above.
*'''Celestial Hurricanum:'''


==Battalions==
==Battalions==

Revision as of 15:55, 11 May 2016

Warscrolls

Heroes

  • Battlemage on Griffon: In exchange for a great command ability, a great additional weapon and a much better save, this guy here gets... a pretty decent unique spell. Wee.
  • Battlemage: Bog standard Wizard with a staff attack and a bad save. The Empire Wizards have the nice trick of being able to pick their unique spell depending on which school they follow. Most of these are meh or, in the Lore of Death case, just worse versions of Arcane Bolt. The Lore of Beasts, Lore of Shadows and Lore of Life are definitely the best here.
  • Luminark of Hysh with White Battlemage: A big honking Laser Cannon that also gets Free People around them a save-after-the-save and makes unbinding for Order Wizards easier. Its Light beam at full strength is also terrifyingly powerful and thanks to its really high range, it should never be in any danger. Use this if you like cannons but don't want to be a sitting duck.
  • Celestial Hurricanum with Celestial Battlemage: This one's fun. It adds to the casting rolls of Order Wizards, to the Hit rolls of Free People and the Hurricanum as well as the Wizard on it can drown the opponent in mortal wounds. In other words, it's a force multiplier with a punch.

Troops

  • Luminark of Hysh: All it does is lose the battlemage's staff attack if you didn't take a mage on it.
  • Celestial Hurricanum: Same with LoH above.

Battalions

Warcouncil

Army Building

Allied Armies

External links

Rules are here